text drawing
This commit is contained in:
parent
76f07625dd
commit
e4de886646
158
canvas.ts
158
canvas.ts
@ -1,15 +1,16 @@
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/// <reference types="./global.d.ts" />
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/// <reference types="./global.d.ts" />
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import { Constants } from "./geometry/constants.ts";
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import { Constants } from "./geometry/constants.ts";
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import { Vector } from "./geometry/vector.ts";
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import { Vector } from "./geometry/vector.ts";
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import { ZoomableDoodler } from "./zoomableCanvas.ts";
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import { ZoomableDoodler } from "./zoomableCanvas.ts";
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export const init = (opt: IDoodlerOptions, zoomable: boolean) => {
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export const init = (opt: IDoodlerOptions, zoomable: boolean) => {
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if (window.doodler) throw 'Doodler has already been initialized in this window'
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if (window.doodler) {
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throw "Doodler has already been initialized in this window";
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}
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window.doodler = zoomable ? new ZoomableDoodler(opt) : new Doodler(opt);
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window.doodler = zoomable ? new ZoomableDoodler(opt) : new Doodler(opt);
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window.doodler.init();
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window.doodler.init();
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}
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};
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export interface IDoodlerOptions {
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export interface IDoodlerOptions {
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width: number;
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width: number;
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@ -47,14 +48,14 @@ export class Doodler {
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height,
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height,
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canvas,
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canvas,
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bg,
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bg,
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framerate
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framerate,
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}: IDoodlerOptions) {
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}: IDoodlerOptions) {
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if (!canvas) {
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if (!canvas) {
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canvas = document.createElement('canvas');
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canvas = document.createElement("canvas");
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document.body.append(canvas);
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document.body.append(canvas);
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}
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}
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this.bg = bg || 'white';
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this.bg = bg || "white";
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this.framerate = framerate || 60;
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this.framerate = framerate || 60;
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canvas.width = width;
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canvas.width = width;
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@ -62,15 +63,15 @@ export class Doodler {
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this._canvas = canvas;
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this._canvas = canvas;
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const ctx = canvas.getContext('2d');
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const ctx = canvas.getContext("2d");
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if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
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if (!ctx) throw "Unable to initialize Doodler: Canvas context not found";
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this.ctx = ctx;
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this.ctx = ctx;
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}
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}
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init() {
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init() {
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this._canvas.addEventListener('mousedown', e => this.onClick(e));
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this._canvas.addEventListener("mousedown", (e) => this.onClick(e));
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this._canvas.addEventListener('mouseup', e => this.offClick(e));
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this._canvas.addEventListener("mouseup", (e) => this.offClick(e));
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this._canvas.addEventListener('mousemove', e => this.onDrag(e));
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this._canvas.addEventListener("mousemove", (e) => this.onDrag(e));
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this.startDrawLoop();
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this.startDrawLoop();
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}
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}
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@ -98,11 +99,11 @@ export class Doodler {
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}
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}
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deleteLayer(layer: layer) {
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deleteLayer(layer: layer) {
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this.layers = this.layers.filter(l => l !== layer);
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this.layers = this.layers.filter((l) => l !== layer);
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}
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}
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moveLayer(layer: layer, index: number) {
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moveLayer(layer: layer, index: number) {
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let temp = this.layers.filter(l => l !== layer);
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let temp = this.layers.filter((l) => l !== layer);
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temp = [...temp.slice(0, index), layer, ...temp.slice(index)];
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temp = [...temp.slice(0, index), layer, ...temp.slice(index)];
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@ -119,7 +120,7 @@ export class Doodler {
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this.ctx.stroke();
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this.ctx.stroke();
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}
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}
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dot(at: Vector, style?: IStyle) {
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dot(at: Vector, style?: IStyle) {
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this.setStyle({ ...style, weight: 1 })
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this.setStyle({ ...style, weight: 1 });
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this.ctx.beginPath();
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this.ctx.beginPath();
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this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
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this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
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@ -199,29 +200,66 @@ export class Doodler {
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drawImage(img: HTMLImageElement, at: Vector): void;
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drawImage(img: HTMLImageElement, at: Vector): void;
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drawImage(img: HTMLImageElement, at: Vector, w: number, h: number): void;
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drawImage(img: HTMLImageElement, at: Vector, w: number, h: number): void;
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drawImage(img: HTMLImageElement, at: Vector, w?: number, h?: number) {
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drawImage(img: HTMLImageElement, at: Vector, w?: number, h?: number) {
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w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
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w && h
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? this.ctx.drawImage(img, at.x, at.y, w, h)
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: this.ctx.drawImage(img, at.x, at.y);
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}
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}
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drawSprite(img: HTMLImageElement, spritePos: Vector, sWidth: number, sHeight: number, at: Vector, width: number, height: number) {
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drawSprite(
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this.ctx.drawImage(img, spritePos.x, spritePos.y, sWidth, sHeight, at.x, at.y, width, height);
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img: HTMLImageElement,
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spritePos: Vector,
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sWidth: number,
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sHeight: number,
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at: Vector,
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width: number,
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height: number,
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) {
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this.ctx.drawImage(
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img,
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spritePos.x,
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spritePos.y,
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sWidth,
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sHeight,
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at.x,
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at.y,
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width,
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height,
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);
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}
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}
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setStyle(style?: IStyle) {
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setStyle(style?: IStyle) {
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const ctx = this.ctx;
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const ctx = this.ctx;
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
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ctx.fillStyle = style?.color || style?.fillColor || "black";
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ctx.strokeStyle = style?.color || style?.strokeColor || 'black';
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ctx.strokeStyle = style?.color || style?.strokeColor || "black";
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ctx.lineWidth = style?.weight || 1;
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ctx.lineWidth = style?.weight || 1;
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}
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}
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fillText(text: string, pos: Vector, maxWidth: number, style?: IStyle) {
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this.setStyle(style);
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// TODO: add text alignment to style
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this.ctx.fillText(text, pos.x, pos.y, maxWidth);
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}
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strokeText(text: string, pos: Vector, maxWidth: number, style?: IStyle) {
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this.setStyle(style);
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// TODO: add text alignment to style
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this.ctx.strokeText(text, pos.x, pos.y, maxWidth);
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}
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// Interaction
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// Interaction
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mouseX = 0;
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mouseX = 0;
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mouseY = 0;
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mouseY = 0;
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registerDraggable(
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registerDraggable(point: Vector, radius: number, style?: IStyle & { shape: 'square' | 'circle' }) {
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point: Vector,
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if (this.draggables.find(d => d.point === point)) return;
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radius: number,
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const id = this.addUIElement('circle', point, radius, { fillColor: '#5533ff50', strokeColor: '#5533ff50' })
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style?: IStyle & { shape: "square" | "circle" },
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) {
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if (this.draggables.find((d) => d.point === point)) return;
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const id = this.addUIElement("circle", point, radius, {
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fillColor: "#5533ff50",
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strokeColor: "#5533ff50",
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});
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this.draggables.push({ point, radius, style, id });
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this.draggables.push({ point, radius, style, id });
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}
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}
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unregisterDraggable(point: Vector) {
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unregisterDraggable(point: Vector) {
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@ -230,7 +268,7 @@ export class Doodler {
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this.removeUIElement(d.id);
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this.removeUIElement(d.id);
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}
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}
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}
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}
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this.draggables = this.draggables.filter(d => d.point !== point);
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this.draggables = this.draggables.filter((d) => d.point !== point);
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}
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}
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registerClickable(p1: Vector, p2: Vector, cb: () => void) {
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registerClickable(p1: Vector, p2: Vector, cb: () => void) {
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@ -241,21 +279,27 @@ export class Doodler {
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this.clickables.push({
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this.clickables.push({
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onClick: cb,
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onClick: cb,
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checkBound: (p) => p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
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checkBound: (p) =>
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})
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p.y >= top && p.x >= left && p.y <= bottom && p.x <= right,
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});
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}
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}
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unregisterClickable(cb: () => void) {
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unregisterClickable(cb: () => void) {
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this.clickables = this.clickables.filter(c => c.onClick !== cb);
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this.clickables = this.clickables.filter((c) => c.onClick !== cb);
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}
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}
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addDragEvents({
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addDragEvents({
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onDragEnd,
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onDragEnd,
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onDragStart,
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onDragStart,
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onDrag,
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onDrag,
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point
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point,
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}: { point: Vector, onDragEnd?: () => void, onDragStart?: () => void, onDrag?: (movement: { x: number, y: number }) => void }) {
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}: {
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const d = this.draggables.find(d => d.point === point);
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point: Vector;
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onDragEnd?: () => void;
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onDragStart?: () => void;
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onDrag?: (movement: { x: number; y: number }) => void;
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}) {
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const d = this.draggables.find((d) => d.point === point);
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if (d) {
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if (d) {
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d.onDragEnd = onDragEnd;
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d.onDragEnd = onDragEnd;
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d.onDragStart = onDragStart;
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d.onDragStart = onDragStart;
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@ -264,7 +308,7 @@ export class Doodler {
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}
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}
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onClick(e: MouseEvent) {
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onClick(e: MouseEvent) {
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const mouse = new Vector(this.mouseX, this.mouseY)
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const mouse = new Vector(this.mouseX, this.mouseY);
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for (const d of this.draggables) {
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for (const d of this.draggables) {
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if (d.point.dist(mouse) <= d.radius) {
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if (d.point.dist(mouse) <= d.radius) {
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d.beingDragged = true;
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d.beingDragged = true;
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@ -295,8 +339,8 @@ export class Doodler {
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// this.mouseX = e.clientX - rect.left;
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// this.mouseX = e.clientX - rect.left;
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// this.mouseY = e.clientY - rect.top;
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// this.mouseY = e.clientY - rect.top;
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for (const d of this.draggables.filter(d => d.beingDragged)) {
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for (const d of this.draggables.filter((d) => d.beingDragged)) {
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d.point.add(e.movementX, e.movementY)
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d.point.add(e.movementX, e.movementY);
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d.onDrag && d.onDrag({ x: e.movementX, y: e.movementY });
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d.onDrag && d.onDrag({ x: e.movementX, y: e.movementY });
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}
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}
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}
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}
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@ -305,28 +349,44 @@ export class Doodler {
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uiElements: Map<string, [keyof uiDrawing, ...any]> = new Map();
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uiElements: Map<string, [keyof uiDrawing, ...any]> = new Map();
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private uiDrawing: uiDrawing = {
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private uiDrawing: uiDrawing = {
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rectangle: (...args: any[]) => {
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rectangle: (...args: any[]) => {
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!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3])
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!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3]);
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!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3])
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!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3]);
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},
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},
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square: (...args: any[]) => {
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square: (...args: any[]) => {
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!args[2].noFill && this.fillSquare(args[0], args[1], args[2])
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!args[2].noFill && this.fillSquare(args[0], args[1], args[2]);
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!args[2].noStroke && this.drawSquare(args[0], args[1], args[2])
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!args[2].noStroke && this.drawSquare(args[0], args[1], args[2]);
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},
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},
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circle: (...args: any[]) => {
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circle: (...args: any[]) => {
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!args[2].noFill && this.fillCircle(args[0], args[1], args[2])
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!args[2].noFill && this.fillCircle(args[0], args[1], args[2]);
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!args[2].noStroke && this.drawCircle(args[0], args[1], args[2])
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!args[2].noStroke && this.drawCircle(args[0], args[1], args[2]);
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},
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},
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}
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};
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private drawUI() {
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private drawUI() {
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for (const [shape, ...args] of this.uiElements.values()) {
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for (const [shape, ...args] of this.uiElements.values()) {
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this.uiDrawing[shape].apply(null, args as [])
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this.uiDrawing[shape].apply(null, args as []);
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}
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}
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}
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}
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addUIElement(shape: 'rectangle', at: Vector, width: number, height: number, style?: IStyle): string;
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addUIElement(
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addUIElement(shape: 'square', at: Vector, size: number, style?: IStyle): string;
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shape: "rectangle",
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addUIElement(shape: 'circle', at: Vector, radius: number, style?: IStyle): string;
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at: Vector,
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width: number,
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height: number,
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style?: IStyle,
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): string;
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addUIElement(
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shape: "square",
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at: Vector,
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size: number,
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style?: IStyle,
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): string;
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addUIElement(
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shape: "circle",
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at: Vector,
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radius: number,
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style?: IStyle,
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): string;
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addUIElement(shape: keyof uiDrawing, ...args: any[]) {
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addUIElement(shape: keyof uiDrawing, ...args: any[]) {
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const id = crypto.randomUUID();
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const id = crypto.randomUUID();
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for (const arg of args) {
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for (const arg of args) {
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@ -358,21 +418,21 @@ interface IDrawable {
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type Draggable = {
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type Draggable = {
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point: Vector;
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point: Vector;
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radius: number;
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radius: number;
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style?: IStyle & { shape: 'square' | 'circle' };
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style?: IStyle & { shape: "square" | "circle" };
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beingDragged?: boolean;
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beingDragged?: boolean;
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id: string;
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id: string;
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onDragStart?: () => void;
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onDragStart?: () => void;
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onDragEnd?: () => void;
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onDragEnd?: () => void;
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onDrag?: (dragDistance: { x: number, y: number }) => void;
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onDrag?: (dragDistance: { x: number; y: number }) => void;
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}
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};
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type Clickable = {
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type Clickable = {
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onClick: () => void;
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onClick: () => void;
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checkBound: (p: Vector) => boolean;
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checkBound: (p: Vector) => boolean;
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}
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};
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type uiDrawing = {
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type uiDrawing = {
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circle: () => void;
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circle: () => void;
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square: () => void;
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square: () => void;
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rectangle: () => void;
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rectangle: () => void;
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}
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};
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