draggable
This commit is contained in:
parent
2dbaeb57b9
commit
ee281b2b19
381
bundle.js
381
bundle.js
@ -5,148 +5,6 @@
|
|||||||
const Constants = {
|
const Constants = {
|
||||||
TWO_PI: Math.PI * 2
|
TWO_PI: Math.PI * 2
|
||||||
};
|
};
|
||||||
const init = (opt)=>{
|
|
||||||
window['doodler'] = new Doodler(opt);
|
|
||||||
window['doodler'].init();
|
|
||||||
};
|
|
||||||
class Doodler {
|
|
||||||
ctx;
|
|
||||||
_canvas;
|
|
||||||
layers = [];
|
|
||||||
bg;
|
|
||||||
framerate;
|
|
||||||
get width() {
|
|
||||||
return this.ctx.canvas.width;
|
|
||||||
}
|
|
||||||
get height() {
|
|
||||||
return this.ctx.canvas.height;
|
|
||||||
}
|
|
||||||
constructor({ width , height , canvas , bg , framerate }){
|
|
||||||
if (!canvas) {
|
|
||||||
canvas = document.createElement('canvas');
|
|
||||||
document.body.append(canvas);
|
|
||||||
}
|
|
||||||
this.bg = bg || 'white';
|
|
||||||
this.framerate = framerate || 60;
|
|
||||||
canvas.width = width;
|
|
||||||
canvas.height = height;
|
|
||||||
this._canvas = canvas;
|
|
||||||
const ctx = canvas.getContext('2d');
|
|
||||||
console.log(ctx);
|
|
||||||
if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
|
|
||||||
this.ctx = ctx;
|
|
||||||
}
|
|
||||||
init() {
|
|
||||||
this.startDrawLoop();
|
|
||||||
}
|
|
||||||
timer;
|
|
||||||
startDrawLoop() {
|
|
||||||
this.timer = setInterval(()=>this.draw(), 1000 / this.framerate);
|
|
||||||
}
|
|
||||||
draw() {
|
|
||||||
this.ctx.fillStyle = this.bg;
|
|
||||||
this.ctx.fillRect(0, 0, this.width, this.height);
|
|
||||||
for (const [i, l] of (this.layers || []).entries()){
|
|
||||||
l(this.ctx, i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
createLayer(layer) {
|
|
||||||
this.layers.push(layer);
|
|
||||||
}
|
|
||||||
deleteLayer(layer) {
|
|
||||||
this.layers = this.layers.filter((l)=>l !== layer);
|
|
||||||
}
|
|
||||||
moveLayer(layer, index) {
|
|
||||||
let temp = this.layers.filter((l)=>l !== layer);
|
|
||||||
temp = [
|
|
||||||
...temp.slice(0, index),
|
|
||||||
layer,
|
|
||||||
...temp.slice(index)
|
|
||||||
];
|
|
||||||
this.layers = temp;
|
|
||||||
}
|
|
||||||
line(start, end, style) {
|
|
||||||
this.setStyle(style);
|
|
||||||
this.ctx.beginPath();
|
|
||||||
this.ctx.moveTo(start.x, start.y);
|
|
||||||
this.ctx.lineTo(end.x, end.y);
|
|
||||||
this.ctx.stroke();
|
|
||||||
}
|
|
||||||
dot(at, style) {
|
|
||||||
this.setStyle({
|
|
||||||
...style,
|
|
||||||
weight: 1
|
|
||||||
});
|
|
||||||
this.ctx.beginPath();
|
|
||||||
this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
|
|
||||||
this.ctx.fill();
|
|
||||||
}
|
|
||||||
drawCircle(at, radius, style) {
|
|
||||||
this.setStyle(style);
|
|
||||||
this.ctx.beginPath();
|
|
||||||
this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
|
|
||||||
this.ctx.stroke();
|
|
||||||
}
|
|
||||||
fillCircle(at, radius, style) {
|
|
||||||
this.setStyle(style);
|
|
||||||
this.ctx.beginPath();
|
|
||||||
this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
|
|
||||||
this.ctx.fill();
|
|
||||||
}
|
|
||||||
drawRect(at, width, height, style) {
|
|
||||||
this.setStyle(style);
|
|
||||||
this.ctx.strokeRect(at.x, at.y, width, height);
|
|
||||||
}
|
|
||||||
fillRect(at, width, height, style) {
|
|
||||||
this.setStyle(style);
|
|
||||||
this.ctx.fillRect(at.x, at.y, width, height);
|
|
||||||
}
|
|
||||||
drawSquare(at, size, style) {
|
|
||||||
this.drawRect(at, size, size, style);
|
|
||||||
}
|
|
||||||
fillSquare(at, size, style) {
|
|
||||||
this.fillRect(at, size, size, style);
|
|
||||||
}
|
|
||||||
drawCenteredRect(at, width, height, style) {
|
|
||||||
this.ctx.save();
|
|
||||||
this.ctx.translate(-width / 2, -height / 2);
|
|
||||||
this.drawRect(at, width, height, style);
|
|
||||||
this.ctx.restore();
|
|
||||||
}
|
|
||||||
fillCenteredRect(at, width, height, style) {
|
|
||||||
this.ctx.save();
|
|
||||||
this.ctx.translate(-width / 2, -height / 2);
|
|
||||||
this.fillRect(at, width, height, style);
|
|
||||||
this.ctx.restore();
|
|
||||||
}
|
|
||||||
drawCenteredSquare(at, size, style) {
|
|
||||||
this.drawCenteredRect(at, size, size, style);
|
|
||||||
}
|
|
||||||
fillCenteredSquare(at, size, style) {
|
|
||||||
this.fillCenteredRect(at, size, size, style);
|
|
||||||
}
|
|
||||||
drawBezier(a, b, c, d, style) {
|
|
||||||
this.setStyle(style);
|
|
||||||
this.ctx.beginPath();
|
|
||||||
this.ctx.moveTo(a.x, a.y);
|
|
||||||
this.ctx.bezierCurveTo(b.x, b.y, c.x, c.y, d.x, d.y);
|
|
||||||
this.ctx.stroke();
|
|
||||||
}
|
|
||||||
drawRotated(origin, angle, cb) {
|
|
||||||
this.ctx.save();
|
|
||||||
this.ctx.translate(origin.x, origin.y);
|
|
||||||
this.ctx.rotate(angle);
|
|
||||||
this.ctx.translate(-origin.x, -origin.y);
|
|
||||||
cb();
|
|
||||||
this.ctx.restore();
|
|
||||||
}
|
|
||||||
setStyle(style) {
|
|
||||||
const ctx = this.ctx;
|
|
||||||
ctx.fillStyle = style?.color || style?.fillColor || 'black';
|
|
||||||
ctx.strokeStyle = style?.color || style?.strokeColor || 'black';
|
|
||||||
ctx.lineWidth = style?.weight || 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
class Vector {
|
class Vector {
|
||||||
x;
|
x;
|
||||||
y;
|
y;
|
||||||
@ -311,9 +169,8 @@ class Vector {
|
|||||||
return new Vector(this.x, this.y, this.z);
|
return new Vector(this.x, this.y, this.z);
|
||||||
}
|
}
|
||||||
drawDot() {
|
drawDot() {
|
||||||
let doodler1 = window['doodler'];
|
if (!doodler) return;
|
||||||
if (!doodler1) return;
|
doodler.dot(this, {
|
||||||
doodler1.dot(this, {
|
|
||||||
weight: 2,
|
weight: 2,
|
||||||
color: 'red'
|
color: 'red'
|
||||||
});
|
});
|
||||||
@ -376,12 +233,240 @@ class Vector {
|
|||||||
return Vector.dot(Vector.sub(a, b), Vector.sub(a, b));
|
return Vector.dot(Vector.sub(a, b), Vector.sub(a, b));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
const init = (opt)=>{
|
||||||
|
if (window.doodler) throw 'Doodler has already been initialized in this window';
|
||||||
|
window.doodler = new Doodler(opt);
|
||||||
|
window.doodler.init();
|
||||||
|
};
|
||||||
|
class Doodler {
|
||||||
|
ctx;
|
||||||
|
_canvas;
|
||||||
|
layers = [];
|
||||||
|
bg;
|
||||||
|
framerate;
|
||||||
|
get width() {
|
||||||
|
return this.ctx.canvas.width;
|
||||||
|
}
|
||||||
|
get height() {
|
||||||
|
return this.ctx.canvas.height;
|
||||||
|
}
|
||||||
|
draggables = [];
|
||||||
|
constructor({ width , height , canvas , bg , framerate }){
|
||||||
|
if (!canvas) {
|
||||||
|
canvas = document.createElement('canvas');
|
||||||
|
document.body.append(canvas);
|
||||||
|
}
|
||||||
|
this.bg = bg || 'white';
|
||||||
|
this.framerate = framerate || 60;
|
||||||
|
canvas.width = width;
|
||||||
|
canvas.height = height;
|
||||||
|
this._canvas = canvas;
|
||||||
|
const ctx = canvas.getContext('2d');
|
||||||
|
console.log(ctx);
|
||||||
|
if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
|
||||||
|
this.ctx = ctx;
|
||||||
|
}
|
||||||
|
init() {
|
||||||
|
this._canvas.addEventListener('mousedown', (e)=>this.onClick(e));
|
||||||
|
this._canvas.addEventListener('mouseup', (e)=>this.offClick(e));
|
||||||
|
this._canvas.addEventListener('mousemove', (e)=>{
|
||||||
|
const rect = this._canvas.getBoundingClientRect();
|
||||||
|
this.mouseX = e.clientX - rect.left;
|
||||||
|
this.mouseY = e.clientY - rect.top;
|
||||||
|
for (const d of this.draggables.filter((d)=>d.beingDragged)){
|
||||||
|
d.point.add(e.movementX, e.movementY);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
this.startDrawLoop();
|
||||||
|
}
|
||||||
|
timer;
|
||||||
|
startDrawLoop() {
|
||||||
|
this.timer = setInterval(()=>this.draw(), 1000 / this.framerate);
|
||||||
|
}
|
||||||
|
draw() {
|
||||||
|
this.ctx.fillStyle = this.bg;
|
||||||
|
this.ctx.fillRect(0, 0, this.width, this.height);
|
||||||
|
for (const [i, l] of (this.layers || []).entries()){
|
||||||
|
l(this.ctx, i);
|
||||||
|
}
|
||||||
|
this.drawUI();
|
||||||
|
}
|
||||||
|
createLayer(layer) {
|
||||||
|
this.layers.push(layer);
|
||||||
|
}
|
||||||
|
deleteLayer(layer) {
|
||||||
|
this.layers = this.layers.filter((l)=>l !== layer);
|
||||||
|
}
|
||||||
|
moveLayer(layer, index) {
|
||||||
|
let temp = this.layers.filter((l)=>l !== layer);
|
||||||
|
temp = [
|
||||||
|
...temp.slice(0, index),
|
||||||
|
layer,
|
||||||
|
...temp.slice(index)
|
||||||
|
];
|
||||||
|
this.layers = temp;
|
||||||
|
}
|
||||||
|
line(start, end, style) {
|
||||||
|
this.setStyle(style);
|
||||||
|
this.ctx.beginPath();
|
||||||
|
this.ctx.moveTo(start.x, start.y);
|
||||||
|
this.ctx.lineTo(end.x, end.y);
|
||||||
|
this.ctx.stroke();
|
||||||
|
}
|
||||||
|
dot(at, style) {
|
||||||
|
this.setStyle({
|
||||||
|
...style,
|
||||||
|
weight: 1
|
||||||
|
});
|
||||||
|
this.ctx.beginPath();
|
||||||
|
this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
|
||||||
|
this.ctx.fill();
|
||||||
|
}
|
||||||
|
drawCircle(at, radius, style) {
|
||||||
|
this.setStyle(style);
|
||||||
|
this.ctx.beginPath();
|
||||||
|
this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
|
||||||
|
this.ctx.stroke();
|
||||||
|
}
|
||||||
|
fillCircle(at, radius, style) {
|
||||||
|
this.setStyle(style);
|
||||||
|
this.ctx.beginPath();
|
||||||
|
this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
|
||||||
|
this.ctx.fill();
|
||||||
|
}
|
||||||
|
drawRect(at, width, height, style) {
|
||||||
|
this.setStyle(style);
|
||||||
|
this.ctx.strokeRect(at.x, at.y, width, height);
|
||||||
|
}
|
||||||
|
fillRect(at, width, height, style) {
|
||||||
|
this.setStyle(style);
|
||||||
|
this.ctx.fillRect(at.x, at.y, width, height);
|
||||||
|
}
|
||||||
|
drawSquare(at, size, style) {
|
||||||
|
this.drawRect(at, size, size, style);
|
||||||
|
}
|
||||||
|
fillSquare(at, size, style) {
|
||||||
|
this.fillRect(at, size, size, style);
|
||||||
|
}
|
||||||
|
drawCenteredRect(at, width, height, style) {
|
||||||
|
this.ctx.save();
|
||||||
|
this.ctx.translate(-width / 2, -height / 2);
|
||||||
|
this.drawRect(at, width, height, style);
|
||||||
|
this.ctx.restore();
|
||||||
|
}
|
||||||
|
fillCenteredRect(at, width, height, style) {
|
||||||
|
this.ctx.save();
|
||||||
|
this.ctx.translate(-width / 2, -height / 2);
|
||||||
|
this.fillRect(at, width, height, style);
|
||||||
|
this.ctx.restore();
|
||||||
|
}
|
||||||
|
drawCenteredSquare(at, size, style) {
|
||||||
|
this.drawCenteredRect(at, size, size, style);
|
||||||
|
}
|
||||||
|
fillCenteredSquare(at, size, style) {
|
||||||
|
this.fillCenteredRect(at, size, size, style);
|
||||||
|
}
|
||||||
|
drawBezier(a, b, c, d, style) {
|
||||||
|
this.setStyle(style);
|
||||||
|
this.ctx.beginPath();
|
||||||
|
this.ctx.moveTo(a.x, a.y);
|
||||||
|
this.ctx.bezierCurveTo(b.x, b.y, c.x, c.y, d.x, d.y);
|
||||||
|
this.ctx.stroke();
|
||||||
|
}
|
||||||
|
drawRotated(origin, angle, cb) {
|
||||||
|
this.ctx.save();
|
||||||
|
this.ctx.translate(origin.x, origin.y);
|
||||||
|
this.ctx.rotate(angle);
|
||||||
|
this.ctx.translate(-origin.x, -origin.y);
|
||||||
|
cb();
|
||||||
|
this.ctx.restore();
|
||||||
|
}
|
||||||
|
setStyle(style) {
|
||||||
|
const ctx = this.ctx;
|
||||||
|
ctx.fillStyle = style?.color || style?.fillColor || 'black';
|
||||||
|
ctx.strokeStyle = style?.color || style?.strokeColor || 'black';
|
||||||
|
ctx.lineWidth = style?.weight || 1;
|
||||||
|
}
|
||||||
|
mouseX = 0;
|
||||||
|
mouseY = 0;
|
||||||
|
registerDraggable(point, radius, style) {
|
||||||
|
const id = this.addUIElement('circle', point, radius, {
|
||||||
|
fillColor: '#5533ff50',
|
||||||
|
strokeColor: '#5533ff50'
|
||||||
|
});
|
||||||
|
this.draggables.push({
|
||||||
|
point,
|
||||||
|
radius,
|
||||||
|
style,
|
||||||
|
id
|
||||||
|
});
|
||||||
|
}
|
||||||
|
unregisterDraggable(point) {
|
||||||
|
for (const d of this.draggables){
|
||||||
|
if (d.point === point) {
|
||||||
|
this.removeUIElement(d.id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.draggables = this.draggables.filter((d)=>d.point !== point);
|
||||||
|
}
|
||||||
|
onClick(e) {
|
||||||
|
const rect = this._canvas.getBoundingClientRect();
|
||||||
|
e.clientX - rect.left;
|
||||||
|
e.clientY - rect.top;
|
||||||
|
for (const d of this.draggables){
|
||||||
|
if (d.point.dist(new Vector(this.mouseX, this.mouseY)) <= d.radius) {
|
||||||
|
d.beingDragged = true;
|
||||||
|
} else d.beingDragged = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
offClick(e) {
|
||||||
|
for (const d of this.draggables){
|
||||||
|
d.beingDragged = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
uiElements = new Map();
|
||||||
|
uiDrawing = {
|
||||||
|
rectangle: (...args)=>{
|
||||||
|
!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3]);
|
||||||
|
!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3]);
|
||||||
|
},
|
||||||
|
square: (...args)=>{
|
||||||
|
!args[2].noFill && this.fillSquare(args[0], args[1], args[2]);
|
||||||
|
!args[2].noStroke && this.drawSquare(args[0], args[1], args[2]);
|
||||||
|
},
|
||||||
|
circle: (...args)=>{
|
||||||
|
!args[2].noFill && this.fillCircle(args[0], args[1], args[2]);
|
||||||
|
!args[2].noStroke && this.drawCircle(args[0], args[1], args[2]);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
drawUI() {
|
||||||
|
for (const [shape, ...args] of this.uiElements.values()){
|
||||||
|
this.uiDrawing[shape].apply(null, args);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
addUIElement(shape, ...args) {
|
||||||
|
const id = crypto.randomUUID();
|
||||||
|
for (const arg of args){
|
||||||
|
delete arg.color;
|
||||||
|
}
|
||||||
|
this.uiElements.set(id, [
|
||||||
|
shape,
|
||||||
|
...args
|
||||||
|
]);
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
removeUIElement(id) {
|
||||||
|
this.uiElements.delete(id);
|
||||||
|
}
|
||||||
|
}
|
||||||
init({
|
init({
|
||||||
width: 400,
|
width: 400,
|
||||||
height: 400
|
height: 400
|
||||||
});
|
});
|
||||||
const movingVector = new Vector(100, 300);
|
const movingVector = new Vector(100, 300);
|
||||||
let angleMultiplier = 0;
|
let angleMultiplier = 0;
|
||||||
|
const v = new Vector(30, 30);
|
||||||
|
doodler.registerDraggable(v, 20);
|
||||||
doodler.createLayer(()=>{
|
doodler.createLayer(()=>{
|
||||||
doodler.line(new Vector(100, 100), new Vector(200, 200));
|
doodler.line(new Vector(100, 100), new Vector(200, 200));
|
||||||
doodler.dot(new Vector(300, 300));
|
doodler.dot(new Vector(300, 300));
|
||||||
@ -402,3 +487,9 @@ doodler.createLayer(()=>{
|
|||||||
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
||||||
angleMultiplier += .001;
|
angleMultiplier += .001;
|
||||||
});
|
});
|
||||||
|
document.addEventListener('keyup', (e)=>{
|
||||||
|
e.preventDefault();
|
||||||
|
if (e.key === ' ') {
|
||||||
|
doodler.unregisterDraggable(v);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
121
canvas.ts
121
canvas.ts
@ -5,8 +5,9 @@ import { Constants } from "./geometry/constants.ts";
|
|||||||
import { Vector } from "./geometry/vector.ts";
|
import { Vector } from "./geometry/vector.ts";
|
||||||
|
|
||||||
export const init = (opt: IDoodlerOptions) => {
|
export const init = (opt: IDoodlerOptions) => {
|
||||||
window['doodler'] = new Doodler(opt);
|
if (window.doodler) throw 'Doodler has already been initialized in this window'
|
||||||
window['doodler'].init();
|
window.doodler = new Doodler(opt);
|
||||||
|
window.doodler.init();
|
||||||
}
|
}
|
||||||
|
|
||||||
interface IDoodlerOptions {
|
interface IDoodlerOptions {
|
||||||
@ -35,6 +36,8 @@ export class Doodler {
|
|||||||
return this.ctx.canvas.height;
|
return this.ctx.canvas.height;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private draggables: Draggable[] = [];
|
||||||
|
|
||||||
constructor({
|
constructor({
|
||||||
width,
|
width,
|
||||||
height,
|
height,
|
||||||
@ -62,6 +65,17 @@ export class Doodler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
init() {
|
init() {
|
||||||
|
this._canvas.addEventListener('mousedown', e => this.onClick(e));
|
||||||
|
this._canvas.addEventListener('mouseup', e => this.offClick(e));
|
||||||
|
this._canvas.addEventListener('mousemove', e => {
|
||||||
|
const rect = this._canvas.getBoundingClientRect();
|
||||||
|
this.mouseX = e.clientX - rect.left;
|
||||||
|
this.mouseY = e.clientY - rect.top;
|
||||||
|
|
||||||
|
for (const d of this.draggables.filter(d => d.beingDragged)) {
|
||||||
|
d.point.add(e.movementX, e.movementY)
|
||||||
|
}
|
||||||
|
})
|
||||||
this.startDrawLoop();
|
this.startDrawLoop();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -73,11 +87,17 @@ export class Doodler {
|
|||||||
private draw() {
|
private draw() {
|
||||||
this.ctx.fillStyle = this.bg;
|
this.ctx.fillStyle = this.bg;
|
||||||
this.ctx.fillRect(0, 0, this.width, this.height);
|
this.ctx.fillRect(0, 0, this.width, this.height);
|
||||||
|
// for (const d of this.draggables.filter(d => d.beingDragged)) {
|
||||||
|
// d.point.set(this.mouseX,this.mouseY);
|
||||||
|
// }
|
||||||
for (const [i, l] of (this.layers || []).entries()) {
|
for (const [i, l] of (this.layers || []).entries()) {
|
||||||
l(this.ctx, i);
|
l(this.ctx, i);
|
||||||
}
|
}
|
||||||
|
this.drawUI();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Layer management
|
||||||
|
|
||||||
createLayer(layer: layer) {
|
createLayer(layer: layer) {
|
||||||
this.layers.push(layer);
|
this.layers.push(layer);
|
||||||
}
|
}
|
||||||
@ -94,6 +114,8 @@ export class Doodler {
|
|||||||
this.layers = temp;
|
this.layers = temp;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Drawing
|
||||||
|
|
||||||
line(start: Vector, end: Vector, style?: IStyle) {
|
line(start: Vector, end: Vector, style?: IStyle) {
|
||||||
this.setStyle(style);
|
this.setStyle(style);
|
||||||
this.ctx.beginPath();
|
this.ctx.beginPath();
|
||||||
@ -163,7 +185,7 @@ export class Doodler {
|
|||||||
this.ctx.stroke();
|
this.ctx.stroke();
|
||||||
}
|
}
|
||||||
|
|
||||||
drawRotated(origin: Vector, angle: number, cb: () => void){
|
drawRotated(origin: Vector, angle: number, cb: () => void) {
|
||||||
this.ctx.save();
|
this.ctx.save();
|
||||||
this.ctx.translate(origin.x, origin.y);
|
this.ctx.translate(origin.x, origin.y);
|
||||||
this.ctx.rotate(angle);
|
this.ctx.rotate(angle);
|
||||||
@ -179,6 +201,82 @@ export class Doodler {
|
|||||||
|
|
||||||
ctx.lineWidth = style?.weight || 1;
|
ctx.lineWidth = style?.weight || 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Interaction
|
||||||
|
|
||||||
|
mouseX = 0;
|
||||||
|
mouseY = 0;
|
||||||
|
|
||||||
|
|
||||||
|
registerDraggable(point: Vector, radius: number, style?: IStyle & { shape: 'square' | 'circle' }) {
|
||||||
|
const id = this.addUIElement('circle', point, radius, { fillColor: '#5533ff50', strokeColor: '#5533ff50' })
|
||||||
|
this.draggables.push({ point, radius, style, id });
|
||||||
|
}
|
||||||
|
unregisterDraggable(point: Vector) {
|
||||||
|
for (const d of this.draggables) {
|
||||||
|
if (d.point === point) {
|
||||||
|
this.removeUIElement(d.id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.draggables = this.draggables.filter(d => d.point !== point);
|
||||||
|
}
|
||||||
|
|
||||||
|
onClick(e: MouseEvent) {
|
||||||
|
const rect = this._canvas.getBoundingClientRect();
|
||||||
|
const mouseX = e.clientX - rect.left;
|
||||||
|
const mouseY = e.clientY - rect.top;
|
||||||
|
|
||||||
|
for (const d of this.draggables) {
|
||||||
|
if (d.point.dist(new Vector(this.mouseX, this.mouseY)) <= d.radius) {
|
||||||
|
d.beingDragged = true;
|
||||||
|
} else d.beingDragged = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
offClick(e:MouseEvent){
|
||||||
|
for (const d of this.draggables) {
|
||||||
|
d.beingDragged = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// UI Layer
|
||||||
|
uiElements: Map<string, [keyof uiDrawing, ...any]> = new Map();
|
||||||
|
private uiDrawing: uiDrawing = {
|
||||||
|
rectangle: (...args: any[]) => {
|
||||||
|
!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3])
|
||||||
|
!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3])
|
||||||
|
},
|
||||||
|
square: (...args: any[]) => {
|
||||||
|
!args[2].noFill && this.fillSquare(args[0], args[1], args[2])
|
||||||
|
!args[2].noStroke && this.drawSquare(args[0], args[1], args[2])
|
||||||
|
},
|
||||||
|
circle: (...args: any[]) => {
|
||||||
|
!args[2].noFill && this.fillCircle(args[0], args[1], args[2])
|
||||||
|
!args[2].noStroke && this.drawCircle(args[0], args[1], args[2])
|
||||||
|
},
|
||||||
|
}
|
||||||
|
|
||||||
|
private drawUI() {
|
||||||
|
for (const [shape, ...args] of this.uiElements.values()) {
|
||||||
|
this.uiDrawing[shape].apply(null, args as [])
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
addUIElement(shape: 'rectangle', at: Vector, width: number, height: number, style?: IStyle): string;
|
||||||
|
addUIElement(shape: 'square', at: Vector, size: number, style?: IStyle): string;
|
||||||
|
addUIElement(shape: 'circle', at: Vector, radius: number, style?: IStyle): string;
|
||||||
|
addUIElement(shape: keyof uiDrawing, ...args: any[]) {
|
||||||
|
const id = crypto.randomUUID();
|
||||||
|
for (const arg of args) {
|
||||||
|
delete arg.color;
|
||||||
|
}
|
||||||
|
this.uiElements.set(id, [shape, ...args]);
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
removeUIElement(id: string) {
|
||||||
|
this.uiElements.delete(id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
interface IStyle {
|
interface IStyle {
|
||||||
@ -186,8 +284,25 @@ interface IStyle {
|
|||||||
fillColor?: string;
|
fillColor?: string;
|
||||||
strokeColor?: string;
|
strokeColor?: string;
|
||||||
weight?: number;
|
weight?: number;
|
||||||
|
|
||||||
|
noStroke?: boolean;
|
||||||
|
noFill?: boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
interface IDrawable {
|
interface IDrawable {
|
||||||
draw: () => void;
|
draw: () => void;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
type Draggable = {
|
||||||
|
point: Vector;
|
||||||
|
radius: number;
|
||||||
|
style?: IStyle & { shape: 'square' | 'circle' };
|
||||||
|
beingDragged?: boolean;
|
||||||
|
id: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
type uiDrawing = {
|
||||||
|
circle: () => void;
|
||||||
|
square: () => void;
|
||||||
|
rectangle: () => void;
|
||||||
|
}
|
||||||
|
@ -197,7 +197,6 @@ export class Vector {
|
|||||||
}
|
}
|
||||||
|
|
||||||
drawDot() {
|
drawDot() {
|
||||||
let doodler = window['doodler'];
|
|
||||||
if (!doodler) return;
|
if (!doodler) return;
|
||||||
|
|
||||||
doodler.dot(this, {weight: 2, color: 'red'});
|
doodler.dot(this, {weight: 2, color: 'red'});
|
||||||
|
14
main.ts
14
main.ts
@ -1,5 +1,3 @@
|
|||||||
import { Doodler } from "./canvas.ts";
|
|
||||||
import { Constants } from "./geometry/constants.ts";
|
|
||||||
/// <reference types="./global.d.ts" />
|
/// <reference types="./global.d.ts" />
|
||||||
|
|
||||||
import { Vector, initializeDoodler } from './mod.ts'
|
import { Vector, initializeDoodler } from './mod.ts'
|
||||||
@ -9,10 +7,10 @@ initializeDoodler({
|
|||||||
height: 400
|
height: 400
|
||||||
})
|
})
|
||||||
|
|
||||||
// let doodler = window['doodler'];
|
|
||||||
|
|
||||||
const movingVector = new Vector(100, 300);
|
const movingVector = new Vector(100, 300);
|
||||||
let angleMultiplier = 0;
|
let angleMultiplier = 0;
|
||||||
|
const v = new Vector(30,30);
|
||||||
|
doodler.registerDraggable(v, 20)
|
||||||
doodler.createLayer(() => {
|
doodler.createLayer(() => {
|
||||||
|
|
||||||
doodler.line(new Vector(100, 100), new Vector(200, 200))
|
doodler.line(new Vector(100, 100), new Vector(200, 200))
|
||||||
@ -29,6 +27,14 @@ doodler.createLayer(() => {
|
|||||||
doodler.drawCenteredSquare(rotatedOrigin, 30)
|
doodler.drawCenteredSquare(rotatedOrigin, 30)
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
||||||
angleMultiplier += .001;
|
angleMultiplier += .001;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
document.addEventListener('keyup', e => {
|
||||||
|
e.preventDefault();
|
||||||
|
if (e.key === ' ') {
|
||||||
|
doodler.unregisterDraggable(v);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
Loading…
x
Reference in New Issue
Block a user