Compare commits
7 Commits
Author | SHA1 | Date | |
---|---|---|---|
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ff463c6cee | ||
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6530b928f5 | ||
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32365812df | ||
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880c0be4f1 | ||
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0d6717896e | ||
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ee281b2b19 | ||
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2dbaeb57b9 |
388
bundle.js
388
bundle.js
@@ -5,140 +5,6 @@
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const Constants = {
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TWO_PI: Math.PI * 2
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};
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const init = (opt)=>{
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window['doodler'] = new Doodler(opt);
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window['doodler'].init();
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};
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class Doodler {
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ctx;
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_canvas;
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layers = [];
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bg;
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framerate;
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get width() {
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return this.ctx.canvas.width;
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}
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get height() {
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return this.ctx.canvas.height;
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}
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constructor({ width , height , canvas , bg , framerate }){
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if (!canvas) {
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canvas = document.createElement('canvas');
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document.body.append(canvas);
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}
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this.bg = bg || 'white';
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this.framerate = framerate || 60;
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canvas.width = width;
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canvas.height = height;
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this._canvas = canvas;
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const ctx = canvas.getContext('2d');
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console.log(ctx);
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if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
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this.ctx = ctx;
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}
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init() {
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this.startDrawLoop();
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}
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timer;
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startDrawLoop() {
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this.timer = setInterval(()=>this.draw(), 1000 / this.framerate);
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}
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draw() {
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this.ctx.fillStyle = this.bg;
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this.ctx.fillRect(0, 0, this.width, this.height);
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for (const [i, l] of (this.layers || []).entries()){
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l(this.ctx, i);
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}
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}
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createLayer(layer) {
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this.layers.push(layer);
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}
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deleteLayer(layer) {
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this.layers = this.layers.filter((l)=>l !== layer);
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}
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moveLayer(layer, index) {
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let temp = this.layers.filter((l)=>l !== layer);
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temp = [
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...temp.slice(0, index),
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layer,
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...temp.slice(index)
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];
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this.layers = temp;
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}
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line(start, end, style) {
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this.setStyle(style);
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this.ctx.beginPath();
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this.ctx.moveTo(start.x, start.y);
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this.ctx.lineTo(end.x, end.y);
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this.ctx.stroke();
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}
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dot(at, style) {
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this.setStyle({
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...style,
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weight: 1
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});
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this.ctx.beginPath();
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this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
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this.ctx.fill();
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}
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drawCircle(at, radius, style) {
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this.setStyle(style);
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this.ctx.beginPath();
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this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
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this.ctx.stroke();
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}
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fillCircle(at, radius, style) {
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this.setStyle(style);
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this.ctx.beginPath();
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this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
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this.ctx.fill();
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}
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drawRect(at, width, height, style) {
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this.setStyle(style);
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this.ctx.strokeRect(at.x, at.y, width, height);
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}
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fillRect(at, width, height, style) {
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this.setStyle(style);
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this.ctx.fillRect(at.x, at.y, width, height);
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}
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drawSquare(at, size, style) {
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this.drawRect(at, size, size, style);
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}
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fillSquare(at, size, style) {
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this.fillRect(at, size, size, style);
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}
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drawCenteredRect(at, width, height, style) {
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this.ctx.save();
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this.ctx.translate(-width / 2, -height / 2);
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this.drawRect(at, width, height, style);
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this.ctx.restore();
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}
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fillCenteredRect(at, width, height, style) {
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this.ctx.save();
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this.ctx.translate(-width / 2, -height / 2);
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this.fillRect(at, width, height, style);
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this.ctx.restore();
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}
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drawCenteredSquare(at, size, style) {
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this.drawCenteredRect(at, size, size, style);
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}
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fillCenteredSquare(at, size, style) {
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this.fillCenteredRect(at, size, size, style);
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}
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drawBezier(a, b, c, d, style) {
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this.setStyle(style);
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this.ctx.beginPath();
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this.ctx.moveTo(a.x, a.y);
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this.ctx.bezierCurveTo(b.x, b.y, c.x, c.y, d.x, d.y);
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this.ctx.stroke();
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}
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setStyle(style) {
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const ctx = this.ctx;
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
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ctx.strokeStyle = style?.color || style?.strokeColor || 'black';
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ctx.lineWidth = style?.weight || 1;
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}
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}
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class Vector {
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x;
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y;
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@@ -303,9 +169,8 @@ class Vector {
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return new Vector(this.x, this.y, this.z);
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}
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drawDot() {
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let doodler1 = window['doodler'];
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if (!doodler1) return;
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doodler1.dot(this, {
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if (!doodler) return;
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doodler.dot(this, {
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weight: 2,
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color: 'red'
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});
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@@ -368,11 +233,247 @@ class Vector {
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return Vector.dot(Vector.sub(a, b), Vector.sub(a, b));
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}
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}
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const init = (opt)=>{
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if (window.doodler) throw 'Doodler has already been initialized in this window';
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window.doodler = new Doodler(opt);
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window.doodler.init();
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};
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class Doodler {
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ctx;
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_canvas;
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layers = [];
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bg;
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framerate;
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get width() {
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return this.ctx.canvas.width;
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}
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get height() {
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return this.ctx.canvas.height;
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}
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draggables = [];
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constructor({ width , height , canvas , bg , framerate }){
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if (!canvas) {
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canvas = document.createElement('canvas');
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document.body.append(canvas);
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}
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this.bg = bg || 'white';
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this.framerate = framerate || 60;
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canvas.width = width;
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canvas.height = height;
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this._canvas = canvas;
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const ctx = canvas.getContext('2d');
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console.log(ctx);
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if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
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this.ctx = ctx;
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}
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init() {
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this._canvas.addEventListener('mousedown', (e)=>this.onClick(e));
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this._canvas.addEventListener('mouseup', (e)=>this.offClick(e));
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this._canvas.addEventListener('mousemove', (e)=>{
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const rect = this._canvas.getBoundingClientRect();
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this.mouseX = e.clientX - rect.left;
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this.mouseY = e.clientY - rect.top;
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for (const d of this.draggables.filter((d)=>d.beingDragged)){
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d.point.add(e.movementX, e.movementY);
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}
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});
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this.startDrawLoop();
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}
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timer;
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startDrawLoop() {
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this.timer = setInterval(()=>this.draw(), 1000 / this.framerate);
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}
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draw() {
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this.ctx.fillStyle = this.bg;
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this.ctx.fillRect(0, 0, this.width, this.height);
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for (const [i, l] of (this.layers || []).entries()){
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l(this.ctx, i);
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}
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this.drawUI();
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}
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createLayer(layer) {
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this.layers.push(layer);
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}
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deleteLayer(layer) {
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this.layers = this.layers.filter((l)=>l !== layer);
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}
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moveLayer(layer, index) {
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let temp = this.layers.filter((l)=>l !== layer);
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temp = [
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...temp.slice(0, index),
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layer,
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...temp.slice(index)
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];
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this.layers = temp;
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}
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line(start, end, style) {
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this.setStyle(style);
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this.ctx.beginPath();
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this.ctx.moveTo(start.x, start.y);
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this.ctx.lineTo(end.x, end.y);
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this.ctx.stroke();
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}
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dot(at, style) {
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this.setStyle({
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...style,
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weight: 1
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});
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this.ctx.beginPath();
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this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
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this.ctx.fill();
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}
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drawCircle(at, radius, style) {
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this.setStyle(style);
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this.ctx.beginPath();
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this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
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this.ctx.stroke();
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}
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fillCircle(at, radius, style) {
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this.setStyle(style);
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this.ctx.beginPath();
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this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
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this.ctx.fill();
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}
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drawRect(at, width, height, style) {
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this.setStyle(style);
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this.ctx.strokeRect(at.x, at.y, width, height);
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}
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fillRect(at, width, height, style) {
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this.setStyle(style);
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this.ctx.fillRect(at.x, at.y, width, height);
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}
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drawSquare(at, size, style) {
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this.drawRect(at, size, size, style);
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}
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fillSquare(at, size, style) {
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this.fillRect(at, size, size, style);
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}
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drawCenteredRect(at, width, height, style) {
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this.ctx.save();
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this.ctx.translate(-width / 2, -height / 2);
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this.drawRect(at, width, height, style);
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this.ctx.restore();
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}
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fillCenteredRect(at, width, height, style) {
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this.ctx.save();
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this.ctx.translate(-width / 2, -height / 2);
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this.fillRect(at, width, height, style);
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this.ctx.restore();
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}
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drawCenteredSquare(at, size, style) {
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this.drawCenteredRect(at, size, size, style);
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}
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fillCenteredSquare(at, size, style) {
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this.fillCenteredRect(at, size, size, style);
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}
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drawBezier(a, b, c, d, style) {
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this.setStyle(style);
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this.ctx.beginPath();
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this.ctx.moveTo(a.x, a.y);
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this.ctx.bezierCurveTo(b.x, b.y, c.x, c.y, d.x, d.y);
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this.ctx.stroke();
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}
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drawRotated(origin, angle, cb) {
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this.ctx.save();
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this.ctx.translate(origin.x, origin.y);
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this.ctx.rotate(angle);
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this.ctx.translate(-origin.x, -origin.y);
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cb();
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this.ctx.restore();
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}
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setStyle(style) {
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const ctx = this.ctx;
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
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ctx.strokeStyle = style?.color || style?.strokeColor || 'black';
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ctx.lineWidth = style?.weight || 1;
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}
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mouseX = 0;
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mouseY = 0;
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registerDraggable(point, radius, style) {
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if (this.draggables.find((d)=>d.point === point)) return;
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const id = this.addUIElement('circle', point, radius, {
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fillColor: '#5533ff50',
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strokeColor: '#5533ff50'
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});
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this.draggables.push({
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point,
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radius,
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style,
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id
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});
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}
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unregisterDraggable(point) {
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for (const d of this.draggables){
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if (d.point === point) {
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this.removeUIElement(d.id);
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}
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}
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this.draggables = this.draggables.filter((d)=>d.point !== point);
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}
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addDragEvents({ onDragEnd , onDragStart , point }) {
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const d = this.draggables.find((d)=>d.point === point);
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if (d) {
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d.onDragEnd = onDragEnd;
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d.onDragStart = onDragStart;
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}
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}
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onClick(e) {
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for (const d of this.draggables){
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if (d.point.dist(new Vector(this.mouseX, this.mouseY)) <= d.radius) {
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d.beingDragged = true;
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d.onDragStart?.call(null);
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} else d.beingDragged = false;
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}
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}
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offClick(e) {
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for (const d of this.draggables){
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d.beingDragged = false;
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d.onDragEnd?.call(null);
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}
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}
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uiElements = new Map();
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uiDrawing = {
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rectangle: (...args)=>{
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!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3]);
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!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3]);
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},
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square: (...args)=>{
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!args[2].noFill && this.fillSquare(args[0], args[1], args[2]);
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!args[2].noStroke && this.drawSquare(args[0], args[1], args[2]);
|
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},
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circle: (...args)=>{
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!args[2].noFill && this.fillCircle(args[0], args[1], args[2]);
|
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!args[2].noStroke && this.drawCircle(args[0], args[1], args[2]);
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}
|
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};
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drawUI() {
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for (const [shape, ...args] of this.uiElements.values()){
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this.uiDrawing[shape].apply(null, args);
|
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}
|
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}
|
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addUIElement(shape, ...args) {
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const id = crypto.randomUUID();
|
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for (const arg of args){
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delete arg.color;
|
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}
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this.uiElements.set(id, [
|
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shape,
|
||||
...args
|
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]);
|
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return id;
|
||||
}
|
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removeUIElement(id) {
|
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this.uiElements.delete(id);
|
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}
|
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}
|
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init({
|
||||
width: 400,
|
||||
height: 400
|
||||
});
|
||||
const movingVector = new Vector(100, 300);
|
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let angleMultiplier = 0;
|
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const v = new Vector(30, 30);
|
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doodler.registerDraggable(v, 20);
|
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doodler.createLayer(()=>{
|
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doodler.line(new Vector(100, 100), new Vector(200, 200));
|
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doodler.dot(new Vector(300, 300));
|
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@@ -386,5 +487,16 @@ doodler.createLayer(()=>{
|
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weight: 5
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});
|
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doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250));
|
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movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
||||
let rotatedOrigin = new Vector(200, 200);
|
||||
doodler.drawRotated(rotatedOrigin, Math.PI * angleMultiplier, ()=>{
|
||||
doodler.drawCenteredSquare(rotatedOrigin, 30);
|
||||
});
|
||||
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
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angleMultiplier += .001;
|
||||
});
|
||||
document.addEventListener('keyup', (e)=>{
|
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e.preventDefault();
|
||||
if (e.key === ' ') {
|
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doodler.unregisterDraggable(v);
|
||||
}
|
||||
});
|
||||
|
166
canvas.ts
166
canvas.ts
@@ -5,8 +5,9 @@ import { Constants } from "./geometry/constants.ts";
|
||||
import { Vector } from "./geometry/vector.ts";
|
||||
|
||||
export const init = (opt: IDoodlerOptions) => {
|
||||
window['doodler'] = new Doodler(opt);
|
||||
window['doodler'].init();
|
||||
if (window.doodler) throw 'Doodler has already been initialized in this window'
|
||||
window.doodler = new Doodler(opt);
|
||||
window.doodler.init();
|
||||
}
|
||||
|
||||
interface IDoodlerOptions {
|
||||
@@ -35,6 +36,9 @@ export class Doodler {
|
||||
return this.ctx.canvas.height;
|
||||
}
|
||||
|
||||
private draggables: Draggable[] = [];
|
||||
private clickables: Clickable[] = [];
|
||||
|
||||
constructor({
|
||||
width,
|
||||
height,
|
||||
@@ -62,6 +66,17 @@ export class Doodler {
|
||||
}
|
||||
|
||||
init() {
|
||||
this._canvas.addEventListener('mousedown', e => this.onClick(e));
|
||||
this._canvas.addEventListener('mouseup', e => this.offClick(e));
|
||||
this._canvas.addEventListener('mousemove', e => {
|
||||
const rect = this._canvas.getBoundingClientRect();
|
||||
this.mouseX = e.clientX - rect.left;
|
||||
this.mouseY = e.clientY - rect.top;
|
||||
|
||||
for (const d of this.draggables.filter(d => d.beingDragged)) {
|
||||
d.point.add(e.movementX, e.movementY)
|
||||
}
|
||||
})
|
||||
this.startDrawLoop();
|
||||
}
|
||||
|
||||
@@ -73,11 +88,17 @@ export class Doodler {
|
||||
private draw() {
|
||||
this.ctx.fillStyle = this.bg;
|
||||
this.ctx.fillRect(0, 0, this.width, this.height);
|
||||
// for (const d of this.draggables.filter(d => d.beingDragged)) {
|
||||
// d.point.set(this.mouseX,this.mouseY);
|
||||
// }
|
||||
for (const [i, l] of (this.layers || []).entries()) {
|
||||
l(this.ctx, i);
|
||||
}
|
||||
this.drawUI();
|
||||
}
|
||||
|
||||
// Layer management
|
||||
|
||||
createLayer(layer: layer) {
|
||||
this.layers.push(layer);
|
||||
}
|
||||
@@ -94,6 +115,8 @@ export class Doodler {
|
||||
this.layers = temp;
|
||||
}
|
||||
|
||||
// Drawing
|
||||
|
||||
line(start: Vector, end: Vector, style?: IStyle) {
|
||||
this.setStyle(style);
|
||||
this.ctx.beginPath();
|
||||
@@ -163,6 +186,15 @@ export class Doodler {
|
||||
this.ctx.stroke();
|
||||
}
|
||||
|
||||
drawRotated(origin: Vector, angle: number, cb: () => void) {
|
||||
this.ctx.save();
|
||||
this.ctx.translate(origin.x, origin.y);
|
||||
this.ctx.rotate(angle);
|
||||
this.ctx.translate(-origin.x, -origin.y);
|
||||
cb();
|
||||
this.ctx.restore();
|
||||
}
|
||||
|
||||
setStyle(style?: IStyle) {
|
||||
const ctx = this.ctx;
|
||||
ctx.fillStyle = style?.color || style?.fillColor || 'black';
|
||||
@@ -170,6 +202,112 @@ export class Doodler {
|
||||
|
||||
ctx.lineWidth = style?.weight || 1;
|
||||
}
|
||||
|
||||
// Interaction
|
||||
|
||||
mouseX = 0;
|
||||
mouseY = 0;
|
||||
|
||||
|
||||
registerDraggable(point: Vector, radius: number, style?: IStyle & { shape: 'square' | 'circle' }) {
|
||||
if (this.draggables.find(d => d.point === point)) return;
|
||||
const id = this.addUIElement('circle', point, radius, { fillColor: '#5533ff50', strokeColor: '#5533ff50' })
|
||||
this.draggables.push({ point, radius, style, id });
|
||||
}
|
||||
unregisterDraggable(point: Vector) {
|
||||
for (const d of this.draggables) {
|
||||
if (d.point === point) {
|
||||
this.removeUIElement(d.id);
|
||||
}
|
||||
}
|
||||
this.draggables = this.draggables.filter(d => d.point !== point);
|
||||
}
|
||||
|
||||
registerClickable(p1: Vector, p2: Vector, cb: () => void) {
|
||||
const top = Math.min(p1.y, p2.y);
|
||||
const left = Math.min(p1.x, p2.x);
|
||||
const bottom = Math.max(p1.y, p2.y);
|
||||
const right = Math.max(p1.x, p2.x);
|
||||
|
||||
this.clickables.push({
|
||||
onClick: cb,
|
||||
checkBound: (p) => p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
|
||||
})
|
||||
}
|
||||
|
||||
addDragEvents({
|
||||
onDragEnd,
|
||||
onDragStart,
|
||||
point
|
||||
}: { point: Vector, onDragEnd?: () => void, onDragStart?: () => void }) {
|
||||
const d = this.draggables.find(d => d.point === point);
|
||||
if (d) {
|
||||
d.onDragEnd = onDragEnd;
|
||||
d.onDragStart = onDragStart;
|
||||
}
|
||||
}
|
||||
|
||||
onClick(e: MouseEvent) {
|
||||
const mouse = new Vector(this.mouseX, this.mouseY)
|
||||
for (const d of this.draggables) {
|
||||
if (d.point.dist(mouse) <= d.radius) {
|
||||
d.beingDragged = true;
|
||||
d.onDragStart?.call(null);
|
||||
} else d.beingDragged = false;
|
||||
}
|
||||
|
||||
for (const c of this.clickables) {
|
||||
if (c.checkBound(mouse)) {
|
||||
c.onClick();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
offClick(e: MouseEvent) {
|
||||
for (const d of this.draggables) {
|
||||
d.beingDragged = false;
|
||||
d.onDragEnd?.call(null);
|
||||
}
|
||||
}
|
||||
|
||||
// UI Layer
|
||||
uiElements: Map<string, [keyof uiDrawing, ...any]> = new Map();
|
||||
private uiDrawing: uiDrawing = {
|
||||
rectangle: (...args: any[]) => {
|
||||
!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3])
|
||||
!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3])
|
||||
},
|
||||
square: (...args: any[]) => {
|
||||
!args[2].noFill && this.fillSquare(args[0], args[1], args[2])
|
||||
!args[2].noStroke && this.drawSquare(args[0], args[1], args[2])
|
||||
},
|
||||
circle: (...args: any[]) => {
|
||||
!args[2].noFill && this.fillCircle(args[0], args[1], args[2])
|
||||
!args[2].noStroke && this.drawCircle(args[0], args[1], args[2])
|
||||
},
|
||||
}
|
||||
|
||||
private drawUI() {
|
||||
for (const [shape, ...args] of this.uiElements.values()) {
|
||||
this.uiDrawing[shape].apply(null, args as [])
|
||||
}
|
||||
}
|
||||
|
||||
addUIElement(shape: 'rectangle', at: Vector, width: number, height: number, style?: IStyle): string;
|
||||
addUIElement(shape: 'square', at: Vector, size: number, style?: IStyle): string;
|
||||
addUIElement(shape: 'circle', at: Vector, radius: number, style?: IStyle): string;
|
||||
addUIElement(shape: keyof uiDrawing, ...args: any[]) {
|
||||
const id = crypto.randomUUID();
|
||||
for (const arg of args) {
|
||||
delete arg.color;
|
||||
}
|
||||
this.uiElements.set(id, [shape, ...args]);
|
||||
return id;
|
||||
}
|
||||
|
||||
removeUIElement(id: string) {
|
||||
this.uiElements.delete(id);
|
||||
}
|
||||
}
|
||||
|
||||
interface IStyle {
|
||||
@@ -177,8 +315,32 @@ interface IStyle {
|
||||
fillColor?: string;
|
||||
strokeColor?: string;
|
||||
weight?: number;
|
||||
|
||||
noStroke?: boolean;
|
||||
noFill?: boolean;
|
||||
}
|
||||
|
||||
interface IDrawable {
|
||||
draw: () => void;
|
||||
}
|
||||
|
||||
type Draggable = {
|
||||
point: Vector;
|
||||
radius: number;
|
||||
style?: IStyle & { shape: 'square' | 'circle' };
|
||||
beingDragged?: boolean;
|
||||
id: string;
|
||||
onDragStart?: () => void;
|
||||
onDragEnd?: () => void;
|
||||
}
|
||||
|
||||
type Clickable = {
|
||||
onClick: () => void;
|
||||
checkBound: (p: Vector) => boolean;
|
||||
}
|
||||
|
||||
type uiDrawing = {
|
||||
circle: () => void;
|
||||
square: () => void;
|
||||
rectangle: () => void;
|
||||
}
|
||||
|
@@ -56,9 +56,9 @@ export class Vector {
|
||||
return v;
|
||||
}
|
||||
}
|
||||
add(x: number, y: number, z: number): void;
|
||||
add(x: number, y: number): void;
|
||||
add(v: Vector): void;
|
||||
add(x: number, y: number, z: number): Vector;
|
||||
add(x: number, y: number): Vector;
|
||||
add(v: Vector): Vector;
|
||||
add(v: Vector | number, y?: number, z?: number) {
|
||||
if (arguments.length === 1 && typeof v !== 'number') {
|
||||
this.x += v.x;
|
||||
@@ -73,10 +73,11 @@ export class Vector {
|
||||
this.y += y ?? 0;
|
||||
this.z += z ?? 0;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
sub(x: number, y: number, z: number): void;
|
||||
sub(x: number, y: number): void;
|
||||
sub(v: Vector): void;
|
||||
sub(x: number, y: number, z: number): Vector;
|
||||
sub(x: number, y: number): Vector;
|
||||
sub(v: Vector): Vector;
|
||||
sub(v: Vector | number, y?: number, z?: number) {
|
||||
if (arguments.length === 1 && typeof v !== 'number') {
|
||||
this.x -= v.x;
|
||||
@@ -91,6 +92,7 @@ export class Vector {
|
||||
this.y -= y ?? 0;
|
||||
this.z -= z ?? 0;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
mult(v: number | Vector) {
|
||||
if (typeof v === 'number') {
|
||||
@@ -114,6 +116,7 @@ export class Vector {
|
||||
this.y /= v.y;
|
||||
this.z /= v.z;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
rotate(angle: number) {
|
||||
const prev_x = this.x;
|
||||
@@ -121,6 +124,7 @@ export class Vector {
|
||||
const s = Math.sin(angle);
|
||||
this.x = c * this.x - s * this.y;
|
||||
this.y = s * prev_x + c * this.y;
|
||||
return this;
|
||||
}
|
||||
dist(v: Vector) {
|
||||
const dx = this.x - v.x,
|
||||
@@ -165,6 +169,7 @@ export class Vector {
|
||||
this.x = lerp_val(this.x, x, amt!);
|
||||
this.y = lerp_val(this.y, y, amt!);
|
||||
this.z = lerp_val(this.z, z!, amt!);
|
||||
return this;
|
||||
}
|
||||
normalize() {
|
||||
const m = this.mag();
|
||||
@@ -178,6 +183,7 @@ export class Vector {
|
||||
this.normalize();
|
||||
this.mult(high);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
heading() {
|
||||
return (-Math.atan2(-this.y, this.x));
|
||||
@@ -197,7 +203,6 @@ export class Vector {
|
||||
}
|
||||
|
||||
drawDot() {
|
||||
let doodler = window['doodler'];
|
||||
if (!doodler) return;
|
||||
|
||||
doodler.dot(this, {weight: 2, color: 'red'});
|
||||
|
20
main.ts
20
main.ts
@@ -1,4 +1,3 @@
|
||||
import { Doodler } from "./canvas.ts";
|
||||
/// <reference types="./global.d.ts" />
|
||||
|
||||
import { Vector, initializeDoodler } from './mod.ts'
|
||||
@@ -8,9 +7,10 @@ initializeDoodler({
|
||||
height: 400
|
||||
})
|
||||
|
||||
// let doodler = window['doodler'];
|
||||
|
||||
const movingVector = new Vector(100, 300);
|
||||
let angleMultiplier = 0;
|
||||
const v = new Vector(30,30);
|
||||
doodler.registerDraggable(v, 20)
|
||||
doodler.createLayer(() => {
|
||||
|
||||
doodler.line(new Vector(100, 100), new Vector(200, 200))
|
||||
@@ -22,5 +22,19 @@ doodler.createLayer(() => {
|
||||
doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
|
||||
doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
|
||||
|
||||
let rotatedOrigin = new Vector(200,200)
|
||||
doodler.drawRotated(rotatedOrigin, Math.PI*angleMultiplier, () => {
|
||||
doodler.drawCenteredSquare(rotatedOrigin, 30)
|
||||
})
|
||||
|
||||
|
||||
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
||||
angleMultiplier += .001;
|
||||
});
|
||||
|
||||
document.addEventListener('keyup', e => {
|
||||
e.preventDefault();
|
||||
if (e.key === ' ') {
|
||||
doodler.unregisterDraggable(v);
|
||||
}
|
||||
})
|
||||
|
Reference in New Issue
Block a user