// deno-fmt-ignore-file // deno-lint-ignore-file // This code was bundled using `deno bundle` and it's not recommended to edit it manually const Constants = { TWO_PI: Math.PI * 2 }; class Vector { x; y; z; constructor(x = 0, y = 0, z = 0){ this.x = x; this.y = y; this.z = z; } set(v, y, z) { if (arguments.length === 1 && typeof v !== "number") { this.set(v.x || v[0] || 0, v.y || v[1] || 0, v.z || v[2] || 0); } else { this.x = v; this.y = y || 0; this.z = z || 0; } } get() { return new Vector(this.x, this.y, this.z); } mag() { const x = this.x, y = this.y, z = this.z; return Math.sqrt(x * x + y * y + z * z); } magSq() { const x = this.x, y = this.y, z = this.z; return x * x + y * y + z * z; } setMag(v_or_len, len) { if (len === undefined) { len = v_or_len; this.normalize(); this.mult(len); } else { const v = v_or_len; v.normalize(); v.mult(len); return v; } } add(v, y, z) { if (arguments.length === 1 && typeof v !== 'number') { this.x += v.x; this.y += v.y; this.z += v.z; } else if (arguments.length === 2) { this.x += v; this.y += y ?? 0; } else { this.x += v; this.y += y ?? 0; this.z += z ?? 0; } return this; } sub(v, y, z) { if (arguments.length === 1 && typeof v !== 'number') { this.x -= v.x; this.y -= v.y; this.z -= v.z; } else if (arguments.length === 2) { this.x -= v; this.y -= y ?? 0; } else { this.x -= v; this.y -= y ?? 0; this.z -= z ?? 0; } return this; } mult(v) { if (typeof v === 'number') { this.x *= v; this.y *= v; this.z *= v; } else { this.x *= v.x; this.y *= v.y; this.z *= v.z; } return this; } div(v) { if (typeof v === 'number') { this.x /= v; this.y /= v; this.z /= v; } else { this.x /= v.x; this.y /= v.y; this.z /= v.z; } return this; } rotate(angle) { const prev_x = this.x; const c = Math.cos(angle); const s = Math.sin(angle); this.x = c * this.x - s * this.y; this.y = s * prev_x + c * this.y; return this; } dist(v) { const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z; return Math.sqrt(dx * dx + dy * dy + dz * dz); } dot(v, y, z) { if (arguments.length === 1 && typeof v !== 'number') { return this.x * v.x + this.y * v.y + this.z * v.z; } return this.x * v + this.y * y + this.z * z; } cross(v) { const x = this.x, y = this.y, z = this.z; return new Vector(y * v.z - v.y * z, z * v.x - v.z * x, x * v.y - v.x * y); } lerp(v_or_x, amt_or_y, z, amt) { const lerp_val = (start, stop, amt)=>{ return start + (stop - start) * amt; }; let x, y; if (arguments.length === 2 && typeof v_or_x !== 'number') { amt = amt_or_y; x = v_or_x.x; y = v_or_x.y; z = v_or_x.z; } else { x = v_or_x; y = amt_or_y; } this.x = lerp_val(this.x, x, amt); this.y = lerp_val(this.y, y, amt); this.z = lerp_val(this.z, z, amt); return this; } normalize() { const m = this.mag(); if (m > 0) { this.div(m); } return this; } limit(high) { if (this.mag() > high) { this.normalize(); this.mult(high); } return this; } heading() { return -Math.atan2(-this.y, this.x); } heading2D() { return this.heading(); } toString() { return "[" + this.x + ", " + this.y + ", " + this.z + "]"; } array() { return [ this.x, this.y, this.z ]; } copy() { return new Vector(this.x, this.y, this.z); } drawDot() { if (!doodler) return; doodler.dot(this, { weight: 2, color: 'red' }); } static fromAngle(angle, v) { if (v === undefined || v === null) { v = new Vector(); } v.x = Math.cos(angle); v.y = Math.sin(angle); return v; } static random2D(v) { return Vector.fromAngle(Math.random() * (Math.PI * 2), v); } static random3D(v) { const angle = Math.random() * Constants.TWO_PI; const vz = Math.random() * 2 - 1; const mult = Math.sqrt(1 - vz * vz); const vx = mult * Math.cos(angle); const vy = mult * Math.sin(angle); if (v === undefined || v === null) { v = new Vector(vx, vy, vz); } else { v.set(vx, vy, vz); } return v; } static dist(v1, v2) { return v1.dist(v2); } static dot(v1, v2) { return v1.dot(v2); } static cross(v1, v2) { return v1.cross(v2); } static add(v1, v2) { return new Vector(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z); } static sub(v1, v2) { return new Vector(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z); } static angleBetween(v1, v2) { return Math.acos(v1.dot(v2) / Math.sqrt(v1.magSq() * v2.magSq())); } static lerp(v1, v2, amt) { const retval = new Vector(v1.x, v1.y, v1.z); retval.lerp(v2, amt); return retval; } static vectorProjection(v1, v2) { v2 = v2.copy(); v2.normalize(); const sp = v1.dot(v2); v2.mult(sp); return v2; } static hypot2(a, b) { return Vector.dot(Vector.sub(a, b), Vector.sub(a, b)); } } class OriginVector extends Vector { origin; get halfwayPoint() { return { x: this.mag() / 2 * Math.sin(this.heading()) + this.origin.x, y: this.mag() / 2 * Math.cos(this.heading()) + this.origin.y }; } constructor(origin, p){ super(p.x, p.y, p.z); this.origin = origin; } static from(origin, p) { const v = { x: p.x - origin.x, y: p.y - origin.y }; return new OriginVector(origin, v); } } const easeInOut = (x)=>x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2; const map = (value, x1, y1, x2, y2)=>(value - x1) * (y2 - x2) / (y1 - x1) + x2; class Doodler { ctx; _canvas; layers = []; bg; framerate; get width() { return this.ctx.canvas.width; } get height() { return this.ctx.canvas.height; } draggables = []; clickables = []; dragTarget; constructor({ width , height , canvas , bg , framerate }){ if (!canvas) { canvas = document.createElement('canvas'); document.body.append(canvas); } this.bg = bg || 'white'; this.framerate = framerate || 60; canvas.width = width; canvas.height = height; this._canvas = canvas; const ctx = canvas.getContext('2d'); if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found'; this.ctx = ctx; } init() { this._canvas.addEventListener('mousedown', (e)=>this.onClick(e)); this._canvas.addEventListener('mouseup', (e)=>this.offClick(e)); this._canvas.addEventListener('mousemove', (e)=>this.onDrag(e)); this.startDrawLoop(); } timer; startDrawLoop() { this.timer = setInterval(()=>this.draw(), 1000 / this.framerate); } draw() { this.ctx.fillStyle = this.bg; this.ctx.fillRect(0, 0, this.width, this.height); for (const [i, l] of (this.layers || []).entries()){ l(this.ctx, i); } this.drawUI(); } createLayer(layer) { this.layers.push(layer); } deleteLayer(layer) { this.layers = this.layers.filter((l)=>l !== layer); } moveLayer(layer, index) { let temp = this.layers.filter((l)=>l !== layer); temp = [ ...temp.slice(0, index), layer, ...temp.slice(index) ]; this.layers = temp; } line(start, end, style) { this.setStyle(style); this.ctx.beginPath(); this.ctx.moveTo(start.x, start.y); this.ctx.lineTo(end.x, end.y); this.ctx.stroke(); } dot(at, style) { this.setStyle({ ...style, weight: 1 }); this.ctx.beginPath(); this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI); this.ctx.fill(); } drawCircle(at, radius, style) { this.setStyle(style); this.ctx.beginPath(); this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI); this.ctx.stroke(); } fillCircle(at, radius, style) { this.setStyle(style); this.ctx.beginPath(); this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI); this.ctx.fill(); } drawRect(at, width, height, style) { this.setStyle(style); this.ctx.strokeRect(at.x, at.y, width, height); } fillRect(at, width, height, style) { this.setStyle(style); this.ctx.fillRect(at.x, at.y, width, height); } drawSquare(at, size, style) { this.drawRect(at, size, size, style); } fillSquare(at, size, style) { this.fillRect(at, size, size, style); } drawCenteredRect(at, width, height, style) { this.ctx.save(); this.ctx.translate(-width / 2, -height / 2); this.drawRect(at, width, height, style); this.ctx.restore(); } fillCenteredRect(at, width, height, style) { this.ctx.save(); this.ctx.translate(-width / 2, -height / 2); this.fillRect(at, width, height, style); this.ctx.restore(); } drawCenteredSquare(at, size, style) { this.drawCenteredRect(at, size, size, style); } fillCenteredSquare(at, size, style) { this.fillCenteredRect(at, size, size, style); } drawBezier(a, b, c, d, style) { this.setStyle(style); this.ctx.beginPath(); this.ctx.moveTo(a.x, a.y); this.ctx.bezierCurveTo(b.x, b.y, c.x, c.y, d.x, d.y); this.ctx.stroke(); } drawRotated(origin, angle, cb) { this.ctx.save(); this.ctx.translate(origin.x, origin.y); this.ctx.rotate(angle); this.ctx.translate(-origin.x, -origin.y); cb(); this.ctx.restore(); } drawImage(img, at, w, h) { w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y); } drawSprite(img, spritePos, sWidth, sHeight, at, width, height) { this.ctx.drawImage(img, spritePos.x, spritePos.y, sWidth, sHeight, at.x, at.y, width, height); } setStyle(style) { const ctx = this.ctx; ctx.fillStyle = style?.color || style?.fillColor || 'black'; ctx.strokeStyle = style?.color || style?.strokeColor || 'black'; ctx.lineWidth = style?.weight || 1; } mouseX = 0; mouseY = 0; registerDraggable(point, radius, style) { if (this.draggables.find((d)=>d.point === point)) return; const id = this.addUIElement('circle', point, radius, { fillColor: '#5533ff50', strokeColor: '#5533ff50' }); this.draggables.push({ point, radius, style, id }); } unregisterDraggable(point) { for (const d of this.draggables){ if (d.point === point) { this.removeUIElement(d.id); } } this.draggables = this.draggables.filter((d)=>d.point !== point); } registerClickable(p1, p2, cb) { const top = Math.min(p1.y, p2.y); const left = Math.min(p1.x, p2.x); const bottom = Math.max(p1.y, p2.y); const right = Math.max(p1.x, p2.x); this.clickables.push({ onClick: cb, checkBound: (p)=>p.y >= top && p.x >= left && p.y <= bottom && p.x <= right }); } unregisterClickable(cb) { this.clickables = this.clickables.filter((c)=>c.onClick !== cb); } addDragEvents({ onDragEnd , onDragStart , onDrag , point }) { const d = this.draggables.find((d)=>d.point === point); if (d) { d.onDragEnd = onDragEnd; d.onDragStart = onDragStart; d.onDrag = onDrag; } } onClick(e) { const mouse = new Vector(this.mouseX, this.mouseY); for (const d of this.draggables){ if (d.point.dist(mouse) <= d.radius) { d.beingDragged = true; d.onDragStart?.call(null); this.dragTarget = d; } else d.beingDragged = false; } for (const c of this.clickables){ if (c.checkBound(mouse)) { c.onClick(); } } } offClick(e) { for (const d of this.draggables){ d.beingDragged = false; d.onDragEnd?.call(null); } this.dragTarget = undefined; } onDrag(e) { this._canvas.getBoundingClientRect(); this.mouseX = e.offsetX; this.mouseY = e.offsetY; for (const d of this.draggables.filter((d)=>d.beingDragged)){ d.point.add(e.movementX, e.movementY); d.onDrag && d.onDrag({ x: e.movementX, y: e.movementY }); } } uiElements = new Map(); uiDrawing = { rectangle: (...args)=>{ !args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3]); !args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3]); }, square: (...args)=>{ !args[2].noFill && this.fillSquare(args[0], args[1], args[2]); !args[2].noStroke && this.drawSquare(args[0], args[1], args[2]); }, circle: (...args)=>{ !args[2].noFill && this.fillCircle(args[0], args[1], args[2]); !args[2].noStroke && this.drawCircle(args[0], args[1], args[2]); } }; drawUI() { for (const [shape, ...args] of this.uiElements.values()){ this.uiDrawing[shape].apply(null, args); } } addUIElement(shape, ...args) { const id = crypto.randomUUID(); for (const arg of args){ delete arg.color; } this.uiElements.set(id, [ shape, ...args ]); return id; } removeUIElement(id) { this.uiElements.delete(id); } } const maxZoomScale = 4; class ZoomableDoodler extends Doodler { scale = 1; dragging = false; origin = { x: 0, y: 0 }; mouse = { x: 0, y: 0 }; previousTouchLength; touchTimer; hasDoubleTapped = false; zooming = false; scaleAround = { x: 0, y: 0 }; constructor(options){ super(options); this._canvas.addEventListener('wheel', (e)=>{ this.scaleAtMouse(e.deltaY < 0 ? 1.1 : .9); if (this.scale === 1) { this.origin.x = 0; this.origin.y = 0; } }); this._canvas.addEventListener('dblclick', (e)=>{ e.preventDefault(); this.scale = 1; this.origin.x = 0; this.origin.y = 0; this.ctx.setTransform(1, 0, 0, 1, 0, 0); }); this._canvas.addEventListener('mousedown', (e)=>{ e.preventDefault(); this.dragging = true; }); this._canvas.addEventListener('mouseup', (e)=>{ e.preventDefault(); this.dragging = false; }); this._canvas.addEventListener('mouseleave', (e)=>{ this.dragging = false; }); this._canvas.addEventListener('mousemove', (e)=>{ const prev = this.mouse; this.mouse = { x: e.offsetX, y: e.offsetY }; if (this.dragging && !this.dragTarget) this.drag(prev); }); this._canvas.addEventListener('touchstart', (e)=>{ e.preventDefault(); if (e.touches.length === 1) { const t1 = e.touches.item(0); if (t1) { this.mouse = this.getTouchOffset({ x: t1.clientX, y: t1.clientY }); } } else { clearTimeout(this.touchTimer); } }); this._canvas.addEventListener('touchend', (e)=>{ if (e.touches.length !== 2) { this.previousTouchLength = undefined; } switch(e.touches.length){ case 1: break; case 0: if (!this.zooming) { this.events.get('touchend')?.map((cb)=>cb(e)); } break; } this.dragging = e.touches.length === 1; clearTimeout(this.touchTimer); }); this._canvas.addEventListener('touchmove', (e)=>{ e.preventDefault(); if (e.touches.length === 2) { const t1 = e.touches.item(0); const t2 = e.touches.item(1); if (t1 && t2) { const vect = OriginVector.from(this.getTouchOffset({ x: t1.clientX, y: t1.clientY }), { x: t2.clientX, y: t2.clientY }); if (this.previousTouchLength) { const diff = this.previousTouchLength - vect.mag(); this.scaleAt(vect.halfwayPoint, diff < 0 ? 1.01 : .99); this.scaleAround = { ...vect.halfwayPoint }; } this.previousTouchLength = vect.mag(); } } if (e.touches.length === 1) { this.dragging === true; const t11 = e.touches.item(0); if (t11) { const prev = this.mouse; this.mouse = this.getTouchOffset({ x: t11.clientX, y: t11.clientY }); this.drag(prev); } } }); this._canvas.addEventListener('touchstart', (e)=>{ if (e.touches.length !== 1) return false; if (!this.hasDoubleTapped) { this.hasDoubleTapped = true; setTimeout(()=>this.hasDoubleTapped = false, 300); return false; } console.log(this.mouse); if (this.scale > 1) { this.frameCounter = map(this.scale, maxZoomScale, 1, 0, 59); this.zoomDirection = -1; } else { this.frameCounter = 0; this.zoomDirection = 1; } if (this.zoomDirection > 0) this.scaleAround = { ...this.mouse }; this.events.get('doubletap')?.map((cb)=>cb(e)); }); } worldToScreen(x, y) { x = x * this.scale + this.origin.x; y = y * this.scale + this.origin.y; return { x, y }; } screenToWorld(x, y) { x = (x - this.origin.x) / this.scale; y = (y - this.origin.y) / this.scale; return { x, y }; } scaleAtMouse(scaleBy) { if (this.scale === 4 && scaleBy > 1) return; this.scaleAt({ x: this.mouse.x, y: this.mouse.y }, scaleBy); } scaleAt(p, scaleBy) { this.scale = Math.min(Math.max(this.scale * scaleBy, 1), maxZoomScale); this.origin.x = p.x - (p.x - this.origin.x) * scaleBy; this.origin.y = p.y - (p.y - this.origin.y) * scaleBy; this.constrainOrigin(); } drag(prev) { if (this.scale > 1) { const xOffset = this.mouse.x - prev.x; const yOffset = this.mouse.y - prev.y; this.origin.x += xOffset; this.origin.y += yOffset; this.constrainOrigin(); } } constrainOrigin() { this.origin.x = Math.min(Math.max(this.origin.x, -this._canvas.width * this.scale + this._canvas.width), 0); this.origin.y = Math.min(Math.max(this.origin.y, -this._canvas.height * this.scale + this._canvas.height), 0); } draw() { this.ctx.setTransform(this.scale, 0, 0, this.scale, this.origin.x, this.origin.y); this.animateZoom(); this.ctx.fillStyle = this.bg; this.ctx.fillRect(0, 0, this.width / this.scale, this.height / this.scale); super.draw(); } getTouchOffset(p) { const { x , y } = this._canvas.getBoundingClientRect(); const offsetX = p.x - x; const offsetY = p.y - y; return { x: offsetX, y: offsetY }; } onDrag(e) { const d = { ...e, movementX: e.movementX / this.scale, movementY: e.movementY / this.scale }; super.onDrag(d); const { x , y } = this.screenToWorld(e.offsetX, e.offsetY); this.mouseX = x; this.mouseY = y; } zoomDirection = -1; frameCounter = 60; animateZoom() { if (this.frameCounter < 60) { const frame = easeInOut(map(this.frameCounter, 0, 59, 0, 1)); switch(this.zoomDirection){ case 1: { this.scale = map(frame, 0, 1, 1, maxZoomScale); } break; case -1: { this.scale = map(frame, 0, 1, maxZoomScale, 1); } break; } this.origin.x = this.scaleAround.x - this.scaleAround.x * this.scale; this.origin.y = this.scaleAround.y - this.scaleAround.y * this.scale; this.constrainOrigin(); this.frameCounter++; } } events = new Map(); registerEvent(eventName, cb) { let events = this.events.get(eventName); if (!events) events = this.events.set(eventName, []).get(eventName); events.push(cb); } } const init = (opt, zoomable)=>{ if (window.doodler) throw 'Doodler has already been initialized in this window'; window.doodler = zoomable ? new ZoomableDoodler(opt) : new Doodler(opt); window.doodler.init(); }; init({ width: 400, height: 400 }, true); new Vector(100, 300); const v = new Vector(30, 30); doodler.registerDraggable(v, 20); const img = new Image(); img.src = './EngineSprites.png'; img.hidden; document.body.append(img); const p = new Vector(200, 200); doodler.createLayer(()=>{ doodler.line(p.copy().add(-8, 10), p.copy().add(8, 10), { color: 'grey', weight: 2 }); doodler.line(p.copy().add(-8, -10), p.copy().add(8, -10), { color: 'grey', weight: 2 }); doodler.line(p, p.copy().add(0, 12), { color: 'brown', weight: 4 }); doodler.line(p, p.copy().add(0, -12), { color: 'brown', weight: 4 }); }); document.addEventListener('keyup', (e)=>{ e.preventDefault(); if (e.key === ' ') { doodler.unregisterDraggable(v); } });