doodler/main.ts
2023-02-07 11:53:18 -07:00

35 lines
1.1 KiB
TypeScript

import { Doodler } from "./canvas.ts";
import { Constants } from "./geometry/constants.ts";
/// <reference types="./global.d.ts" />
import { Vector, initializeDoodler } from './mod.ts'
initializeDoodler({
width: 400,
height: 400
})
// let doodler = window['doodler'];
const movingVector = new Vector(100, 300);
let angleMultiplier = 0;
doodler.createLayer(() => {
doodler.line(new Vector(100, 100), new Vector(200, 200))
doodler.dot(new Vector(300, 300))
doodler.fillCircle(movingVector, 6, { color: 'red' });
doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
doodler.fillRect(new Vector(200, 250), 30, 10)
doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
let rotatedOrigin = new Vector(200,200)
doodler.drawRotated(rotatedOrigin, Math.PI*angleMultiplier, () => {
doodler.drawCenteredSquare(rotatedOrigin, 30)
})
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
angleMultiplier += .001;
});