44 lines
1.3 KiB
TypeScript

import { Handler, Handlers } from "$fresh/server.ts";
import { SERVER_STATE } from "../../../state/serverState.ts";
import { downloadFile } from "../../../util/download.ts";
export const handler: Handlers = {
async GET(_req, _ctx) {
const gameVersions = JSON.parse(
await Deno.readTextFile("./fabric/versions/game.json"),
);
const installerVersions = JSON.parse(
await Deno.readTextFile("./fabric/versions/installer.json"),
);
const loaderVersions = JSON.parse(
await Deno.readTextFile("./fabric/versions/loader.json"),
);
return new Response(JSON.stringify({
gameVersions,
installerVersions,
loaderVersions,
}));
},
async POST(req, _ctx) {
try {
const data = await req.formData();
const game = data.get("game");
const installer = data.get("installer");
const loader = data.get("loader");
await downloadFile(`https://meta.fabricmc.net/v2/versions/loader/${game}/${loader}/${installer}/server/jar`, './server/server.jar')
SERVER_STATE.serverType = 'fabric';
SERVER_STATE.startMCServer();
const url = new URL(req.url);
return Response.redirect(url.origin + "/setup/eula", 303);
} catch (e) {
console.log(e)
return new Response("Something bad happened", { status: 500 });
}
},
};