mcgrizz/routes/api/players.ts
2023-10-04 04:09:01 -06:00

44 lines
1.5 KiB
TypeScript

import { Handlers } from "$fresh/server.ts";
import { SERVER_STATE } from "../../state/serverState.ts";
import { getActivePlayers } from "../../util/players.ts";
export const handler: Handlers = {
GET(_req, _ctx) {
let listener: (e: CustomEvent) => void;
const body = new ReadableStream({
async start(controller){
console.log('did the thing')
if (SERVER_STATE.status !== 'running') return;
const players = await getActivePlayers();
const event = `event:players\ndata:${JSON.stringify(players)}\n\n`
controller.enqueue(event);
console.log('sent the thing')
listener = async (e: CustomEvent<string>) => {
console.log('message received')
if (e.detail.includes('joined the game') || e.detail.includes('lost connection')) {
console.log('connection change')
const players = await getActivePlayers();
const event = `event: players\ndata: ${JSON.stringify(players)}\n\n`
controller.enqueue(event);
}
}
globalThis.addEventListener('stdoutmsg' as any, listener);
console.log('listened the thing')
},
cancel() {
console.log('cancelled')
globalThis.removeEventListener('stdoutmsg' as any, listener);
}
})
return new Response(body.pipeThrough(new TextEncoderStream()), { headers: {
"Content-Type": "text/event-stream",
"cache-control": "no-cache"
}});
}
}