game system nav context
sse endpoint
This commit is contained in:
@@ -1,23 +0,0 @@
|
||||
"use server";
|
||||
|
||||
import { auth } from "@/auth";
|
||||
import { prisma } from "@/prisma/prismaClient";
|
||||
import { isEmailVerified } from "@/util/isEmailVerified";
|
||||
|
||||
export const createGameSystem = async (name: string) => {
|
||||
const session = await auth();
|
||||
if (!session?.user?.id) return null;
|
||||
|
||||
if (!isEmailVerified(session.user.id)) return null;
|
||||
|
||||
const { id } = await prisma.gameSystem.create({
|
||||
data: {
|
||||
name,
|
||||
authorId: session.user.id,
|
||||
},
|
||||
select: {
|
||||
id: true,
|
||||
},
|
||||
});
|
||||
return id;
|
||||
};
|
@@ -1,7 +0,0 @@
|
||||
"use server";
|
||||
import { prisma } from "@/prisma/prismaClient";
|
||||
|
||||
// DEV TOOL ONLY
|
||||
export async function deleteAllGameSystems() {
|
||||
await prisma.gameSystem.deleteMany();
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
"use server";
|
||||
import { signIn, signOut } from "@/auth";
|
||||
import { auth, signIn, signOut } from "@/auth";
|
||||
|
||||
export const signInWithDiscord = async () => {
|
||||
await signIn("discord");
|
||||
@@ -10,3 +10,5 @@ export const signInWithCreds = async (formData: FormData) => {
|
||||
};
|
||||
|
||||
export const signOutOfApp = () => signOut();
|
||||
|
||||
export const getSession = async () => await auth();
|
||||
|
Reference in New Issue
Block a user