loading saved track layouts
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parent
9b03e6c2cb
commit
657f228d47
95
bundle.js
95
bundle.js
@ -414,16 +414,25 @@ class Doodler {
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}
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this.draggables = this.draggables.filter((d)=>d.point !== point);
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}
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addDragEvents({ onDragEnd , onDragStart , point }) {
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const d = this.draggables.find((d)=>d.point === point);
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if (d) {
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d.onDragEnd = onDragEnd;
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d.onDragStart = onDragStart;
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}
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}
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onClick(e) {
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for (const d of this.draggables){
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if (d.point.dist(new Vector(this.mouseX, this.mouseY)) <= d.radius) {
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d.beingDragged = true;
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d.onDragStart?.call(null);
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} else d.beingDragged = false;
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}
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}
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offClick(e) {
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for (const d of this.draggables){
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d.beingDragged = false;
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d.onDragEnd?.call(null);
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}
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}
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uiElements = new Map();
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@ -948,6 +957,14 @@ class Track extends PathSegment {
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e.drawDot();
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}
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}
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setNext(t) {
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this.next = t;
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this.next.points[0] = this.points[3];
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}
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setPrev(t) {
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this.prev = t;
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this.prev.points[3] = this.points[0];
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}
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}
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class Spline {
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segments = [];
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@ -955,7 +972,7 @@ class Spline {
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evenPoints;
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constructor(segs){
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this.segments = segs;
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this.evenPoints = this.calculateEvenlySpacedPoints(3);
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this.evenPoints = this.calculateEvenlySpacedPoints(1);
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}
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setContext(ctx) {
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this.ctx = ctx;
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@ -969,9 +986,31 @@ class Spline {
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}
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}
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calculateEvenlySpacedPoints(spacing, resolution = 1) {
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return this.segments.flatMap((s)=>s.calculateEvenlySpacedPoints(spacing, resolution));
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const points = [];
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points.push(this.segments[0].points[0]);
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let prev = points[0];
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let distSinceLastEvenPoint = 0;
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for (const seg of this.segments){
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let t = 0;
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const div = Math.ceil(seg.length * resolution * 10);
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while(t < 1){
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t += 1 / div;
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const point = seg.getPointAtT(t);
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distSinceLastEvenPoint += prev.dist(point);
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if (distSinceLastEvenPoint >= spacing) {
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const overshoot = distSinceLastEvenPoint - spacing;
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const evenPoint = Vector.add(point, Vector.sub(point, prev).normalize().mult(overshoot));
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distSinceLastEvenPoint = overshoot;
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points.push(evenPoint);
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prev = evenPoint;
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}
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prev = point;
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}
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}
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return points;
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}
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followEvenPoints(t) {
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if (t < 0) t += this.evenPoints.length;
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const i = Math.floor(t);
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const a = this.evenPoints[i];
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const b = this.evenPoints[(i + 1) % this.evenPoints.length];
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@ -1056,39 +1095,61 @@ const generateSquareTrack = ()=>{
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eighth
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]);
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};
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const loadFromJson = ()=>{
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const json = JSON.parse(localStorage.getItem('railPath') || '');
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if (!json) return generateSquareTrack();
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const segments = [];
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for (const { points } of json.segments){
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segments.push(new Track(points.map((p)=>new Vector(p.x, p.y))));
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}
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for (const [i, s] of segments.entries()){
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s.setNext(segments[(i + 1) % segments.length]);
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s.setPrev(segments.at(i - 1));
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}
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return new Spline(segments);
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};
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init({
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width: 400,
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height: 400,
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bg: '#333'
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});
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const path = generateSquareTrack();
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const path = loadFromJson();
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let t = 0;
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const trains = Array(1).fill(null).map((_, i)=>new Train(path.segments[i % path.segments.length], 5));
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let speed = 1;
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Array(1).fill(null).map((_, i)=>new Train(path.segments[i % path.segments.length], 5));
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doodler.createLayer(()=>{
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path.draw();
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for (const p of path.evenPoints){
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p.drawDot();
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const points = Array(5).fill(null).map((_, i)=>path.followEvenPoints(t - i * 15));
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for (const point of points){
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point && doodler.drawCircle(point, 5, {
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strokeColor: 'green'
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});
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}
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const point = path.followEvenPoints(t);
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point && doodler.drawCircle(point, 5, {
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strokeColor: 'green'
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});
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t = (t + 1 / 3) % path.evenPoints.length;
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t = (t + speed / 2) % path.evenPoints.length;
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});
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document.addEventListener('keyup', (e)=>{
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if (e.key === 'd') {}
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if (e.key === 'ArrowUp') {}
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if (e.key === 'ArrowUp') {
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speed += .1;
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}
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if (e.key === 'ArrowDown') {
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for (const train of trains){
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train.speed -= .1;
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}
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speed -= .1;
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}
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if (e.key === 'e') {
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for (const t of path.segments){
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t.editable = !t.editable;
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for (const p of t.points){
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if (t.editable) doodler.registerDraggable(p, 10);
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else doodler.unregisterDraggable(p);
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if (t.editable) {
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doodler.registerDraggable(p, 10);
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doodler.addDragEvents({
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point: p,
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onDragEnd: ()=>{
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console.log('dragend');
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t.length = t.calculateApproxLength(100);
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path.evenPoints = path.calculateEvenlySpacedPoints(1);
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}
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});
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} else doodler.unregisterDraggable(p);
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}
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}
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}
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@ -12,6 +12,6 @@
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},
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"imports": {
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"drawing": "./drawing/index.ts",
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"doodler": "https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.3a/mod.ts"
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"doodler": "https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.4a/mod.ts"
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}
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}
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44
main.ts
44
main.ts
@ -3,7 +3,7 @@ import { ComplexPath, PathSegment } from "./math/path.ts";
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import { Mover } from "./physics/mover.ts";
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import { Train } from "./train.ts";
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import { fillCircle, drawCircle } from 'drawing';
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import { generateSquareTrack } from "./track.ts";
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import { generateSquareTrack, loadFromJson } from "./track.ts";
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import { drawLine } from "./drawing/line.ts";
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import { initializeDoodler, Vector } from 'doodler';
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@ -20,7 +20,7 @@ initializeDoodler({
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bg: '#333'
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});
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const path = generateSquareTrack();
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const path = loadFromJson();
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const controls = {
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ArrowUp: false,
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@ -31,7 +31,7 @@ const controls = {
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let t = 0;
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let currentSeg = 0;
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const speed = 1;
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let speed = 1;
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const trainCount = 1;
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const trains = Array(trainCount).fill(null).map((_, i) => new Train(path.segments[i % path.segments.length], 5));
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@ -50,17 +50,22 @@ doodler.createLayer(() => {
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// const tan = seg.tangent(t).normalize().mult(25);
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// const tan = seg.tangent(t);
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for (const p of path.evenPoints) {
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p.drawDot();
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}
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// for (const p of path.evenPoints) {
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// p.drawDot();
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// }
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// doodler.line(start, new Vector(start.x + tan.x, start.y + tan.y), {color: 'blue'});
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// doodler.fillCircle(start, 5, {fillColor: 'blue'})
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const point = path.followEvenPoints(t);
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point &&
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doodler.drawCircle(point, 5, {strokeColor: 'green'})
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const points = Array(5).fill(null).map((_,i) => path.followEvenPoints(t - (i * 15)))
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for (const point of points) {
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point &&
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doodler.drawCircle(point, 5, { strokeColor: 'green' })
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t = (t + (1 / 3)) % path.evenPoints.length;
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}
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// const point = path.followEvenPoints(t);
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t = (t + (speed / 2)) % path.evenPoints.length;
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// path.segments.forEach(s => s.calculateApproxLength(10000))
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})
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@ -76,19 +81,30 @@ document.addEventListener('keyup', e => {
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// for (const train of trains) {
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// train.speed += .1;
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// }
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speed += .1
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}
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if (e.key === 'ArrowDown') {
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for (const train of trains) {
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train.speed -= .1;
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}
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// for (const train of trains) {
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// train.speed -= .1;
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// }
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speed -= .1
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}
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if (e.key === 'e') {
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for (const t of path.segments) {
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t.editable = !t.editable;
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for (const p of t.points) {
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if (t.editable)
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if (t.editable) {
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doodler.registerDraggable(p, 10)
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doodler.addDragEvents({
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point: p,
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onDragEnd: () => {
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console.log('dragend');
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t.length = t.calculateApproxLength(100)
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path.evenPoints = path.calculateEvenlySpacedPoints(1)
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}
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})
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}
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else
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doodler.unregisterDraggable(p)
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}
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76
track.ts
76
track.ts
@ -90,6 +90,16 @@ export class Track extends PathSegment {
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e.drawDot();
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}
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}
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setNext(t: Track) {
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this.next = t;
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this.next.points[0] = this.points[3];
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}
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setPrev(t: Track) {
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this.prev = t;
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this.prev.points[3] = this.points[0];
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}
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}
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export class Spline<T extends PathSegment = PathSegment> {
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@ -99,7 +109,7 @@ export class Spline<T extends PathSegment = PathSegment> {
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evenPoints: Vector[];
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constructor(segs: T[]) {
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this.segments = segs;
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this.evenPoints = this.calculateEvenlySpacedPoints(3);
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this.evenPoints = this.calculateEvenlySpacedPoints(1);
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}
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setContext(ctx: CanvasRenderingContext2D) {
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@ -116,39 +126,40 @@ export class Spline<T extends PathSegment = PathSegment> {
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}
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calculateEvenlySpacedPoints(spacing: number, resolution = 1) {
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return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution));
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// const points: Vector[] = []
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// return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution));
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const points: Vector[] = []
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// points.push(this.segments[0].points[0]);
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// let prev = points[0];
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// let distSinceLastEvenPoint = 0
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// for (const seg of this.segments) {
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points.push(this.segments[0].points[0]);
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let prev = points[0];
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let distSinceLastEvenPoint = 0
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for (const seg of this.segments) {
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// let t = 0;
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let t = 0;
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// const div = Math.ceil(seg.length * resolution * 10);
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// while (t < 1) {
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// t += 1 / div;
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// const point = seg.getPointAtT(t);
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// distSinceLastEvenPoint += prev.dist(point);
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const div = Math.ceil(seg.length * resolution * 10);
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while (t < 1) {
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t += 1 / div;
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const point = seg.getPointAtT(t);
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distSinceLastEvenPoint += prev.dist(point);
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// if (distSinceLastEvenPoint >= spacing) {
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// const overshoot = distSinceLastEvenPoint - spacing;
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// const evenPoint = Vector.add(point, Vector.sub(point, prev).normalize().mult(overshoot))
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// distSinceLastEvenPoint = overshoot;
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// points.push(evenPoint);
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// prev = evenPoint;
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// }
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if (distSinceLastEvenPoint >= spacing) {
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const overshoot = distSinceLastEvenPoint - spacing;
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const evenPoint = Vector.add(point, Vector.sub(point, prev).normalize().mult(overshoot))
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distSinceLastEvenPoint = overshoot;
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points.push(evenPoint);
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prev = evenPoint;
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}
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// prev = point
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// }
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// }
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prev = point
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}
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}
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// return points;
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return points;
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}
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followEvenPoints(t: number) {
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if (t < 0) t+= this.evenPoints.length
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const i = Math.floor(t);
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const a = this.evenPoints[i]
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const b = this.evenPoints[(i + 1) % this.evenPoints.length]
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@ -192,3 +203,20 @@ export const generateSquareTrack = () => {
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return new Spline<Track>([first, second, third, fourth, fifth, sixth, seventh, eighth]);
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}
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export const loadFromJson = () => {
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const json = JSON.parse(localStorage.getItem('railPath') || '');
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if (!json) return generateSquareTrack();
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const segments: Track[] = [];
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for (const {points} of json.segments) {
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segments.push(new Track(points.map((p:{x:number,y:number}) => new Vector(p.x, p.y))));
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}
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for (const [i,s] of segments.entries()) {
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s.setNext(segments[(i+1)%segments.length])
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s.setPrev(segments.at(i-1)!)
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}
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return new Spline<Track>(segments);
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}
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