just so much groundwork
This commit is contained in:
@@ -1,18 +0,0 @@
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type ClickEvent = {
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mouseX: number;
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mouseY: number;
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}
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type ClickEventHandler = (e: ClickEvent) => void;
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export class Canvas {
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clickables: ClickEventHandler[] = [];
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constructor();
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constructor(width: number, height: number);
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constructor(width?: number, height?: number) {
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const canvas = document.createElement('canvas');
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canvas.width = width || 400;
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canvas.height = height || 400;
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}
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}
|
@@ -10,9 +10,10 @@
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]
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},
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"tasks": {
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"dev": "deno run -RWEN --allow-run --unstable dev.ts dev"
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"dev": "deno run -RWEN --allow-run dev.ts dev"
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},
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"imports": {
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"doodler": "https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/mod.ts"
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"@bearmetal/doodler": "jsr:@bearmetal/doodler@^0.0.3",
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"@lib/": "./lib/"
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}
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}
|
29
deno.lock
generated
29
deno.lock
generated
@@ -1,21 +1,29 @@
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||||
{
|
||||
"version": "4",
|
||||
"specifiers": {
|
||||
"jsr:@bearmetal/doodler@^0.0.3": "0.0.3",
|
||||
"jsr:@luca/esbuild-deno-loader@*": "0.11.0",
|
||||
"jsr:@std/assert@*": "1.0.10",
|
||||
"jsr:@std/assert@^1.0.10": "1.0.10",
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||||
"jsr:@std/bytes@^1.0.2": "1.0.2",
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||||
"jsr:@std/cli@^1.0.8": "1.0.9",
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||||
"jsr:@std/encoding@^1.0.5": "1.0.6",
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||||
"jsr:@std/fmt@^1.0.3": "1.0.3",
|
||||
"jsr:@std/html@^1.0.3": "1.0.3",
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||||
"jsr:@std/http@*": "1.0.12",
|
||||
"jsr:@std/internal@^1.0.5": "1.0.5",
|
||||
"jsr:@std/media-types@^1.1.0": "1.1.0",
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"jsr:@std/net@^1.0.4": "1.0.4",
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"jsr:@std/path@^1.0.6": "1.0.8",
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"jsr:@std/path@^1.0.8": "1.0.8",
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"jsr:@std/streams@^1.0.8": "1.0.8",
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"jsr:@std/testing@*": "1.0.8",
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"npm:esbuild@*": "0.24.2"
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||||
},
|
||||
"jsr": {
|
||||
"@bearmetal/doodler@0.0.3": {
|
||||
"integrity": "42c04b672f4a6bc7ebd45ad936197a2e32856364b66a9a9fe2b81a4aa45c7a08"
|
||||
},
|
||||
"@luca/esbuild-deno-loader@0.11.0": {
|
||||
"integrity": "c05a989aa7c4ee6992a27be5f15cfc5be12834cab7ff84cabb47313737c51a2c",
|
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"dependencies": [
|
||||
@@ -24,6 +32,12 @@
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"jsr:@std/path@^1.0.6"
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]
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},
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"@std/assert@1.0.10": {
|
||||
"integrity": "59b5cbac5bd55459a19045d95cc7c2ff787b4f8527c0dd195078ff6f9481fbb3",
|
||||
"dependencies": [
|
||||
"jsr:@std/internal"
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||||
]
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||||
},
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||||
"@std/bytes@1.0.2": {
|
||||
"integrity": "fbdee322bbd8c599a6af186a1603b3355e59a5fb1baa139f8f4c3c9a1b3e3d57"
|
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},
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@@ -52,6 +66,9 @@
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"jsr:@std/streams"
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]
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},
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"@std/internal@1.0.5": {
|
||||
"integrity": "54a546004f769c1ac9e025abd15a76b6671ddc9687e2313b67376125650dc7ba"
|
||||
},
|
||||
"@std/media-types@1.1.0": {
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"integrity": "c9d093f0c05c3512932b330e3cc1fe1d627b301db33a4c2c2185c02471d6eaa4"
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},
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@@ -63,6 +80,13 @@
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},
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"@std/streams@1.0.8": {
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||||
"integrity": "b41332d93d2cf6a82fe4ac2153b930adf1a859392931e2a19d9fabfb6f154fb3"
|
||||
},
|
||||
"@std/testing@1.0.8": {
|
||||
"integrity": "ceef535808fb7568e91b0f8263599bd29b1c5603ffb0377227f00a8ca9fe42a2",
|
||||
"dependencies": [
|
||||
"jsr:@std/assert@^1.0.10",
|
||||
"jsr:@std/internal"
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||||
]
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||||
}
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},
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"npm": {
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@@ -193,5 +217,10 @@
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||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/timing/EaseInOut.ts": "9eba3d8f5bf5e03220c93916cff6f0bbc24ecdf7550f21fd99e3aaf310f625b0",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/timing/Map.ts": "3948648f8bdf8f1ecea83120c41211f5543c7933dbe3e49b367285a98ed50a9a",
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||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/zoomableCanvas.ts": "395f80ddaef83e2b37a2884d7fffefae80c2bcecb72269405f53899d5dfc9956"
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||||
},
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||||
"workspace": {
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||||
"dependencies": [
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||||
"jsr:@bearmetal/doodler@^0.0.3"
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]
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||||
}
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}
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|
22
dev.ts
22
dev.ts
@@ -4,16 +4,28 @@ import * as esbuild from "npm:esbuild";
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import { denoPlugins } from "jsr:@luca/esbuild-deno-loader";
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import { serveDir } from "jsr:@std/http";
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async function* crawl(dir: string): AsyncIterable<string> {
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for await (const file of Deno.readDir(dir)) {
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const fullPath = dir + "/" + file.name;
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if (file.isDirectory) {
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yield* crawl(fullPath);
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} else {
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yield fullPath;
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}
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}
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}
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async function dev() {
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const paths = [];
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const ignoredFiles = ["bundler", "bundle", "dev"];
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const ignoredFiles = ["bundler", "bundle", "dev", "test"];
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for (const path of Deno.readDirSync("./")) {
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for await (const path of crawl("./")) {
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if (
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path.name.endsWith(".ts") &&
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!ignoredFiles.find((file) => path.name.includes(file))
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path.endsWith(".ts") &&
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!ignoredFiles.find((file) => path.includes(file))
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) {
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paths.push(path.name);
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paths.push(path);
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}
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}
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await build();
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|
@@ -1,16 +0,0 @@
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import { Constants } from "../math/constants.ts";
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import { Vector } from "doodler";
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const circle = (ctx: CanvasRenderingContext2D, center: Vector, radius: number) => {
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ctx.beginPath();
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ctx.arc(center.x, center.y, radius, 0, Constants.TWO_PI);
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}
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export const drawCircle = (ctx: CanvasRenderingContext2D, center: Vector, radius: number) => {
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circle(ctx, center, radius);
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ctx.stroke();
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}
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export const fillCircle = (ctx: CanvasRenderingContext2D, center: Vector, radius: number) => {
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circle(ctx, center, radius);
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ctx.fill();
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}
|
@@ -1 +0,0 @@
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export { drawCircle, fillCircle } from './circle.ts'
|
@@ -1,6 +0,0 @@
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export const drawLine = (ctx: CanvasRenderingContext2D, x1:number, y1:number, x2:number, y2: number) => {
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ctx.beginPath();
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ctx.moveTo(x1,y1);
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ctx.lineTo(x2,y2);
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ctx.stroke();
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}
|
@@ -27,8 +27,11 @@ export const ctx = new Proxy(
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throw new Error(`Context variable '${prop}' is not defined.`);
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},
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||||
},
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) as Record<string, any>;
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) as Record<string, unknown>;
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export function getContext() {
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return ctx;
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}
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export function getContextItem<T>(prop: string): T {
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return ctx[prop] as T;
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}
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|
20
lib/input.ts
20
lib/input.ts
@@ -3,15 +3,21 @@ export class InputManager {
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private mouseStates: Map<string | number, boolean> = new Map();
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private mouseLocation: { x: number; y: number } = { x: 0, y: 0 };
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private mouseDelta: { x: number; y: number } = { x: 0, y: 0 };
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private keyEvents: Map<string | number, () => void> = new Map();
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private mouseEvents: Map<string | number, () => void> = new Map();
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constructor() {
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document.addEventListener("keydown", (e) => {
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this.keyStates.set(e.key, true);
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this.keyEvents.get(e.key)?.call(e);
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});
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document.addEventListener("keyup", (e) => {
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this.keyStates.set(e.key, false);
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});
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document.addEventListener("mousedown", (e) => {
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this.mouseStates.set(e.button, true);
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this.mouseEvents.get(e.button)?.call(e);
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});
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document.addEventListener("mouseup", (e) => {
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this.mouseStates.set(e.button, false);
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@@ -38,4 +44,18 @@ export class InputManager {
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getMouseDelta() {
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return this.mouseDelta;
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}
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onKey(key: string | number, cb: () => void) {
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this.keyEvents.set(key, cb);
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}
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onMouse(key: string | number, cb: () => void) {
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this.mouseEvents.set(key, cb);
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}
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offKey(key: string | number) {
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this.keyEvents.delete(key);
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}
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offMouse(key: string | number) {
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this.mouseEvents.delete(key);
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||||
}
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||||
}
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|
38
lib/resources.ts
Normal file
38
lib/resources.ts
Normal file
@@ -0,0 +1,38 @@
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export class ResourceManager {
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private resources: Map<string, unknown> = new Map();
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private statuses: Map<string, Promise<boolean>> = new Map();
|
||||
|
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get<T>(name: string): T {
|
||||
if (!this.resources.has(name)) {
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||||
throw new Error(`Resource ${name} not found`);
|
||||
}
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||||
return this.resources.get(name) as T;
|
||||
}
|
||||
|
||||
set(name: string, value: unknown) {
|
||||
if (typeof (value as EventSource).addEventListener === "function") {
|
||||
this.statuses.set(
|
||||
name,
|
||||
new Promise((resolve) => {
|
||||
const onload = () => {
|
||||
this.resources.set(name, value);
|
||||
resolve(true);
|
||||
(value as EventSource).removeEventListener("load", onload);
|
||||
};
|
||||
(value as EventSource).addEventListener("load", onload);
|
||||
}),
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||||
);
|
||||
} else {
|
||||
console.warn("Resource added was not a loadable resource");
|
||||
}
|
||||
this.resources.set(name, value);
|
||||
}
|
||||
|
||||
delete(name: string) {
|
||||
this.resources.delete(name);
|
||||
}
|
||||
|
||||
ready() {
|
||||
return Promise.all(Array.from(this.statuses.values()));
|
||||
}
|
||||
}
|
45
main.ts
45
main.ts
@@ -0,0 +1,45 @@
|
||||
import { setDefaultContext } from "./lib/context.ts";
|
||||
import { InputManager } from "./lib/input.ts";
|
||||
|
||||
import { Doodler, Vector, ZoomableDoodler } from "@bearmetal/doodler";
|
||||
import { ResourceManager } from "./lib/resources.ts";
|
||||
import { addButton } from "./ui/button.ts";
|
||||
import { TrackSystem } from "./track/system.ts";
|
||||
import { StraightTrack } from "./track/shapes.ts";
|
||||
|
||||
const inputManager = new InputManager();
|
||||
const resources = new ResourceManager();
|
||||
const doodler = new ZoomableDoodler({
|
||||
fillScreen: true,
|
||||
bg: "#302040",
|
||||
});
|
||||
|
||||
setDefaultContext({
|
||||
inputManager,
|
||||
doodler,
|
||||
resources,
|
||||
debug: true,
|
||||
showEnds: true,
|
||||
});
|
||||
|
||||
doodler.init();
|
||||
addButton({
|
||||
text: "Hello World!",
|
||||
onClick: () => {
|
||||
console.log("Hello World!");
|
||||
},
|
||||
at: [
|
||||
new Vector(10, doodler.height - 50),
|
||||
new Vector(110, doodler.height - 10),
|
||||
],
|
||||
style: {
|
||||
fillColor: "blue",
|
||||
color: "white",
|
||||
},
|
||||
});
|
||||
|
||||
const track = new TrackSystem([new StraightTrack()]);
|
||||
|
||||
doodler.createLayer(() => {
|
||||
track.draw();
|
||||
});
|
||||
|
15
math/lerp.ts
15
math/lerp.ts
@@ -1,8 +1,11 @@
|
||||
import { Vector } from "doodler";
|
||||
|
||||
export const lerp = (a: number, b: number, t: number) => {
|
||||
return (a*t) + (b*(1-t));
|
||||
}
|
||||
return (a * t) + (b * (1 - t));
|
||||
};
|
||||
|
||||
export const map = (value: number, x1: number, y1: number, x2: number, y2: number) =>
|
||||
(value - x1) * (y2 - x2) / (y1 - x1) + x2;
|
||||
export const map = (
|
||||
value: number,
|
||||
x1: number,
|
||||
y1: number,
|
||||
x2: number,
|
||||
y2: number,
|
||||
) => (value - x1) * (y2 - x2) / (y1 - x1) + x2;
|
||||
|
103
math/path.ts
103
math/path.ts
@@ -1,7 +1,6 @@
|
||||
import { Vector } from "doodler";
|
||||
import { Vector } from "@bearmetal/doodler";
|
||||
|
||||
export class ComplexPath {
|
||||
|
||||
points: Vector[] = [];
|
||||
|
||||
radius = 50;
|
||||
@@ -22,10 +21,10 @@ export class ComplexPath {
|
||||
|
||||
ctx.save();
|
||||
ctx.lineWidth = 2;
|
||||
ctx.strokeStyle = 'white';
|
||||
ctx.setLineDash([21, 6])
|
||||
ctx.strokeStyle = "white";
|
||||
ctx.setLineDash([21, 6]);
|
||||
|
||||
let last = this.points[this.points.length - 1]
|
||||
let last = this.points[this.points.length - 1];
|
||||
|
||||
for (const point of this.points) {
|
||||
ctx.beginPath();
|
||||
@@ -39,8 +38,7 @@ export class ComplexPath {
|
||||
}
|
||||
|
||||
export class PathSegment {
|
||||
points: [Vector, Vector, Vector, Vector]
|
||||
ctx?: CanvasRenderingContext2D;
|
||||
points: [Vector, Vector, Vector, Vector];
|
||||
|
||||
length: number;
|
||||
|
||||
@@ -49,44 +47,23 @@ export class PathSegment {
|
||||
this.length = this.calculateApproxLength(100);
|
||||
}
|
||||
|
||||
setContext(ctx: CanvasRenderingContext2D) {
|
||||
this.ctx = ctx;
|
||||
}
|
||||
|
||||
draw() {
|
||||
const [a, b, c, d] = this.points;
|
||||
doodler.drawBezier(a, b, c, d, {
|
||||
strokeColor: '#ffffff50'
|
||||
})
|
||||
// if (!this.ctx) return;
|
||||
// const ctx = this.ctx;
|
||||
|
||||
// ctx.save();
|
||||
// ctx.beginPath();
|
||||
// ctx.moveTo(this.points[0].x, this.points[0].y);
|
||||
|
||||
// ctx.bezierCurveTo(
|
||||
// this.points[1].x,
|
||||
// this.points[1].y,
|
||||
// this.points[2].x,
|
||||
// this.points[2].y,
|
||||
// this.points[3].x,
|
||||
// this.points[3].y,
|
||||
// );
|
||||
|
||||
// ctx.strokeStyle = '#ffffff50';
|
||||
// ctx.lineWidth = 2;
|
||||
// ctx.stroke();
|
||||
// ctx.restore();
|
||||
}
|
||||
|
||||
getPointAtT(t: number) {
|
||||
const [a, b, c, d] = this.points;
|
||||
const res = a.copy();
|
||||
|
||||
res.add(Vector.add(a.copy().mult(-3), b.copy().mult(3)).mult(t))
|
||||
res.add(Vector.add(Vector.add(a.copy().mult(3), b.copy().mult(-6)), c.copy().mult(3)).mult(Math.pow(t, 2)));
|
||||
res.add(Vector.add(Vector.add(a.copy().mult(-1), b.copy().mult(3)), Vector.add(c.copy().mult(-3), d.copy())).mult(Math.pow(t, 3)));
|
||||
res.add(Vector.add(a.copy().mult(-3), b.copy().mult(3)).mult(t));
|
||||
res.add(
|
||||
Vector.add(
|
||||
Vector.add(a.copy().mult(3), b.copy().mult(-6)),
|
||||
c.copy().mult(3),
|
||||
).mult(Math.pow(t, 2)),
|
||||
);
|
||||
res.add(
|
||||
Vector.add(
|
||||
Vector.add(a.copy().mult(-1), b.copy().mult(3)),
|
||||
Vector.add(c.copy().mult(-3), d.copy()),
|
||||
).mult(Math.pow(t, 3)),
|
||||
);
|
||||
|
||||
return res;
|
||||
}
|
||||
@@ -123,7 +100,7 @@ export class PathSegment {
|
||||
points.push([i * resolution, this]);
|
||||
}
|
||||
}
|
||||
return points
|
||||
return points;
|
||||
}
|
||||
|
||||
tangent(t: number) {
|
||||
@@ -131,7 +108,12 @@ export class PathSegment {
|
||||
const [a, b, c, d] = this.points;
|
||||
|
||||
const res = Vector.sub(b, a).mult(3 * Math.pow(1 - t, 2));
|
||||
res.add(Vector.add(Vector.sub(c, b).mult(6 * (1 - t) * t), Vector.sub(d, c).mult(3 * Math.pow(t, 2))));
|
||||
res.add(
|
||||
Vector.add(
|
||||
Vector.sub(c, b).mult(6 * (1 - t) * t),
|
||||
Vector.sub(d, c).mult(3 * Math.pow(t, 2)),
|
||||
),
|
||||
);
|
||||
|
||||
return res;
|
||||
}
|
||||
@@ -158,12 +140,12 @@ export class PathSegment {
|
||||
|
||||
let dist;
|
||||
if (k <= 0.0) {
|
||||
dist = Vector.hypot2(v, a)
|
||||
dist = Vector.hypot2(v, a);
|
||||
} else if (k >= 1.0) {
|
||||
dist = Vector.hypot2(v, b)
|
||||
dist = Vector.hypot2(v, b);
|
||||
}
|
||||
|
||||
dist = Vector.hypot2(v, d)
|
||||
dist = Vector.hypot2(v, d);
|
||||
|
||||
if (dist < distance) {
|
||||
distance = dist;
|
||||
@@ -179,27 +161,28 @@ export class PathSegment {
|
||||
|
||||
calculateApproxLength(resolution = 25) {
|
||||
const stepSize = 1 / resolution;
|
||||
const points: Vector[] = []
|
||||
const points: Vector[] = [];
|
||||
for (let i = 0; i <= resolution; i++) {
|
||||
const current = stepSize * i;
|
||||
points.push(this.getPointAtT(current))
|
||||
points.push(this.getPointAtT(current));
|
||||
}
|
||||
this.length = points.reduce((acc: { prev?: Vector, length: number }, cur) => {
|
||||
const prev = acc.prev;
|
||||
acc.prev = cur;
|
||||
if (!prev) return acc;
|
||||
acc.length += cur.dist(prev);
|
||||
return acc;
|
||||
}, { prev: undefined, length: 0 }).length
|
||||
this.length =
|
||||
points.reduce((acc: { prev?: Vector; length: number }, cur) => {
|
||||
const prev = acc.prev;
|
||||
acc.prev = cur;
|
||||
if (!prev) return acc;
|
||||
acc.length += cur.dist(prev);
|
||||
return acc;
|
||||
}, { prev: undefined, length: 0 }).length;
|
||||
return this.length;
|
||||
}
|
||||
|
||||
calculateEvenlySpacedPoints(spacing: number, resolution = 1) {
|
||||
const points: Vector[] = []
|
||||
const points: Vector[] = [];
|
||||
|
||||
points.push(this.points[0]);
|
||||
let prev = points[0];
|
||||
let distSinceLastEvenPoint = 0
|
||||
let distSinceLastEvenPoint = 0;
|
||||
|
||||
let t = 0;
|
||||
|
||||
@@ -209,10 +192,12 @@ export class PathSegment {
|
||||
const point = this.getPointAtT(t);
|
||||
distSinceLastEvenPoint += prev.dist(point);
|
||||
|
||||
|
||||
if (distSinceLastEvenPoint >= spacing) {
|
||||
const overshoot = distSinceLastEvenPoint - spacing;
|
||||
const evenPoint = Vector.add(point, Vector.sub(point, prev).normalize().mult(overshoot))
|
||||
const evenPoint = Vector.add(
|
||||
point,
|
||||
Vector.sub(point, prev).normalize().mult(overshoot),
|
||||
);
|
||||
distSinceLastEvenPoint = overshoot;
|
||||
points.push(evenPoint);
|
||||
prev = evenPoint;
|
||||
|
53
state/machine.ts
Normal file
53
state/machine.ts
Normal file
@@ -0,0 +1,53 @@
|
||||
export class StateMachine {
|
||||
private _states: Map<string, State> = new Map();
|
||||
private currentState: State;
|
||||
|
||||
constructor(states: State[]) {
|
||||
this.currentState = states[0];
|
||||
}
|
||||
|
||||
update(dt: number) {
|
||||
this.currentState.update(dt);
|
||||
}
|
||||
|
||||
get current() {
|
||||
return this.currentState;
|
||||
}
|
||||
|
||||
get states() {
|
||||
return this._states;
|
||||
}
|
||||
|
||||
addState(state: State) {
|
||||
this.states.set(state.name, state);
|
||||
}
|
||||
|
||||
transitionTo(state: State) {
|
||||
if (this.current.canTransitionTo(state)) {
|
||||
this.current.stop();
|
||||
this.currentState = state;
|
||||
this.current.start();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export abstract class State<T> {
|
||||
private stateMachine: StateMachine;
|
||||
protected abstract validTransitions: Set<T>;
|
||||
|
||||
abstract readonly name: T;
|
||||
|
||||
constructor(
|
||||
stateMachine: StateMachine,
|
||||
) {
|
||||
this.stateMachine = stateMachine;
|
||||
}
|
||||
|
||||
abstract update(dt: number): void;
|
||||
abstract start(): void;
|
||||
abstract stop(): void;
|
||||
|
||||
canTransitionTo(state: T) {
|
||||
return this.validTransitions.has(state);
|
||||
}
|
||||
}
|
139
state/states.ts
Normal file
139
state/states.ts
Normal file
@@ -0,0 +1,139 @@
|
||||
import { State } from "./machine.ts";
|
||||
|
||||
enum States {
|
||||
LOAD,
|
||||
RUNNING,
|
||||
PAUSED,
|
||||
EDIT_TRACK,
|
||||
EDIT_TRAIN,
|
||||
}
|
||||
|
||||
export class LoadState extends State<States> {
|
||||
override name: States = States.LOAD;
|
||||
override validTransitions: Set<States> = new Set([
|
||||
States.RUNNING,
|
||||
]);
|
||||
|
||||
override update(dt: number): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Do nothing
|
||||
}
|
||||
override start(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// load track into context
|
||||
// Load trains into context
|
||||
// Load resources into context
|
||||
// Switch to running state
|
||||
}
|
||||
override stop(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
|
||||
export class RunningState extends State<States> {
|
||||
override name: States = States.RUNNING;
|
||||
override validTransitions: Set<States> = new Set([
|
||||
States.PAUSED,
|
||||
States.EDIT_TRACK,
|
||||
]);
|
||||
override update(dt: number): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Update trains
|
||||
// Update world
|
||||
// Handle input
|
||||
// Draw (maybe via a layer system that syncs with doodler)
|
||||
// Monitor world events
|
||||
}
|
||||
override start(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Do nothing
|
||||
}
|
||||
override stop(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
|
||||
export class PausedState extends State<States> {
|
||||
override name: States = States.PAUSED;
|
||||
override validTransitions: Set<States> = new Set([
|
||||
States.LOAD,
|
||||
States.RUNNING,
|
||||
States.EDIT_TRACK,
|
||||
States.EDIT_TRAIN,
|
||||
]);
|
||||
override update(dt: number): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Handle input
|
||||
// Draw ui
|
||||
}
|
||||
override start(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Save tracks to cache
|
||||
// Save trains to cache
|
||||
// Save resources to cache
|
||||
}
|
||||
override stop(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Do nothing
|
||||
}
|
||||
}
|
||||
|
||||
export class EditTrackState extends State<States> {
|
||||
override name: States = States.EDIT_TRACK;
|
||||
override validTransitions: Set<States> = new Set([
|
||||
States.RUNNING,
|
||||
States.PAUSED,
|
||||
]);
|
||||
override update(dt: number): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Handle input
|
||||
// Draw ui
|
||||
// Draw track
|
||||
// Draw track points
|
||||
// Draw track tangents
|
||||
}
|
||||
override start(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Cache trains and save
|
||||
// Stash track in context
|
||||
}
|
||||
override stop(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
}
|
||||
|
||||
export class EditTrainState extends State<States> {
|
||||
override name: States = States.EDIT_TRAIN;
|
||||
override validTransitions: Set<States> = new Set([
|
||||
States.RUNNING,
|
||||
States.PAUSED,
|
||||
]);
|
||||
|
||||
override update(dt: number): void {
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
override start(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
// TODO
|
||||
// Cache trains
|
||||
// Stash train in context
|
||||
// Draw track
|
||||
// Draw train (filtered by train ID)
|
||||
}
|
||||
override stop(): void {
|
||||
throw new Error("Method not implemented.");
|
||||
}
|
||||
}
|
38
test/bench.ts
Normal file
38
test/bench.ts
Normal file
@@ -0,0 +1,38 @@
|
||||
import { assert } from "jsr:@std/assert";
|
||||
import { describe, it } from "jsr:@std/testing/bdd";
|
||||
|
||||
/**
|
||||
* Tests if a function can run a given number of iterations within a target frame time.
|
||||
* @param fn The function to test.
|
||||
* @param iterations Number of times to run the function per frame.
|
||||
* @param fps Target frames per second.
|
||||
*/
|
||||
export function testPerformance(
|
||||
fn: () => unknown,
|
||||
iterations: number,
|
||||
fps: number,
|
||||
) {
|
||||
console.log(`Performance Test - ${iterations} iterations at ${fps} FPS`);
|
||||
const frameTime = 1000 / fps;
|
||||
const startTime = performance.now();
|
||||
|
||||
for (let i = 0; i < iterations; i++) {
|
||||
fn();
|
||||
}
|
||||
|
||||
const endTime = performance.now();
|
||||
const elapsed = endTime - startTime;
|
||||
|
||||
console.log(
|
||||
`Elapsed time: ${elapsed.toFixed(2)}ms (Target: ≤${
|
||||
frameTime.toFixed(2)
|
||||
}ms)`,
|
||||
);
|
||||
assert(
|
||||
elapsed <= frameTime,
|
||||
`Function took too long: ${elapsed.toFixed(2)}ms (Target: ≤${
|
||||
frameTime.toFixed(2)
|
||||
}ms)`,
|
||||
);
|
||||
// });
|
||||
}
|
1455
test/bundle.js
1455
test/bundle.js
File diff suppressed because it is too large
Load Diff
35
test/contextBench.test.js
Normal file
35
test/contextBench.test.js
Normal file
@@ -0,0 +1,35 @@
|
||||
import {
|
||||
getContextItem,
|
||||
setDefaultContext,
|
||||
withContext,
|
||||
} from "@lib/context.ts"; // adjust path as needed
|
||||
import { testPerformance } from "./bench.ts";
|
||||
|
||||
Deno.test("Context Benchmark", () => {
|
||||
console.log("Context Benchmark - run within frame time");
|
||||
testPerformance(
|
||||
() => {
|
||||
setDefaultContext({ a: 1 });
|
||||
},
|
||||
10000,
|
||||
60,
|
||||
);
|
||||
|
||||
testPerformance(
|
||||
() => {
|
||||
withContext({ a: 1 }, () => {
|
||||
getContextItem("a");
|
||||
});
|
||||
},
|
||||
10000,
|
||||
60,
|
||||
);
|
||||
|
||||
testPerformance(
|
||||
() => {
|
||||
getContextItem("a");
|
||||
},
|
||||
100000,
|
||||
240,
|
||||
);
|
||||
});
|
14
track/shapes.ts
Normal file
14
track/shapes.ts
Normal file
@@ -0,0 +1,14 @@
|
||||
import { Vector } from "@bearmetal/doodler";
|
||||
import { TrackSegment } from "./system.ts";
|
||||
|
||||
export class StraightTrack extends TrackSegment {
|
||||
constructor(start?: Vector) {
|
||||
start = start || new Vector(100, 100);
|
||||
super([
|
||||
start.copy(),
|
||||
start.copy().add(25, 0),
|
||||
start.copy().add(75, 0),
|
||||
start.copy().add(100, 0),
|
||||
]);
|
||||
}
|
||||
}
|
124
track/system.ts
Normal file
124
track/system.ts
Normal file
@@ -0,0 +1,124 @@
|
||||
import { Doodler, Vector } from "@bearmetal/doodler";
|
||||
import { PathSegment } from "../math/path.ts";
|
||||
import { getContextItem, setDefaultContext } from "../lib/context.ts";
|
||||
|
||||
export class TrackSystem {
|
||||
private segments: Map<string, TrackSegment> = new Map();
|
||||
private doodler: Doodler;
|
||||
|
||||
constructor(segments: TrackSegment[]) {
|
||||
this.doodler = getContextItem<Doodler>("doodler");
|
||||
for (const segment of segments) {
|
||||
this.segments.set(segment.id, segment);
|
||||
}
|
||||
}
|
||||
|
||||
draw() {
|
||||
for (const segment of this.segments.values()) {
|
||||
segment.draw();
|
||||
}
|
||||
|
||||
try {
|
||||
if (getContextItem<boolean>("showEnds")) {
|
||||
const ends = this.findEnds();
|
||||
for (const end of ends) {
|
||||
this.doodler.fillCircle(end.pos, 2, {
|
||||
color: "red",
|
||||
// weight: 3,
|
||||
});
|
||||
if (getContextItem<boolean>("debug")) {
|
||||
this.doodler.line(
|
||||
end.pos,
|
||||
end.pos.copy().add(end.tangent.copy().mult(20)),
|
||||
{
|
||||
color: "blue",
|
||||
// weight: 3,
|
||||
},
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch {
|
||||
setDefaultContext({ showEnds: false });
|
||||
}
|
||||
}
|
||||
|
||||
findEnds() {
|
||||
const ends: { pos: Vector; segment: TrackSegment; tangent: Vector }[] = [];
|
||||
for (const segment of this.segments.values()) {
|
||||
const [a, b, c, d] = segment.points;
|
||||
{
|
||||
const tangent = Vector.sub(a, b).normalize();
|
||||
const pos = a.copy();
|
||||
ends.push({ pos, segment, tangent });
|
||||
}
|
||||
{
|
||||
const tangent = Vector.sub(d, c).normalize();
|
||||
const pos = d.copy();
|
||||
ends.push({ pos, segment, tangent });
|
||||
}
|
||||
}
|
||||
return ends;
|
||||
}
|
||||
|
||||
serialize() {
|
||||
return this.segments.values().map((s) => s.serialize()).toArray();
|
||||
}
|
||||
|
||||
static deserialize(data: any) {
|
||||
const track = new TrackSystem([]);
|
||||
for (const segment of data) {
|
||||
track.segments.set(segment.id, TrackSegment.deserialize(segment));
|
||||
}
|
||||
return track;
|
||||
}
|
||||
}
|
||||
|
||||
export class TrackSegment extends PathSegment {
|
||||
frontNeighbours: TrackSegment[] = [];
|
||||
backNeighbours: TrackSegment[] = [];
|
||||
|
||||
track?: TrackSystem;
|
||||
|
||||
doodler: Doodler;
|
||||
|
||||
id: string;
|
||||
|
||||
constructor(p: [Vector, Vector, Vector, Vector], id?: string) {
|
||||
super(p);
|
||||
this.doodler = getContextItem<Doodler>("doodler");
|
||||
this.id = id ?? crypto.randomUUID();
|
||||
}
|
||||
|
||||
setTrack(t: TrackSystem) {
|
||||
this.track = t;
|
||||
}
|
||||
|
||||
draw() {
|
||||
this.doodler.drawBezier(
|
||||
this.points[0],
|
||||
this.points[1],
|
||||
this.points[2],
|
||||
this.points[3],
|
||||
{
|
||||
strokeColor: "#ffffff50",
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
serialize() {
|
||||
return {
|
||||
p: this.points.map((p) => p.array()),
|
||||
id: this.id,
|
||||
bNeighbors: this.backNeighbours.map((n) => n.id),
|
||||
fNeighbors: this.frontNeighbours.map((n) => n.id),
|
||||
};
|
||||
}
|
||||
|
||||
static deserialize(data: any) {
|
||||
return new TrackSegment(
|
||||
data.p.map((p: [number, number, number]) => new Vector(p[0], p[1], p[2])),
|
||||
data.id,
|
||||
);
|
||||
}
|
||||
}
|
39
ui/button.ts
Normal file
39
ui/button.ts
Normal file
@@ -0,0 +1,39 @@
|
||||
import { Doodler, Vector } from "@bearmetal/doodler";
|
||||
import { getContext, getContextItem } from "../lib/context.ts";
|
||||
|
||||
export function addButton(props: {
|
||||
text: string;
|
||||
onClick: () => void;
|
||||
style?: {
|
||||
color?: string;
|
||||
fillColor?: string;
|
||||
strokeColor?: string;
|
||||
weight?: number;
|
||||
noStroke?: boolean;
|
||||
noFill?: boolean;
|
||||
};
|
||||
at: [Vector, Vector];
|
||||
}) {
|
||||
const doodler = getContextItem<Doodler>("doodler");
|
||||
const { text, onClick, style } = props;
|
||||
const { x, y } = props.at[1].copy().sub(props.at[0]);
|
||||
const id = doodler.addUIElement(
|
||||
"rectangle",
|
||||
props.at[0],
|
||||
x,
|
||||
y,
|
||||
style,
|
||||
);
|
||||
doodler.registerClickable(props.at[0], props.at[1], onClick);
|
||||
return {
|
||||
id,
|
||||
text,
|
||||
onClick,
|
||||
style,
|
||||
};
|
||||
}
|
||||
|
||||
export function removeButton(id: string, onClick: () => void) {
|
||||
getContextItem<Doodler>("doodler").removeUIElement(id);
|
||||
getContextItem<Doodler>("doodler").unregisterClickable(onClick);
|
||||
}
|
Reference in New Issue
Block a user