begin work on proper framework
This commit is contained in:
parent
ed0daeef2b
commit
b3772052f5
23
bundle.js
23
bundle.js
@ -1376,7 +1376,6 @@
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fillScreen: true,
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fillScreen: true,
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bg: "#333"
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bg: "#333"
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}, true);
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}, true);
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var doodler2 = window.doodler;
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var path;
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var path;
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try {
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try {
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path = loadFromJson();
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path = loadFromJson();
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@ -1396,7 +1395,7 @@
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var train = new Train(path, cars);
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var train = new Train(path, cars);
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var dragEndCounter = 0;
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var dragEndCounter = 0;
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var selectedNode;
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var selectedNode;
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doodler2.createLayer((_1, _2, _3) => {
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doodler.createLayer((_1, _2, _3) => {
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_1.imageSmoothingEnabled = false;
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_1.imageSmoothingEnabled = false;
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const dTime = (_3 < 0 ? 1 : _3) / 1e3;
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const dTime = (_3 < 0 ? 1 : _3) / 1e3;
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for (let i = 0; i < path.evenPoints.length; i += 10) {
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for (let i = 0; i < path.evenPoints.length; i += 10) {
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@ -1405,14 +1404,14 @@
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const last = path.evenPoints.at(i - 1);
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const last = path.evenPoints.at(i - 1);
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if (!last) break;
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if (!last) break;
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const tan = Vector.sub(last, next);
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const tan = Vector.sub(last, next);
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doodler2.drawRotated(p, tan.heading(), () => {
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doodler.drawRotated(p, tan.heading(), () => {
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doodler2.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 });
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doodler.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 });
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doodler2.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 });
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doodler.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 });
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doodler2.line(p.copy().add(-6, 5), p.copy().add(6, 5), {
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doodler.line(p.copy().add(-6, 5), p.copy().add(6, 5), {
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color: "grey",
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color: "grey",
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weight: 2
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weight: 2
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});
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});
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doodler2.line(p.copy().add(-6, -5), p.copy().add(6, -5), {
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doodler.line(p.copy().add(-6, -5), p.copy().add(6, -5), {
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color: "grey",
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color: "grey",
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weight: 2
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weight: 2
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});
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});
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@ -1459,8 +1458,8 @@
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t.editable = !t.editable;
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t.editable = !t.editable;
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for (const p of t.points) {
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for (const p of t.points) {
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if (t.editable) {
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if (t.editable) {
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doodler2.registerDraggable(p, 10);
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doodler.registerDraggable(p, 10);
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doodler2.addDragEvents({
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doodler.addDragEvents({
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point: p,
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point: p,
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onDragEnd: () => {
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onDragEnd: () => {
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dragEndCounter++;
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dragEndCounter++;
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@ -1472,7 +1471,7 @@
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}
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}
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});
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});
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} else {
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} else {
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doodler2.unregisterDraggable(p);
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doodler.unregisterDraggable(p);
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}
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}
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}
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}
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}
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}
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@ -1485,14 +1484,14 @@
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);
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);
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};
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};
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clickables.set(p, onClick);
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clickables.set(p, onClick);
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doodler2.registerClickable(
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doodler.registerClickable(
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p.copy().sub(10, 10),
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p.copy().sub(10, 10),
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p.copy().add(10, 10),
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p.copy().add(10, 10),
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onClick
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onClick
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);
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);
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} else {
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} else {
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const the = clickables.get(p);
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const the = clickables.get(p);
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doodler2.unregisterClickable(the);
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doodler.unregisterClickable(the);
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}
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}
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}
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}
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}
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}
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34
lib/context.ts
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34
lib/context.ts
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@ -0,0 +1,34 @@
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type ContextStore = Record<string, any>;
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const contextStack: ContextStore[] = [];
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const defaultContext: ContextStore = {};
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export function setDefaultContext(context: ContextStore) {
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Object.assign(defaultContext, context);
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}
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export function withContext<T>(context: ContextStore, fn: () => T): T {
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contextStack.push(context);
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try {
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return fn();
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} finally {
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contextStack.pop();
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}
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}
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export const ctx = new Proxy(
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{},
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{
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get(_, prop: string) {
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for (let i = contextStack.length - 1; i >= 0; i--) {
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if (prop in contextStack[i]) return contextStack[i][prop];
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}
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if (prop in defaultContext) return defaultContext[prop]; // ✅ Fallback to default
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throw new Error(`Context variable '${prop}' is not defined.`);
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},
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},
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) as Record<string, any>;
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export function getContext() {
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return ctx;
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}
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41
lib/input.ts
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41
lib/input.ts
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@ -0,0 +1,41 @@
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export class InputManager {
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private keyStates: Map<string | number, boolean> = new Map();
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private mouseStates: Map<string | number, boolean> = new Map();
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private mouseLocation: { x: number; y: number } = { x: 0, y: 0 };
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private mouseDelta: { x: number; y: number } = { x: 0, y: 0 };
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constructor() {
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document.addEventListener("keydown", (e) => {
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this.keyStates.set(e.key, true);
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});
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document.addEventListener("keyup", (e) => {
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this.keyStates.set(e.key, false);
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});
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document.addEventListener("mousedown", (e) => {
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this.mouseStates.set(e.button, true);
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});
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document.addEventListener("mouseup", (e) => {
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this.mouseStates.set(e.button, false);
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});
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self.addEventListener("mousemove", (e) => {
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this.mouseLocation = { x: e.clientX, y: e.clientY };
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this.mouseDelta = {
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x: e.movementX,
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y: e.movementY,
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};
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});
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}
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getKeyState(key: string | number) {
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return this.keyStates.get(key);
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}
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getMouseState(key: string | number) {
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return this.mouseStates.get(key);
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}
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getMouseLocation() {
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return this.mouseLocation;
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}
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getMouseDelta() {
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return this.mouseDelta;
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}
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}
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284
main.ts
284
main.ts
@ -1,284 +0,0 @@
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import { lerp } from "./math/lerp.ts";
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import { ComplexPath, PathSegment } from "./math/path.ts";
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import { Mover } from "./physics/mover.ts";
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import { Train, TrainCar } from "./train.ts";
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import { drawCircle, fillCircle } from "drawing";
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import { generateSquareTrack, IControlNode, loadFromJson } from "./track.ts";
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import { drawLine } from "./drawing/line.ts";
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import { Doodler, initializeDoodler, Vector } from "doodler";
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const engineSprites = document.createElement("img");
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engineSprites.src = "./sprites/EngineSprites.png";
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engineSprites.style.display = "none";
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engineSprites.id = "engine-sprites";
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document.body.append(engineSprites);
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initializeDoodler({
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fillScreen: true,
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bg: "#333",
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}, true);
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const doodler = window.doodler as Doodler;
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let path;
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try {
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path = loadFromJson();
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} catch {
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path = generateSquareTrack();
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}
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const controls = {
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ArrowUp: false,
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ArrowRight: false,
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ArrowDown: false,
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ArrowLeft: false,
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};
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let t = 0;
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let currentSeg = 0;
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let speed = 1;
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// const trainCount = 1;
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// const trains = Array(trainCount).fill(null).map((_, i) => new Train(path.segments[i % path.segments.length], 5));
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// const car = new TrainCar(55, engineSprites, 80, 20, {
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// at: new Vector(0, 80),
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// height: 20,
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// width: 80,
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// });
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const length = Math.floor(Math.random() * 7);
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const cars = Array.from(
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{ length },
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() =>
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new TrainCar(40, engineSprites, 61, 20, {
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at: new Vector(80, 20 * Math.ceil(Math.random() * 3)),
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width: 61,
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height: 20,
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}),
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);
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const train = new Train(path, cars);
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let dragEndCounter = 0;
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let selectedNode: IControlNode | undefined;
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doodler.createLayer((_1, _2, _3) => {
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// console.log(_1, _2, _3);
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_1.imageSmoothingEnabled = false;
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const dTime = (_3 < 0 ? 1 : _3) / 1000;
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// console.log(dTime);
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for (let i = 0; i < path.evenPoints.length; i += 10) {
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const p = path.evenPoints[i];
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const next = path.evenPoints[(i + 1) % path.evenPoints.length];
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const last = path.evenPoints.at(i - 1);
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if (!last) break;
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const tan = Vector.sub(last, next);
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doodler.drawRotated(p, tan.heading(), () => {
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doodler.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 });
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doodler.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 });
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doodler.line(p.copy().add(-6, 5), p.copy().add(6, 5), {
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color: "grey",
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weight: 2,
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});
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doodler.line(p.copy().add(-6, -5), p.copy().add(6, -5), {
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color: "grey",
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weight: 2,
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});
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});
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}
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path.draw();
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train.move(dTime);
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selectedNode?.anchor.drawDot();
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selectedNode?.controls.forEach((e) => e.drawDot());
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});
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let editable = false;
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const clickables = new Map();
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let selectedPoint: Vector;
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document.addEventListener("keyup", (e) => {
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if (e.key === "d") {
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// console.log(trains)
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// console.log(path.segments.reduce((a,b) => a + b.calculateApproxLength(1000), 0))
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// console.log(path.evenPoints);
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}
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if (e.key === "ArrowUp") {
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// for (const train of trains) {
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// train.speed += .1;
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// }
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speed += .1;
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train.speed += 1;
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}
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if (e.key === "ArrowDown") {
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// for (const train of trains) {
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// train.speed -= .1;
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// }
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speed -= .1;
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train.speed -= 1;
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}
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if (e.key === "m" && selectedPoint) {
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const points = path.points;
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const index = points.findIndex((p) => p === selectedPoint);
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if (index > -1) {
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const prev = points.at(index - 1)!;
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const next = points[(index + 1) % points.length];
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const toPrev = Vector.sub(prev, selectedPoint);
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toPrev.setMag(next.dist(selectedPoint));
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toPrev.rotate(Math.PI);
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const toNext = Vector.add(toPrev, selectedPoint);
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next.set(toNext);
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path.calculateApproxLength();
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path.calculateEvenlySpacedPoints(1);
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}
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}
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let translate: boolean = false;
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if (e.key === "e" && !translate) {
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editable = !editable;
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for (const t of path.segments) {
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t.editable = !t.editable;
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for (const p of t.points) {
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if (t.editable) {
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doodler.registerDraggable(p, 10);
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doodler.addDragEvents({
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point: p,
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onDragEnd: () => {
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dragEndCounter++;
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t.length = t.calculateApproxLength(100);
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path.evenPoints = path.calculateEvenlySpacedPoints(1);
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},
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onDrag: (movement) => {
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// todo - remove ! after updating doodler
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path.handleNodeEdit(p, movement!);
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},
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});
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} else {
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doodler.unregisterDraggable(p);
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}
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}
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}
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for (const p of path.points) {
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if (editable) {
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const onClick = () => {
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selectedPoint = p;
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selectedNode = path.nodes.find((e) =>
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e.anchor === p || e.controls.includes(p)
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);
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};
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clickables.set(p, onClick);
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doodler.registerClickable(
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p.copy().sub(10, 10),
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p.copy().add(10, 10),
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onClick,
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);
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} else {
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const the = clickables.get(p);
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doodler.unregisterClickable(the);
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}
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}
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}
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let x = 0;
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let y = 0;
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const onDrag = (e: MouseEvent) => {
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x += e.movementX;
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y += e.movementY;
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console.log("draggin");
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};
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const dragEnd = () => {
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x = 0;
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y = 0;
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for (const t of path.points) {
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t.add(x, y);
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}
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};
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if (e.key === "t" && editable) {
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// translate = !translate;
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// console.log(translate);
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for (const t of path.points) {
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t.add(100, 100);
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}
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path.calculateEvenlySpacedPoints(1);
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// switch (translate) {
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// case true:
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// console.log("adding");
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// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
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// "drag",
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// onDrag,
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// );
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// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
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// "dragend",
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// dragEnd,
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// );
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// break;
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// case false:
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// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
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// "drag",
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// onDrag,
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// );
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|
||||||
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
|
|
||||||
// "dragend",
|
|
||||||
// dragEnd,
|
|
||||||
// );
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// document.addEventListener('keydown', e => {
|
|
||||||
// const valid = ["ArrowUp",
|
|
||||||
// "ArrowRight",
|
|
||||||
// "ArrowDown",
|
|
||||||
// "ArrowLeft",]
|
|
||||||
// if (valid.includes(e.key))
|
|
||||||
// controls[e.key as keyof typeof controls] = true;
|
|
||||||
// })
|
|
||||||
// document.addEventListener('keyup', e => {
|
|
||||||
// const valid = ["ArrowUp",
|
|
||||||
// "ArrowRight",
|
|
||||||
// "ArrowDown",
|
|
||||||
// "ArrowLeft",]
|
|
||||||
// if (valid.includes(e.key))
|
|
||||||
// controls[e.key as keyof typeof controls] = false;
|
|
||||||
// })
|
|
||||||
|
|
||||||
// function getSteeringForce(mover: Mover, dir: string) {
|
|
||||||
// const dirs = {
|
|
||||||
// ArrowUp: 0,
|
|
||||||
// ArrowRight: .1 * Math.PI,
|
|
||||||
// ArrowDown: Math.PI,
|
|
||||||
// ArrowLeft: -.1 * Math.PI,
|
|
||||||
// }
|
|
||||||
|
|
||||||
// const target = mover.velocity.copy();
|
|
||||||
// target.normalize();
|
|
||||||
// target.mult(10);
|
|
||||||
// target.rotate(dirs[dir as keyof typeof dirs]);
|
|
||||||
// const force = Vector.sub(target, mover.velocity);
|
|
||||||
// force.limit(.1)
|
|
||||||
// return force;
|
|
||||||
// }
|
|
||||||
|
|
||||||
document.addEventListener("keydown", (e) => {
|
|
||||||
if (e.key === "s") {
|
|
||||||
e.preventDefault();
|
|
||||||
path.segments.forEach((s: any) => {
|
|
||||||
s.next = s.next.id;
|
|
||||||
s.prev = s.prev.id;
|
|
||||||
delete s.ctx;
|
|
||||||
});
|
|
||||||
delete path.ctx;
|
|
||||||
const json = JSON.stringify(path);
|
|
||||||
localStorage.setItem("railPath", json);
|
|
||||||
}
|
|
||||||
});
|
|
282
prototype.ts
Normal file
282
prototype.ts
Normal file
@ -0,0 +1,282 @@
|
|||||||
|
import { lerp } from "./math/lerp.ts";
|
||||||
|
import { ComplexPath, PathSegment } from "./math/path.ts";
|
||||||
|
import { Mover } from "./physics/mover.ts";
|
||||||
|
import { Train, TrainCar } from "./train/train.ts";
|
||||||
|
import { generateSquareTrack, IControlNode, loadFromJson } from "./track.ts";
|
||||||
|
import { drawLine } from "./drawing/line.ts";
|
||||||
|
import { initializeDoodler, Vector } from "doodler";
|
||||||
|
|
||||||
|
const engineSprites = document.createElement("img");
|
||||||
|
engineSprites.src = "./sprites/EngineSprites.png";
|
||||||
|
engineSprites.style.display = "none";
|
||||||
|
engineSprites.id = "engine-sprites";
|
||||||
|
document.body.append(engineSprites);
|
||||||
|
|
||||||
|
initializeDoodler({
|
||||||
|
fillScreen: true,
|
||||||
|
bg: "#333",
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
let path;
|
||||||
|
|
||||||
|
try {
|
||||||
|
path = loadFromJson();
|
||||||
|
} catch {
|
||||||
|
path = generateSquareTrack();
|
||||||
|
}
|
||||||
|
|
||||||
|
const controls = {
|
||||||
|
ArrowUp: false,
|
||||||
|
ArrowRight: false,
|
||||||
|
ArrowDown: false,
|
||||||
|
ArrowLeft: false,
|
||||||
|
};
|
||||||
|
|
||||||
|
let t = 0;
|
||||||
|
let currentSeg = 0;
|
||||||
|
let speed = 1;
|
||||||
|
|
||||||
|
// const trainCount = 1;
|
||||||
|
// const trains = Array(trainCount).fill(null).map((_, i) => new Train(path.segments[i % path.segments.length], 5));
|
||||||
|
// const car = new TrainCar(55, engineSprites, 80, 20, {
|
||||||
|
// at: new Vector(0, 80),
|
||||||
|
// height: 20,
|
||||||
|
// width: 80,
|
||||||
|
// });
|
||||||
|
const length = Math.floor(Math.random() * 7);
|
||||||
|
const cars = Array.from(
|
||||||
|
{ length },
|
||||||
|
() =>
|
||||||
|
new TrainCar(40, engineSprites, 61, 20, {
|
||||||
|
at: new Vector(80, 20 * Math.ceil(Math.random() * 3)),
|
||||||
|
width: 61,
|
||||||
|
height: 20,
|
||||||
|
}),
|
||||||
|
);
|
||||||
|
const train = new Train(path, cars);
|
||||||
|
|
||||||
|
let dragEndCounter = 0;
|
||||||
|
let selectedNode: IControlNode | undefined;
|
||||||
|
|
||||||
|
doodler.createLayer((_1, _2, _3) => {
|
||||||
|
// console.log(_1, _2, _3);
|
||||||
|
_1.imageSmoothingEnabled = false;
|
||||||
|
const dTime = (_3 < 0 ? 1 : _3) / 1000;
|
||||||
|
// console.log(dTime);
|
||||||
|
for (let i = 0; i < path.evenPoints.length; i += 10) {
|
||||||
|
const p = path.evenPoints[i];
|
||||||
|
const next = path.evenPoints[(i + 1) % path.evenPoints.length];
|
||||||
|
const last = path.evenPoints.at(i - 1);
|
||||||
|
if (!last) break;
|
||||||
|
const tan = Vector.sub(last, next);
|
||||||
|
|
||||||
|
doodler.drawRotated(p, tan.heading(), () => {
|
||||||
|
doodler.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 });
|
||||||
|
doodler.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 });
|
||||||
|
doodler.line(p.copy().add(-6, 5), p.copy().add(6, 5), {
|
||||||
|
color: "grey",
|
||||||
|
weight: 2,
|
||||||
|
});
|
||||||
|
doodler.line(p.copy().add(-6, -5), p.copy().add(6, -5), {
|
||||||
|
color: "grey",
|
||||||
|
weight: 2,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
path.draw();
|
||||||
|
train.move(dTime);
|
||||||
|
|
||||||
|
selectedNode?.anchor.drawDot();
|
||||||
|
selectedNode?.controls.forEach((e) => e.drawDot());
|
||||||
|
});
|
||||||
|
|
||||||
|
let editable = false;
|
||||||
|
|
||||||
|
const clickables = new Map();
|
||||||
|
|
||||||
|
let selectedPoint: Vector;
|
||||||
|
|
||||||
|
document.addEventListener("keyup", (e) => {
|
||||||
|
if (e.key === "d") {
|
||||||
|
// console.log(trains)
|
||||||
|
// console.log(path.segments.reduce((a,b) => a + b.calculateApproxLength(1000), 0))
|
||||||
|
// console.log(path.evenPoints);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.key === "ArrowUp") {
|
||||||
|
// for (const train of trains) {
|
||||||
|
// train.speed += .1;
|
||||||
|
// }
|
||||||
|
speed += .1;
|
||||||
|
train.speed += 1;
|
||||||
|
}
|
||||||
|
if (e.key === "ArrowDown") {
|
||||||
|
// for (const train of trains) {
|
||||||
|
// train.speed -= .1;
|
||||||
|
// }
|
||||||
|
speed -= .1;
|
||||||
|
train.speed -= 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.key === "m" && selectedPoint) {
|
||||||
|
const points = path.points;
|
||||||
|
const index = points.findIndex((p) => p === selectedPoint);
|
||||||
|
if (index > -1) {
|
||||||
|
const prev = points.at(index - 1)!;
|
||||||
|
const next = points[(index + 1) % points.length];
|
||||||
|
|
||||||
|
const toPrev = Vector.sub(prev, selectedPoint);
|
||||||
|
toPrev.setMag(next.dist(selectedPoint));
|
||||||
|
toPrev.rotate(Math.PI);
|
||||||
|
const toNext = Vector.add(toPrev, selectedPoint);
|
||||||
|
next.set(toNext);
|
||||||
|
|
||||||
|
path.calculateApproxLength();
|
||||||
|
path.calculateEvenlySpacedPoints(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
let translate: boolean = false;
|
||||||
|
|
||||||
|
if (e.key === "e" && !translate) {
|
||||||
|
editable = !editable;
|
||||||
|
for (const t of path.segments) {
|
||||||
|
t.editable = !t.editable;
|
||||||
|
for (const p of t.points) {
|
||||||
|
if (t.editable) {
|
||||||
|
doodler.registerDraggable(p, 10);
|
||||||
|
doodler.addDragEvents({
|
||||||
|
point: p,
|
||||||
|
onDragEnd: () => {
|
||||||
|
dragEndCounter++;
|
||||||
|
t.length = t.calculateApproxLength(100);
|
||||||
|
path.evenPoints = path.calculateEvenlySpacedPoints(1);
|
||||||
|
},
|
||||||
|
onDrag: (movement) => {
|
||||||
|
// todo - remove ! after updating doodler
|
||||||
|
path.handleNodeEdit(p, movement!);
|
||||||
|
},
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
doodler.unregisterDraggable(p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (const p of path.points) {
|
||||||
|
if (editable) {
|
||||||
|
const onClick = () => {
|
||||||
|
selectedPoint = p;
|
||||||
|
selectedNode = path.nodes.find((e) =>
|
||||||
|
e.anchor === p || e.controls.includes(p)
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
clickables.set(p, onClick);
|
||||||
|
doodler.registerClickable(
|
||||||
|
p.copy().sub(10, 10),
|
||||||
|
p.copy().add(10, 10),
|
||||||
|
onClick,
|
||||||
|
);
|
||||||
|
} else {
|
||||||
|
const the = clickables.get(p);
|
||||||
|
doodler.unregisterClickable(the);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
let x = 0;
|
||||||
|
let y = 0;
|
||||||
|
const onDrag = (e: MouseEvent) => {
|
||||||
|
x += e.movementX;
|
||||||
|
y += e.movementY;
|
||||||
|
console.log("draggin");
|
||||||
|
};
|
||||||
|
const dragEnd = () => {
|
||||||
|
x = 0;
|
||||||
|
y = 0;
|
||||||
|
for (const t of path.points) {
|
||||||
|
t.add(x, y);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
if (e.key === "t" && editable) {
|
||||||
|
// translate = !translate;
|
||||||
|
|
||||||
|
// console.log(translate);
|
||||||
|
|
||||||
|
for (const t of path.points) {
|
||||||
|
t.add(100, 100);
|
||||||
|
}
|
||||||
|
path.calculateEvenlySpacedPoints(1);
|
||||||
|
|
||||||
|
// switch (translate) {
|
||||||
|
// case true:
|
||||||
|
// console.log("adding");
|
||||||
|
// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
|
||||||
|
// "drag",
|
||||||
|
// onDrag,
|
||||||
|
// );
|
||||||
|
// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
|
||||||
|
// "dragend",
|
||||||
|
// dragEnd,
|
||||||
|
// );
|
||||||
|
// break;
|
||||||
|
// case false:
|
||||||
|
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
|
||||||
|
// "drag",
|
||||||
|
// onDrag,
|
||||||
|
// );
|
||||||
|
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
|
||||||
|
// "dragend",
|
||||||
|
// dragEnd,
|
||||||
|
// );
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// document.addEventListener('keydown', e => {
|
||||||
|
// const valid = ["ArrowUp",
|
||||||
|
// "ArrowRight",
|
||||||
|
// "ArrowDown",
|
||||||
|
// "ArrowLeft",]
|
||||||
|
// if (valid.includes(e.key))
|
||||||
|
// controls[e.key as keyof typeof controls] = true;
|
||||||
|
// })
|
||||||
|
// document.addEventListener('keyup', e => {
|
||||||
|
// const valid = ["ArrowUp",
|
||||||
|
// "ArrowRight",
|
||||||
|
// "ArrowDown",
|
||||||
|
// "ArrowLeft",]
|
||||||
|
// if (valid.includes(e.key))
|
||||||
|
// controls[e.key as keyof typeof controls] = false;
|
||||||
|
// })
|
||||||
|
|
||||||
|
// function getSteeringForce(mover: Mover, dir: string) {
|
||||||
|
// const dirs = {
|
||||||
|
// ArrowUp: 0,
|
||||||
|
// ArrowRight: .1 * Math.PI,
|
||||||
|
// ArrowDown: Math.PI,
|
||||||
|
// ArrowLeft: -.1 * Math.PI,
|
||||||
|
// }
|
||||||
|
|
||||||
|
// const target = mover.velocity.copy();
|
||||||
|
// target.normalize();
|
||||||
|
// target.mult(10);
|
||||||
|
// target.rotate(dirs[dir as keyof typeof dirs]);
|
||||||
|
// const force = Vector.sub(target, mover.velocity);
|
||||||
|
// force.limit(.1)
|
||||||
|
// return force;
|
||||||
|
// }
|
||||||
|
|
||||||
|
document.addEventListener("keydown", (e) => {
|
||||||
|
if (e.key === "s") {
|
||||||
|
e.preventDefault();
|
||||||
|
path.segments.forEach((s: any) => {
|
||||||
|
s.next = s.next.id;
|
||||||
|
s.prev = s.prev.id;
|
||||||
|
delete s.ctx;
|
||||||
|
});
|
||||||
|
delete path.ctx;
|
||||||
|
const json = JSON.stringify(path);
|
||||||
|
localStorage.setItem("railPath", json);
|
||||||
|
}
|
||||||
|
});
|
142
track.ts
142
track.ts
@ -1,9 +1,8 @@
|
|||||||
import { PathSegment } from "./math/path.ts";
|
import { PathSegment } from "./math/path.ts";
|
||||||
import { Vector } from "doodler";
|
import { Vector } from "doodler";
|
||||||
import { Train } from "./train.ts";
|
import { Train } from "./train/train.ts";
|
||||||
|
|
||||||
export class Track extends PathSegment {
|
export class Track extends PathSegment {
|
||||||
|
|
||||||
editable = false;
|
editable = false;
|
||||||
|
|
||||||
next: Track;
|
next: Track;
|
||||||
@ -11,7 +10,11 @@ export class Track extends PathSegment {
|
|||||||
|
|
||||||
id: string;
|
id: string;
|
||||||
|
|
||||||
constructor(points: [Vector, Vector, Vector, Vector], next?: Track, prev?: Track) {
|
constructor(
|
||||||
|
points: [Vector, Vector, Vector, Vector],
|
||||||
|
next?: Track,
|
||||||
|
prev?: Track,
|
||||||
|
) {
|
||||||
super(points);
|
super(points);
|
||||||
this.id = crypto.randomUUID();
|
this.id = crypto.randomUUID();
|
||||||
this.next = next || this;
|
this.next = next || this;
|
||||||
@ -78,7 +81,11 @@ export class Track extends PathSegment {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getAllPointsInRange(v: Vector, r: number) {
|
getAllPointsInRange(v: Vector, r: number) {
|
||||||
const points: [number, PathSegment][] = this.getPointsWithinRadius(v, r).concat(this.next.getPointsWithinRadius(v, r), this.prev.getPointsWithinRadius(v, r))
|
const points: [number, PathSegment][] = this.getPointsWithinRadius(v, r)
|
||||||
|
.concat(
|
||||||
|
this.next.getPointsWithinRadius(v, r),
|
||||||
|
this.prev.getPointsWithinRadius(v, r),
|
||||||
|
);
|
||||||
|
|
||||||
return points;
|
return points;
|
||||||
}
|
}
|
||||||
@ -111,7 +118,7 @@ export class Spline<T extends PathSegment = PathSegment> {
|
|||||||
pointSpacing: number;
|
pointSpacing: number;
|
||||||
|
|
||||||
get points() {
|
get points() {
|
||||||
return Array.from(new Set(this.segments.flatMap(s => s.points)));
|
return Array.from(new Set(this.segments.flatMap((s) => s.points)));
|
||||||
}
|
}
|
||||||
|
|
||||||
nodes: IControlNode[];
|
nodes: IControlNode[];
|
||||||
@ -124,10 +131,13 @@ export class Spline<T extends PathSegment = PathSegment> {
|
|||||||
for (let i = 0; i < this.points.length; i += 3) {
|
for (let i = 0; i < this.points.length; i += 3) {
|
||||||
const node: IControlNode = {
|
const node: IControlNode = {
|
||||||
anchor: this.points[i],
|
anchor: this.points[i],
|
||||||
controls: [this.points.at(i - 1)!, this.points[(i + 1) % this.points.length]],
|
controls: [
|
||||||
|
this.points.at(i - 1)!,
|
||||||
|
this.points[(i + 1) % this.points.length],
|
||||||
|
],
|
||||||
mirrored: false,
|
mirrored: false,
|
||||||
tangent: true
|
tangent: true,
|
||||||
}
|
};
|
||||||
this.nodes.push(node);
|
this.nodes.push(node);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -148,13 +158,12 @@ export class Spline<T extends PathSegment = PathSegment> {
|
|||||||
calculateEvenlySpacedPoints(spacing: number, resolution = 1) {
|
calculateEvenlySpacedPoints(spacing: number, resolution = 1) {
|
||||||
this.pointSpacing = 1;
|
this.pointSpacing = 1;
|
||||||
// return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution));
|
// return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution));
|
||||||
const points: Vector[] = []
|
const points: Vector[] = [];
|
||||||
|
|
||||||
points.push(this.segments[0].points[0]);
|
points.push(this.segments[0].points[0]);
|
||||||
let prev = points[0];
|
let prev = points[0];
|
||||||
let distSinceLastEvenPoint = 0
|
let distSinceLastEvenPoint = 0;
|
||||||
for (const seg of this.segments) {
|
for (const seg of this.segments) {
|
||||||
|
|
||||||
let t = 0;
|
let t = 0;
|
||||||
|
|
||||||
const div = Math.ceil(seg.length * resolution * 10);
|
const div = Math.ceil(seg.length * resolution * 10);
|
||||||
@ -163,16 +172,18 @@ export class Spline<T extends PathSegment = PathSegment> {
|
|||||||
const point = seg.getPointAtT(t);
|
const point = seg.getPointAtT(t);
|
||||||
distSinceLastEvenPoint += prev.dist(point);
|
distSinceLastEvenPoint += prev.dist(point);
|
||||||
|
|
||||||
|
|
||||||
if (distSinceLastEvenPoint >= spacing) {
|
if (distSinceLastEvenPoint >= spacing) {
|
||||||
const overshoot = distSinceLastEvenPoint - spacing;
|
const overshoot = distSinceLastEvenPoint - spacing;
|
||||||
const evenPoint = Vector.add(point, Vector.sub(point, prev).normalize().mult(overshoot))
|
const evenPoint = Vector.add(
|
||||||
|
point,
|
||||||
|
Vector.sub(point, prev).normalize().mult(overshoot),
|
||||||
|
);
|
||||||
distSinceLastEvenPoint = overshoot;
|
distSinceLastEvenPoint = overshoot;
|
||||||
points.push(evenPoint);
|
points.push(evenPoint);
|
||||||
prev = evenPoint;
|
prev = evenPoint;
|
||||||
}
|
}
|
||||||
|
|
||||||
prev = point
|
prev = point;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -182,10 +193,10 @@ export class Spline<T extends PathSegment = PathSegment> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
followEvenPoints(t: number) {
|
followEvenPoints(t: number) {
|
||||||
if (t < 0) t += this.evenPoints.length
|
if (t < 0) t += this.evenPoints.length;
|
||||||
const i = Math.floor(t);
|
const i = Math.floor(t);
|
||||||
const a = this.evenPoints[i]
|
const a = this.evenPoints[i];
|
||||||
const b = this.evenPoints[(i + 1) % this.evenPoints.length]
|
const b = this.evenPoints[(i + 1) % this.evenPoints.length];
|
||||||
|
|
||||||
return Vector.lerp(a, b, t % 1);
|
return Vector.lerp(a, b, t % 1);
|
||||||
}
|
}
|
||||||
@ -197,50 +208,92 @@ export class Spline<T extends PathSegment = PathSegment> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
toggleNodeTangent(p: Vector) {
|
toggleNodeTangent(p: Vector) {
|
||||||
const node = this.nodes.find(n => n.anchor === p);
|
const node = this.nodes.find((n) => n.anchor === p);
|
||||||
|
|
||||||
node && (node.tangent = !node.tangent);
|
node && (node.tangent = !node.tangent);
|
||||||
}
|
}
|
||||||
toggleNodeMirrored(p: Vector) {
|
toggleNodeMirrored(p: Vector) {
|
||||||
const node = this.nodes.find(n => n.anchor === p);
|
const node = this.nodes.find((n) => n.anchor === p);
|
||||||
|
|
||||||
node && (node.mirrored = !node.mirrored);
|
node && (node.mirrored = !node.mirrored);
|
||||||
}
|
}
|
||||||
handleNodeEdit(p: Vector, movement: { x: number, y: number }) {
|
handleNodeEdit(p: Vector, movement: { x: number; y: number }) {
|
||||||
const node = this.nodes.find(n => n.anchor === p || n.controls.includes(p));
|
const node = this.nodes.find((n) =>
|
||||||
|
n.anchor === p || n.controls.includes(p)
|
||||||
|
);
|
||||||
if (!node || !(node.mirrored || node.tangent)) return;
|
if (!node || !(node.mirrored || node.tangent)) return;
|
||||||
|
|
||||||
if (node.anchor !== p) {
|
if (node.anchor !== p) {
|
||||||
if (node.mirrored || node.tangent) {
|
if (node.mirrored || node.tangent) {
|
||||||
const mover = node.controls.find(e => e !== p)!;
|
const mover = node.controls.find((e) => e !== p)!;
|
||||||
const v = Vector.sub(node.anchor, p);
|
const v = Vector.sub(node.anchor, p);
|
||||||
if (!node.mirrored) v.setMag(Vector.sub(node.anchor, mover).mag());
|
if (!node.mirrored) v.setMag(Vector.sub(node.anchor, mover).mag());
|
||||||
mover.set(Vector.add(v, node.anchor));
|
mover.set(Vector.add(v, node.anchor));
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
for (const control of node.controls) {
|
for (const control of node.controls) {
|
||||||
control.add(movement.x, movement.y)
|
control.add(movement.x, movement.y);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export const generateSquareTrack = () => {
|
export const generateSquareTrack = () => {
|
||||||
const first = new Track([new Vector(20, 40), new Vector(20, 100), new Vector(20, 300), new Vector(20, 360)]);
|
const first = new Track([
|
||||||
|
new Vector(20, 40),
|
||||||
|
new Vector(20, 100),
|
||||||
|
new Vector(20, 300),
|
||||||
|
new Vector(20, 360),
|
||||||
|
]);
|
||||||
|
|
||||||
const second = new Track([first.points[3], new Vector(20, 370), new Vector(30, 380), new Vector(40, 380)]);
|
const second = new Track([
|
||||||
|
first.points[3],
|
||||||
|
new Vector(20, 370),
|
||||||
|
new Vector(30, 380),
|
||||||
|
new Vector(40, 380),
|
||||||
|
]);
|
||||||
|
|
||||||
const third = new Track([second.points[3], new Vector(100, 380), new Vector(300, 380), new Vector(360, 380)]);
|
const third = new Track([
|
||||||
|
second.points[3],
|
||||||
|
new Vector(100, 380),
|
||||||
|
new Vector(300, 380),
|
||||||
|
new Vector(360, 380),
|
||||||
|
]);
|
||||||
|
|
||||||
const fourth = new Track([third.points[3], new Vector(370, 380), new Vector(380, 370), new Vector(380, 360)]);
|
const fourth = new Track([
|
||||||
|
third.points[3],
|
||||||
|
new Vector(370, 380),
|
||||||
|
new Vector(380, 370),
|
||||||
|
new Vector(380, 360),
|
||||||
|
]);
|
||||||
|
|
||||||
const fifth = new Track([fourth.points[3], new Vector(380, 300), new Vector(380, 100), new Vector(380, 40)]);
|
const fifth = new Track([
|
||||||
|
fourth.points[3],
|
||||||
|
new Vector(380, 300),
|
||||||
|
new Vector(380, 100),
|
||||||
|
new Vector(380, 40),
|
||||||
|
]);
|
||||||
|
|
||||||
const sixth = new Track([fifth.points[3], new Vector(380, 30), new Vector(370, 20), new Vector(360, 20)]);
|
const sixth = new Track([
|
||||||
|
fifth.points[3],
|
||||||
|
new Vector(380, 30),
|
||||||
|
new Vector(370, 20),
|
||||||
|
new Vector(360, 20),
|
||||||
|
]);
|
||||||
|
|
||||||
const seventh = new Track([sixth.points[3], new Vector(300, 20), new Vector(100, 20), new Vector(40, 20)]);
|
const seventh = new Track([
|
||||||
|
sixth.points[3],
|
||||||
|
new Vector(300, 20),
|
||||||
|
new Vector(100, 20),
|
||||||
|
new Vector(40, 20),
|
||||||
|
]);
|
||||||
|
|
||||||
const eighth = new Track([seventh.points[3], new Vector(30, 20), new Vector(20, 30), first.points[0]]);
|
const eighth = new Track([
|
||||||
|
seventh.points[3],
|
||||||
|
new Vector(30, 20),
|
||||||
|
new Vector(20, 30),
|
||||||
|
first.points[0],
|
||||||
|
]);
|
||||||
|
|
||||||
const tracks = [first, second, third, fourth, fifth, sixth, seventh, eighth];
|
const tracks = [first, second, third, fourth, fifth, sixth, seventh, eighth];
|
||||||
for (const [i, track] of tracks.entries()) {
|
for (const [i, track] of tracks.entries()) {
|
||||||
@ -253,25 +306,38 @@ export const generateSquareTrack = () => {
|
|||||||
// second.prev = first;
|
// second.prev = first;
|
||||||
// third.
|
// third.
|
||||||
|
|
||||||
return new Spline<Track>([first, second, third, fourth, fifth, sixth, seventh, eighth]);
|
return new Spline<Track>([
|
||||||
}
|
first,
|
||||||
|
second,
|
||||||
|
third,
|
||||||
|
fourth,
|
||||||
|
fifth,
|
||||||
|
sixth,
|
||||||
|
seventh,
|
||||||
|
eighth,
|
||||||
|
]);
|
||||||
|
};
|
||||||
|
|
||||||
export const loadFromJson = () => {
|
export const loadFromJson = () => {
|
||||||
const json = JSON.parse(localStorage.getItem('railPath') || '');
|
const json = JSON.parse(localStorage.getItem("railPath") || "");
|
||||||
if (!json) return generateSquareTrack();
|
if (!json) return generateSquareTrack();
|
||||||
const segments: Track[] = [];
|
const segments: Track[] = [];
|
||||||
|
|
||||||
for (const { points } of json.segments) {
|
for (const { points } of json.segments) {
|
||||||
segments.push(new Track(points.map((p: { x: number, y: number }) => new Vector(p.x, p.y))));
|
segments.push(
|
||||||
|
new Track(
|
||||||
|
points.map((p: { x: number; y: number }) => new Vector(p.x, p.y)),
|
||||||
|
),
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (const [i, s] of segments.entries()) {
|
for (const [i, s] of segments.entries()) {
|
||||||
s.setNext(segments[(i + 1) % segments.length])
|
s.setNext(segments[(i + 1) % segments.length]);
|
||||||
s.setPrev(segments.at(i - 1)!)
|
s.setPrev(segments.at(i - 1)!);
|
||||||
}
|
}
|
||||||
|
|
||||||
return new Spline<Track>(segments);
|
return new Spline<Track>(segments);
|
||||||
}
|
};
|
||||||
|
|
||||||
export interface IControlNode {
|
export interface IControlNode {
|
||||||
anchor: Vector;
|
anchor: Vector;
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
import { drawLine } from "./drawing/line.ts";
|
import { drawLine } from "../drawing/line.ts";
|
||||||
import { ComplexPath, PathSegment } from "./math/path.ts";
|
import { ComplexPath, PathSegment } from "../math/path.ts";
|
||||||
import { Vector } from "doodler";
|
import { Vector } from "doodler";
|
||||||
import { Follower } from "./physics/follower.ts";
|
import { Follower } from "../physics/follower.ts";
|
||||||
import { Mover } from "./physics/mover.ts";
|
import { Mover } from "../physics/mover.ts";
|
||||||
import { Spline, Track } from "./track.ts";
|
import { Spline, Track } from "../track.ts";
|
||||||
|
|
||||||
export class Train {
|
export class Train {
|
||||||
nodes: Vector[] = [];
|
nodes: Vector[] = [];
|
Loading…
x
Reference in New Issue
Block a user