begin work on proper framework

This commit is contained in:
Emmaline Autumn 2025-02-04 16:46:35 -07:00
parent ed0daeef2b
commit b3772052f5
7 changed files with 477 additions and 339 deletions

View File

@ -1376,7 +1376,6 @@
fillScreen: true, fillScreen: true,
bg: "#333" bg: "#333"
}, true); }, true);
var doodler2 = window.doodler;
var path; var path;
try { try {
path = loadFromJson(); path = loadFromJson();
@ -1396,7 +1395,7 @@
var train = new Train(path, cars); var train = new Train(path, cars);
var dragEndCounter = 0; var dragEndCounter = 0;
var selectedNode; var selectedNode;
doodler2.createLayer((_1, _2, _3) => { doodler.createLayer((_1, _2, _3) => {
_1.imageSmoothingEnabled = false; _1.imageSmoothingEnabled = false;
const dTime = (_3 < 0 ? 1 : _3) / 1e3; const dTime = (_3 < 0 ? 1 : _3) / 1e3;
for (let i = 0; i < path.evenPoints.length; i += 10) { for (let i = 0; i < path.evenPoints.length; i += 10) {
@ -1405,14 +1404,14 @@
const last = path.evenPoints.at(i - 1); const last = path.evenPoints.at(i - 1);
if (!last) break; if (!last) break;
const tan = Vector.sub(last, next); const tan = Vector.sub(last, next);
doodler2.drawRotated(p, tan.heading(), () => { doodler.drawRotated(p, tan.heading(), () => {
doodler2.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 }); doodler.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 });
doodler2.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 }); doodler.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 });
doodler2.line(p.copy().add(-6, 5), p.copy().add(6, 5), { doodler.line(p.copy().add(-6, 5), p.copy().add(6, 5), {
color: "grey", color: "grey",
weight: 2 weight: 2
}); });
doodler2.line(p.copy().add(-6, -5), p.copy().add(6, -5), { doodler.line(p.copy().add(-6, -5), p.copy().add(6, -5), {
color: "grey", color: "grey",
weight: 2 weight: 2
}); });
@ -1459,8 +1458,8 @@
t.editable = !t.editable; t.editable = !t.editable;
for (const p of t.points) { for (const p of t.points) {
if (t.editable) { if (t.editable) {
doodler2.registerDraggable(p, 10); doodler.registerDraggable(p, 10);
doodler2.addDragEvents({ doodler.addDragEvents({
point: p, point: p,
onDragEnd: () => { onDragEnd: () => {
dragEndCounter++; dragEndCounter++;
@ -1472,7 +1471,7 @@
} }
}); });
} else { } else {
doodler2.unregisterDraggable(p); doodler.unregisterDraggable(p);
} }
} }
} }
@ -1485,14 +1484,14 @@
); );
}; };
clickables.set(p, onClick); clickables.set(p, onClick);
doodler2.registerClickable( doodler.registerClickable(
p.copy().sub(10, 10), p.copy().sub(10, 10),
p.copy().add(10, 10), p.copy().add(10, 10),
onClick onClick
); );
} else { } else {
const the = clickables.get(p); const the = clickables.get(p);
doodler2.unregisterClickable(the); doodler.unregisterClickable(the);
} }
} }
} }

34
lib/context.ts Normal file
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@ -0,0 +1,34 @@
type ContextStore = Record<string, any>;
const contextStack: ContextStore[] = [];
const defaultContext: ContextStore = {};
export function setDefaultContext(context: ContextStore) {
Object.assign(defaultContext, context);
}
export function withContext<T>(context: ContextStore, fn: () => T): T {
contextStack.push(context);
try {
return fn();
} finally {
contextStack.pop();
}
}
export const ctx = new Proxy(
{},
{
get(_, prop: string) {
for (let i = contextStack.length - 1; i >= 0; i--) {
if (prop in contextStack[i]) return contextStack[i][prop];
}
if (prop in defaultContext) return defaultContext[prop]; // ✅ Fallback to default
throw new Error(`Context variable '${prop}' is not defined.`);
},
},
) as Record<string, any>;
export function getContext() {
return ctx;
}

41
lib/input.ts Normal file
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@ -0,0 +1,41 @@
export class InputManager {
private keyStates: Map<string | number, boolean> = new Map();
private mouseStates: Map<string | number, boolean> = new Map();
private mouseLocation: { x: number; y: number } = { x: 0, y: 0 };
private mouseDelta: { x: number; y: number } = { x: 0, y: 0 };
constructor() {
document.addEventListener("keydown", (e) => {
this.keyStates.set(e.key, true);
});
document.addEventListener("keyup", (e) => {
this.keyStates.set(e.key, false);
});
document.addEventListener("mousedown", (e) => {
this.mouseStates.set(e.button, true);
});
document.addEventListener("mouseup", (e) => {
this.mouseStates.set(e.button, false);
});
self.addEventListener("mousemove", (e) => {
this.mouseLocation = { x: e.clientX, y: e.clientY };
this.mouseDelta = {
x: e.movementX,
y: e.movementY,
};
});
}
getKeyState(key: string | number) {
return this.keyStates.get(key);
}
getMouseState(key: string | number) {
return this.mouseStates.get(key);
}
getMouseLocation() {
return this.mouseLocation;
}
getMouseDelta() {
return this.mouseDelta;
}
}

284
main.ts
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@ -1,284 +0,0 @@
import { lerp } from "./math/lerp.ts";
import { ComplexPath, PathSegment } from "./math/path.ts";
import { Mover } from "./physics/mover.ts";
import { Train, TrainCar } from "./train.ts";
import { drawCircle, fillCircle } from "drawing";
import { generateSquareTrack, IControlNode, loadFromJson } from "./track.ts";
import { drawLine } from "./drawing/line.ts";
import { Doodler, initializeDoodler, Vector } from "doodler";
const engineSprites = document.createElement("img");
engineSprites.src = "./sprites/EngineSprites.png";
engineSprites.style.display = "none";
engineSprites.id = "engine-sprites";
document.body.append(engineSprites);
initializeDoodler({
fillScreen: true,
bg: "#333",
}, true);
const doodler = window.doodler as Doodler;
let path;
try {
path = loadFromJson();
} catch {
path = generateSquareTrack();
}
const controls = {
ArrowUp: false,
ArrowRight: false,
ArrowDown: false,
ArrowLeft: false,
};
let t = 0;
let currentSeg = 0;
let speed = 1;
// const trainCount = 1;
// const trains = Array(trainCount).fill(null).map((_, i) => new Train(path.segments[i % path.segments.length], 5));
// const car = new TrainCar(55, engineSprites, 80, 20, {
// at: new Vector(0, 80),
// height: 20,
// width: 80,
// });
const length = Math.floor(Math.random() * 7);
const cars = Array.from(
{ length },
() =>
new TrainCar(40, engineSprites, 61, 20, {
at: new Vector(80, 20 * Math.ceil(Math.random() * 3)),
width: 61,
height: 20,
}),
);
const train = new Train(path, cars);
let dragEndCounter = 0;
let selectedNode: IControlNode | undefined;
doodler.createLayer((_1, _2, _3) => {
// console.log(_1, _2, _3);
_1.imageSmoothingEnabled = false;
const dTime = (_3 < 0 ? 1 : _3) / 1000;
// console.log(dTime);
for (let i = 0; i < path.evenPoints.length; i += 10) {
const p = path.evenPoints[i];
const next = path.evenPoints[(i + 1) % path.evenPoints.length];
const last = path.evenPoints.at(i - 1);
if (!last) break;
const tan = Vector.sub(last, next);
doodler.drawRotated(p, tan.heading(), () => {
doodler.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 });
doodler.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 });
doodler.line(p.copy().add(-6, 5), p.copy().add(6, 5), {
color: "grey",
weight: 2,
});
doodler.line(p.copy().add(-6, -5), p.copy().add(6, -5), {
color: "grey",
weight: 2,
});
});
}
path.draw();
train.move(dTime);
selectedNode?.anchor.drawDot();
selectedNode?.controls.forEach((e) => e.drawDot());
});
let editable = false;
const clickables = new Map();
let selectedPoint: Vector;
document.addEventListener("keyup", (e) => {
if (e.key === "d") {
// console.log(trains)
// console.log(path.segments.reduce((a,b) => a + b.calculateApproxLength(1000), 0))
// console.log(path.evenPoints);
}
if (e.key === "ArrowUp") {
// for (const train of trains) {
// train.speed += .1;
// }
speed += .1;
train.speed += 1;
}
if (e.key === "ArrowDown") {
// for (const train of trains) {
// train.speed -= .1;
// }
speed -= .1;
train.speed -= 1;
}
if (e.key === "m" && selectedPoint) {
const points = path.points;
const index = points.findIndex((p) => p === selectedPoint);
if (index > -1) {
const prev = points.at(index - 1)!;
const next = points[(index + 1) % points.length];
const toPrev = Vector.sub(prev, selectedPoint);
toPrev.setMag(next.dist(selectedPoint));
toPrev.rotate(Math.PI);
const toNext = Vector.add(toPrev, selectedPoint);
next.set(toNext);
path.calculateApproxLength();
path.calculateEvenlySpacedPoints(1);
}
}
let translate: boolean = false;
if (e.key === "e" && !translate) {
editable = !editable;
for (const t of path.segments) {
t.editable = !t.editable;
for (const p of t.points) {
if (t.editable) {
doodler.registerDraggable(p, 10);
doodler.addDragEvents({
point: p,
onDragEnd: () => {
dragEndCounter++;
t.length = t.calculateApproxLength(100);
path.evenPoints = path.calculateEvenlySpacedPoints(1);
},
onDrag: (movement) => {
// todo - remove ! after updating doodler
path.handleNodeEdit(p, movement!);
},
});
} else {
doodler.unregisterDraggable(p);
}
}
}
for (const p of path.points) {
if (editable) {
const onClick = () => {
selectedPoint = p;
selectedNode = path.nodes.find((e) =>
e.anchor === p || e.controls.includes(p)
);
};
clickables.set(p, onClick);
doodler.registerClickable(
p.copy().sub(10, 10),
p.copy().add(10, 10),
onClick,
);
} else {
const the = clickables.get(p);
doodler.unregisterClickable(the);
}
}
}
let x = 0;
let y = 0;
const onDrag = (e: MouseEvent) => {
x += e.movementX;
y += e.movementY;
console.log("draggin");
};
const dragEnd = () => {
x = 0;
y = 0;
for (const t of path.points) {
t.add(x, y);
}
};
if (e.key === "t" && editable) {
// translate = !translate;
// console.log(translate);
for (const t of path.points) {
t.add(100, 100);
}
path.calculateEvenlySpacedPoints(1);
// switch (translate) {
// case true:
// console.log("adding");
// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
// "drag",
// onDrag,
// );
// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
// "dragend",
// dragEnd,
// );
// break;
// case false:
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
// "drag",
// onDrag,
// );
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
// "dragend",
// dragEnd,
// );
// break;
// }
}
});
// document.addEventListener('keydown', e => {
// const valid = ["ArrowUp",
// "ArrowRight",
// "ArrowDown",
// "ArrowLeft",]
// if (valid.includes(e.key))
// controls[e.key as keyof typeof controls] = true;
// })
// document.addEventListener('keyup', e => {
// const valid = ["ArrowUp",
// "ArrowRight",
// "ArrowDown",
// "ArrowLeft",]
// if (valid.includes(e.key))
// controls[e.key as keyof typeof controls] = false;
// })
// function getSteeringForce(mover: Mover, dir: string) {
// const dirs = {
// ArrowUp: 0,
// ArrowRight: .1 * Math.PI,
// ArrowDown: Math.PI,
// ArrowLeft: -.1 * Math.PI,
// }
// const target = mover.velocity.copy();
// target.normalize();
// target.mult(10);
// target.rotate(dirs[dir as keyof typeof dirs]);
// const force = Vector.sub(target, mover.velocity);
// force.limit(.1)
// return force;
// }
document.addEventListener("keydown", (e) => {
if (e.key === "s") {
e.preventDefault();
path.segments.forEach((s: any) => {
s.next = s.next.id;
s.prev = s.prev.id;
delete s.ctx;
});
delete path.ctx;
const json = JSON.stringify(path);
localStorage.setItem("railPath", json);
}
});

282
prototype.ts Normal file
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@ -0,0 +1,282 @@
import { lerp } from "./math/lerp.ts";
import { ComplexPath, PathSegment } from "./math/path.ts";
import { Mover } from "./physics/mover.ts";
import { Train, TrainCar } from "./train/train.ts";
import { generateSquareTrack, IControlNode, loadFromJson } from "./track.ts";
import { drawLine } from "./drawing/line.ts";
import { initializeDoodler, Vector } from "doodler";
const engineSprites = document.createElement("img");
engineSprites.src = "./sprites/EngineSprites.png";
engineSprites.style.display = "none";
engineSprites.id = "engine-sprites";
document.body.append(engineSprites);
initializeDoodler({
fillScreen: true,
bg: "#333",
}, true);
let path;
try {
path = loadFromJson();
} catch {
path = generateSquareTrack();
}
const controls = {
ArrowUp: false,
ArrowRight: false,
ArrowDown: false,
ArrowLeft: false,
};
let t = 0;
let currentSeg = 0;
let speed = 1;
// const trainCount = 1;
// const trains = Array(trainCount).fill(null).map((_, i) => new Train(path.segments[i % path.segments.length], 5));
// const car = new TrainCar(55, engineSprites, 80, 20, {
// at: new Vector(0, 80),
// height: 20,
// width: 80,
// });
const length = Math.floor(Math.random() * 7);
const cars = Array.from(
{ length },
() =>
new TrainCar(40, engineSprites, 61, 20, {
at: new Vector(80, 20 * Math.ceil(Math.random() * 3)),
width: 61,
height: 20,
}),
);
const train = new Train(path, cars);
let dragEndCounter = 0;
let selectedNode: IControlNode | undefined;
doodler.createLayer((_1, _2, _3) => {
// console.log(_1, _2, _3);
_1.imageSmoothingEnabled = false;
const dTime = (_3 < 0 ? 1 : _3) / 1000;
// console.log(dTime);
for (let i = 0; i < path.evenPoints.length; i += 10) {
const p = path.evenPoints[i];
const next = path.evenPoints[(i + 1) % path.evenPoints.length];
const last = path.evenPoints.at(i - 1);
if (!last) break;
const tan = Vector.sub(last, next);
doodler.drawRotated(p, tan.heading(), () => {
doodler.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 });
doodler.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 });
doodler.line(p.copy().add(-6, 5), p.copy().add(6, 5), {
color: "grey",
weight: 2,
});
doodler.line(p.copy().add(-6, -5), p.copy().add(6, -5), {
color: "grey",
weight: 2,
});
});
}
path.draw();
train.move(dTime);
selectedNode?.anchor.drawDot();
selectedNode?.controls.forEach((e) => e.drawDot());
});
let editable = false;
const clickables = new Map();
let selectedPoint: Vector;
document.addEventListener("keyup", (e) => {
if (e.key === "d") {
// console.log(trains)
// console.log(path.segments.reduce((a,b) => a + b.calculateApproxLength(1000), 0))
// console.log(path.evenPoints);
}
if (e.key === "ArrowUp") {
// for (const train of trains) {
// train.speed += .1;
// }
speed += .1;
train.speed += 1;
}
if (e.key === "ArrowDown") {
// for (const train of trains) {
// train.speed -= .1;
// }
speed -= .1;
train.speed -= 1;
}
if (e.key === "m" && selectedPoint) {
const points = path.points;
const index = points.findIndex((p) => p === selectedPoint);
if (index > -1) {
const prev = points.at(index - 1)!;
const next = points[(index + 1) % points.length];
const toPrev = Vector.sub(prev, selectedPoint);
toPrev.setMag(next.dist(selectedPoint));
toPrev.rotate(Math.PI);
const toNext = Vector.add(toPrev, selectedPoint);
next.set(toNext);
path.calculateApproxLength();
path.calculateEvenlySpacedPoints(1);
}
}
let translate: boolean = false;
if (e.key === "e" && !translate) {
editable = !editable;
for (const t of path.segments) {
t.editable = !t.editable;
for (const p of t.points) {
if (t.editable) {
doodler.registerDraggable(p, 10);
doodler.addDragEvents({
point: p,
onDragEnd: () => {
dragEndCounter++;
t.length = t.calculateApproxLength(100);
path.evenPoints = path.calculateEvenlySpacedPoints(1);
},
onDrag: (movement) => {
// todo - remove ! after updating doodler
path.handleNodeEdit(p, movement!);
},
});
} else {
doodler.unregisterDraggable(p);
}
}
}
for (const p of path.points) {
if (editable) {
const onClick = () => {
selectedPoint = p;
selectedNode = path.nodes.find((e) =>
e.anchor === p || e.controls.includes(p)
);
};
clickables.set(p, onClick);
doodler.registerClickable(
p.copy().sub(10, 10),
p.copy().add(10, 10),
onClick,
);
} else {
const the = clickables.get(p);
doodler.unregisterClickable(the);
}
}
}
let x = 0;
let y = 0;
const onDrag = (e: MouseEvent) => {
x += e.movementX;
y += e.movementY;
console.log("draggin");
};
const dragEnd = () => {
x = 0;
y = 0;
for (const t of path.points) {
t.add(x, y);
}
};
if (e.key === "t" && editable) {
// translate = !translate;
// console.log(translate);
for (const t of path.points) {
t.add(100, 100);
}
path.calculateEvenlySpacedPoints(1);
// switch (translate) {
// case true:
// console.log("adding");
// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
// "drag",
// onDrag,
// );
// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
// "dragend",
// dragEnd,
// );
// break;
// case false:
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
// "drag",
// onDrag,
// );
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
// "dragend",
// dragEnd,
// );
// break;
// }
}
});
// document.addEventListener('keydown', e => {
// const valid = ["ArrowUp",
// "ArrowRight",
// "ArrowDown",
// "ArrowLeft",]
// if (valid.includes(e.key))
// controls[e.key as keyof typeof controls] = true;
// })
// document.addEventListener('keyup', e => {
// const valid = ["ArrowUp",
// "ArrowRight",
// "ArrowDown",
// "ArrowLeft",]
// if (valid.includes(e.key))
// controls[e.key as keyof typeof controls] = false;
// })
// function getSteeringForce(mover: Mover, dir: string) {
// const dirs = {
// ArrowUp: 0,
// ArrowRight: .1 * Math.PI,
// ArrowDown: Math.PI,
// ArrowLeft: -.1 * Math.PI,
// }
// const target = mover.velocity.copy();
// target.normalize();
// target.mult(10);
// target.rotate(dirs[dir as keyof typeof dirs]);
// const force = Vector.sub(target, mover.velocity);
// force.limit(.1)
// return force;
// }
document.addEventListener("keydown", (e) => {
if (e.key === "s") {
e.preventDefault();
path.segments.forEach((s: any) => {
s.next = s.next.id;
s.prev = s.prev.id;
delete s.ctx;
});
delete path.ctx;
const json = JSON.stringify(path);
localStorage.setItem("railPath", json);
}
});

142
track.ts
View File

@ -1,9 +1,8 @@
import { PathSegment } from "./math/path.ts"; import { PathSegment } from "./math/path.ts";
import { Vector } from "doodler"; import { Vector } from "doodler";
import { Train } from "./train.ts"; import { Train } from "./train/train.ts";
export class Track extends PathSegment { export class Track extends PathSegment {
editable = false; editable = false;
next: Track; next: Track;
@ -11,7 +10,11 @@ export class Track extends PathSegment {
id: string; id: string;
constructor(points: [Vector, Vector, Vector, Vector], next?: Track, prev?: Track) { constructor(
points: [Vector, Vector, Vector, Vector],
next?: Track,
prev?: Track,
) {
super(points); super(points);
this.id = crypto.randomUUID(); this.id = crypto.randomUUID();
this.next = next || this; this.next = next || this;
@ -78,7 +81,11 @@ export class Track extends PathSegment {
} }
getAllPointsInRange(v: Vector, r: number) { getAllPointsInRange(v: Vector, r: number) {
const points: [number, PathSegment][] = this.getPointsWithinRadius(v, r).concat(this.next.getPointsWithinRadius(v, r), this.prev.getPointsWithinRadius(v, r)) const points: [number, PathSegment][] = this.getPointsWithinRadius(v, r)
.concat(
this.next.getPointsWithinRadius(v, r),
this.prev.getPointsWithinRadius(v, r),
);
return points; return points;
} }
@ -111,7 +118,7 @@ export class Spline<T extends PathSegment = PathSegment> {
pointSpacing: number; pointSpacing: number;
get points() { get points() {
return Array.from(new Set(this.segments.flatMap(s => s.points))); return Array.from(new Set(this.segments.flatMap((s) => s.points)));
} }
nodes: IControlNode[]; nodes: IControlNode[];
@ -124,10 +131,13 @@ export class Spline<T extends PathSegment = PathSegment> {
for (let i = 0; i < this.points.length; i += 3) { for (let i = 0; i < this.points.length; i += 3) {
const node: IControlNode = { const node: IControlNode = {
anchor: this.points[i], anchor: this.points[i],
controls: [this.points.at(i - 1)!, this.points[(i + 1) % this.points.length]], controls: [
this.points.at(i - 1)!,
this.points[(i + 1) % this.points.length],
],
mirrored: false, mirrored: false,
tangent: true tangent: true,
} };
this.nodes.push(node); this.nodes.push(node);
} }
} }
@ -148,13 +158,12 @@ export class Spline<T extends PathSegment = PathSegment> {
calculateEvenlySpacedPoints(spacing: number, resolution = 1) { calculateEvenlySpacedPoints(spacing: number, resolution = 1) {
this.pointSpacing = 1; this.pointSpacing = 1;
// return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution)); // return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution));
const points: Vector[] = [] const points: Vector[] = [];
points.push(this.segments[0].points[0]); points.push(this.segments[0].points[0]);
let prev = points[0]; let prev = points[0];
let distSinceLastEvenPoint = 0 let distSinceLastEvenPoint = 0;
for (const seg of this.segments) { for (const seg of this.segments) {
let t = 0; let t = 0;
const div = Math.ceil(seg.length * resolution * 10); const div = Math.ceil(seg.length * resolution * 10);
@ -163,16 +172,18 @@ export class Spline<T extends PathSegment = PathSegment> {
const point = seg.getPointAtT(t); const point = seg.getPointAtT(t);
distSinceLastEvenPoint += prev.dist(point); distSinceLastEvenPoint += prev.dist(point);
if (distSinceLastEvenPoint >= spacing) { if (distSinceLastEvenPoint >= spacing) {
const overshoot = distSinceLastEvenPoint - spacing; const overshoot = distSinceLastEvenPoint - spacing;
const evenPoint = Vector.add(point, Vector.sub(point, prev).normalize().mult(overshoot)) const evenPoint = Vector.add(
point,
Vector.sub(point, prev).normalize().mult(overshoot),
);
distSinceLastEvenPoint = overshoot; distSinceLastEvenPoint = overshoot;
points.push(evenPoint); points.push(evenPoint);
prev = evenPoint; prev = evenPoint;
} }
prev = point prev = point;
} }
} }
@ -182,10 +193,10 @@ export class Spline<T extends PathSegment = PathSegment> {
} }
followEvenPoints(t: number) { followEvenPoints(t: number) {
if (t < 0) t += this.evenPoints.length if (t < 0) t += this.evenPoints.length;
const i = Math.floor(t); const i = Math.floor(t);
const a = this.evenPoints[i] const a = this.evenPoints[i];
const b = this.evenPoints[(i + 1) % this.evenPoints.length] const b = this.evenPoints[(i + 1) % this.evenPoints.length];
return Vector.lerp(a, b, t % 1); return Vector.lerp(a, b, t % 1);
} }
@ -197,50 +208,92 @@ export class Spline<T extends PathSegment = PathSegment> {
} }
toggleNodeTangent(p: Vector) { toggleNodeTangent(p: Vector) {
const node = this.nodes.find(n => n.anchor === p); const node = this.nodes.find((n) => n.anchor === p);
node && (node.tangent = !node.tangent); node && (node.tangent = !node.tangent);
} }
toggleNodeMirrored(p: Vector) { toggleNodeMirrored(p: Vector) {
const node = this.nodes.find(n => n.anchor === p); const node = this.nodes.find((n) => n.anchor === p);
node && (node.mirrored = !node.mirrored); node && (node.mirrored = !node.mirrored);
} }
handleNodeEdit(p: Vector, movement: { x: number, y: number }) { handleNodeEdit(p: Vector, movement: { x: number; y: number }) {
const node = this.nodes.find(n => n.anchor === p || n.controls.includes(p)); const node = this.nodes.find((n) =>
n.anchor === p || n.controls.includes(p)
);
if (!node || !(node.mirrored || node.tangent)) return; if (!node || !(node.mirrored || node.tangent)) return;
if (node.anchor !== p) { if (node.anchor !== p) {
if (node.mirrored || node.tangent) { if (node.mirrored || node.tangent) {
const mover = node.controls.find(e => e !== p)!; const mover = node.controls.find((e) => e !== p)!;
const v = Vector.sub(node.anchor, p); const v = Vector.sub(node.anchor, p);
if (!node.mirrored) v.setMag(Vector.sub(node.anchor, mover).mag()); if (!node.mirrored) v.setMag(Vector.sub(node.anchor, mover).mag());
mover.set(Vector.add(v, node.anchor)); mover.set(Vector.add(v, node.anchor));
} }
} else { } else {
for (const control of node.controls) { for (const control of node.controls) {
control.add(movement.x, movement.y) control.add(movement.x, movement.y);
} }
} }
} }
} }
export const generateSquareTrack = () => { export const generateSquareTrack = () => {
const first = new Track([new Vector(20, 40), new Vector(20, 100), new Vector(20, 300), new Vector(20, 360)]); const first = new Track([
new Vector(20, 40),
new Vector(20, 100),
new Vector(20, 300),
new Vector(20, 360),
]);
const second = new Track([first.points[3], new Vector(20, 370), new Vector(30, 380), new Vector(40, 380)]); const second = new Track([
first.points[3],
new Vector(20, 370),
new Vector(30, 380),
new Vector(40, 380),
]);
const third = new Track([second.points[3], new Vector(100, 380), new Vector(300, 380), new Vector(360, 380)]); const third = new Track([
second.points[3],
new Vector(100, 380),
new Vector(300, 380),
new Vector(360, 380),
]);
const fourth = new Track([third.points[3], new Vector(370, 380), new Vector(380, 370), new Vector(380, 360)]); const fourth = new Track([
third.points[3],
new Vector(370, 380),
new Vector(380, 370),
new Vector(380, 360),
]);
const fifth = new Track([fourth.points[3], new Vector(380, 300), new Vector(380, 100), new Vector(380, 40)]); const fifth = new Track([
fourth.points[3],
new Vector(380, 300),
new Vector(380, 100),
new Vector(380, 40),
]);
const sixth = new Track([fifth.points[3], new Vector(380, 30), new Vector(370, 20), new Vector(360, 20)]); const sixth = new Track([
fifth.points[3],
new Vector(380, 30),
new Vector(370, 20),
new Vector(360, 20),
]);
const seventh = new Track([sixth.points[3], new Vector(300, 20), new Vector(100, 20), new Vector(40, 20)]); const seventh = new Track([
sixth.points[3],
new Vector(300, 20),
new Vector(100, 20),
new Vector(40, 20),
]);
const eighth = new Track([seventh.points[3], new Vector(30, 20), new Vector(20, 30), first.points[0]]); const eighth = new Track([
seventh.points[3],
new Vector(30, 20),
new Vector(20, 30),
first.points[0],
]);
const tracks = [first, second, third, fourth, fifth, sixth, seventh, eighth]; const tracks = [first, second, third, fourth, fifth, sixth, seventh, eighth];
for (const [i, track] of tracks.entries()) { for (const [i, track] of tracks.entries()) {
@ -253,25 +306,38 @@ export const generateSquareTrack = () => {
// second.prev = first; // second.prev = first;
// third. // third.
return new Spline<Track>([first, second, third, fourth, fifth, sixth, seventh, eighth]); return new Spline<Track>([
} first,
second,
third,
fourth,
fifth,
sixth,
seventh,
eighth,
]);
};
export const loadFromJson = () => { export const loadFromJson = () => {
const json = JSON.parse(localStorage.getItem('railPath') || ''); const json = JSON.parse(localStorage.getItem("railPath") || "");
if (!json) return generateSquareTrack(); if (!json) return generateSquareTrack();
const segments: Track[] = []; const segments: Track[] = [];
for (const { points } of json.segments) { for (const { points } of json.segments) {
segments.push(new Track(points.map((p: { x: number, y: number }) => new Vector(p.x, p.y)))); segments.push(
new Track(
points.map((p: { x: number; y: number }) => new Vector(p.x, p.y)),
),
);
} }
for (const [i, s] of segments.entries()) { for (const [i, s] of segments.entries()) {
s.setNext(segments[(i + 1) % segments.length]) s.setNext(segments[(i + 1) % segments.length]);
s.setPrev(segments.at(i - 1)!) s.setPrev(segments.at(i - 1)!);
} }
return new Spline<Track>(segments); return new Spline<Track>(segments);
} };
export interface IControlNode { export interface IControlNode {
anchor: Vector; anchor: Vector;

View File

@ -1,9 +1,9 @@
import { drawLine } from "./drawing/line.ts"; import { drawLine } from "../drawing/line.ts";
import { ComplexPath, PathSegment } from "./math/path.ts"; import { ComplexPath, PathSegment } from "../math/path.ts";
import { Vector } from "doodler"; import { Vector } from "doodler";
import { Follower } from "./physics/follower.ts"; import { Follower } from "../physics/follower.ts";
import { Mover } from "./physics/mover.ts"; import { Mover } from "../physics/mover.ts";
import { Spline, Track } from "./track.ts"; import { Spline, Track } from "../track.ts";
export class Train { export class Train {
nodes: Vector[] = []; nodes: Vector[] = [];