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5 Commits

Author SHA1 Message Date
b30a241d09 ok no more debugging for now 2025-02-15 21:39:32 -07:00
7914eb444a debuggable and code stripping 2025-02-15 20:41:47 -07:00
6009818d93 More debug enhancement 2025-02-15 19:33:06 -07:00
8bd2c30108 debug overhaul, fixes stringifying over-recursion 2025-02-15 18:33:19 -07:00
ffa2ef97e0 train car occupied segment tracking 2025-02-15 16:04:30 -07:00
13 changed files with 338 additions and 151 deletions

10
.temp/deno.lock generated
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@ -1,7 +1,6 @@
{
"version": "4",
"specifiers": {
"jsr:@bearmetal/doodler@0.0.5-b": "0.0.5-b",
"jsr:@luca/esbuild-deno-loader@*": "0.11.0",
"jsr:@luca/esbuild-deno-loader@0.11.1": "0.11.1",
"jsr:@std/assert@*": "1.0.10",
@ -25,9 +24,6 @@
"@bearmetal/doodler@0.0.4": {
"integrity": "b631083cff84994c513f70d1f09e6a9256edabcb224112c93a9ca6a87c88a389"
},
"@bearmetal/doodler@0.0.5-b": {
"integrity": "94f265ea21162f943291526800de7f3f6560634a4fe762a38cd73892685b6742"
},
"@luca/esbuild-deno-loader@0.11.0": {
"integrity": "c05a989aa7c4ee6992a27be5f15cfc5be12834cab7ff84cabb47313737c51a2c",
"dependencies": [
@ -208,7 +204,11 @@
]
}
},
"redirects": {
"https://deno.land/x/clipboard/mod.ts": "https://deno.land/x/clipboard@v0.0.3/mod.ts"
},
"remote": {
"https://deno.land/x/clipboard@v0.0.3/mod.ts": "5b68fe3b710b852de5273c135fc3c11b2b4050577401ee994161380bd8cab219",
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.7a/canvas.ts": "aadfb4b2e9acce34d4a5da3f9027be642c93229bbfc2641cb55301542cbb87bf",
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.7a/geometry/constants.ts": "4f4cf7bf49ac871d984e9b43896783b0cc8ab0ea60d0fc4c8c582f7e00c3df5a",
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.7a/geometry/vector.ts": "a08ecff64c5436a28c6451a31c68fc912d25f941aabafb79418fa0a1aeffa9d2",
@ -232,7 +232,7 @@
},
"workspace": {
"dependencies": [
"jsr:@bearmetal/doodler@0.0.5-b"
"jsr:@bearmetal/doodler@0.0.5"
]
}
}

1
.temp/temp.json Normal file
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@ -0,0 +1 @@
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@ -1,6 +1,6 @@
// Create a new devtools panel named "Context Stack"
browser.devtools.panels.create(
"Context Stack", // Tab title
"Smoke and Rails", // Tab title
"train icon.png", // Icon for your panel (optional)
"panel.html", // HTML page for your panel content
);

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@ -2,7 +2,7 @@
<html>
<head>
<meta charset="utf-8">
<title>Context Stack</title>
<title>Smoke and Rails</title>
<style>
body {
font-family: sans-serif;
@ -40,9 +40,9 @@
</head>
<body>
<h1>Context Stack</h1>
<div id="contextContainer"></div>
<h2>Smoke and Rails Debugger</h2>
<button id="refresh">Refresh</button>
<div id="contextContainer"></div>
<script src="panel.js"></script>
</body>
</html>

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@ -1,4 +1,6 @@
import { TrackSegment } from "../track/system.ts";
import { Train, TrainCar } from "../train/train.ts";
import { InputManager } from "./input.ts";
type ContextStore = Record<string, any>;
@ -52,66 +54,62 @@ export function setContextItem<T>(prop: string, value: T) {
});
}
if (debug) {
setInterval(() => {
let ctxEl = document.getElementById("context");
if (!ctxEl) {
ctxEl = document.createElement("div");
ctxEl.id = "context";
document.body.append(ctxEl);
}
ctxEl.innerHTML = "";
const div = document.createElement("div");
const pre = document.createElement("pre");
const h3 = document.createElement("h3");
h3.textContent = "Default";
div.append(h3);
pre.textContent = safeStringify(defaultContext);
div.append(pre);
ctxEl.append(div);
for (const [idx, ctx] of contextStack.entries()) {
const div = document.createElement("div");
const pre = document.createElement("pre");
const h3 = document.createElement("h3");
h3.textContent = "CTX " + idx;
div.append(h3);
pre.textContent = safeStringify(ctx);
div.append(pre);
ctxEl.append(div);
}
}, 1000);
}
function safeStringify(obj: any) {
const seen = new WeakSet();
return JSON.stringify(obj, (key, value) => {
if (value instanceof Map) {
const val: Record<string, unknown> = {};
for (const [k, v] of value) {
if (typeof k !== "string") continue;
val[k] = v;
}
return val;
}
if (value instanceof Set) {
return Array.from(value);
}
if (value instanceof TrackSegment) {
return {
...value,
frontNeighbours: value.frontNeighbours.map((n) => n.id),
backNeighbours: value.backNeighbours.map((n) => n.id),
};
}
if (typeof value === "object" && value !== null) {
if (seen.has(value)) {
return "[Circular]"; // Replace circular references
}
seen.add(value);
}
if (value instanceof Map) {
const val: Record<string, unknown> = {};
for (const [k, v] of value) {
if (typeof k !== "string") continue;
val[k] = v;
}
seen.add(value);
return val;
}
if (value instanceof Set) {
seen.add(value);
value = Array.from(value);
return value;
}
if (value instanceof TrackSegment) {
seen.add(value);
const val = { ...value };
(val as any).frontNeighbours = value.frontNeighbours.map((n) => n.id);
(val as any).backNeighbours = value.backNeighbours.map((n) => n.id);
return val;
}
// if (value instanceof Train) {
// const val = { ...value };
// // val.segments = value.segments.map((s) => s.id);
// delete (val as any).path;
// delete (val as any).nodes;
// delete (val as any).cars;
// delete (val as any).t;
// // val.t
// // val.
// return null;
// }
// if (value instanceof InputManager) {
// return {};
// }
// if (value instanceof TrainCar) {
// const val = { ...value };
// return val;
// }
return value;
}, 2);
}

35
src/lib/debuggable.ts Normal file
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@ -0,0 +1,35 @@
import { getContextItem } from "./context.ts";
export abstract class Drawable {
abstract draw(...args: unknown[]): void;
}
export abstract class Debuggable extends Drawable {
constructor(...debugKeys: [boolean | keyof Debug, ...(keyof Debug)[]]) {
super();
if (import.meta.env.DEV) {
let drawFirst = false;
if (typeof debugKeys[0] === "boolean") {
drawFirst = debugKeys.shift() as boolean;
}
const draw = this.draw.bind(this);
this.draw = drawFirst
? (...args: unknown[]) => {
draw(...args);
const debug = getContextItem<Debug>("debug");
if (debugKeys.some((k) => debug[k as keyof Debug])) {
this.debugDraw();
}
}
: (...args: unknown[]) => {
const debug = getContextItem<Debug>("debug");
if (debugKeys.some((k) => debug[k as keyof Debug])) {
this.debugDraw();
}
draw(...args);
};
}
}
abstract debugDraw(...args: unknown[]): void;
}

View File

@ -24,7 +24,7 @@ const doodler = new ZoomableDoodler({
(doodler as any as { ctx: CanvasRenderingContext2D }).ctx
.imageSmoothingEnabled = false;
// doodler.minScale = 0.1;
// (doodler as any).scale = doodler.maxScale;
(doodler as any).scale = 3.14;
const colors = [
"red",
@ -37,12 +37,32 @@ const colors = [
"violet",
];
const _debug: Debug = JSON.parse(localStorage.getItem("debug") || "0") || {
track: false,
train: false,
path: false,
car: false,
};
const debug = new Proxy(_debug, {
get: (_, prop: string) => {
// if (prop !in _debug) {
// (_debug as any)[prop] = false;
// }
return prop in _debug ? (_debug as any)[prop] : false;
},
set: (_, prop: string, value: boolean) => {
(_debug as any)[prop] = value;
localStorage.setItem("debug", JSON.stringify(_debug));
return true;
},
});
setDefaultContext({
inputManager,
doodler,
resources,
debug: true,
showEnds: true,
debug,
colors,
});
@ -83,3 +103,7 @@ setInterval(() => {
const gameLoop = new GameLoop();
gameLoop.start(state);
if (import.meta.env.DEV) {
console.log("Running in development mode");
}

View File

@ -61,7 +61,7 @@ export class RunningState extends State<States> {
const train = new Train(track.path, [new RedEngine(), new Tender()]);
ctx.trains.push(train);
});
// const trainCount = 2000;
// const trainCount = 1000;
// for (let i = 0; i < trainCount; i++) {
// const train = new Train(track.path, [new RedEngine(), new Tender()]);
// ctx.trains.push(train);
@ -72,6 +72,9 @@ export class RunningState extends State<States> {
for (const train of trains) {
train.speed += 1;
}
// for (const [i, train] of trains.entries()) {
// train.speed += .01 * i;
// }
});
inputManager.onKey("ArrowDown", () => {
const trains = getContextItem<Train[]>("trains");

View File

@ -4,33 +4,37 @@ import { getContextItem, setDefaultContext } from "../lib/context.ts";
import { clamp } from "../math/clamp.ts";
export class TrackSystem {
private segments: Map<string, TrackSegment> = new Map();
private _segments: Map<string, TrackSegment> = new Map();
private doodler: Doodler;
constructor(segments: TrackSegment[]) {
this.doodler = getContextItem<Doodler>("doodler");
for (const segment of segments) {
this.segments.set(segment.id, segment);
this._segments.set(segment.id, segment);
}
}
getSegment(id: string) {
return this._segments.get(id);
}
get firstSegment() {
return this.segments.values().next().value;
return this._segments.values().next().value;
}
get lastSegment() {
return this.segments.values().toArray().pop();
return this._segments.values().toArray().pop();
}
optimize(percent: number) {
console.log("Optimizing track", percent * 100 / 4);
for (const segment of this.segments.values()) {
for (const segment of this._segments.values()) {
segment.recalculateRailPoints(Math.round(percent * 100 / 4));
}
}
recalculateAll() {
for (const segment of this.segments.values()) {
for (const segment of this._segments.values()) {
segment.recalculateRailPoints();
segment.length = segment.calculateApproxLength();
}
@ -38,11 +42,11 @@ export class TrackSystem {
registerSegment(segment: TrackSegment) {
segment.setTrack(this);
this.segments.set(segment.id, segment);
this._segments.set(segment.id, segment);
}
unregisterSegment(segment: TrackSegment) {
this.segments.delete(segment.id);
for (const s of this.segments.values()) {
this._segments.delete(segment.id);
for (const s of this._segments.values()) {
s.backNeighbours = s.backNeighbours.filter((n) => n !== segment);
s.frontNeighbours = s.frontNeighbours.filter((n) => n !== segment);
}
@ -52,7 +56,7 @@ export class TrackSystem {
}
draw(showControls = false) {
for (const [i, segment] of this.segments.entries()) {
for (const [i, segment] of this._segments.entries()) {
segment.draw(showControls);
}
@ -85,7 +89,7 @@ export class TrackSystem {
endArray: End[] = [];
findEnds() {
for (const segment of this.segments.values()) {
for (const segment of this._segments.values()) {
if (this.ends.has(segment)) continue;
const ends: [End, End] = [
{
@ -109,14 +113,14 @@ export class TrackSystem {
serialize() {
return JSON.stringify(
this.segments.values().map((s) => s.serialize()).toArray(),
this._segments.values().map((s) => s.serialize()).toArray(),
);
}
copy() {
const track = new TrackSystem([]);
for (const segment of this.segments.values()) {
track.segments.set(segment.id, segment.copy());
for (const segment of this._segments.values()) {
track._segments.set(segment.id, segment.copy());
}
return track;
}
@ -127,19 +131,19 @@ export class TrackSystem {
const neighborMap = new Map<string, [string[], string[]]>();
for (const segment of data) {
track.segments.set(segment.id, TrackSegment.deserialize(segment));
track._segments.set(segment.id, TrackSegment.deserialize(segment));
neighborMap.set(segment.id, [segment.fNeighbors, segment.bNeighbors]);
}
for (const segment of track.segments.values()) {
for (const segment of track._segments.values()) {
segment.setTrack(track);
const neighbors = neighborMap.get(segment.id);
if (neighbors) {
segment.backNeighbours = neighbors[1].map((id) =>
track.segments.get(id)
track._segments.get(id)
).filter((s) => s) as TrackSegment[];
segment.frontNeighbours = neighbors[0].map((id) =>
track.segments.get(id)
track._segments.get(id)
).filter((s) => s) as TrackSegment[];
}
}
@ -148,7 +152,7 @@ export class TrackSystem {
}
translate(v: Vector) {
for (const segment of this.segments.values()) {
for (const segment of this._segments.values()) {
segment.translate(v);
}
}
@ -164,7 +168,7 @@ export class TrackSystem {
generatePath() {
if (!this.firstSegment) throw new Error("No first segment");
const flags = { looping: true };
const flags = { looping: false };
const rightOnlyPath = [
this.firstSegment.copy(),
...this.findRightPath(
@ -276,15 +280,19 @@ export class TrackSegment extends PathSegment {
doodler: Doodler;
normalPoints: Vector[] = [];
antiNormalPoints: Vector[] = [];
evenPoints: [Vector, number][] = [];
constructor(p: VectorSet, id?: string) {
super(p);
this.doodler = getContextItem<Doodler>("doodler");
this.id = id ?? crypto.randomUUID();
this.recalculateRailPoints();
const spacing = Math.ceil(this.length / 10);
this.evenPoints = this.calculateEvenlySpacedPoints(this.length / spacing);
}
recalculateRailPoints(resolution = 100) {
recalculateRailPoints(resolution = 60) {
this.normalPoints = [];
this.antiNormalPoints = [];
for (let i = 0; i <= resolution; i++) {
@ -330,12 +338,12 @@ export class TrackSegment extends PathSegment {
});
}
const spacing = Math.ceil(this.length / 10);
const points = this.calculateEvenlySpacedPoints(this.length / spacing);
for (let i = 0; i < points.length - 1; i++) {
// const spacing = Math.ceil(this.length / 10);
// const points = this.calculateEvenlySpacedPoints(this.length / spacing);
for (let i = 0; i < this.evenPoints.length - 1; i++) {
// const t = i / ties;
// const p = this.getPointAtT(t);
const [p, t] = points[i];
const [p, t] = this.evenPoints[i];
// this.doodler.drawCircle(p, 2, {
// color: "red",
// weight: 3,
@ -480,11 +488,17 @@ export class TrackSegment extends PathSegment {
}
}
interface PathPoint {
p: Vector;
segmentId: string;
tangent: Vector;
}
export class Spline<T extends PathSegment = PathSegment> {
segments: T[] = [];
ctx?: CanvasRenderingContext2D;
evenPoints: Vector[];
evenPoints: PathPoint[];
pointSpacing: number;
get points() {
@ -534,13 +548,17 @@ export class Spline<T extends PathSegment = PathSegment> {
}
}
calculateEvenlySpacedPoints(spacing: number, resolution = 1) {
calculateEvenlySpacedPoints(spacing: number, resolution = 1): PathPoint[] {
this.pointSpacing = 1;
// return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution));
const points: Vector[] = [];
const points: PathPoint[] = [];
points.push(this.segments[0].points[0]);
let prev = points[0];
points.push({
p: this.segments[0].points[0],
segmentId: this.segments[0].id,
tangent: this.segments[0].tangent(0),
});
let prev = points[0].p;
let distSinceLastEvenPoint = 0;
for (const seg of this.segments) {
let t = 0;
@ -558,8 +576,13 @@ export class Spline<T extends PathSegment = PathSegment> {
Vector.sub(point, prev).normalize().mult(overshoot),
);
distSinceLastEvenPoint = overshoot;
points.push(evenPoint);
points.push({
p: evenPoint,
segmentId: seg.id,
tangent: seg.tangent(t),
});
prev = evenPoint;
continue;
}
prev = point;
@ -571,13 +594,17 @@ export class Spline<T extends PathSegment = PathSegment> {
return points;
}
followEvenPoints(t: number) {
followEvenPoints(t: number): PathPoint {
if (this.looped) {
if (t < 0) t += this.evenPoints.length;
const i = Math.floor(t) % this.evenPoints.length;
const a = this.evenPoints[i];
const b = this.evenPoints[(i + 1) % this.evenPoints.length];
return Vector.lerp(a, b, t % 1);
return {
p: Vector.lerp(a.p, b.p, t % 1),
segmentId: b.segmentId,
tangent: b.tangent,
};
}
t = clamp(t, 0, this.evenPoints.length - 1);
const i = clamp(Math.floor(t), 0, this.evenPoints.length - 1);
@ -586,7 +613,11 @@ export class Spline<T extends PathSegment = PathSegment> {
.evenPoints[
clamp((i + 1) % this.evenPoints.length, 0, this.evenPoints.length - 1)
];
return Vector.lerp(a, b, t % 1);
return {
p: Vector.lerp(a.p, b.p, t % 1),
segmentId: b.segmentId,
tangent: b.tangent,
};
}
calculateApproxLength() {

View File

@ -1,12 +1,10 @@
import { ComplexPath, PathSegment } from "../math/path.ts";
import { Follower } from "../physics/follower.ts";
import { Mover } from "../physics/mover.ts";
import { getContext, getContextItem } from "../lib/context.ts";
import { getContextItem } from "../lib/context.ts";
import { Doodler, Vector } from "@bearmetal/doodler";
import { Spline, TrackSegment } from "../track/system.ts";
import { ResourceManager } from "../lib/resources.ts";
import { Spline, TrackSegment, TrackSystem } from "../track/system.ts";
import { Debuggable } from "../lib/debuggable.ts";
import { map } from "../math/lerp.ts";
export class Train {
export class Train extends Debuggable {
nodes: Vector[] = [];
cars: TrainCar[] = [];
@ -14,32 +12,20 @@ export class Train {
path: Spline<TrackSegment>;
t: number;
engineLength = 40;
spacing = 30;
spacing = 20;
speed = 10;
get segments() {
return Array.from(new Set(this.cars.flatMap((c) => c.segments)));
}
constructor(track: Spline<TrackSegment>, cars: TrainCar[]) {
super("train", "path");
this.path = track;
this.t = 0;
const resources = getContextItem<ResourceManager>("resources");
this.cars = cars;
// this.cars.push(
// new TrainCar(
// 55,
// engineSprites,
// 80,
// 20,
// { at: new Vector(0, 60), width: 80, height: 20 },
// ),
// new TrainCar(
// 25,
// engineSprites,
// 40,
// 20,
// { at: new Vector(80, 0), width: 40, height: 20 },
// ),
// );
let currentOffset = 0;
try {
for (const car of this.cars) {
@ -47,8 +33,9 @@ export class Train {
const a = this.path.followEvenPoints(this.t - currentOffset);
currentOffset += car.length;
const b = this.path.followEvenPoints(this.t - currentOffset);
car.points = [a, b];
this.nodes.push(a, b);
car.points = [a.p, b.p];
this.nodes.push(a.p, b.p);
car.segments = [a.segmentId, b.segmentId];
}
} catch {
currentOffset = 0;
@ -57,24 +44,29 @@ export class Train {
const a = this.path.followEvenPoints(this.t - currentOffset);
currentOffset += car.length;
const b = this.path.followEvenPoints(this.t - currentOffset);
car.points = [a, b];
this.nodes.push(a, b);
car.points = [a.p, b.p];
this.nodes.push(a.p, b.p);
car.segments = [a.segmentId, b.segmentId];
}
}
}
move(dTime: number) {
if (!this.speed) return;
this.t = this.t + this.speed * dTime * 10;
// % this.path.evenPoints.length; // This should probably be on the track system
// console.log(this.t);
let currentOffset = 0;
for (const car of this.cars) {
// This needs to be moved to the car itself
if (!car.points) return;
const [a, b] = car.points;
a.set(this.path.followEvenPoints(this.t - currentOffset));
const nA = this.path.followEvenPoints(this.t - currentOffset);
a.set(nA.p);
currentOffset += car.length;
b.set(this.path.followEvenPoints(this.t - currentOffset));
const nB = this.path.followEvenPoints(this.t - currentOffset);
b.set(nB.p);
currentOffset += this.spacing;
car.segments = [nA.segmentId, nB.segmentId];
// car.draw();
}
// this.draw();
@ -96,19 +88,44 @@ export class Train {
// }
draw() {
const ctx = getContext();
if (ctx.debug) {
const doodler = getContextItem<Doodler>("doodler");
for (const car of this.cars) {
car.draw();
}
}
override debugDraw(): void {
const debug = getContextItem<Debug>("debug");
const doodler = getContextItem<Doodler>("doodler");
if (debug.path) {
// doodler.drawLine(this.path.points, {
// color: "red",
// weight: 3,
// });
for (const p of this.path.evenPoints) {
doodler.drawCircle(p, 2, { color: "red", weight: .5 });
const colors = getContextItem<string[]>("colors");
for (const [i, p] of this.path.evenPoints.entries()) {
const color = colors[
Math.floor(
map(i, 0, this.path.evenPoints.length, 0, colors.length),
)
];
doodler.drawCircle(p.p, 2, { color, weight: .5 });
}
}
for (const car of this.cars) {
car.draw();
if (debug.train) {
const track = getContextItem<TrackSystem>("track");
const colors = getContextItem<string[]>("colors").slice();
colors.push(colors.shift()!);
colors.push(colors.shift()!);
colors.push(colors.shift()!);
for (const [i, segmentId] of this.segments.entries()) {
const segment = track.getSegment(segmentId);
segment &&
doodler.drawBezier(...segment.points, {
color: colors[i % colors.length],
weight: 3,
});
}
}
}
@ -117,7 +134,7 @@ export class Train {
}
}
export class TrainCar {
export class TrainCar extends Debuggable {
img: HTMLImageElement;
imgWidth: number;
imgHeight: number;
@ -126,6 +143,8 @@ export class TrainCar {
points?: [Vector, Vector, ...Vector[]];
length: number;
segments: string[] = [];
constructor(
length: number,
img: HTMLImageElement,
@ -133,6 +152,7 @@ export class TrainCar {
h: number,
sprite?: ISprite,
) {
super(true, "car");
this.img = img;
this.sprite = sprite;
this.imgWidth = w;
@ -165,14 +185,14 @@ export class TrainCar {
origin.copy().sub(this.imgWidth / 2, this.imgHeight / 2),
);
});
const ctx = getContext();
if (ctx.debug) {
doodler.drawLine(this.points, {
color: "blue",
weight: 3,
});
}
}
override debugDraw(...args: unknown[]): void {
if (!this.points) return;
const doodler = getContextItem<Doodler>("doodler");
doodler.drawLine(this.points, {
color: "blue",
weight: 3,
});
}
}

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@ -15,4 +15,11 @@ declare global {
bNeighbors: string[];
fNeighbors: string[];
};
type Debug = {
track: boolean;
train: boolean;
car: boolean;
path: boolean;
};
}

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@ -1,7 +1,8 @@
import { defineConfig } from 'vite'
import deno from '@deno/vite-plugin'
import { defineConfig } from "vite";
import deno from "@deno/vite-plugin";
import { strip } from "./vite/plugins/strip.ts";
// https://vite.dev/config/
export default defineConfig({
plugins: [deno()],
})
plugins: [deno(), strip()],
});

67
vite/plugins/strip.ts Normal file
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@ -0,0 +1,67 @@
import { Plugin } from "vite";
export function strip(): Plugin {
const p: Plugin = {
name: "debug-strip",
enforce: "pre",
apply: "build",
transform(code: string, id: string) {
if (!id.endsWith(".ts") || import.meta.env.DEV) {
return code;
}
const keyword = "override debugDraw";
const results = [];
let currentIndex = 0;
while (true) {
// Find the next occurrence of the keyword starting from currentIndex.
const startIndex = code.indexOf(keyword, currentIndex);
if (startIndex === -1) {
break; // No more occurrences.
}
// Find the first opening brace '{' after the keyword.
const braceStart = code.indexOf("{", startIndex);
if (braceStart === -1) {
// No opening brace found; skip this occurrence.
currentIndex = startIndex + keyword.length;
continue;
}
// Use a counter to find the matching closing brace.
let openBraces = 0;
let endIndex = -1;
for (let i = braceStart; i < code.length; i++) {
if (code[i] === "{") {
openBraces++;
} else if (code[i] === "}") {
openBraces--;
}
// When openBraces returns to 0, we found the matching closing brace.
if (openBraces === 0) {
endIndex = i;
break;
}
}
// If a matching closing brace was found, extract the substring.
if (endIndex !== -1) {
results.push(code.substring(startIndex, endIndex + 1));
// Move the currentIndex past the extracted block.
currentIndex = endIndex + 1;
} else {
// If no matching closing brace is found, skip this occurrence.
currentIndex = startIndex + keyword.length;
}
}
for (const result of results) {
code = code.replace(result, "");
}
return code;
},
};
return p;
}