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...

4 Commits

Author SHA1 Message Date
d82a6aaf4f Better radiused banks 2025-02-17 09:50:33 -07:00
eb680c470f First iteration of the Large Lady 2025-02-16 14:22:17 -07:00
9587ce5ae6 Train movement rewrite 2025-02-16 13:06:52 -07:00
01081706b1 resource manager overhaul 2025-02-16 11:46:12 -07:00
20 changed files with 2261 additions and 100 deletions

3
.gitignore vendored
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@@ -23,3 +23,6 @@ dist-ssr
*.njsproj
*.sln
*.sw?
# Packed devtools
devtools.zip

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@@ -3,7 +3,8 @@
"dev": "deno run -A --node-modules-dir npm:vite",
"build": "deno run -A --node-modules-dir npm:vite build",
"preview": "deno run -A --node-modules-dir npm:vite preview",
"serve": "deno run --allow-net --allow-read jsr:@std/http@1/file-server dist/"
"serve": "deno run --allow-net --allow-read jsr:@std/http@1/file-server dist/",
"pack-devtools": "rm -rf devtools.zip && deno run -A npm:web-ext build -o --source-dir devtools --artifacts-dir devtools.zip"
},
"compilerOptions": {
"lib": [

1843
deno.lock generated

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@@ -1,8 +1,9 @@
{
"manifest_version": 2,
"name": "Context Stack DevTools",
"name": "SNR DevTools",
"version": "1.0",
"description": "A devtools panel to view and edit context stack values.",
"author": "Emmaline Autumn",
"devtools_page": "devtools.html",
"background": {
"scripts": [
@@ -24,5 +25,13 @@
"devtools",
"tabs",
"*://*/*"
]
],
"icons": {
"48": "train icon.png"
},
"browser_specific_settings": {
"gecko": {
"id": "snrdt@cyborggrizzly.com"
}
}
}

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@@ -1,16 +1,39 @@
// namespace:type/location
type NamespacedId = `${string}:${"img" | "audio" | "sprite"}/${string}`;
/**
* Resources are stored in namespaces, and can be accessed by their namespaced id.
* Sprites are located in blob storage as a single png file.
* Audio is located in blob storage as a single mp3 file.
*
* Custom resources can be loaded via the public API, however they will not be loaded on other clients.
* Ideally, engine and car definitions should be stored in the resource manager so that custom cars can be created.
*/
export class ResourceManager {
private resources: Map<string, unknown> = new Map();
private statuses: Map<string, Promise<boolean>> = new Map();
get<T>(name: string): T {
get<T>(name: NamespacedId): T {
if (!this.resources.has(name)) {
throw new Error(`Resource ${name} not found`);
}
return this.resources.get(name) as T;
}
set(name: string, value: unknown) {
set(
name: NamespacedId,
value: unknown,
) {
const identifier = parseNamespacedId(name);
if (typeof (value as EventSource).addEventListener === "function") {
if (value instanceof Image) {
// During development, we can use the local file system
value.src =
`/blobs/${identifier.namespace}/${identifier.type}/${identifier.name}${
extensionByType(identifier.type)
}`;
console.log(value.src);
}
this.statuses.set(
name,
new Promise((resolve) => {
@@ -36,3 +59,28 @@ export class ResourceManager {
return Promise.all(Array.from(this.statuses.values()));
}
}
type ResourceType = "img" | "audio" | "sprite";
function extensionByType(type: ResourceType) {
switch (type) {
case "img":
return ".png";
case "audio":
return ".mp3";
case "sprite":
return ".png";
}
}
type NamespaceIdentifier = {
namespace: string;
type: ResourceType;
name: string;
};
function parseNamespacedId(id: NamespacedId): NamespaceIdentifier {
const [namespace, location] = id.split(":");
const [type, ...name] = location.split("/");
return { namespace, type: type as ResourceType, name: name.join("/") };
}

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@@ -34,9 +34,11 @@ export class LoadState extends State<States> {
bootstrapInputs();
resources.set("engine-sprites", new Image());
resources.get<HTMLImageElement>("engine-sprites")!.src =
"/sprites/EngineSprites.png";
// This should be driven by a manifest
resources.set("snr:sprite/engine", new Image());
resources.set("snr:sprite/LargeLady", new Image());
// resources.get<HTMLImageElement>("snr:sprite/engine")!.src =
// "/sprites/EngineSprites.png";
resources.ready().then(() => {
this.stateMachine.transitionTo(States.RUNNING);
});

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@@ -8,6 +8,7 @@ import { DotFollower } from "../../train/newTrain.ts";
import { Train } from "../../train/train.ts";
import { State } from "../machine.ts";
import { States } from "./index.ts";
import { LargeLady } from "../../train/LargeLady.ts";
export class RunningState extends State<States> {
override name: States = States.RUNNING;
@@ -58,12 +59,14 @@ export class RunningState extends State<States> {
// const path = track.path;
// const follower = new DotFollower(path, path.points[0].copy());
// ctx.trains.push(follower);
const train = new Train(track.path, [new RedEngine(), new Tender()]);
ctx.trains.push(train);
// const train = new Train(track.path, [new LargeLady(), new Tender()]);
// ctx.trains.push(train);
});
const train = new Train(track.path, [new LargeLady()]);
ctx.trains.push(train);
// const trainCount = 1000;
// for (let i = 0; i < trainCount; i++) {
// const train = new Train(track.path, [new RedEngine(), new Tender()]);
// const train = new Train(track.path, [new LargeLady(), new Tender()]);
// ctx.trains.push(train);
// }

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@@ -44,7 +44,7 @@ export class BankLeft extends TrackSegment {
const p2 = start.copy();
const p3 = start.copy();
const p4 = start.copy();
const scale = 33;
const scale = 66;
p2.add(new Vector(1, 0).mult(scale));
p3.set(p2);
@@ -70,7 +70,7 @@ export class BankRight extends TrackSegment {
const p2 = start.copy();
const p3 = start.copy();
const p4 = start.copy();
const scale = 33;
const scale = 66;
p2.add(new Vector(1, 0).mult(scale));
p3.set(p2);

121
src/train/LargeLady.ts Normal file
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@@ -0,0 +1,121 @@
import { Doodler, Vector } from "@bearmetal/doodler";
import { TrainCar } from "./train.ts";
import { getContextItem } from "../lib/context.ts";
import { ResourceManager } from "../lib/resources.ts";
export class LargeLady extends TrainCar {
scale = 1;
constructor() {
const resources = getContextItem<ResourceManager>("resources");
const img = resources.get<HTMLImageElement>("snr:sprite/LargeLady")!;
super(50, 10, img, 160, 23, {
at: new Vector(0, 0),
width: 160,
height: 23,
});
this.bogies = [
{
pos: new Vector(0, 0),
angle: 0,
length: 35 * this.scale,
sprite: {
at: new Vector(0, 23),
width: 33,
height: 19,
offset: new Vector(-19, -9),
},
},
{
pos: new Vector(0, 0),
angle: 0,
length: 64 * this.scale,
// sprite: {
// at: new Vector(0, 23),
// width: 33,
// height: 19,
// offset: new Vector(-19, -9.5),
// },
sprite: {
at: new Vector(34, 23),
width: 51,
height: 19,
offset: new Vector(-25.5, -9.5),
},
},
{
pos: new Vector(0, 0),
angle: 0,
length: 35 * this.scale,
sprite: {
at: new Vector(34, 23),
width: 60,
height: 19,
offset: new Vector(-25.5, -9.5),
},
rotate: true,
},
{
pos: new Vector(0, 0),
angle: 0,
length: 0,
sprite: {
at: new Vector(95, 23),
width: 16,
height: 19,
offset: new Vector(-8, -9.5),
},
},
];
}
override draw(): void {
const doodler = getContextItem<Doodler>("doodler");
for (const b of this.bogies) {
if (!b.sprite) continue;
doodler.drawRotated(b.pos, b.angle + (b.rotate ? 0 : Math.PI), () => {
doodler.drawSprite(
this.img,
b.sprite!.at,
b.sprite!.width,
b.sprite!.height,
b.pos.copy().add(b.sprite!.offset ?? new Vector(0, 0)),
b.sprite!.width,
b.sprite!.height,
);
});
}
const b = this.bogies[2];
const a = this.bogies[1];
const origin = b.pos.copy().add(new Vector(18, 0).rotate(b.angle));
// const origin = Vector.add(Vector.sub(a.pos, b.pos).div(2), b.pos);
// const angle = Vector.sub(b.pos, a.pos).heading();
// const difAngle = Vector.sub(b.pos, c.pos).heading();
const angle = b.angle + Math.PI;
// const avgAngle = (difAngle + angle) / 2;
doodler.drawCircle(origin, 4, { color: "blue" });
doodler.drawRotated(origin, angle, () => {
this.sprite
? doodler.drawSprite(
this.img,
this.sprite.at,
this.sprite.width,
this.sprite.height,
origin.copy().sub(
this.imgWidth * this.scale / 2,
this.imgHeight * this.scale / 2,
),
this.imgWidth * this.scale,
this.imgHeight * this.scale,
)
: doodler.drawImage(
this.img,
origin.copy().sub(this.imgWidth / 2, this.imgHeight / 2),
);
});
}
}

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@@ -6,50 +6,85 @@ import { getContextItem } from "../lib/context.ts";
export class Tender extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(25, resources.get<HTMLImageElement>("engine-sprites")!, 40, 20, {
at: new Vector(80, 0),
width: 40,
height: 20,
});
super(
25,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
40,
20,
{
at: new Vector(80, 0),
width: 40,
height: 20,
},
);
}
}
export class Tank extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(50, resources.get<HTMLImageElement>("engine-sprites")!, 70, 20, {
at: new Vector(80, 20),
width: 70,
height: 20,
});
super(
50,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
70,
20,
{
at: new Vector(80, 20),
width: 70,
height: 20,
},
);
}
}
export class YellowDumpCar extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(50, resources.get<HTMLImageElement>("engine-sprites")!, 70, 20, {
at: new Vector(80, 40),
width: 70,
height: 20,
});
super(
50,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
70,
20,
{
at: new Vector(80, 40),
width: 70,
height: 20,
},
);
}
}
export class GrayDumpCar extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(50, resources.get<HTMLImageElement>("engine-sprites")!, 70, 20, {
at: new Vector(80, 60),
width: 70,
height: 20,
});
super(
50,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
70,
20,
{
at: new Vector(80, 60),
width: 70,
height: 20,
},
);
}
}
export class NullCar extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(50, resources.get<HTMLImageElement>("engine-sprites")!, 70, 20, {
at: new Vector(80, 80),
width: 70,
height: 20,
});
super(
50,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
70,
20,
{
at: new Vector(80, 80),
width: 70,
height: 20,
},
);
}
}

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@@ -6,50 +6,85 @@ import { ResourceManager } from "../lib/resources.ts";
export class RedEngine extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, {
at: new Vector(0, 60),
width: 80,
height: 20,
});
super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 60),
width: 80,
height: 20,
},
);
}
}
export class PurpleEngine extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, {
at: new Vector(0, 60),
width: 80,
height: 20,
});
super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 60),
width: 80,
height: 20,
},
);
}
}
export class GreenEngine extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, {
at: new Vector(0, 40),
width: 80,
height: 20,
});
super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 40),
width: 80,
height: 20,
},
);
}
}
export class GrayEngine extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, {
at: new Vector(0, 20),
width: 80,
height: 20,
});
super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 20),
width: 80,
height: 20,
},
);
}
}
export class BlueEngine extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, {
at: new Vector(0, 0),
width: 80,
height: 20,
});
super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 0),
width: 80,
height: 20,
},
);
}
}

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@@ -3,6 +3,7 @@ import { Doodler, Vector } from "@bearmetal/doodler";
import { Spline, TrackSegment, TrackSystem } from "../track/system.ts";
import { Debuggable } from "../lib/debuggable.ts";
import { map } from "../math/lerp.ts";
import { off } from "node:process";
export class Train extends Debuggable {
nodes: Vector[] = [];
@@ -14,39 +15,39 @@ export class Train extends Debuggable {
spacing = 20;
speed = 10;
speed = 0;
get segments() {
return Array.from(new Set(this.cars.flatMap((c) => c.segments)));
return Array.from(
new Set(this.cars.flatMap((c) => c.segments.values().toArray())),
);
}
constructor(track: Spline<TrackSegment>, cars: TrainCar[]) {
constructor(track: Spline<TrackSegment>, cars: TrainCar[], t = 0) {
super("train", "path");
this.path = track;
this.t = 0;
this.t = t;
this.cars = cars;
let currentOffset = 0;
try {
for (const car of this.cars) {
currentOffset += this.spacing;
const a = this.path.followEvenPoints(this.t - currentOffset);
currentOffset += car.length;
const b = this.path.followEvenPoints(this.t - currentOffset);
car.points = [a.p, b.p];
this.nodes.push(a.p, b.p);
car.segments = [a.segmentId, b.segmentId];
car.train = this;
currentOffset += car.moveAlongPath(this.t - currentOffset) +
this.spacing;
}
console.log("forward");
} catch {
currentOffset = 0;
console.log("Reversed");
for (const car of this.cars.toReversed()) {
currentOffset += this.spacing;
const a = this.path.followEvenPoints(this.t - currentOffset);
currentOffset += car.length;
const b = this.path.followEvenPoints(this.t - currentOffset);
car.points = [a.p, b.p];
this.nodes.push(a.p, b.p);
car.segments = [a.segmentId, b.segmentId];
for (const [i, bogie] of car.bogies.entries().toArray().reverse()) {
currentOffset += bogie.length;
const a = this.path.followEvenPoints(this.t - currentOffset);
car.setBogiePosition(a.p, i);
this.nodes.push(a.p);
car.segments.add(a.segmentId);
}
}
}
}
@@ -58,16 +59,18 @@ export class Train extends Debuggable {
let currentOffset = 0;
for (const car of this.cars) {
// This needs to be moved to the car itself
if (!car.points) return;
const [a, b] = car.points;
const nA = this.path.followEvenPoints(this.t - currentOffset);
a.set(nA.p);
currentOffset += car.length;
const nB = this.path.followEvenPoints(this.t - currentOffset);
b.set(nB.p);
currentOffset += this.spacing;
car.segments = [nA.segmentId, nB.segmentId];
// if (!car.points) return;
// const [a, b] = car.points;
// const nA = this.path.followEvenPoints(this.t - currentOffset);
// a.set(nA.p);
// currentOffset += car.length;
// const nB = this.path.followEvenPoints(this.t - currentOffset);
// b.set(nB.p);
// currentOffset += this.spacing;
// car.segments = [nA.segmentId, nB.segmentId];
// car.draw();
currentOffset += car.moveAlongPath(this.t - currentOffset) + this.spacing;
}
// this.draw();
}
@@ -118,7 +121,7 @@ export class Train extends Debuggable {
colors.push(colors.shift()!);
colors.push(colors.shift()!);
colors.push(colors.shift()!);
for (const [i, segmentId] of this.segments.entries()) {
for (const [i, segmentId] of this.segments.entries().toArray()) {
const segment = track.getSegment(segmentId);
segment &&
doodler.drawBezier(...segment.points, {
@@ -134,6 +137,14 @@ export class Train extends Debuggable {
}
}
interface Bogie {
pos: Vector;
angle: number;
length: number;
sprite?: ISprite & { offset?: Vector };
rotate?: boolean;
}
export class TrainCar extends Debuggable {
img: HTMLImageElement;
imgWidth: number;
@@ -143,10 +154,15 @@ export class TrainCar extends Debuggable {
points?: [Vector, Vector, ...Vector[]];
length: number;
segments: string[] = [];
bogies: Bogie[] = [];
segments: Set<string> = new Set();
train?: Train;
constructor(
length: number,
trailing: number,
img: HTMLImageElement,
w: number,
h: number,
@@ -158,14 +174,52 @@ export class TrainCar extends Debuggable {
this.imgWidth = w;
this.imgHeight = h;
this.length = length;
this.bogies = [
{
pos: new Vector(0, 0),
angle: 0,
length: length,
},
{
pos: new Vector(0, 0),
angle: 0,
length: trailing,
},
];
}
setBogiePosition(pos: Vector, idx: number) {
this.bogies[idx].pos.set(pos);
}
update(dTime: number, t: number) {
if (this.train) {
for (const [i, bogie] of this.bogies.entries()) {
const a = this.train.path.followEvenPoints(t - this.length * i);
}
}
}
moveAlongPath(t: number): number {
if (!this.train) return 0;
let offset = 0;
this.segments.clear();
for (const [i, bogie] of this.bogies.entries()) {
const a = this.train.path.followEvenPoints(t - offset);
offset += bogie.length;
this.setBogiePosition(a.p, i);
bogie.angle = a.tangent.heading();
this.segments.add(a.segmentId);
}
return offset;
}
draw() {
if (!this.points) return;
const doodler = getContextItem<Doodler>("doodler");
const [a, b] = this.points;
const origin = Vector.add(Vector.sub(a, b).div(2), b);
const angle = Vector.sub(b, a).heading();
const [a, b] = this.bogies;
const origin = Vector.add(Vector.sub(a.pos, b.pos).div(2), b.pos);
const angle = Vector.sub(b.pos, a.pos).heading();
doodler.drawCircle(origin, 4, { color: "blue" });
@@ -187,11 +241,19 @@ export class TrainCar extends Debuggable {
});
}
override debugDraw(...args: unknown[]): void {
if (!this.points) return;
const doodler = getContextItem<Doodler>("doodler");
doodler.drawLine(this.points, {
doodler.drawLine(this.bogies.map((b) => b.pos), {
color: "blue",
weight: 3,
weight: 2,
});
doodler.deferDrawing(() => {
const colors = getContextItem<string[]>("colors");
for (const [i, b] of this.bogies.entries()) {
doodler.drawCircle(b.pos, 5, { color: colors[i % colors.length] });
doodler.fillText(b.length.toString(), b.pos.copy().add(10, 0), 100, {
color: "white",
});
}
});
}
}

1
temp.json Normal file
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@@ -0,0 +1 @@
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