Compare commits
6 Commits
f1c991bd3e
...
oldness
Author | SHA1 | Date | |
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b3772052f5 | |||
ed0daeef2b | |||
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08d63395e3 | ||
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657f228d47 | ||
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9b03e6c2cb | ||
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ae0575875f |
4
.vscode/settings.json
vendored
4
.vscode/settings.json
vendored
@@ -1,7 +1,6 @@
|
||||
{
|
||||
"deno.enable": true,
|
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"deno.unstable": true,
|
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"deno.config": "./deno.jsonc",
|
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"workbench.colorCustomizations": {
|
||||
"activityBar.activeBackground": "#520088",
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"activityBar.background": "#520088",
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@@ -21,5 +20,6 @@
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"titleBar.inactiveBackground": "#33005599",
|
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"titleBar.inactiveForeground": "#e7e7e799"
|
||||
},
|
||||
"peacock.remoteColor": "330055"
|
||||
"peacock.remoteColor": "330055",
|
||||
"liveServer.settings.port": 5501
|
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}
|
18
deno.json
Normal file
18
deno.json
Normal file
@@ -0,0 +1,18 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"lib": [
|
||||
"deno.ns",
|
||||
"deno.window",
|
||||
"dom",
|
||||
"dom.iterable",
|
||||
"ES2021",
|
||||
"ESNext"
|
||||
]
|
||||
},
|
||||
"tasks": {
|
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"dev": "deno run -RWEN --allow-run --unstable dev.ts dev"
|
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},
|
||||
"imports": {
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"doodler": "https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/mod.ts"
|
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}
|
||||
}
|
17
deno.jsonc
17
deno.jsonc
@@ -1,17 +0,0 @@
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{
|
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"compilerOptions": {
|
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"lib": [
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// "deno.window"
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"DOM",
|
||||
"ES2021",
|
||||
"ESNext"
|
||||
]
|
||||
},
|
||||
"tasks": {
|
||||
"dev": "deno bundle --watch main.ts bundle.js"
|
||||
},
|
||||
"imports": {
|
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"drawing": "./drawing/index.ts",
|
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"doodler": "https://git.cyborggrizzly.com/emma/doodler/raw/branch/main/mod.ts"
|
||||
}
|
||||
}
|
197
deno.lock
generated
Normal file
197
deno.lock
generated
Normal file
@@ -0,0 +1,197 @@
|
||||
{
|
||||
"version": "4",
|
||||
"specifiers": {
|
||||
"jsr:@luca/esbuild-deno-loader@*": "0.11.0",
|
||||
"jsr:@std/bytes@^1.0.2": "1.0.2",
|
||||
"jsr:@std/cli@^1.0.8": "1.0.9",
|
||||
"jsr:@std/encoding@^1.0.5": "1.0.6",
|
||||
"jsr:@std/fmt@^1.0.3": "1.0.3",
|
||||
"jsr:@std/html@^1.0.3": "1.0.3",
|
||||
"jsr:@std/http@*": "1.0.12",
|
||||
"jsr:@std/media-types@^1.1.0": "1.1.0",
|
||||
"jsr:@std/net@^1.0.4": "1.0.4",
|
||||
"jsr:@std/path@^1.0.6": "1.0.8",
|
||||
"jsr:@std/path@^1.0.8": "1.0.8",
|
||||
"jsr:@std/streams@^1.0.8": "1.0.8",
|
||||
"npm:esbuild@*": "0.24.2"
|
||||
},
|
||||
"jsr": {
|
||||
"@luca/esbuild-deno-loader@0.11.0": {
|
||||
"integrity": "c05a989aa7c4ee6992a27be5f15cfc5be12834cab7ff84cabb47313737c51a2c",
|
||||
"dependencies": [
|
||||
"jsr:@std/bytes",
|
||||
"jsr:@std/encoding",
|
||||
"jsr:@std/path@^1.0.6"
|
||||
]
|
||||
},
|
||||
"@std/bytes@1.0.2": {
|
||||
"integrity": "fbdee322bbd8c599a6af186a1603b3355e59a5fb1baa139f8f4c3c9a1b3e3d57"
|
||||
},
|
||||
"@std/cli@1.0.9": {
|
||||
"integrity": "557e5865af000efbf3f737dcfea5b8ab86453594f4a9cd8d08c9fa83d8e3f3bc"
|
||||
},
|
||||
"@std/encoding@1.0.6": {
|
||||
"integrity": "ca87122c196e8831737d9547acf001766618e78cd8c33920776c7f5885546069"
|
||||
},
|
||||
"@std/fmt@1.0.3": {
|
||||
"integrity": "97765c16aa32245ff4e2204ecf7d8562496a3cb8592340a80e7e554e0bb9149f"
|
||||
},
|
||||
"@std/html@1.0.3": {
|
||||
"integrity": "7a0ac35e050431fb49d44e61c8b8aac1ebd55937e0dc9ec6409aa4bab39a7988"
|
||||
},
|
||||
"@std/http@1.0.12": {
|
||||
"integrity": "85246d8bfe9c8e2538518725b158bdc31f616e0869255f4a8d9e3de919cab2aa",
|
||||
"dependencies": [
|
||||
"jsr:@std/cli",
|
||||
"jsr:@std/encoding",
|
||||
"jsr:@std/fmt",
|
||||
"jsr:@std/html",
|
||||
"jsr:@std/media-types",
|
||||
"jsr:@std/net",
|
||||
"jsr:@std/path@^1.0.8",
|
||||
"jsr:@std/streams"
|
||||
]
|
||||
},
|
||||
"@std/media-types@1.1.0": {
|
||||
"integrity": "c9d093f0c05c3512932b330e3cc1fe1d627b301db33a4c2c2185c02471d6eaa4"
|
||||
},
|
||||
"@std/net@1.0.4": {
|
||||
"integrity": "2f403b455ebbccf83d8a027d29c5a9e3a2452fea39bb2da7f2c04af09c8bc852"
|
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},
|
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"@std/path@1.0.8": {
|
||||
"integrity": "548fa456bb6a04d3c1a1e7477986b6cffbce95102d0bb447c67c4ee70e0364be"
|
||||
},
|
||||
"@std/streams@1.0.8": {
|
||||
"integrity": "b41332d93d2cf6a82fe4ac2153b930adf1a859392931e2a19d9fabfb6f154fb3"
|
||||
}
|
||||
},
|
||||
"npm": {
|
||||
"@esbuild/aix-ppc64@0.24.2": {
|
||||
"integrity": "sha512-thpVCb/rhxE/BnMLQ7GReQLLN8q9qbHmI55F4489/ByVg2aQaQ6kbcLb6FHkocZzQhxc4gx0sCk0tJkKBFzDhA=="
|
||||
},
|
||||
"@esbuild/android-arm64@0.24.2": {
|
||||
"integrity": "sha512-cNLgeqCqV8WxfcTIOeL4OAtSmL8JjcN6m09XIgro1Wi7cF4t/THaWEa7eL5CMoMBdjoHOTh/vwTO/o2TRXIyzg=="
|
||||
},
|
||||
"@esbuild/android-arm@0.24.2": {
|
||||
"integrity": "sha512-tmwl4hJkCfNHwFB3nBa8z1Uy3ypZpxqxfTQOcHX+xRByyYgunVbZ9MzUUfb0RxaHIMnbHagwAxuTL+tnNM+1/Q=="
|
||||
},
|
||||
"@esbuild/android-x64@0.24.2": {
|
||||
"integrity": "sha512-B6Q0YQDqMx9D7rvIcsXfmJfvUYLoP722bgfBlO5cGvNVb5V/+Y7nhBE3mHV9OpxBf4eAS2S68KZztiPaWq4XYw=="
|
||||
},
|
||||
"@esbuild/darwin-arm64@0.24.2": {
|
||||
"integrity": "sha512-kj3AnYWc+CekmZnS5IPu9D+HWtUI49hbnyqk0FLEJDbzCIQt7hg7ucF1SQAilhtYpIujfaHr6O0UHlzzSPdOeA=="
|
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},
|
||||
"@esbuild/darwin-x64@0.24.2": {
|
||||
"integrity": "sha512-WeSrmwwHaPkNR5H3yYfowhZcbriGqooyu3zI/3GGpF8AyUdsrrP0X6KumITGA9WOyiJavnGZUwPGvxvwfWPHIA=="
|
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},
|
||||
"@esbuild/freebsd-arm64@0.24.2": {
|
||||
"integrity": "sha512-UN8HXjtJ0k/Mj6a9+5u6+2eZ2ERD7Edt1Q9IZiB5UZAIdPnVKDoG7mdTVGhHJIeEml60JteamR3qhsr1r8gXvg=="
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},
|
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"@esbuild/freebsd-x64@0.24.2": {
|
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"integrity": "sha512-TvW7wE/89PYW+IevEJXZ5sF6gJRDY/14hyIGFXdIucxCsbRmLUcjseQu1SyTko+2idmCw94TgyaEZi9HUSOe3Q=="
|
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},
|
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"@esbuild/linux-arm64@0.24.2": {
|
||||
"integrity": "sha512-7HnAD6074BW43YvvUmE/35Id9/NB7BeX5EoNkK9obndmZBUk8xmJJeU7DwmUeN7tkysslb2eSl6CTrYz6oEMQg=="
|
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},
|
||||
"@esbuild/linux-arm@0.24.2": {
|
||||
"integrity": "sha512-n0WRM/gWIdU29J57hJyUdIsk0WarGd6To0s+Y+LwvlC55wt+GT/OgkwoXCXvIue1i1sSNWblHEig00GBWiJgfA=="
|
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},
|
||||
"@esbuild/linux-ia32@0.24.2": {
|
||||
"integrity": "sha512-sfv0tGPQhcZOgTKO3oBE9xpHuUqguHvSo4jl+wjnKwFpapx+vUDcawbwPNuBIAYdRAvIDBfZVvXprIj3HA+Ugw=="
|
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},
|
||||
"@esbuild/linux-loong64@0.24.2": {
|
||||
"integrity": "sha512-CN9AZr8kEndGooS35ntToZLTQLHEjtVB5n7dl8ZcTZMonJ7CCfStrYhrzF97eAecqVbVJ7APOEe18RPI4KLhwQ=="
|
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},
|
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"@esbuild/linux-mips64el@0.24.2": {
|
||||
"integrity": "sha512-iMkk7qr/wl3exJATwkISxI7kTcmHKE+BlymIAbHO8xanq/TjHaaVThFF6ipWzPHryoFsesNQJPE/3wFJw4+huw=="
|
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},
|
||||
"@esbuild/linux-ppc64@0.24.2": {
|
||||
"integrity": "sha512-shsVrgCZ57Vr2L8mm39kO5PPIb+843FStGt7sGGoqiiWYconSxwTiuswC1VJZLCjNiMLAMh34jg4VSEQb+iEbw=="
|
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},
|
||||
"@esbuild/linux-riscv64@0.24.2": {
|
||||
"integrity": "sha512-4eSFWnU9Hhd68fW16GD0TINewo1L6dRrB+oLNNbYyMUAeOD2yCK5KXGK1GH4qD/kT+bTEXjsyTCiJGHPZ3eM9Q=="
|
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},
|
||||
"@esbuild/linux-s390x@0.24.2": {
|
||||
"integrity": "sha512-S0Bh0A53b0YHL2XEXC20bHLuGMOhFDO6GN4b3YjRLK//Ep3ql3erpNcPlEFed93hsQAjAQDNsvcK+hV90FubSw=="
|
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},
|
||||
"@esbuild/linux-x64@0.24.2": {
|
||||
"integrity": "sha512-8Qi4nQcCTbLnK9WoMjdC9NiTG6/E38RNICU6sUNqK0QFxCYgoARqVqxdFmWkdonVsvGqWhmm7MO0jyTqLqwj0Q=="
|
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},
|
||||
"@esbuild/netbsd-arm64@0.24.2": {
|
||||
"integrity": "sha512-wuLK/VztRRpMt9zyHSazyCVdCXlpHkKm34WUyinD2lzK07FAHTq0KQvZZlXikNWkDGoT6x3TD51jKQ7gMVpopw=="
|
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},
|
||||
"@esbuild/netbsd-x64@0.24.2": {
|
||||
"integrity": "sha512-VefFaQUc4FMmJuAxmIHgUmfNiLXY438XrL4GDNV1Y1H/RW3qow68xTwjZKfj/+Plp9NANmzbH5R40Meudu8mmw=="
|
||||
},
|
||||
"@esbuild/openbsd-arm64@0.24.2": {
|
||||
"integrity": "sha512-YQbi46SBct6iKnszhSvdluqDmxCJA+Pu280Av9WICNwQmMxV7nLRHZfjQzwbPs3jeWnuAhE9Jy0NrnJ12Oz+0A=="
|
||||
},
|
||||
"@esbuild/openbsd-x64@0.24.2": {
|
||||
"integrity": "sha512-+iDS6zpNM6EnJyWv0bMGLWSWeXGN/HTaF/LXHXHwejGsVi+ooqDfMCCTerNFxEkM3wYVcExkeGXNqshc9iMaOA=="
|
||||
},
|
||||
"@esbuild/sunos-x64@0.24.2": {
|
||||
"integrity": "sha512-hTdsW27jcktEvpwNHJU4ZwWFGkz2zRJUz8pvddmXPtXDzVKTTINmlmga3ZzwcuMpUvLw7JkLy9QLKyGpD2Yxig=="
|
||||
},
|
||||
"@esbuild/win32-arm64@0.24.2": {
|
||||
"integrity": "sha512-LihEQ2BBKVFLOC9ZItT9iFprsE9tqjDjnbulhHoFxYQtQfai7qfluVODIYxt1PgdoyQkz23+01rzwNwYfutxUQ=="
|
||||
},
|
||||
"@esbuild/win32-ia32@0.24.2": {
|
||||
"integrity": "sha512-q+iGUwfs8tncmFC9pcnD5IvRHAzmbwQ3GPS5/ceCyHdjXubwQWI12MKWSNSMYLJMq23/IUCvJMS76PDqXe1fxA=="
|
||||
},
|
||||
"@esbuild/win32-x64@0.24.2": {
|
||||
"integrity": "sha512-7VTgWzgMGvup6aSqDPLiW5zHaxYJGTO4OokMjIlrCtf+VpEL+cXKtCvg723iguPYI5oaUNdS+/V7OU2gvXVWEg=="
|
||||
},
|
||||
"esbuild@0.24.2": {
|
||||
"integrity": "sha512-+9egpBW8I3CD5XPe0n6BfT5fxLzxrlDzqydF3aviG+9ni1lDC/OvMHcxqEFV0+LANZG5R1bFMWfUrjVsdwxJvA==",
|
||||
"dependencies": [
|
||||
"@esbuild/aix-ppc64",
|
||||
"@esbuild/android-arm",
|
||||
"@esbuild/android-arm64",
|
||||
"@esbuild/android-x64",
|
||||
"@esbuild/darwin-arm64",
|
||||
"@esbuild/darwin-x64",
|
||||
"@esbuild/freebsd-arm64",
|
||||
"@esbuild/freebsd-x64",
|
||||
"@esbuild/linux-arm",
|
||||
"@esbuild/linux-arm64",
|
||||
"@esbuild/linux-ia32",
|
||||
"@esbuild/linux-loong64",
|
||||
"@esbuild/linux-mips64el",
|
||||
"@esbuild/linux-ppc64",
|
||||
"@esbuild/linux-riscv64",
|
||||
"@esbuild/linux-s390x",
|
||||
"@esbuild/linux-x64",
|
||||
"@esbuild/netbsd-arm64",
|
||||
"@esbuild/netbsd-x64",
|
||||
"@esbuild/openbsd-arm64",
|
||||
"@esbuild/openbsd-x64",
|
||||
"@esbuild/sunos-x64",
|
||||
"@esbuild/win32-arm64",
|
||||
"@esbuild/win32-ia32",
|
||||
"@esbuild/win32-x64"
|
||||
]
|
||||
}
|
||||
},
|
||||
"remote": {
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.7a/canvas.ts": "aadfb4b2e9acce34d4a5da3f9027be642c93229bbfc2641cb55301542cbb87bf",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.7a/geometry/constants.ts": "4f4cf7bf49ac871d984e9b43896783b0cc8ab0ea60d0fc4c8c582f7e00c3df5a",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.7a/geometry/vector.ts": "a08ecff64c5436a28c6451a31c68fc912d25f941aabafb79418fa0a1aeffa9d2",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.0.7a/mod.ts": "766bdedc7e28b89d3cb3e83ee55c612bfaeabe252a14ff47e5e676535e033d88",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/animation/gif.ts": "6f8b77cb55b252bd7c18b04fa7ff4e88b4459cf1158d8daef538b2e471433420",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/animation/sprite.ts": "64adc3843b48a0d74ad96cbf4a4d26426c1e909a03ca935f73d5ec5545080f20",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/canvas.ts": "5af9d684e1144a374f0fbee46c710f9d493d5491e90b17356d910c6ade32bb50",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/collision/aa.ts": "c27a1deee0b2ed02e3a88e4e0b370ca2dfa0f57bf783724fa5c099e9eeabc5c9",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/collision/circular.ts": "962703eacb19cc849f3fb355815edfd71e12d06f8e72f517a7c038ff2d1c1729",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/collision/sat.ts": "f221540a984c908c96b4cc86a8eddacf3d3a5dfa5367ba538c02bcf7f7038247",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/geometry/constants.ts": "4f4cf7bf49ac871d984e9b43896783b0cc8ab0ea60d0fc4c8c582f7e00c3df5a",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/geometry/polygon.ts": "6c7edf576bebd7f24b1358ecba70d561d5905e0185701e12437ba7ccdacc66a9",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/geometry/spline.ts": "3521ea5b57902001fb9a248580bd66f12f563a581eff137f5c67e2edc0305ba0",
|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/geometry/vector.ts": "0143daf300032d6faf5a073fffa5c298fdcd74ba2d6bcd10a2d96ab54e55bc69",
|
||||
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|
||||
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|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/processing/gif.ts": "e97456fd55806086aa90d9bc46193d355c2f6093f376f4141ca959942193e4dc",
|
||||
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|
||||
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|
||||
"https://git.cyborggrizzly.com/emma/doodler/raw/tag/0.1.1/zoomableCanvas.ts": "395f80ddaef83e2b37a2884d7fffefae80c2bcecb72269405f53899d5dfc9956"
|
||||
}
|
||||
}
|
141
dev.ts
Normal file
141
dev.ts
Normal file
@@ -0,0 +1,141 @@
|
||||
/// <reference lib="deno.ns" />
|
||||
|
||||
import * as esbuild from "npm:esbuild";
|
||||
import { denoPlugins } from "jsr:@luca/esbuild-deno-loader";
|
||||
import { serveDir } from "jsr:@std/http";
|
||||
|
||||
async function dev() {
|
||||
const paths = [];
|
||||
const ignoredFiles = ["bundler", "bundle", "dev"];
|
||||
|
||||
for (const path of Deno.readDirSync("./")) {
|
||||
if (
|
||||
path.name.endsWith(".ts") &&
|
||||
!ignoredFiles.find((file) => path.name.includes(file))
|
||||
) {
|
||||
paths.push(path.name);
|
||||
}
|
||||
}
|
||||
await build();
|
||||
|
||||
const watcher = Deno.watchFs(paths);
|
||||
|
||||
for await (const event of watcher) {
|
||||
if (event.kind === "modify") {
|
||||
console.log("File modified, bundling...");
|
||||
await build();
|
||||
}
|
||||
}
|
||||
}
|
||||
async function build() {
|
||||
const cfg = await import("./deno.json", {
|
||||
with: { type: "json" },
|
||||
});
|
||||
const importMap = {
|
||||
imports: cfg.default.imports,
|
||||
};
|
||||
const importMapURL = "data:application/json," + JSON.stringify(importMap);
|
||||
console.log("File modified, bundling...");
|
||||
try {
|
||||
const result = await esbuild.build({
|
||||
entryPoints: ["./main.ts"],
|
||||
bundle: true,
|
||||
outfile: "bundle.js",
|
||||
plugins: [...denoPlugins({
|
||||
importMapURL,
|
||||
lockPath: "./deno.lock",
|
||||
})],
|
||||
loader: {
|
||||
".ts": "ts",
|
||||
".js": "js",
|
||||
".jsx": "jsx",
|
||||
".tsx": "tsx",
|
||||
},
|
||||
});
|
||||
esbuild.stop();
|
||||
console.log("Bundled successfully!");
|
||||
sendSSE("data: build\n\n");
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
// Deno.exit(1);
|
||||
}
|
||||
}
|
||||
|
||||
let sseStreams: ReadableStreamDefaultController[] = [];
|
||||
|
||||
function sendSSE(message: string) {
|
||||
sseStreams.filter((stream) => {
|
||||
try {
|
||||
stream.enqueue(new TextEncoder().encode(message));
|
||||
return true;
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function sse(r: Request) {
|
||||
let controller: ReadableStreamDefaultController;
|
||||
const body = new ReadableStream({
|
||||
start(controller) {
|
||||
sseStreams.push(controller);
|
||||
},
|
||||
cancel() {
|
||||
sseStreams = sseStreams.filter((stream) => stream !== controller);
|
||||
},
|
||||
});
|
||||
|
||||
return new Response(body, {
|
||||
status: 200,
|
||||
headers: {
|
||||
"Content-Type": "text/event-stream",
|
||||
"Cache-Control": "no-cache",
|
||||
Connection: "keep-alive",
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
if (Deno.args.includes("dev")) {
|
||||
dev();
|
||||
Deno.serve(async (r) => {
|
||||
if (r.url.endsWith("sse")) {
|
||||
return sse(r);
|
||||
}
|
||||
|
||||
const d = await serveDir(r, {
|
||||
fsRoot: ".",
|
||||
showIndex: true,
|
||||
});
|
||||
|
||||
if (d.headers.get("content-type")?.startsWith("text/html")) {
|
||||
const body = await d.text();
|
||||
return new Response(
|
||||
body.replace(
|
||||
"</body>",
|
||||
`<script defer>
|
||||
const source = new EventSource("/sse");
|
||||
source.onmessage = (event) => {
|
||||
if (event.data === "build") {
|
||||
location.reload();
|
||||
}
|
||||
};
|
||||
</script></body>`,
|
||||
),
|
||||
{
|
||||
status: 200,
|
||||
headers: {
|
||||
"Content-Type": "text/html",
|
||||
"Cache-Control": "no-cache",
|
||||
},
|
||||
},
|
||||
);
|
||||
}
|
||||
if (d.url.endsWith(".js")) {
|
||||
d.headers.set("Cache-Control", "no-cache");
|
||||
d.headers.set("Content-Type", "application/javascript");
|
||||
}
|
||||
return d;
|
||||
});
|
||||
} else {
|
||||
await build();
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
import { Constants } from "../math/constants.ts";
|
||||
import { Vector } from "../math/vector.ts";
|
||||
import { Vector } from "doodler";
|
||||
|
||||
const circle = (ctx: CanvasRenderingContext2D, center: Vector, radius: number) => {
|
||||
ctx.beginPath();
|
||||
|
10
index.html
10
index.html
@@ -5,6 +5,16 @@
|
||||
<meta http-equiv="X-UA-Compatible" content="IE=edge">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>TRAINS!</title>
|
||||
<style>
|
||||
html, body {
|
||||
background-color: black;
|
||||
color: white;
|
||||
margin: 0;
|
||||
overflow: hidden;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<script src="bundle.js"></script>
|
||||
|
34
lib/context.ts
Normal file
34
lib/context.ts
Normal file
@@ -0,0 +1,34 @@
|
||||
type ContextStore = Record<string, any>;
|
||||
|
||||
const contextStack: ContextStore[] = [];
|
||||
const defaultContext: ContextStore = {};
|
||||
|
||||
export function setDefaultContext(context: ContextStore) {
|
||||
Object.assign(defaultContext, context);
|
||||
}
|
||||
|
||||
export function withContext<T>(context: ContextStore, fn: () => T): T {
|
||||
contextStack.push(context);
|
||||
try {
|
||||
return fn();
|
||||
} finally {
|
||||
contextStack.pop();
|
||||
}
|
||||
}
|
||||
|
||||
export const ctx = new Proxy(
|
||||
{},
|
||||
{
|
||||
get(_, prop: string) {
|
||||
for (let i = contextStack.length - 1; i >= 0; i--) {
|
||||
if (prop in contextStack[i]) return contextStack[i][prop];
|
||||
}
|
||||
if (prop in defaultContext) return defaultContext[prop]; // ✅ Fallback to default
|
||||
throw new Error(`Context variable '${prop}' is not defined.`);
|
||||
},
|
||||
},
|
||||
) as Record<string, any>;
|
||||
|
||||
export function getContext() {
|
||||
return ctx;
|
||||
}
|
41
lib/input.ts
Normal file
41
lib/input.ts
Normal file
@@ -0,0 +1,41 @@
|
||||
export class InputManager {
|
||||
private keyStates: Map<string | number, boolean> = new Map();
|
||||
private mouseStates: Map<string | number, boolean> = new Map();
|
||||
private mouseLocation: { x: number; y: number } = { x: 0, y: 0 };
|
||||
private mouseDelta: { x: number; y: number } = { x: 0, y: 0 };
|
||||
constructor() {
|
||||
document.addEventListener("keydown", (e) => {
|
||||
this.keyStates.set(e.key, true);
|
||||
});
|
||||
document.addEventListener("keyup", (e) => {
|
||||
this.keyStates.set(e.key, false);
|
||||
});
|
||||
document.addEventListener("mousedown", (e) => {
|
||||
this.mouseStates.set(e.button, true);
|
||||
});
|
||||
document.addEventListener("mouseup", (e) => {
|
||||
this.mouseStates.set(e.button, false);
|
||||
});
|
||||
|
||||
self.addEventListener("mousemove", (e) => {
|
||||
this.mouseLocation = { x: e.clientX, y: e.clientY };
|
||||
this.mouseDelta = {
|
||||
x: e.movementX,
|
||||
y: e.movementY,
|
||||
};
|
||||
});
|
||||
}
|
||||
|
||||
getKeyState(key: string | number) {
|
||||
return this.keyStates.get(key);
|
||||
}
|
||||
getMouseState(key: string | number) {
|
||||
return this.mouseStates.get(key);
|
||||
}
|
||||
getMouseLocation() {
|
||||
return this.mouseLocation;
|
||||
}
|
||||
getMouseDelta() {
|
||||
return this.mouseDelta;
|
||||
}
|
||||
}
|
207
main.ts
207
main.ts
@@ -1,207 +0,0 @@
|
||||
import { lerp } from "./math/lerp.ts";
|
||||
import { ComplexPath, PathSegment } from "./math/path.ts";
|
||||
import { Vector } from "./math/vector.ts";
|
||||
import { Mover } from "./physics/mover.ts";
|
||||
import { Train } from "./train.ts";
|
||||
import { fillCircle, drawCircle } from 'drawing';
|
||||
import { generateSquareTrack } from "./track.ts";
|
||||
import { drawLine } from "./drawing/line.ts";
|
||||
import { hello } from 'doodler';
|
||||
|
||||
hello();
|
||||
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.height = 400;
|
||||
canvas.width = 400;
|
||||
document.body.append(canvas);
|
||||
const ctx = canvas.getContext('2d')!;
|
||||
|
||||
// for (const mover of trains) {
|
||||
// mover.setContext(ctx);
|
||||
// mover.velocity.add(Vector.random2D())
|
||||
// }
|
||||
|
||||
const clear = () => {
|
||||
ctx.fillStyle = 'black';
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height)
|
||||
}
|
||||
|
||||
const fps = 60;
|
||||
|
||||
setInterval(() => {
|
||||
// for (const train of trains) {
|
||||
// train.move();
|
||||
// }
|
||||
draw();
|
||||
}, 1000 / fps);
|
||||
|
||||
|
||||
// const path = new PathSegment([new Vector(20, 20), new Vector(200, 100), new Vector(200, 300), new Vector(20, 380)]);
|
||||
const path = generateSquareTrack();
|
||||
path.setContext(ctx);
|
||||
// const train = new Train(path.segments[0], 4);
|
||||
// train.setContext(ctx);
|
||||
// train.velocity.x = -1;
|
||||
// train.velocity.y = 1;
|
||||
|
||||
const controls = {
|
||||
ArrowUp: false,
|
||||
ArrowRight: false,
|
||||
ArrowDown: false,
|
||||
ArrowLeft: false,
|
||||
}
|
||||
|
||||
let t = 0;
|
||||
let currentSeg = 0;
|
||||
|
||||
const trainCount = 1;
|
||||
const trains = Array(trainCount).fill(null).map((_, i) => new Train(path.segments[i % path.segments.length], 5));
|
||||
for (const train of trains) {
|
||||
train.setContext(ctx);
|
||||
// train.maxSpeed = Math.random() * 5 + 1
|
||||
}
|
||||
|
||||
function draw() {
|
||||
clear();
|
||||
path.draw();
|
||||
|
||||
// for (const control in controls) {
|
||||
// if (controls.hasOwnProperty(control)) {
|
||||
// const isActive = controls[control as keyof typeof controls];
|
||||
// if (isActive) {
|
||||
// const force = getSteeringForce(train, control);
|
||||
// train.applyForce(force);
|
||||
// }
|
||||
// }
|
||||
|
||||
// if (Object.values(controls).every(c => !c)) {
|
||||
// train.acceleration.set(0, 0)
|
||||
// }
|
||||
// }
|
||||
|
||||
// train.follow(path)
|
||||
for (const train of trains) {
|
||||
train.move();
|
||||
}
|
||||
// ctx.strokeStyle = 'orange';
|
||||
|
||||
ctx.strokeStyle = 'red';
|
||||
ctx.lineWidth = 4;
|
||||
const seg = path.segments[currentSeg];
|
||||
const start = seg.getPointAtT(t);
|
||||
const tan = seg.tangent(t).normalize().mult(25);
|
||||
drawLine(ctx, start.x, start.y, start.x + tan.x, start.y + tan.y);
|
||||
|
||||
t += .01;
|
||||
if (t > 1) {
|
||||
t -= 1;
|
||||
currentSeg = (currentSeg + 1) % path.segments.length;
|
||||
}
|
||||
}
|
||||
|
||||
// let wKeydown =false
|
||||
|
||||
// document.addEventListener('keydown', e => {
|
||||
// if (e.key === 'w' && !wKeydown) {
|
||||
// wKeydown = true;
|
||||
// for (const train of trains) {
|
||||
// train.acceleration.add(.1, 0);
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
// document.addEventListener('keyup', e => {
|
||||
// if (e.key === 'w') {
|
||||
// wKeydown = false;
|
||||
// for (const train of trains) {
|
||||
// train.acceleration.sub(.1, 0);
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
// let sKeydown = false;
|
||||
// document.addEventListener('keydown', e => {
|
||||
// if (e.key === 's' && !sKeydown) {
|
||||
// sKeydown = true;
|
||||
// for (const train of trains) {
|
||||
// train.acceleration.sub(.1, 0);
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
// document.addEventListener('keyup', e => {
|
||||
// if (e.key === 's') {
|
||||
// sKeydown = false;
|
||||
// for (const train of trains) {
|
||||
// train.acceleration.add(.1, 0);
|
||||
// }
|
||||
// }
|
||||
// });
|
||||
|
||||
document.addEventListener('keyup', e => {
|
||||
if (e.key === 'd') {
|
||||
console.log(trains)
|
||||
}
|
||||
|
||||
if (e.key === 'ArrowUp') {
|
||||
for (const train of trains) {
|
||||
train.speed += .1;
|
||||
}
|
||||
}
|
||||
if (e.key === 'ArrowDown') {
|
||||
for (const train of trains) {
|
||||
train.speed -= .1;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.key === 'e') {
|
||||
for (const t of path.segments) {
|
||||
t.editable = !t.editable;
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
// document.addEventListener('keydown', e => {
|
||||
// const valid = ["ArrowUp",
|
||||
// "ArrowRight",
|
||||
// "ArrowDown",
|
||||
// "ArrowLeft",]
|
||||
// if (valid.includes(e.key))
|
||||
// controls[e.key as keyof typeof controls] = true;
|
||||
// })
|
||||
// document.addEventListener('keyup', e => {
|
||||
// const valid = ["ArrowUp",
|
||||
// "ArrowRight",
|
||||
// "ArrowDown",
|
||||
// "ArrowLeft",]
|
||||
// if (valid.includes(e.key))
|
||||
// controls[e.key as keyof typeof controls] = false;
|
||||
// })
|
||||
|
||||
// function getSteeringForce(mover: Mover, dir: string) {
|
||||
// const dirs = {
|
||||
// ArrowUp: 0,
|
||||
// ArrowRight: .1 * Math.PI,
|
||||
// ArrowDown: Math.PI,
|
||||
// ArrowLeft: -.1 * Math.PI,
|
||||
// }
|
||||
|
||||
// const target = mover.velocity.copy();
|
||||
// target.normalize();
|
||||
// target.mult(10);
|
||||
// target.rotate(dirs[dir as keyof typeof dirs]);
|
||||
// const force = Vector.sub(target, mover.velocity);
|
||||
// force.limit(.1)
|
||||
// return force;
|
||||
// }
|
||||
|
||||
document.addEventListener('keydown', e => {
|
||||
if (e.ctrlKey && e.key === 's') {
|
||||
e.preventDefault();
|
||||
path.segments.forEach((s: any) => {
|
||||
s.next = s.next.id
|
||||
s.prev = s.prev.id
|
||||
delete s.ctx
|
||||
})
|
||||
delete path.ctx;
|
||||
const json = JSON.stringify(path);
|
||||
localStorage.setItem('railPath', json);
|
||||
}
|
||||
})
|
@@ -1,4 +1,4 @@
|
||||
import { Vector } from "./vector.ts";
|
||||
import { Vector } from "doodler";
|
||||
|
||||
export const lerp = (a: number, b: number, t: number) => {
|
||||
return (a*t) + (b*(1-t));
|
||||
|
92
math/path.ts
92
math/path.ts
@@ -1,4 +1,4 @@
|
||||
import { Vector } from "./vector.ts";
|
||||
import { Vector } from "doodler";
|
||||
|
||||
export class ComplexPath {
|
||||
|
||||
@@ -42,8 +42,11 @@ export class PathSegment {
|
||||
points: [Vector, Vector, Vector, Vector]
|
||||
ctx?: CanvasRenderingContext2D;
|
||||
|
||||
length: number;
|
||||
|
||||
constructor(points: [Vector, Vector, Vector, Vector]) {
|
||||
this.points = points;
|
||||
this.length = this.calculateApproxLength(100);
|
||||
}
|
||||
|
||||
setContext(ctx: CanvasRenderingContext2D) {
|
||||
@@ -51,26 +54,30 @@ export class PathSegment {
|
||||
}
|
||||
|
||||
draw() {
|
||||
if (!this.ctx) return;
|
||||
const ctx = this.ctx;
|
||||
const [a, b, c, d] = this.points;
|
||||
doodler.drawBezier(a, b, c, d, {
|
||||
strokeColor: '#ffffff50'
|
||||
})
|
||||
// if (!this.ctx) return;
|
||||
// const ctx = this.ctx;
|
||||
|
||||
ctx.save();
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(this.points[0].x, this.points[0].y);
|
||||
// ctx.save();
|
||||
// ctx.beginPath();
|
||||
// ctx.moveTo(this.points[0].x, this.points[0].y);
|
||||
|
||||
ctx.bezierCurveTo(
|
||||
this.points[1].x,
|
||||
this.points[1].y,
|
||||
this.points[2].x,
|
||||
this.points[2].y,
|
||||
this.points[3].x,
|
||||
this.points[3].y,
|
||||
);
|
||||
// ctx.bezierCurveTo(
|
||||
// this.points[1].x,
|
||||
// this.points[1].y,
|
||||
// this.points[2].x,
|
||||
// this.points[2].y,
|
||||
// this.points[3].x,
|
||||
// this.points[3].y,
|
||||
// );
|
||||
|
||||
ctx.strokeStyle = '#ffffff50';
|
||||
ctx.lineWidth = 2;
|
||||
ctx.stroke();
|
||||
ctx.restore();
|
||||
// ctx.strokeStyle = '#ffffff50';
|
||||
// ctx.lineWidth = 2;
|
||||
// ctx.stroke();
|
||||
// ctx.restore();
|
||||
}
|
||||
|
||||
getPointAtT(t: number) {
|
||||
@@ -113,7 +120,7 @@ export class PathSegment {
|
||||
const point = this.getPointAtT(i * resolution);
|
||||
const distance = v.dist(point);
|
||||
if (distance < r) {
|
||||
points.push([i * resolution,this]);
|
||||
points.push([i * resolution, this]);
|
||||
}
|
||||
}
|
||||
return points
|
||||
@@ -169,4 +176,51 @@ export class PathSegment {
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
calculateApproxLength(resolution = 25) {
|
||||
const stepSize = 1 / resolution;
|
||||
const points: Vector[] = []
|
||||
for (let i = 0; i <= resolution; i++) {
|
||||
const current = stepSize * i;
|
||||
points.push(this.getPointAtT(current))
|
||||
}
|
||||
this.length = points.reduce((acc: { prev?: Vector, length: number }, cur) => {
|
||||
const prev = acc.prev;
|
||||
acc.prev = cur;
|
||||
if (!prev) return acc;
|
||||
acc.length += cur.dist(prev);
|
||||
return acc;
|
||||
}, { prev: undefined, length: 0 }).length
|
||||
return this.length;
|
||||
}
|
||||
|
||||
calculateEvenlySpacedPoints(spacing: number, resolution = 1) {
|
||||
const points: Vector[] = []
|
||||
|
||||
points.push(this.points[0]);
|
||||
let prev = points[0];
|
||||
let distSinceLastEvenPoint = 0
|
||||
|
||||
let t = 0;
|
||||
|
||||
const div = Math.ceil(this.length * resolution * 10);
|
||||
while (t < 1) {
|
||||
t += 1 / div;
|
||||
const point = this.getPointAtT(t);
|
||||
distSinceLastEvenPoint += prev.dist(point);
|
||||
|
||||
|
||||
if (distSinceLastEvenPoint >= spacing) {
|
||||
const overshoot = distSinceLastEvenPoint - spacing;
|
||||
const evenPoint = Vector.add(point, Vector.sub(point, prev).normalize().mult(overshoot))
|
||||
distSinceLastEvenPoint = overshoot;
|
||||
points.push(evenPoint);
|
||||
prev = evenPoint;
|
||||
}
|
||||
|
||||
prev = point;
|
||||
}
|
||||
|
||||
return points;
|
||||
}
|
||||
}
|
||||
|
273
math/vector.ts
273
math/vector.ts
@@ -1,273 +0,0 @@
|
||||
import { Constants } from "./constants.ts";
|
||||
|
||||
export class Vector {
|
||||
x: number;
|
||||
y: number;
|
||||
z: number;
|
||||
|
||||
constructor(x = 0, y = 0, z = 0) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
set(x: number, y: number, z?: number): void;
|
||||
set(v: Vector): void;
|
||||
set(v: [number, number, number]): void;
|
||||
set(v: Vector | [number, number, number] | number, y?: number, z?: number) {
|
||||
if (arguments.length === 1 && typeof v !== "number") {
|
||||
this.set((v as Vector).x || (v as Array<number>)[0] || 0,
|
||||
(v as Vector).y || (v as Array<number>)[1] || 0,
|
||||
(v as Vector).z || (v as Array<number>)[2] || 0);
|
||||
} else {
|
||||
this.x = v as number;
|
||||
this.y = y || 0;
|
||||
this.z = z || 0;
|
||||
}
|
||||
}
|
||||
get() {
|
||||
return new Vector(this.x, this.y, this.z);
|
||||
}
|
||||
mag() {
|
||||
const x = this.x,
|
||||
y = this.y,
|
||||
z = this.z;
|
||||
return Math.sqrt(x * x + y * y + z * z);
|
||||
}
|
||||
magSq() {
|
||||
const x = this.x,
|
||||
y = this.y,
|
||||
z = this.z;
|
||||
return (x * x + y * y + z * z);
|
||||
}
|
||||
setMag(len: number): void;
|
||||
setMag(v: Vector, len: number): Vector
|
||||
setMag(v_or_len: Vector | number, len?: number) {
|
||||
if (len === undefined) {
|
||||
len = v_or_len as number;
|
||||
this.normalize();
|
||||
this.mult(len);
|
||||
} else {
|
||||
const v = v_or_len as Vector;
|
||||
v.normalize();
|
||||
v.mult(len);
|
||||
return v;
|
||||
}
|
||||
}
|
||||
add(x: number, y: number, z: number): void;
|
||||
add(x: number, y: number): void;
|
||||
add(v: Vector): void;
|
||||
add(v: Vector | number, y?: number, z?: number) {
|
||||
if (arguments.length === 1 && typeof v !== 'number') {
|
||||
this.x += v.x;
|
||||
this.y += v.y;
|
||||
this.z += v.z;
|
||||
} else if (arguments.length === 2) {
|
||||
// 2D Vector
|
||||
this.x += v as number;
|
||||
this.y += y ?? 0;
|
||||
} else {
|
||||
this.x += v as number;
|
||||
this.y += y ?? 0;
|
||||
this.z += z ?? 0;
|
||||
}
|
||||
}
|
||||
sub(x: number, y: number, z: number): void;
|
||||
sub(x: number, y: number): void;
|
||||
sub(v: Vector): void;
|
||||
sub(v: Vector | number, y?: number, z?: number) {
|
||||
if (arguments.length === 1 && typeof v !== 'number') {
|
||||
this.x -= v.x;
|
||||
this.y -= v.y;
|
||||
this.z -= v.z;
|
||||
} else if (arguments.length === 2) {
|
||||
// 2D Vector
|
||||
this.x -= v as number;
|
||||
this.y -= y ?? 0;
|
||||
} else {
|
||||
this.x -= v as number;
|
||||
this.y -= y ?? 0;
|
||||
this.z -= z ?? 0;
|
||||
}
|
||||
}
|
||||
mult(v: number | Vector) {
|
||||
if (typeof v === 'number') {
|
||||
this.x *= v;
|
||||
this.y *= v;
|
||||
this.z *= v;
|
||||
} else {
|
||||
this.x *= v.x;
|
||||
this.y *= v.y;
|
||||
this.z *= v.z;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
div(v: number | Vector) {
|
||||
if (typeof v === 'number') {
|
||||
this.x /= v;
|
||||
this.y /= v;
|
||||
this.z /= v;
|
||||
} else {
|
||||
this.x /= v.x;
|
||||
this.y /= v.y;
|
||||
this.z /= v.z;
|
||||
}
|
||||
}
|
||||
rotate(angle: number) {
|
||||
const prev_x = this.x;
|
||||
const c = Math.cos(angle);
|
||||
const s = Math.sin(angle);
|
||||
this.x = c * this.x - s * this.y;
|
||||
this.y = s * prev_x + c * this.y;
|
||||
}
|
||||
dist(v: Vector) {
|
||||
const dx = this.x - v.x,
|
||||
dy = this.y - v.y,
|
||||
dz = this.z - v.z;
|
||||
return Math.sqrt(dx * dx + dy * dy + dz * dz);
|
||||
}
|
||||
dot(x: number, y: number, z: number): number;
|
||||
dot(v: Vector): number;
|
||||
dot(v: Vector | number, y?: number, z?: number) {
|
||||
if (arguments.length === 1 && typeof v !== 'number') {
|
||||
return (this.x * v.x + this.y * v.y + this.z * v.z);
|
||||
}
|
||||
return (this.x * (v as number) + this.y * y! + this.z * z!);
|
||||
}
|
||||
cross(v: Vector) {
|
||||
const x = this.x,
|
||||
y = this.y,
|
||||
z = this.z;
|
||||
return new Vector(y * v.z - v.y * z,
|
||||
z * v.x - v.z * x,
|
||||
x * v.y - v.x * y);
|
||||
}
|
||||
lerp(x: number, y: number, z: number): void;
|
||||
lerp(v: Vector, amt: number): void;
|
||||
lerp(v_or_x: Vector | number, amt_or_y: number, z?: number, amt?: number) {
|
||||
const lerp_val = (start: number, stop: number, amt: number) => {
|
||||
return start + (stop - start) * amt;
|
||||
};
|
||||
let x, y: number;
|
||||
if (arguments.length === 2 && typeof v_or_x !== 'number') {
|
||||
// given vector and amt
|
||||
amt = amt_or_y;
|
||||
x = v_or_x.x;
|
||||
y = v_or_x.y;
|
||||
z = v_or_x.z;
|
||||
} else {
|
||||
// given x, y, z and amt
|
||||
x = v_or_x as number;
|
||||
y = amt_or_y;
|
||||
}
|
||||
this.x = lerp_val(this.x, x, amt!);
|
||||
this.y = lerp_val(this.y, y, amt!);
|
||||
this.z = lerp_val(this.z, z!, amt!);
|
||||
}
|
||||
normalize() {
|
||||
const m = this.mag();
|
||||
if (m > 0) {
|
||||
this.div(m);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
limit(high: number) {
|
||||
if (this.mag() > high) {
|
||||
this.normalize();
|
||||
this.mult(high);
|
||||
}
|
||||
}
|
||||
heading() {
|
||||
return (-Math.atan2(-this.y, this.x));
|
||||
}
|
||||
heading2D() {
|
||||
return this.heading();
|
||||
}
|
||||
toString() {
|
||||
return "[" + this.x + ", " + this.y + ", " + this.z + "]";
|
||||
}
|
||||
array() {
|
||||
return [this.x, this.y, this.z];
|
||||
}
|
||||
|
||||
copy() {
|
||||
return new Vector(this.x, this.y, this.z);
|
||||
}
|
||||
|
||||
drawDot(ctx: CanvasRenderingContext2D) {
|
||||
// ctx.fillStyle = 'red'
|
||||
ctx.beginPath();
|
||||
ctx.arc(this.x, this.y, 2, 0, Constants.TWO_PI);
|
||||
ctx.fill();
|
||||
}
|
||||
|
||||
static fromAngle(angle: number, v?: Vector) {
|
||||
if (v === undefined || v === null) {
|
||||
v = new Vector();
|
||||
}
|
||||
v.x = Math.cos(angle);
|
||||
v.y = Math.sin(angle);
|
||||
return v;
|
||||
}
|
||||
|
||||
static random2D(v?: Vector) {
|
||||
return Vector.fromAngle(Math.random() * (Math.PI * 2), v);
|
||||
}
|
||||
|
||||
static random3D(v: Vector) {
|
||||
const angle = Math.random() * Constants.TWO_PI;
|
||||
const vz = Math.random() * 2 - 1;
|
||||
const mult = Math.sqrt(1 - vz * vz);
|
||||
const vx = mult * Math.cos(angle);
|
||||
const vy = mult * Math.sin(angle);
|
||||
if (v === undefined || v === null) {
|
||||
v = new Vector(vx, vy, vz);
|
||||
} else {
|
||||
v.set(vx, vy, vz);
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
static dist(v1: Vector, v2: Vector) {
|
||||
return v1.dist(v2);
|
||||
}
|
||||
|
||||
static dot(v1: Vector, v2: Vector) {
|
||||
return v1.dot(v2);
|
||||
}
|
||||
|
||||
static cross(v1: Vector, v2: Vector) {
|
||||
return v1.cross(v2);
|
||||
}
|
||||
|
||||
static add(v1: Vector, v2: Vector) {
|
||||
return new Vector(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z);
|
||||
}
|
||||
|
||||
static sub(v1: Vector, v2: Vector) {
|
||||
return new Vector(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z);
|
||||
}
|
||||
|
||||
static angleBetween(v1: Vector, v2: Vector) {
|
||||
return Math.acos(v1.dot(v2) / Math.sqrt(v1.magSq() * v2.magSq()));
|
||||
}
|
||||
|
||||
static lerp(v1: Vector, v2: Vector, amt: number) {
|
||||
// non-static lerp mutates object, but this version returns a new vector
|
||||
const retval = new Vector(v1.x, v1.y, v1.z);
|
||||
retval.lerp(v2, amt);
|
||||
return retval;
|
||||
}
|
||||
|
||||
static vectorProjection(v1: Vector, v2: Vector) {
|
||||
v2 = v2.copy();
|
||||
v2.normalize();
|
||||
const sp = v1.dot(v2);
|
||||
v2.mult(sp);
|
||||
return v2;
|
||||
}
|
||||
|
||||
static hypot2(a: Vector, b: Vector) {
|
||||
return Vector.dot(Vector.sub(a,b), Vector.sub(a,b))
|
||||
}
|
||||
}
|
@@ -1,7 +1,7 @@
|
||||
import { Constants } from "../math/constants.ts";
|
||||
import { map } from "../math/lerp.ts";
|
||||
import { ComplexPath, PathSegment } from "../math/path.ts";
|
||||
import { Vector } from "../math/vector.ts";
|
||||
import { Vector } from "doodler";
|
||||
import { Mover } from "./mover.ts";
|
||||
|
||||
export class
|
||||
|
@@ -1,4 +1,4 @@
|
||||
import { Vector } from "../math/vector.ts";
|
||||
import { Vector } from "doodler";
|
||||
|
||||
export class Mover {
|
||||
position: Vector;
|
||||
@@ -81,6 +81,9 @@ export class Mover {
|
||||
}
|
||||
|
||||
draw() {
|
||||
doodler.drawRotated(this.position, this.velocity.heading() || 0, () => {
|
||||
doodler.fillCenteredRect(this.position, this.boundingBox.size.x, this.boundingBox.size.y, {fillColor: 'white'})
|
||||
});
|
||||
if (!this.ctx) return;
|
||||
|
||||
this.ctx.fillStyle = 'white'
|
||||
|
282
prototype.ts
Normal file
282
prototype.ts
Normal file
@@ -0,0 +1,282 @@
|
||||
import { lerp } from "./math/lerp.ts";
|
||||
import { ComplexPath, PathSegment } from "./math/path.ts";
|
||||
import { Mover } from "./physics/mover.ts";
|
||||
import { Train, TrainCar } from "./train/train.ts";
|
||||
import { generateSquareTrack, IControlNode, loadFromJson } from "./track.ts";
|
||||
import { drawLine } from "./drawing/line.ts";
|
||||
import { initializeDoodler, Vector } from "doodler";
|
||||
|
||||
const engineSprites = document.createElement("img");
|
||||
engineSprites.src = "./sprites/EngineSprites.png";
|
||||
engineSprites.style.display = "none";
|
||||
engineSprites.id = "engine-sprites";
|
||||
document.body.append(engineSprites);
|
||||
|
||||
initializeDoodler({
|
||||
fillScreen: true,
|
||||
bg: "#333",
|
||||
}, true);
|
||||
|
||||
let path;
|
||||
|
||||
try {
|
||||
path = loadFromJson();
|
||||
} catch {
|
||||
path = generateSquareTrack();
|
||||
}
|
||||
|
||||
const controls = {
|
||||
ArrowUp: false,
|
||||
ArrowRight: false,
|
||||
ArrowDown: false,
|
||||
ArrowLeft: false,
|
||||
};
|
||||
|
||||
let t = 0;
|
||||
let currentSeg = 0;
|
||||
let speed = 1;
|
||||
|
||||
// const trainCount = 1;
|
||||
// const trains = Array(trainCount).fill(null).map((_, i) => new Train(path.segments[i % path.segments.length], 5));
|
||||
// const car = new TrainCar(55, engineSprites, 80, 20, {
|
||||
// at: new Vector(0, 80),
|
||||
// height: 20,
|
||||
// width: 80,
|
||||
// });
|
||||
const length = Math.floor(Math.random() * 7);
|
||||
const cars = Array.from(
|
||||
{ length },
|
||||
() =>
|
||||
new TrainCar(40, engineSprites, 61, 20, {
|
||||
at: new Vector(80, 20 * Math.ceil(Math.random() * 3)),
|
||||
width: 61,
|
||||
height: 20,
|
||||
}),
|
||||
);
|
||||
const train = new Train(path, cars);
|
||||
|
||||
let dragEndCounter = 0;
|
||||
let selectedNode: IControlNode | undefined;
|
||||
|
||||
doodler.createLayer((_1, _2, _3) => {
|
||||
// console.log(_1, _2, _3);
|
||||
_1.imageSmoothingEnabled = false;
|
||||
const dTime = (_3 < 0 ? 1 : _3) / 1000;
|
||||
// console.log(dTime);
|
||||
for (let i = 0; i < path.evenPoints.length; i += 10) {
|
||||
const p = path.evenPoints[i];
|
||||
const next = path.evenPoints[(i + 1) % path.evenPoints.length];
|
||||
const last = path.evenPoints.at(i - 1);
|
||||
if (!last) break;
|
||||
const tan = Vector.sub(last, next);
|
||||
|
||||
doodler.drawRotated(p, tan.heading(), () => {
|
||||
doodler.line(p, p.copy().add(0, 10), { color: "#291b17", weight: 4 });
|
||||
doodler.line(p, p.copy().add(0, -10), { color: "#291b17", weight: 4 });
|
||||
doodler.line(p.copy().add(-6, 5), p.copy().add(6, 5), {
|
||||
color: "grey",
|
||||
weight: 2,
|
||||
});
|
||||
doodler.line(p.copy().add(-6, -5), p.copy().add(6, -5), {
|
||||
color: "grey",
|
||||
weight: 2,
|
||||
});
|
||||
});
|
||||
}
|
||||
path.draw();
|
||||
train.move(dTime);
|
||||
|
||||
selectedNode?.anchor.drawDot();
|
||||
selectedNode?.controls.forEach((e) => e.drawDot());
|
||||
});
|
||||
|
||||
let editable = false;
|
||||
|
||||
const clickables = new Map();
|
||||
|
||||
let selectedPoint: Vector;
|
||||
|
||||
document.addEventListener("keyup", (e) => {
|
||||
if (e.key === "d") {
|
||||
// console.log(trains)
|
||||
// console.log(path.segments.reduce((a,b) => a + b.calculateApproxLength(1000), 0))
|
||||
// console.log(path.evenPoints);
|
||||
}
|
||||
|
||||
if (e.key === "ArrowUp") {
|
||||
// for (const train of trains) {
|
||||
// train.speed += .1;
|
||||
// }
|
||||
speed += .1;
|
||||
train.speed += 1;
|
||||
}
|
||||
if (e.key === "ArrowDown") {
|
||||
// for (const train of trains) {
|
||||
// train.speed -= .1;
|
||||
// }
|
||||
speed -= .1;
|
||||
train.speed -= 1;
|
||||
}
|
||||
|
||||
if (e.key === "m" && selectedPoint) {
|
||||
const points = path.points;
|
||||
const index = points.findIndex((p) => p === selectedPoint);
|
||||
if (index > -1) {
|
||||
const prev = points.at(index - 1)!;
|
||||
const next = points[(index + 1) % points.length];
|
||||
|
||||
const toPrev = Vector.sub(prev, selectedPoint);
|
||||
toPrev.setMag(next.dist(selectedPoint));
|
||||
toPrev.rotate(Math.PI);
|
||||
const toNext = Vector.add(toPrev, selectedPoint);
|
||||
next.set(toNext);
|
||||
|
||||
path.calculateApproxLength();
|
||||
path.calculateEvenlySpacedPoints(1);
|
||||
}
|
||||
}
|
||||
let translate: boolean = false;
|
||||
|
||||
if (e.key === "e" && !translate) {
|
||||
editable = !editable;
|
||||
for (const t of path.segments) {
|
||||
t.editable = !t.editable;
|
||||
for (const p of t.points) {
|
||||
if (t.editable) {
|
||||
doodler.registerDraggable(p, 10);
|
||||
doodler.addDragEvents({
|
||||
point: p,
|
||||
onDragEnd: () => {
|
||||
dragEndCounter++;
|
||||
t.length = t.calculateApproxLength(100);
|
||||
path.evenPoints = path.calculateEvenlySpacedPoints(1);
|
||||
},
|
||||
onDrag: (movement) => {
|
||||
// todo - remove ! after updating doodler
|
||||
path.handleNodeEdit(p, movement!);
|
||||
},
|
||||
});
|
||||
} else {
|
||||
doodler.unregisterDraggable(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const p of path.points) {
|
||||
if (editable) {
|
||||
const onClick = () => {
|
||||
selectedPoint = p;
|
||||
selectedNode = path.nodes.find((e) =>
|
||||
e.anchor === p || e.controls.includes(p)
|
||||
);
|
||||
};
|
||||
|
||||
clickables.set(p, onClick);
|
||||
doodler.registerClickable(
|
||||
p.copy().sub(10, 10),
|
||||
p.copy().add(10, 10),
|
||||
onClick,
|
||||
);
|
||||
} else {
|
||||
const the = clickables.get(p);
|
||||
doodler.unregisterClickable(the);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let x = 0;
|
||||
let y = 0;
|
||||
const onDrag = (e: MouseEvent) => {
|
||||
x += e.movementX;
|
||||
y += e.movementY;
|
||||
console.log("draggin");
|
||||
};
|
||||
const dragEnd = () => {
|
||||
x = 0;
|
||||
y = 0;
|
||||
for (const t of path.points) {
|
||||
t.add(x, y);
|
||||
}
|
||||
};
|
||||
if (e.key === "t" && editable) {
|
||||
// translate = !translate;
|
||||
|
||||
// console.log(translate);
|
||||
|
||||
for (const t of path.points) {
|
||||
t.add(100, 100);
|
||||
}
|
||||
path.calculateEvenlySpacedPoints(1);
|
||||
|
||||
// switch (translate) {
|
||||
// case true:
|
||||
// console.log("adding");
|
||||
// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
|
||||
// "drag",
|
||||
// onDrag,
|
||||
// );
|
||||
// ((doodler as any)._canvas as HTMLCanvasElement).addEventListener(
|
||||
// "dragend",
|
||||
// dragEnd,
|
||||
// );
|
||||
// break;
|
||||
// case false:
|
||||
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
|
||||
// "drag",
|
||||
// onDrag,
|
||||
// );
|
||||
// ((doodler as any)._canvas as HTMLCanvasElement).removeEventListener(
|
||||
// "dragend",
|
||||
// dragEnd,
|
||||
// );
|
||||
// break;
|
||||
// }
|
||||
}
|
||||
});
|
||||
|
||||
// document.addEventListener('keydown', e => {
|
||||
// const valid = ["ArrowUp",
|
||||
// "ArrowRight",
|
||||
// "ArrowDown",
|
||||
// "ArrowLeft",]
|
||||
// if (valid.includes(e.key))
|
||||
// controls[e.key as keyof typeof controls] = true;
|
||||
// })
|
||||
// document.addEventListener('keyup', e => {
|
||||
// const valid = ["ArrowUp",
|
||||
// "ArrowRight",
|
||||
// "ArrowDown",
|
||||
// "ArrowLeft",]
|
||||
// if (valid.includes(e.key))
|
||||
// controls[e.key as keyof typeof controls] = false;
|
||||
// })
|
||||
|
||||
// function getSteeringForce(mover: Mover, dir: string) {
|
||||
// const dirs = {
|
||||
// ArrowUp: 0,
|
||||
// ArrowRight: .1 * Math.PI,
|
||||
// ArrowDown: Math.PI,
|
||||
// ArrowLeft: -.1 * Math.PI,
|
||||
// }
|
||||
|
||||
// const target = mover.velocity.copy();
|
||||
// target.normalize();
|
||||
// target.mult(10);
|
||||
// target.rotate(dirs[dir as keyof typeof dirs]);
|
||||
// const force = Vector.sub(target, mover.velocity);
|
||||
// force.limit(.1)
|
||||
// return force;
|
||||
// }
|
||||
|
||||
document.addEventListener("keydown", (e) => {
|
||||
if (e.key === "s") {
|
||||
e.preventDefault();
|
||||
path.segments.forEach((s: any) => {
|
||||
s.next = s.next.id;
|
||||
s.prev = s.prev.id;
|
||||
delete s.ctx;
|
||||
});
|
||||
delete path.ctx;
|
||||
const json = JSON.stringify(path);
|
||||
localStorage.setItem("railPath", json);
|
||||
}
|
||||
});
|
BIN
sprites/BlueEngine.png
Normal file
BIN
sprites/BlueEngine.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
BIN
sprites/Engine.png
Normal file
BIN
sprites/Engine.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.3 KiB |
BIN
sprites/EngineSprites.png
Normal file
BIN
sprites/EngineSprites.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 22 KiB |
BIN
sprites/GreenEngine.png
Normal file
BIN
sprites/GreenEngine.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
BIN
sprites/PurpleEngine.png
Normal file
BIN
sprites/PurpleEngine.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
BIN
sprites/RedEngine.png
Normal file
BIN
sprites/RedEngine.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
1455
test/bundle.js
Normal file
1455
test/bundle.js
Normal file
File diff suppressed because it is too large
Load Diff
313
track.ts
313
track.ts
@@ -1,9 +1,8 @@
|
||||
import { PathSegment } from "./math/path.ts";
|
||||
import { Vector } from "./math/vector.ts";
|
||||
import { Train } from "./train.ts";
|
||||
import { Vector } from "doodler";
|
||||
import { Train } from "./train/train.ts";
|
||||
|
||||
export class Track extends PathSegment {
|
||||
|
||||
editable = false;
|
||||
|
||||
next: Track;
|
||||
@@ -11,63 +10,63 @@ export class Track extends PathSegment {
|
||||
|
||||
id: string;
|
||||
|
||||
constructor(points: [Vector, Vector, Vector, Vector], next?: Track, prev?: Track) {
|
||||
constructor(
|
||||
points: [Vector, Vector, Vector, Vector],
|
||||
next?: Track,
|
||||
prev?: Track,
|
||||
) {
|
||||
super(points);
|
||||
this.id = crypto.randomUUID();
|
||||
this.next = next || this;
|
||||
this.prev = prev || this;
|
||||
}
|
||||
|
||||
followTrack(train: Train): [Vector, number] {
|
||||
const predict = train.velocity.copy();
|
||||
predict.normalize();
|
||||
predict.mult(1);
|
||||
const predictpos = Vector.add(train.position, predict)
|
||||
// followTrack(train: Train): [Vector, number] {
|
||||
// const predict = train.velocity.copy();
|
||||
// predict.normalize();
|
||||
// predict.mult(1);
|
||||
// const predictpos = Vector.add(train.position, predict)
|
||||
|
||||
// const leading = train.leadingPoint;
|
||||
// let closest = this.points[0];
|
||||
// let closestDistance = this.getClosestPoint(leading);
|
||||
let [closest, closestDistance, closestT] = this.getClosestPoint(predictpos);
|
||||
// deno-lint-ignore no-this-alias
|
||||
let mostValid: Track = this;
|
||||
// // const leading = train.leadingPoint;
|
||||
// // let closest = this.points[0];
|
||||
// // let closestDistance = this.getClosestPoint(leading);
|
||||
// let [closest, closestDistance, closestT] = this.getClosestPoint(predictpos);
|
||||
// // deno-lint-ignore no-this-alias
|
||||
// let mostValid: Track = this;
|
||||
|
||||
if (this.next !== this) {
|
||||
const [point, distance, t] = this.next.getClosestPoint(predictpos);
|
||||
if (distance < closestDistance) {
|
||||
closest = point;
|
||||
closestDistance = distance;
|
||||
mostValid = this.next;
|
||||
closestT = t;
|
||||
}
|
||||
}
|
||||
if (this.prev !== this) {
|
||||
const [point, distance, t] = this.next.getClosestPoint(predictpos);
|
||||
if (distance < closestDistance) {
|
||||
closest = point;
|
||||
closestDistance = distance;
|
||||
mostValid = this.next;
|
||||
closestT = t;
|
||||
}
|
||||
}
|
||||
// if (this.next !== this) {
|
||||
// const [point, distance, t] = this.next.getClosestPoint(predictpos);
|
||||
// if (distance < closestDistance) {
|
||||
// closest = point;
|
||||
// closestDistance = distance;
|
||||
// mostValid = this.next;
|
||||
// closestT = t;
|
||||
// }
|
||||
// }
|
||||
// if (this.prev !== this) {
|
||||
// const [point, distance, t] = this.next.getClosestPoint(predictpos);
|
||||
// if (distance < closestDistance) {
|
||||
// closest = point;
|
||||
// closestDistance = distance;
|
||||
// mostValid = this.next;
|
||||
// closestT = t;
|
||||
// }
|
||||
// }
|
||||
|
||||
train.currentTrack = mostValid;
|
||||
train.arrive(closest);
|
||||
// if (predictpos.dist(closest) > 2) train.arrive(closest);
|
||||
return [closest, closestT];
|
||||
}
|
||||
// train.currentTrack = mostValid;
|
||||
// train.arrive(closest);
|
||||
// // if (predictpos.dist(closest) > 2) train.arrive(closest);
|
||||
// return [closest, closestT];
|
||||
// }
|
||||
|
||||
getNearestPoint(p: Vector) {
|
||||
let [closest, closestDistance, closestT] = this.getClosestPoint(p);
|
||||
// deno-lint-ignore no-this-alias
|
||||
let mostValid: Track = this;
|
||||
let [closest, closestDistance] = this.getClosestPoint(p);
|
||||
|
||||
if (this.next !== this) {
|
||||
const [point, distance, t] = this.next.getClosestPoint(p);
|
||||
if (distance < closestDistance) {
|
||||
closest = point;
|
||||
closestDistance = distance;
|
||||
mostValid = this.next;
|
||||
closestT = t;
|
||||
}
|
||||
}
|
||||
if (this.prev !== this) {
|
||||
@@ -75,8 +74,6 @@ export class Track extends PathSegment {
|
||||
if (distance < closestDistance) {
|
||||
closest = point;
|
||||
closestDistance = distance;
|
||||
mostValid = this.next;
|
||||
closestT = t;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -84,26 +81,65 @@ export class Track extends PathSegment {
|
||||
}
|
||||
|
||||
getAllPointsInRange(v: Vector, r: number) {
|
||||
const points: [number, PathSegment][] = this.getPointsWithinRadius(v, r).concat(this.next.getPointsWithinRadius(v, r), this.prev.getPointsWithinRadius(v, r))
|
||||
const points: [number, PathSegment][] = this.getPointsWithinRadius(v, r)
|
||||
.concat(
|
||||
this.next.getPointsWithinRadius(v, r),
|
||||
this.prev.getPointsWithinRadius(v, r),
|
||||
);
|
||||
|
||||
return points;
|
||||
}
|
||||
|
||||
draw(): void {
|
||||
super.draw();
|
||||
if (this.ctx && this.editable)
|
||||
for (const e of this.points) {
|
||||
this.ctx.fillStyle = 'blue';
|
||||
e.drawDot(this.ctx);
|
||||
if (this.editable) {
|
||||
const [a, b, c, d] = this.points;
|
||||
doodler.line(a, b);
|
||||
doodler.line(c, d);
|
||||
}
|
||||
}
|
||||
|
||||
setNext(t: Track) {
|
||||
this.next = t;
|
||||
this.next.points[0] = this.points[3];
|
||||
}
|
||||
|
||||
setPrev(t: Track) {
|
||||
this.prev = t;
|
||||
this.prev.points[3] = this.points[0];
|
||||
}
|
||||
}
|
||||
|
||||
export class Spline<T extends PathSegment = PathSegment> {
|
||||
segments: T[] = [];
|
||||
ctx?: CanvasRenderingContext2D;
|
||||
|
||||
evenPoints: Vector[];
|
||||
pointSpacing: number;
|
||||
|
||||
get points() {
|
||||
return Array.from(new Set(this.segments.flatMap((s) => s.points)));
|
||||
}
|
||||
|
||||
nodes: IControlNode[];
|
||||
|
||||
constructor(segs: T[]) {
|
||||
this.segments = segs;
|
||||
this.pointSpacing = 1;
|
||||
this.evenPoints = this.calculateEvenlySpacedPoints(1);
|
||||
this.nodes = [];
|
||||
for (let i = 0; i < this.points.length; i += 3) {
|
||||
const node: IControlNode = {
|
||||
anchor: this.points[i],
|
||||
controls: [
|
||||
this.points.at(i - 1)!,
|
||||
this.points[(i + 1) % this.points.length],
|
||||
],
|
||||
mirrored: false,
|
||||
tangent: true,
|
||||
};
|
||||
this.nodes.push(node);
|
||||
}
|
||||
}
|
||||
|
||||
setContext(ctx: CanvasRenderingContext2D) {
|
||||
@@ -118,24 +154,146 @@ export class Spline<T extends PathSegment = PathSegment> {
|
||||
segment.draw();
|
||||
}
|
||||
}
|
||||
|
||||
calculateEvenlySpacedPoints(spacing: number, resolution = 1) {
|
||||
this.pointSpacing = 1;
|
||||
// return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution));
|
||||
const points: Vector[] = [];
|
||||
|
||||
points.push(this.segments[0].points[0]);
|
||||
let prev = points[0];
|
||||
let distSinceLastEvenPoint = 0;
|
||||
for (const seg of this.segments) {
|
||||
let t = 0;
|
||||
|
||||
const div = Math.ceil(seg.length * resolution * 10);
|
||||
while (t < 1) {
|
||||
t += 1 / div;
|
||||
const point = seg.getPointAtT(t);
|
||||
distSinceLastEvenPoint += prev.dist(point);
|
||||
|
||||
if (distSinceLastEvenPoint >= spacing) {
|
||||
const overshoot = distSinceLastEvenPoint - spacing;
|
||||
const evenPoint = Vector.add(
|
||||
point,
|
||||
Vector.sub(point, prev).normalize().mult(overshoot),
|
||||
);
|
||||
distSinceLastEvenPoint = overshoot;
|
||||
points.push(evenPoint);
|
||||
prev = evenPoint;
|
||||
}
|
||||
|
||||
prev = point;
|
||||
}
|
||||
}
|
||||
|
||||
this.evenPoints = points;
|
||||
|
||||
return points;
|
||||
}
|
||||
|
||||
followEvenPoints(t: number) {
|
||||
if (t < 0) t += this.evenPoints.length;
|
||||
const i = Math.floor(t);
|
||||
const a = this.evenPoints[i];
|
||||
const b = this.evenPoints[(i + 1) % this.evenPoints.length];
|
||||
|
||||
return Vector.lerp(a, b, t % 1);
|
||||
}
|
||||
|
||||
calculateApproxLength() {
|
||||
for (const s of this.segments) {
|
||||
s.calculateApproxLength();
|
||||
}
|
||||
}
|
||||
|
||||
toggleNodeTangent(p: Vector) {
|
||||
const node = this.nodes.find((n) => n.anchor === p);
|
||||
|
||||
node && (node.tangent = !node.tangent);
|
||||
}
|
||||
toggleNodeMirrored(p: Vector) {
|
||||
const node = this.nodes.find((n) => n.anchor === p);
|
||||
|
||||
node && (node.mirrored = !node.mirrored);
|
||||
}
|
||||
handleNodeEdit(p: Vector, movement: { x: number; y: number }) {
|
||||
const node = this.nodes.find((n) =>
|
||||
n.anchor === p || n.controls.includes(p)
|
||||
);
|
||||
if (!node || !(node.mirrored || node.tangent)) return;
|
||||
|
||||
if (node.anchor !== p) {
|
||||
if (node.mirrored || node.tangent) {
|
||||
const mover = node.controls.find((e) => e !== p)!;
|
||||
const v = Vector.sub(node.anchor, p);
|
||||
if (!node.mirrored) v.setMag(Vector.sub(node.anchor, mover).mag());
|
||||
mover.set(Vector.add(v, node.anchor));
|
||||
}
|
||||
} else {
|
||||
for (const control of node.controls) {
|
||||
control.add(movement.x, movement.y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const generateSquareTrack = () => {
|
||||
const first = new Track([new Vector(20, 40), new Vector(20, 100), new Vector(20, 300), new Vector(20, 360)]);
|
||||
const first = new Track([
|
||||
new Vector(20, 40),
|
||||
new Vector(20, 100),
|
||||
new Vector(20, 300),
|
||||
new Vector(20, 360),
|
||||
]);
|
||||
|
||||
const second = new Track([first.points[3], new Vector(20, 370), new Vector(30, 380), new Vector(40, 380)]);
|
||||
const second = new Track([
|
||||
first.points[3],
|
||||
new Vector(20, 370),
|
||||
new Vector(30, 380),
|
||||
new Vector(40, 380),
|
||||
]);
|
||||
|
||||
const third = new Track([second.points[3], new Vector(100, 380), new Vector(300, 380), new Vector(360, 380)]);
|
||||
const third = new Track([
|
||||
second.points[3],
|
||||
new Vector(100, 380),
|
||||
new Vector(300, 380),
|
||||
new Vector(360, 380),
|
||||
]);
|
||||
|
||||
const fourth = new Track([third.points[3], new Vector(370, 380), new Vector(380, 370), new Vector(380, 360)]);
|
||||
const fourth = new Track([
|
||||
third.points[3],
|
||||
new Vector(370, 380),
|
||||
new Vector(380, 370),
|
||||
new Vector(380, 360),
|
||||
]);
|
||||
|
||||
const fifth = new Track([fourth.points[3], new Vector(380, 300), new Vector(380, 100), new Vector(380, 40)]);
|
||||
const fifth = new Track([
|
||||
fourth.points[3],
|
||||
new Vector(380, 300),
|
||||
new Vector(380, 100),
|
||||
new Vector(380, 40),
|
||||
]);
|
||||
|
||||
const sixth = new Track([fifth.points[3], new Vector(380, 30), new Vector(370, 20), new Vector(360, 20)]);
|
||||
const sixth = new Track([
|
||||
fifth.points[3],
|
||||
new Vector(380, 30),
|
||||
new Vector(370, 20),
|
||||
new Vector(360, 20),
|
||||
]);
|
||||
|
||||
const seventh = new Track([sixth.points[3], new Vector(300, 20), new Vector(100, 20), new Vector(40, 20)]);
|
||||
const seventh = new Track([
|
||||
sixth.points[3],
|
||||
new Vector(300, 20),
|
||||
new Vector(100, 20),
|
||||
new Vector(40, 20),
|
||||
]);
|
||||
|
||||
const eighth = new Track([seventh.points[3], new Vector(30, 20), new Vector(20, 30), first.points[0]]);
|
||||
const eighth = new Track([
|
||||
seventh.points[3],
|
||||
new Vector(30, 20),
|
||||
new Vector(20, 30),
|
||||
first.points[0],
|
||||
]);
|
||||
|
||||
const tracks = [first, second, third, fourth, fifth, sixth, seventh, eighth];
|
||||
for (const [i, track] of tracks.entries()) {
|
||||
@@ -148,5 +306,42 @@ export const generateSquareTrack = () => {
|
||||
// second.prev = first;
|
||||
// third.
|
||||
|
||||
return new Spline<Track>([first, second, third, fourth, fifth, sixth, seventh, eighth]);
|
||||
return new Spline<Track>([
|
||||
first,
|
||||
second,
|
||||
third,
|
||||
fourth,
|
||||
fifth,
|
||||
sixth,
|
||||
seventh,
|
||||
eighth,
|
||||
]);
|
||||
};
|
||||
|
||||
export const loadFromJson = () => {
|
||||
const json = JSON.parse(localStorage.getItem("railPath") || "");
|
||||
if (!json) return generateSquareTrack();
|
||||
const segments: Track[] = [];
|
||||
|
||||
for (const { points } of json.segments) {
|
||||
segments.push(
|
||||
new Track(
|
||||
points.map((p: { x: number; y: number }) => new Vector(p.x, p.y)),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
for (const [i, s] of segments.entries()) {
|
||||
s.setNext(segments[(i + 1) % segments.length]);
|
||||
s.setPrev(segments.at(i - 1)!);
|
||||
}
|
||||
|
||||
return new Spline<Track>(segments);
|
||||
};
|
||||
|
||||
export interface IControlNode {
|
||||
anchor: Vector;
|
||||
controls: [Vector, Vector];
|
||||
tangent: boolean;
|
||||
mirrored: boolean;
|
||||
}
|
||||
|
@@ -1,6 +1,6 @@
|
||||
import { drawLine } from "./drawing/line.ts";
|
||||
import { ComplexPath, PathSegment } from "./math/path.ts";
|
||||
import { Vector } from "./math/vector.ts";
|
||||
import { Vector } from "doodler";
|
||||
import { Follower } from "./physics/follower.ts";
|
||||
import { Mover } from "./physics/mover.ts";
|
||||
import { Track } from "./track.ts";
|
||||
@@ -42,10 +42,10 @@ export class Train extends Follower {
|
||||
}
|
||||
|
||||
follow(): void {
|
||||
const [_, t] = this.currentTrack.followTrack(this);
|
||||
// const [_, t] = this.currentTrack.followTrack(this);
|
||||
|
||||
// this.position = this.currentTrack.getPointAtT(t);
|
||||
this.velocity = this.currentTrack.tangent(t);
|
||||
// this.velocity = this.currentTrack.tangent(t);
|
||||
this.velocity.normalize().mult(this.speed || this.maxSpeed);
|
||||
// if (nearest.dist(this.position) > 10)
|
||||
// this.seek(nearest);
|
||||
@@ -178,6 +178,7 @@ class TrainCar extends Train {
|
||||
super.move();
|
||||
} else {
|
||||
this.draw()
|
||||
this.follower?.draw();
|
||||
}
|
||||
}
|
||||
// this.draw()
|
145
train/train.ts
Normal file
145
train/train.ts
Normal file
@@ -0,0 +1,145 @@
|
||||
import { drawLine } from "../drawing/line.ts";
|
||||
import { ComplexPath, PathSegment } from "../math/path.ts";
|
||||
import { Vector } from "doodler";
|
||||
import { Follower } from "../physics/follower.ts";
|
||||
import { Mover } from "../physics/mover.ts";
|
||||
import { Spline, Track } from "../track.ts";
|
||||
|
||||
export class Train {
|
||||
nodes: Vector[] = [];
|
||||
|
||||
cars: TrainCar[] = [];
|
||||
|
||||
path: Spline<Track>;
|
||||
t: number;
|
||||
|
||||
engineLength = 40;
|
||||
spacing = 30;
|
||||
|
||||
speed = 0;
|
||||
|
||||
constructor(track: Spline<Track>, cars: TrainCar[] = []) {
|
||||
this.path = track;
|
||||
this.t = 0;
|
||||
this.nodes.push(this.path.followEvenPoints(this.t));
|
||||
this.nodes.push(this.path.followEvenPoints(this.t - this.real2Track(40)));
|
||||
const engineSprites = document.getElementById(
|
||||
"engine-sprites",
|
||||
)! as HTMLImageElement;
|
||||
this.cars.push(
|
||||
new TrainCar(
|
||||
55,
|
||||
engineSprites,
|
||||
80,
|
||||
20,
|
||||
{ at: new Vector(0, 60), width: 80, height: 20 },
|
||||
),
|
||||
new TrainCar(
|
||||
25,
|
||||
engineSprites,
|
||||
40,
|
||||
20,
|
||||
{ at: new Vector(80, 0), width: 40, height: 20 },
|
||||
),
|
||||
);
|
||||
this.cars[0].points = this.nodes.map((n) => n) as [Vector, Vector];
|
||||
this.cars[1].points = this.nodes.map((n) => n) as [Vector, Vector];
|
||||
let currentOffset = 40;
|
||||
for (const car of cars) {
|
||||
currentOffset += this.spacing;
|
||||
const a = this.path.followEvenPoints(this.t - currentOffset);
|
||||
currentOffset += car.length;
|
||||
const b = this.path.followEvenPoints(this.t - currentOffset);
|
||||
car.points = [a, b];
|
||||
this.cars.push(car);
|
||||
}
|
||||
}
|
||||
|
||||
move(dTime: number) {
|
||||
this.t = (this.t + this.speed * dTime * 10) % this.path.evenPoints.length;
|
||||
// console.log(this.t);
|
||||
let currentOffset = 0;
|
||||
for (const car of this.cars) {
|
||||
if (!car.points) return;
|
||||
const [a, b] = car.points;
|
||||
a.set(this.path.followEvenPoints(this.t - currentOffset));
|
||||
currentOffset += car.length;
|
||||
b.set(this.path.followEvenPoints(this.t - currentOffset));
|
||||
currentOffset += this.spacing;
|
||||
car.draw();
|
||||
}
|
||||
// this.draw();
|
||||
}
|
||||
|
||||
// draw() {
|
||||
// for (const [i, node] of this.nodes.entries()) {
|
||||
// doodler.drawCircle(node.point, 10, { color: 'purple', weight: 3 })
|
||||
// // const next = this.nodes[i + 1];
|
||||
// // if (next) {
|
||||
// // const to = Vector.sub(node.point, next.point);
|
||||
// // to.setMag(40);
|
||||
// // doodler.line(next.point, Vector.add(to, next.point))
|
||||
// // }
|
||||
// }
|
||||
// }
|
||||
|
||||
real2Track(length: number) {
|
||||
return length / this.path.pointSpacing;
|
||||
}
|
||||
}
|
||||
|
||||
export class TrainCar {
|
||||
img: HTMLImageElement;
|
||||
imgWidth: number;
|
||||
imgHeight: number;
|
||||
sprite?: ISprite;
|
||||
|
||||
points?: [Vector, Vector];
|
||||
length: number;
|
||||
|
||||
constructor(
|
||||
length: number,
|
||||
img: HTMLImageElement,
|
||||
w: number,
|
||||
h: number,
|
||||
sprite?: ISprite,
|
||||
) {
|
||||
this.img = img;
|
||||
this.sprite = sprite;
|
||||
this.imgWidth = w;
|
||||
this.imgHeight = h;
|
||||
this.length = length;
|
||||
}
|
||||
|
||||
draw() {
|
||||
if (!this.points) return;
|
||||
const [a, b] = this.points;
|
||||
const origin = Vector.add(Vector.sub(a, b).div(2), b);
|
||||
const angle = Vector.sub(b, a).heading();
|
||||
|
||||
doodler.drawCircle(origin, 4, { color: "blue" });
|
||||
|
||||
doodler.drawRotated(origin, angle, () => {
|
||||
this.sprite
|
||||
? doodler.drawSprite(
|
||||
this.img,
|
||||
this.sprite.at,
|
||||
this.sprite.width,
|
||||
this.sprite.height,
|
||||
origin.copy().sub(this.imgWidth / 2, this.imgHeight / 2),
|
||||
this.imgWidth,
|
||||
this.imgHeight,
|
||||
)
|
||||
: doodler.drawImage(
|
||||
this.img,
|
||||
origin.copy().sub(this.imgWidth / 2, this.imgHeight / 2),
|
||||
);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
interface ISprite {
|
||||
at: Vector;
|
||||
width: number;
|
||||
height: number;
|
||||
}
|
Reference in New Issue
Block a user