Compare commits

6 Commits

Author SHA1 Message Date
20e6174658 math bench 2025-02-17 17:48:04 -07:00
239f1ac766 Practically finished Large Lady 2025-02-17 14:30:29 -07:00
d82a6aaf4f Better radiused banks 2025-02-17 09:50:33 -07:00
eb680c470f First iteration of the Large Lady 2025-02-16 14:22:17 -07:00
9587ce5ae6 Train movement rewrite 2025-02-16 13:06:52 -07:00
01081706b1 resource manager overhaul 2025-02-16 11:46:12 -07:00
25 changed files with 2531 additions and 129 deletions

3
.gitignore vendored
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@@ -23,3 +23,6 @@ dist-ssr
*.njsproj *.njsproj
*.sln *.sln
*.sw? *.sw?
# Packed devtools
devtools.zip

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@@ -3,7 +3,8 @@
"dev": "deno run -A --node-modules-dir npm:vite", "dev": "deno run -A --node-modules-dir npm:vite",
"build": "deno run -A --node-modules-dir npm:vite build", "build": "deno run -A --node-modules-dir npm:vite build",
"preview": "deno run -A --node-modules-dir npm:vite preview", "preview": "deno run -A --node-modules-dir npm:vite preview",
"serve": "deno run --allow-net --allow-read jsr:@std/http@1/file-server dist/" "serve": "deno run --allow-net --allow-read jsr:@std/http@1/file-server dist/",
"pack-devtools": "rm -rf devtools.zip && deno run -A npm:web-ext build -o --source-dir devtools --artifacts-dir devtools.zip"
}, },
"compilerOptions": { "compilerOptions": {
"lib": [ "lib": [
@@ -13,7 +14,7 @@
] ]
}, },
"imports": { "imports": {
"@bearmetal/doodler": "jsr:@bearmetal/doodler@0.0.5-b", "@bearmetal/doodler": "jsr:@bearmetal/doodler@0.0.5-c",
"@deno/vite-plugin": "npm:@deno/vite-plugin@^1.0.4", "@deno/vite-plugin": "npm:@deno/vite-plugin@^1.0.4",
"vite": "npm:vite@^6.0.1" "vite": "npm:vite@^6.0.1"
} }

1872
deno.lock generated

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@@ -1,8 +1,9 @@
{ {
"manifest_version": 2, "manifest_version": 2,
"name": "Context Stack DevTools", "name": "SNR DevTools",
"version": "1.0", "version": "1.0",
"description": "A devtools panel to view and edit context stack values.", "description": "A devtools panel to view and edit context stack values.",
"author": "Emmaline Autumn",
"devtools_page": "devtools.html", "devtools_page": "devtools.html",
"background": { "background": {
"scripts": [ "scripts": [
@@ -24,5 +25,13 @@
"devtools", "devtools",
"tabs", "tabs",
"*://*/*" "*://*/*"
] ],
"icons": {
"48": "train icon.png"
},
"browser_specific_settings": {
"gecko": {
"id": "snrdt@cyborggrizzly.com"
}
}
} }

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@@ -1,16 +1,54 @@
// namespace:type/location
type sprite = "sprite";
type img = "img";
type audio = "audio";
type ResourceType = keyof ResourceMap;
type SpriteId = `${string}:${sprite}/${string}`;
interface ResourceMap {
sprite: HTMLImageElement;
img: HTMLImageElement;
audio: HTMLAudioElement;
}
type NamespacedId<T extends keyof ResourceMap> = `${string}:${T}/${string}`;
/**
* Resources are stored in namespaces, and can be accessed by their namespaced id.
* Sprites are located in blob storage as a single png file.
* Audio is located in blob storage as a single mp3 file.
*
* Custom resources can be loaded via the public API, however they will not be loaded on other clients.
* Ideally, engine and car definitions should be stored in the resource manager so that custom cars can be created.
*/
export class ResourceManager { export class ResourceManager {
private resources: Map<string, unknown> = new Map(); private resources: Map<string, unknown> = new Map();
private statuses: Map<string, Promise<boolean>> = new Map(); private statuses: Map<string, Promise<boolean>> = new Map();
get<T>(name: string): T { get<K extends ResourceType>(name: NamespacedId<K>): ResourceMap[K];
get<T>(name: string): T;
get<T>(
name: string,
): T {
if (!this.resources.has(name)) { if (!this.resources.has(name)) {
throw new Error(`Resource ${name} not found`); throw new Error(`Resource ${name} not found`);
} }
return this.resources.get(name) as T; return this.resources.get(name) as T;
} }
set(name: string, value: unknown) { set<T extends keyof ResourceMap>(
name: NamespacedId<T>,
value: unknown,
) {
const identifier = parseNamespacedId(name);
if (typeof (value as EventSource).addEventListener === "function") { if (typeof (value as EventSource).addEventListener === "function") {
if (value instanceof Image) {
// During development, we can use the local file system
value.src =
`/blobs/${identifier.namespace}/${identifier.type}/${identifier.name}${
extensionByType(identifier.type)
}`;
console.log(value.src);
}
this.statuses.set( this.statuses.set(
name, name,
new Promise((resolve) => { new Promise((resolve) => {
@@ -36,3 +74,28 @@ export class ResourceManager {
return Promise.all(Array.from(this.statuses.values())); return Promise.all(Array.from(this.statuses.values()));
} }
} }
function extensionByType(type: ResourceType) {
switch (type) {
case "img":
return ".png";
case "audio":
return ".mp3";
case "sprite":
return ".png";
}
}
type NamespaceIdentifier<T extends ResourceType> = {
namespace: string;
type: T;
name: string;
};
function parseNamespacedId<T extends ResourceType>(
id: NamespacedId<T>,
): NamespaceIdentifier<T> {
const [namespace, location] = id.split(":");
const [type, ...name] = location.split("/");
return { namespace, type: type as T, name: name.join("/") };
}

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@@ -20,9 +20,12 @@ const resources = new ResourceManager();
const doodler = new ZoomableDoodler({ const doodler = new ZoomableDoodler({
fillScreen: true, fillScreen: true,
bg: "#302040", bg: "#302040",
}); noSmooth: true,
(doodler as any as { ctx: CanvasRenderingContext2D }).ctx }, () => {});
setTimeout(() => {
(doodler as any as { ctx: CanvasRenderingContext2D }).ctx
.imageSmoothingEnabled = false; .imageSmoothingEnabled = false;
}, 0);
// doodler.minScale = 0.1; // doodler.minScale = 0.1;
(doodler as any).scale = 3.14; (doodler as any).scale = 3.14;
@@ -37,13 +40,18 @@ const colors = [
"violet", "violet",
]; ];
const _debug: Debug = JSON.parse(localStorage.getItem("debug") || "0") || { const _fullDebug: Debug = {
track: false, track: false,
train: false, train: false,
path: false, path: false,
car: false, car: false,
bogies: false,
angles: false,
}; };
const storedDebug = JSON.parse(localStorage.getItem("debug") || "0");
const _debug: Debug = Object.assign({}, _fullDebug, storedDebug);
const debug = new Proxy(_debug, { const debug = new Proxy(_debug, {
get: (_, prop: string) => { get: (_, prop: string) => {
// if (prop !in _debug) { // if (prop !in _debug) {
@@ -107,3 +115,8 @@ gameLoop.start(state);
if (import.meta.env.DEV) { if (import.meta.env.DEV) {
console.log("Running in development mode"); console.log("Running in development mode");
} }
globalThis.TWO_PI = Math.PI * 2;
declare global {
var TWO_PI: number;
}

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@@ -9,3 +9,19 @@ export const map = (
x2: number, x2: number,
y2: number, y2: number,
) => (value - x1) * (y2 - x2) / (y1 - x1) + x2; ) => (value - x1) * (y2 - x2) / (y1 - x1) + x2;
export function lerpAngle(a: number, b: number, t: number) {
let diff = b - a;
// Wrap difference to [-PI, PI]
while (diff < -Math.PI) diff += 2 * Math.PI;
while (diff > Math.PI) diff -= 2 * Math.PI;
return a + diff * t;
}
export function averageAngles(angle1: number, angle2: number) {
// Convert angles to unit vectors
const x = Math.cos(angle1) + Math.cos(angle2);
const y = Math.sin(angle1) + Math.sin(angle2);
// Compute the angle of the resulting vector
return Math.atan2(y, x);
}

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@@ -34,9 +34,11 @@ export class LoadState extends State<States> {
bootstrapInputs(); bootstrapInputs();
resources.set("engine-sprites", new Image()); // This should be driven by a manifest
resources.get<HTMLImageElement>("engine-sprites")!.src = resources.set("snr:sprite/engine", new Image());
"/sprites/EngineSprites.png"; resources.set("snr:sprite/LargeLady", new Image());
// resources.get<HTMLImageElement>("snr:sprite/engine")!.src =
// "/sprites/EngineSprites.png";
resources.ready().then(() => { resources.ready().then(() => {
this.stateMachine.transitionTo(States.RUNNING); this.stateMachine.transitionTo(States.RUNNING);
}); });

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@@ -8,6 +8,7 @@ import { DotFollower } from "../../train/newTrain.ts";
import { Train } from "../../train/train.ts"; import { Train } from "../../train/train.ts";
import { State } from "../machine.ts"; import { State } from "../machine.ts";
import { States } from "./index.ts"; import { States } from "./index.ts";
import { LargeLady, LargeLadyTender } from "../../train/LargeLady.ts";
export class RunningState extends State<States> { export class RunningState extends State<States> {
override name: States = States.RUNNING; override name: States = States.RUNNING;
@@ -58,12 +59,17 @@ export class RunningState extends State<States> {
// const path = track.path; // const path = track.path;
// const follower = new DotFollower(path, path.points[0].copy()); // const follower = new DotFollower(path, path.points[0].copy());
// ctx.trains.push(follower); // ctx.trains.push(follower);
const train = new Train(track.path, [new RedEngine(), new Tender()]); // const train = new Train(track.path, [new LargeLady(), new Tender()]);
ctx.trains.push(train); // ctx.trains.push(train);
}); });
const train = new Train(track.path, [
new LargeLady(),
new LargeLadyTender(),
]);
ctx.trains.push(train);
// const trainCount = 1000; // const trainCount = 1000;
// for (let i = 0; i < trainCount; i++) { // for (let i = 0; i < trainCount; i++) {
// const train = new Train(track.path, [new RedEngine(), new Tender()]); // const train = new Train(track.path, [new LargeLady(), new Tender()]);
// ctx.trains.push(train); // ctx.trains.push(train);
// } // }

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@@ -0,0 +1,32 @@
/// <reference no-default-lib="true" />
/// <reference lib="esnext" />
/// <reference lib="dom" />
/// <reference lib="dom.iterable" />
/// <reference lib="dom.asynciterable" />
/// <reference lib="deno.ns" />
import { averageAngles, lerpAngle } from "../math/lerp.ts";
import { testPerformance } from "./bench.ts";
Deno.test("angle math", () => {
console.log("Average angles");
testPerformance(
() => {
const a = Math.random() * Math.PI * 2;
const b = Math.random() * Math.PI * 2;
const avg = averageAngles(a, b);
},
10000,
60,
);
console.log("Lerp angles");
testPerformance(
() => {
const a = Math.random() * Math.PI * 2;
const b = Math.random() * Math.PI * 2;
const avg = lerpAngle(a, b, .5);
},
10000,
60,
);
});

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@@ -44,7 +44,7 @@ export class BankLeft extends TrackSegment {
const p2 = start.copy(); const p2 = start.copy();
const p3 = start.copy(); const p3 = start.copy();
const p4 = start.copy(); const p4 = start.copy();
const scale = 33; const scale = 66;
p2.add(new Vector(1, 0).mult(scale)); p2.add(new Vector(1, 0).mult(scale));
p3.set(p2); p3.set(p2);
@@ -70,7 +70,7 @@ export class BankRight extends TrackSegment {
const p2 = start.copy(); const p2 = start.copy();
const p3 = start.copy(); const p3 = start.copy();
const p4 = start.copy(); const p4 = start.copy();
const scale = 33; const scale = 66;
p2.add(new Vector(1, 0).mult(scale)); p2.add(new Vector(1, 0).mult(scale));
p3.set(p2); p3.set(p2);

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@@ -499,7 +499,14 @@ export class Spline<T extends PathSegment = PathSegment> {
ctx?: CanvasRenderingContext2D; ctx?: CanvasRenderingContext2D;
evenPoints: PathPoint[]; evenPoints: PathPoint[];
pointSpacing: number; _pointSpacing: number;
get pointSpacing() {
return this._pointSpacing;
}
set pointSpacing(value: number) {
this._pointSpacing = value;
this.evenPoints = this.calculateEvenlySpacedPoints(value);
}
get points() { get points() {
return Array.from(new Set(this.segments.flatMap((s) => s.points))); return Array.from(new Set(this.segments.flatMap((s) => s.points)));
@@ -514,8 +521,8 @@ export class Spline<T extends PathSegment = PathSegment> {
if (this.segments.at(-1)?.next === this.segments[0]) { if (this.segments.at(-1)?.next === this.segments[0]) {
this.looped = true; this.looped = true;
} }
this.pointSpacing = 1; this._pointSpacing = 1;
this.evenPoints = this.calculateEvenlySpacedPoints(1); this.evenPoints = this.calculateEvenlySpacedPoints(this._pointSpacing);
this.nodes = []; this.nodes = [];
// for (let i = 0; i < this.points.length; i += 3) { // for (let i = 0; i < this.points.length; i += 3) {
// const node: IControlNode = { // const node: IControlNode = {
@@ -549,7 +556,7 @@ export class Spline<T extends PathSegment = PathSegment> {
} }
calculateEvenlySpacedPoints(spacing: number, resolution = 1): PathPoint[] { calculateEvenlySpacedPoints(spacing: number, resolution = 1): PathPoint[] {
this.pointSpacing = 1; // this._pointSpacing = 1;
// return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution)); // return this.segments.flatMap(s => s.calculateEvenlySpacedPoints(spacing, resolution));
const points: PathPoint[] = []; const points: PathPoint[] = [];
@@ -589,7 +596,7 @@ export class Spline<T extends PathSegment = PathSegment> {
} }
} }
this.evenPoints = points; // this.evenPoints = points;
return points; return points;
} }

188
src/train/LargeLady.ts Normal file
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@@ -0,0 +1,188 @@
import { Doodler, Vector } from "@bearmetal/doodler";
import { Train, TrainCar } from "./train.ts";
import { getContextItem } from "../lib/context.ts";
import { ResourceManager } from "../lib/resources.ts";
import { debug } from "node:console";
import { averageAngles } from "../math/lerp.ts";
export class LargeLady extends TrainCar {
scale = 1;
constructor() {
const resources = getContextItem<ResourceManager>("resources");
const img = resources.get<HTMLImageElement>("snr:sprite/LargeLady")!;
super(50, 10, img, 132, 23, {
at: new Vector(0, 0),
width: 132,
height: 23,
});
this.bogies = [
{
pos: new Vector(0, 0),
angle: 0,
length: 35 * this.scale,
sprite: {
at: new Vector(0, 24),
width: 35,
height: 23,
offset: new Vector(-23, -11.5),
},
},
{
pos: new Vector(0, 0),
angle: 0,
length: 64 * this.scale,
// sprite: {
// at: new Vector(0, 23),
// width: 33,
// height: 19,
// offset: new Vector(-19, -9.5),
// },
sprite: {
at: new Vector(36, 24),
width: 60,
height: 23,
offset: new Vector(-35, -11.5),
},
},
{
pos: new Vector(0, 0),
angle: 0,
length: 35 * this.scale,
sprite: {
at: new Vector(36, 24),
width: 60,
height: 23,
offset: new Vector(-35, -11.5),
},
},
{
pos: new Vector(0, 0),
angle: 0,
length: 28,
sprite: {
at: new Vector(97, 24),
width: 22,
height: 23,
offset: new Vector(-11, -11.5),
},
},
];
}
override draw(): void {
const doodler = getContextItem<Doodler>("doodler");
for (const b of this.bogies) {
if (!b.sprite) continue;
doodler.drawRotated(b.pos, b.angle + (b.rotate ? 0 : Math.PI), () => {
doodler.drawSprite(
this.img,
b.sprite!.at,
b.sprite!.width,
b.sprite!.height,
b.pos.copy().add(b.sprite!.offset ?? new Vector(0, 0)),
b.sprite!.width,
b.sprite!.height,
);
});
}
const b = this.bogies[2];
const a = this.bogies[1];
// const origin = Vector.add(Vector.sub(a.pos, b.pos).div(2), b.pos);
// const angle = Vector.sub(b.pos, a.pos).heading();
const debug = getContextItem<Debug>("debug");
if (debug.bogies) return;
const difAngle = Vector.sub(a.pos, b.pos).heading();
const origin = b.pos.copy().add(new Vector(33, 0).rotate(difAngle));
const angle = b.angle;
const avgAngle = averageAngles(difAngle, angle) + Math.PI;
doodler.drawRotated(origin, avgAngle, () => {
this.sprite
? doodler.drawSprite(
this.img,
this.sprite.at,
this.sprite.width,
this.sprite.height,
origin.copy().sub(
this.imgWidth * this.scale / 2,
this.imgHeight * this.scale / 2,
),
this.imgWidth * this.scale,
this.imgHeight * this.scale,
)
: doodler.drawImage(
this.img,
origin.copy().sub(this.imgWidth / 2, this.imgHeight / 2),
);
});
// doodler.drawCircle(origin, 4, { color: "blue" });
doodler.deferDrawing(() => {
doodler.drawRotated(origin, avgAngle + Math.PI, () => {
doodler.drawSprite(
this.img,
new Vector(133, 0),
28,
23,
origin.copy().sub(93, this.imgHeight / 2),
28,
23,
);
});
});
}
}
export class LargeLadyTender extends TrainCar {
constructor() {
const resources = getContextItem<ResourceManager>("resources");
const sprite = resources.get("snr:sprite/LargeLady");
super(40, 39, sprite, 98, 23, {
at: new Vector(0, 48),
width: 98,
height: 23,
});
this.leading = 10;
}
override draw(): void {
const doodler = getContextItem<Doodler>("doodler");
const b = this.bogies[0];
doodler.drawRotated(b.pos, b.angle, () => {
doodler.drawSprite(
this.img,
new Vector(97, 24),
22,
23,
b.pos.copy().sub(11, 11.5),
22,
23,
);
});
const angle = Vector.sub(this.bogies[1].pos, this.bogies[0].pos).heading();
const origin = this.bogies[1].pos.copy().add(
new Vector(-11, 0).rotate(angle),
);
doodler.drawRotated(origin, angle, () => {
this.sprite
? doodler.drawSprite(
this.img,
this.sprite.at,
this.sprite.width,
this.sprite.height,
origin.copy().sub(this.imgWidth / 2, this.imgHeight / 2),
this.imgWidth,
this.imgHeight,
)
: doodler.drawImage(
this.img,
origin.copy().sub(this.imgWidth / 2, this.imgHeight / 2),
);
});
}
}

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@@ -6,50 +6,85 @@ import { getContextItem } from "../lib/context.ts";
export class Tender extends TrainCar { export class Tender extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(25, resources.get<HTMLImageElement>("engine-sprites")!, 40, 20, { super(
25,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
40,
20,
{
at: new Vector(80, 0), at: new Vector(80, 0),
width: 40, width: 40,
height: 20, height: 20,
}); },
);
} }
} }
export class Tank extends TrainCar { export class Tank extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(50, resources.get<HTMLImageElement>("engine-sprites")!, 70, 20, { super(
50,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
70,
20,
{
at: new Vector(80, 20), at: new Vector(80, 20),
width: 70, width: 70,
height: 20, height: 20,
}); },
);
} }
} }
export class YellowDumpCar extends TrainCar { export class YellowDumpCar extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(50, resources.get<HTMLImageElement>("engine-sprites")!, 70, 20, { super(
50,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
70,
20,
{
at: new Vector(80, 40), at: new Vector(80, 40),
width: 70, width: 70,
height: 20, height: 20,
}); },
);
} }
} }
export class GrayDumpCar extends TrainCar { export class GrayDumpCar extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(50, resources.get<HTMLImageElement>("engine-sprites")!, 70, 20, { super(
50,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
70,
20,
{
at: new Vector(80, 60), at: new Vector(80, 60),
width: 70, width: 70,
height: 20, height: 20,
}); },
);
} }
} }
export class NullCar extends TrainCar { export class NullCar extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(50, resources.get<HTMLImageElement>("engine-sprites")!, 70, 20, { super(
50,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
70,
20,
{
at: new Vector(80, 80), at: new Vector(80, 80),
width: 70, width: 70,
height: 20, height: 20,
}); },
);
} }
} }

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@@ -6,50 +6,85 @@ import { ResourceManager } from "../lib/resources.ts";
export class RedEngine extends TrainCar { export class RedEngine extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, { super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 60), at: new Vector(0, 60),
width: 80, width: 80,
height: 20, height: 20,
}); },
);
} }
} }
export class PurpleEngine extends TrainCar { export class PurpleEngine extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, { super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 60), at: new Vector(0, 60),
width: 80, width: 80,
height: 20, height: 20,
}); },
);
} }
} }
export class GreenEngine extends TrainCar { export class GreenEngine extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, { super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 40), at: new Vector(0, 40),
width: 80, width: 80,
height: 20, height: 20,
}); },
);
} }
} }
export class GrayEngine extends TrainCar { export class GrayEngine extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, { super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 20), at: new Vector(0, 20),
width: 80, width: 80,
height: 20, height: 20,
}); },
);
} }
} }
export class BlueEngine extends TrainCar { export class BlueEngine extends TrainCar {
constructor() { constructor() {
const resources = getContextItem<ResourceManager>("resources"); const resources = getContextItem<ResourceManager>("resources");
super(55, resources.get<HTMLImageElement>("engine-sprites")!, 80, 20, { super(
55,
10,
resources.get<HTMLImageElement>("snr:sprite/engine")!,
80,
20,
{
at: new Vector(0, 0), at: new Vector(0, 0),
width: 80, width: 80,
height: 20, height: 20,
}); },
);
} }
} }

View File

@@ -2,7 +2,7 @@ import { getContextItem } from "../lib/context.ts";
import { Doodler, Vector } from "@bearmetal/doodler"; import { Doodler, Vector } from "@bearmetal/doodler";
import { Spline, TrackSegment, TrackSystem } from "../track/system.ts"; import { Spline, TrackSegment, TrackSystem } from "../track/system.ts";
import { Debuggable } from "../lib/debuggable.ts"; import { Debuggable } from "../lib/debuggable.ts";
import { map } from "../math/lerp.ts"; import { lerp, lerpAngle, map } from "../math/lerp.ts";
export class Train extends Debuggable { export class Train extends Debuggable {
nodes: Vector[] = []; nodes: Vector[] = [];
@@ -12,62 +12,68 @@ export class Train extends Debuggable {
path: Spline<TrackSegment>; path: Spline<TrackSegment>;
t: number; t: number;
spacing = 20; spacing = 5;
speed = 10; speed = 0;
get segments() { get segments() {
return Array.from(new Set(this.cars.flatMap((c) => c.segments))); return Array.from(
new Set(this.cars.flatMap((c) => c.segments.values().toArray())),
);
} }
constructor(track: Spline<TrackSegment>, cars: TrainCar[]) { constructor(track: Spline<TrackSegment>, cars: TrainCar[], t = 0) {
super("train", "path"); super("train", "path");
this.path = track; this.path = track;
this.t = 0; this.path.pointSpacing = 5;
this.cars = cars; this.cars = cars;
this.t = this.cars.reduce((acc, c) => acc + c.length, 0) +
(this.cars.length - 1) * this.spacing;
this.t = this.t / this.path.pointSpacing;
let currentOffset = 0; let currentOffset = 0;
try { // try {
for (const car of this.cars) { for (const car of this.cars) {
currentOffset += this.spacing; car.train = this;
const a = this.path.followEvenPoints(this.t - currentOffset); currentOffset += car.moveAlongPath(this.t - currentOffset, true) +
currentOffset += car.length; this.spacing / this.path.pointSpacing;
const b = this.path.followEvenPoints(this.t - currentOffset);
car.points = [a.p, b.p];
this.nodes.push(a.p, b.p);
car.segments = [a.segmentId, b.segmentId];
}
} catch {
currentOffset = 0;
for (const car of this.cars.toReversed()) {
currentOffset += this.spacing;
const a = this.path.followEvenPoints(this.t - currentOffset);
currentOffset += car.length;
const b = this.path.followEvenPoints(this.t - currentOffset);
car.points = [a.p, b.p];
this.nodes.push(a.p, b.p);
car.segments = [a.segmentId, b.segmentId];
}
} }
// } catch {
// currentOffset = 0;
// console.log("Reversed");
// for (const car of this.cars.toReversed()) {
// for (const [i, bogie] of car.bogies.entries().toArray().reverse()) {
// currentOffset += bogie.length;
// const a = this.path.followEvenPoints(this.t - currentOffset);
// car.setBogiePosition(a.p, i);
// this.nodes.push(a.p);
// car.segments.add(a.segmentId);
// }
// }
// }
} }
move(dTime: number) { move(dTime: number) {
if (!this.speed) return; if (!this.speed) return;
this.t = this.t + this.speed * dTime * 10; this.t = this.t + (this.speed / this.path.pointSpacing) * dTime * 10;
// % this.path.evenPoints.length; // This should probably be on the track system // % this.path.evenPoints.length; // This should probably be on the track system
let currentOffset = 0; let currentOffset = 0;
for (const car of this.cars) { for (const car of this.cars) {
// This needs to be moved to the car itself // This needs to be moved to the car itself
if (!car.points) return; // if (!car.points) return;
const [a, b] = car.points; // const [a, b] = car.points;
const nA = this.path.followEvenPoints(this.t - currentOffset); // const nA = this.path.followEvenPoints(this.t - currentOffset);
a.set(nA.p); // a.set(nA.p);
currentOffset += car.length; // currentOffset += car.length;
const nB = this.path.followEvenPoints(this.t - currentOffset); // const nB = this.path.followEvenPoints(this.t - currentOffset);
b.set(nB.p); // b.set(nB.p);
currentOffset += this.spacing; // currentOffset += this.spacing;
car.segments = [nA.segmentId, nB.segmentId]; // car.segments = [nA.segmentId, nB.segmentId];
// car.draw(); // car.draw();
currentOffset += car.moveAlongPath(this.t - currentOffset) +
this.spacing / this.path.pointSpacing +
car.leading / this.path.pointSpacing;
} }
// this.draw(); // this.draw();
} }
@@ -118,7 +124,7 @@ export class Train extends Debuggable {
colors.push(colors.shift()!); colors.push(colors.shift()!);
colors.push(colors.shift()!); colors.push(colors.shift()!);
colors.push(colors.shift()!); colors.push(colors.shift()!);
for (const [i, segmentId] of this.segments.entries()) { for (const [i, segmentId] of this.segments.entries().toArray()) {
const segment = track.getSegment(segmentId); const segment = track.getSegment(segmentId);
segment && segment &&
doodler.drawBezier(...segment.points, { doodler.drawBezier(...segment.points, {
@@ -134,6 +140,14 @@ export class Train extends Debuggable {
} }
} }
interface Bogie {
pos: Vector;
angle: number;
length: number;
sprite?: ISprite & { offset?: Vector };
rotate?: boolean;
}
export class TrainCar extends Debuggable { export class TrainCar extends Debuggable {
img: HTMLImageElement; img: HTMLImageElement;
imgWidth: number; imgWidth: number;
@@ -141,31 +155,83 @@ export class TrainCar extends Debuggable {
sprite?: ISprite; sprite?: ISprite;
points?: [Vector, Vector, ...Vector[]]; points?: [Vector, Vector, ...Vector[]];
length: number; _length: number;
leading: number = 0;
segments: string[] = []; bogies: Bogie[] = [];
segments: Set<string> = new Set();
train?: Train;
constructor( constructor(
length: number, length: number,
trailing: number,
img: HTMLImageElement, img: HTMLImageElement,
w: number, w: number,
h: number, h: number,
sprite?: ISprite, sprite?: ISprite,
) { ) {
super(true, "car"); super(true, "car", "bogies", "angles");
this.img = img; this.img = img;
this.sprite = sprite; this.sprite = sprite;
this.imgWidth = w; this.imgWidth = w;
this.imgHeight = h; this.imgHeight = h;
this.length = length; this._length = length;
this.bogies = [
{
pos: new Vector(0, 0),
angle: 0,
length: length,
},
{
pos: new Vector(0, 0),
angle: 0,
length: trailing,
},
];
}
get length() {
return this.bogies.reduce((acc, b) => acc + b.length, 0) + this.leading;
}
setBogiePosition(pos: Vector, idx: number) {
this.bogies[idx].pos.set(pos);
}
update(dTime: number, t: number) {
if (this.train) {
for (const [i, bogie] of this.bogies.entries()) {
const a = this.train.path.followEvenPoints(t - this._length * i);
}
}
}
moveAlongPath(t: number, initial = false): number {
if (!this.train) return 0;
let offset = this.leading / this.train.path.pointSpacing;
this.segments.clear();
for (const [i, bogie] of this.bogies.entries()) {
const a = this.train.path.followEvenPoints(t - offset);
a.tangent.rotate(TWO_PI);
offset += bogie.length / this.train.path.pointSpacing;
this.setBogiePosition(a.p, i);
if (initial) bogie.angle = a.tangent.heading();
else {
bogie.angle = lerpAngle(a.tangent.heading(), bogie.angle, .1);
}
this.segments.add(a.segmentId);
}
return offset;
} }
draw() { draw() {
if (!this.points) return;
const doodler = getContextItem<Doodler>("doodler"); const doodler = getContextItem<Doodler>("doodler");
const [a, b] = this.points; const [a, b] = this.bogies;
const origin = Vector.add(Vector.sub(a, b).div(2), b); const origin = Vector.add(Vector.sub(a.pos, b.pos).div(2), b.pos);
const angle = Vector.sub(b, a).heading(); const angle = Vector.sub(b.pos, a.pos).heading();
doodler.drawCircle(origin, 4, { color: "blue" }); doodler.drawCircle(origin, 4, { color: "blue" });
@@ -187,13 +253,74 @@ export class TrainCar extends Debuggable {
}); });
} }
override debugDraw(...args: unknown[]): void { override debugDraw(...args: unknown[]): void {
if (!this.points) return;
const doodler = getContextItem<Doodler>("doodler"); const doodler = getContextItem<Doodler>("doodler");
doodler.drawLine(this.points, { const debug = getContextItem<Debug>("debug");
color: "blue", if (debug.bogies) {
weight: 3, doodler.deferDrawing(() => {
for (const [i, b] of this.bogies.entries()) {
const next = this.bogies[i + 1];
if (!next) continue;
const dist = Vector.dist(b.pos, next.pos);
doodler.drawCircle(b.pos, 5, { color: "red" });
doodler.fillText(
dist.toFixed(1).toString(),
b.pos.copy().add(10, 10),
100,
{
color: "white",
},
);
}
}); });
} }
if (debug.car) {
doodler.deferDrawing(() => {
doodler.drawLine(this.bogies.map((b) => b.pos), {
color: "blue",
weight: 2,
});
doodler.deferDrawing(() => {
const colors = getContextItem<string[]>("colors");
for (const [i, b] of this.bogies.entries()) {
doodler.drawCircle(b.pos, 5, { color: colors[i % colors.length] });
doodler.fillText(
b.length.toString(),
b.pos.copy().add(10, 0),
100,
{
color: "white",
},
);
}
});
});
}
if (debug.angles) {
doodler.deferDrawing(() => {
const ps: { pos: Vector; angle: number }[] = [];
for (const [i, b] of this.bogies.entries()) {
ps.push({ pos: b.pos, angle: b.angle });
const next = this.bogies[i + 1];
if (!next) continue;
const heading = Vector.sub(next.pos, b.pos);
const p = b.pos.copy().add(heading.mult(.5));
ps.push({ pos: p, angle: heading.heading() });
}
for (const p of ps) {
doodler.dot(p.pos, { color: "green" });
doodler.fillText(
p.angle.toFixed(2).toString(),
p.pos.copy().add(0, 20),
100,
{
color: "white",
},
);
}
});
}
}
} }
interface ISprite { interface ISprite {

View File

@@ -21,5 +21,7 @@ declare global {
train: boolean; train: boolean;
car: boolean; car: boolean;
path: boolean; path: boolean;
bogies: boolean;
angles: boolean;
}; };
} }

1
temp.json Normal file
View File

@@ -0,0 +1 @@
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