trainsim/bundle.js

1672 lines
46 KiB
JavaScript

(() => {
// lib/context.ts
var contextStack = [];
var defaultContext = {};
var debug = JSON.parse(localStorage.getItem("debug") || "false");
function setDefaultContext(context) {
Object.assign(defaultContext, context);
}
var ctx = new Proxy(
{},
{
get(_, prop) {
for (let i = contextStack.length - 1; i >= 0; i--) {
if (prop in contextStack[i]) return contextStack[i][prop];
}
if (prop in defaultContext) return defaultContext[prop];
throw new Error(`Context variable '${prop}' is not defined.`);
}
}
);
function getContext() {
return ctx;
}
function getContextItem(prop) {
return ctx[prop];
}
function setContextItem(prop, value) {
Object.assign(contextStack[contextStack.length - 1] ?? defaultContext, {
[prop]: value
});
}
if (debug) {
setInterval(() => {
let ctxEl = document.getElementById("context");
if (!ctxEl) {
ctxEl = document.createElement("div");
ctxEl.id = "context";
document.body.append(ctxEl);
}
ctxEl.innerHTML = "";
const div = document.createElement("div");
const pre = document.createElement("pre");
const h3 = document.createElement("h3");
h3.textContent = "Default";
div.append(h3);
pre.textContent = safeStringify(defaultContext);
div.append(pre);
ctxEl.append(div);
for (const [idx, ctx2] of contextStack.entries()) {
const div2 = document.createElement("div");
const pre2 = document.createElement("pre");
const h32 = document.createElement("h3");
h32.textContent = "CTX " + idx;
div2.append(h32);
pre2.textContent = safeStringify(ctx2);
div2.append(pre2);
ctxEl.append(div2);
}
}, 1e3);
}
function safeStringify(obj) {
const seen = /* @__PURE__ */ new WeakSet();
return JSON.stringify(obj, (key, value) => {
if (typeof value === "object" && value !== null) {
if (seen.has(value)) {
return "[Circular]";
}
seen.add(value);
}
return value;
}, 2);
}
// lib/input.ts
var InputManager = class {
keyStates = /* @__PURE__ */ new Map();
mouseStates = /* @__PURE__ */ new Map();
mouseLocation = { x: 0, y: 0 };
mouseDelta = { x: 0, y: 0 };
keyEvents = /* @__PURE__ */ new Map();
mouseEvents = /* @__PURE__ */ new Map();
constructor() {
document.addEventListener("keydown", (e) => {
this.keyStates.set(e.key, true);
this.keyEvents.get(e.key)?.call(e);
});
document.addEventListener("keyup", (e) => {
this.keyStates.set(e.key, false);
});
document.addEventListener("mousedown", (e) => {
this.mouseStates.set(e.button, true);
this.mouseEvents.get(e.button)?.call(e);
});
document.addEventListener("mouseup", (e) => {
this.mouseStates.set(e.button, false);
});
self.addEventListener("mousemove", (e) => {
this.mouseLocation = { x: e.clientX, y: e.clientY };
this.mouseDelta = {
x: e.movementX,
y: e.movementY
};
});
}
getKeyState(key) {
return this.keyStates.get(key);
}
getMouseState(key) {
return this.mouseStates.get(key);
}
getMouseLocation() {
return this.mouseLocation;
}
getMouseDelta() {
return this.mouseDelta;
}
onKey(key, cb) {
this.keyEvents.set(key, cb);
}
onMouse(key, cb) {
this.mouseEvents.set(key, cb);
}
offKey(key) {
const events = this.keyEvents.get(key);
this.keyEvents.delete(key);
return events;
}
offMouse(key) {
this.mouseEvents.delete(key);
}
};
// https://jsr.io/@bearmetal/doodler/0.0.3/geometry/constants.ts
var Constants = {
TWO_PI: Math.PI * 2
};
// https://jsr.io/@bearmetal/doodler/0.0.3/geometry/vector.ts
var Vector = class _Vector {
x;
y;
z;
doodler;
constructor(x = 0, y = 0, z = 0) {
if (typeof x === "number") {
this.x = x;
this.y = y;
this.z = z;
} else {
this.x = x.x;
this.y = x.y || y;
this.z = x.z || z;
}
}
initializeDoodler(doodler2) {
this.doodler = doodler2;
}
set(v, y, z) {
if (arguments.length === 1 && typeof v !== "number") {
this.set(
v.x || v[0] || 0,
v.y || v[1] || 0,
v.z || v[2] || 0
);
} else {
this.x = v;
this.y = y || 0;
this.z = z || 0;
}
}
get() {
return new _Vector(this.x, this.y, this.z);
}
mag() {
const x = this.x, y = this.y, z = this.z;
return Math.sqrt(x * x + y * y + z * z);
}
magSq() {
const x = this.x, y = this.y, z = this.z;
return x * x + y * y + z * z;
}
setMag(v_or_len, len) {
if (len === void 0) {
len = v_or_len;
this.normalize();
this.mult(len);
} else {
const v = v_or_len;
v.normalize();
v.mult(len);
return v;
}
}
add(v, y, z) {
if (arguments.length === 1 && typeof v !== "number") {
this.x += v.x;
this.y += v.y;
this.z += v.z;
} else if (arguments.length === 2) {
this.x += v;
this.y += y ?? 0;
} else {
this.x += v;
this.y += y ?? 0;
this.z += z ?? 0;
}
return this;
}
sub(v, y, z) {
if (arguments.length === 1 && typeof v !== "number") {
this.x -= v.x;
this.y -= v.y;
this.z -= v.z || 0;
} else if (arguments.length === 2) {
this.x -= v;
this.y -= y ?? 0;
} else {
this.x -= v;
this.y -= y ?? 0;
this.z -= z ?? 0;
}
return this;
}
mult(v) {
if (typeof v === "number") {
this.x *= v;
this.y *= v;
this.z *= v;
} else {
this.x *= v.x;
this.y *= v.y;
this.z *= v.z;
}
return this;
}
div(v) {
if (typeof v === "number") {
this.x /= v;
this.y /= v;
this.z /= v;
} else {
this.x /= v.x;
this.y /= v.y;
this.z /= v.z;
}
return this;
}
rotate(angle) {
const prev_x = this.x;
const c = Math.cos(angle);
const s = Math.sin(angle);
this.x = c * this.x - s * this.y;
this.y = s * prev_x + c * this.y;
return this;
}
dist(other) {
return Math.sqrt(
Math.pow(this.x - other.x, 2) + Math.pow(this.y - other.y, 2) + Math.pow(this.z - other.z, 2)
);
}
dot(v, y, z) {
if (arguments.length === 1 && typeof v !== "number") {
return this.x * v.x + this.y * v.y + this.z * v.z;
}
return this.x * v + this.y * y + this.z * z;
}
cross(v) {
const x = this.x, y = this.y, z = this.z;
return new _Vector(y * v.z - v.y * z, z * v.x - v.z * x, x * v.y - v.x * y);
}
lerp(v_or_x, amt_or_y, z, amt) {
const lerp_val = (start, stop, amt2) => {
return start + (stop - start) * amt2;
};
let x, y;
if (arguments.length === 2 && typeof v_or_x !== "number") {
amt = amt_or_y;
x = v_or_x.x;
y = v_or_x.y;
z = v_or_x.z;
} else {
x = v_or_x;
y = amt_or_y;
}
this.x = lerp_val(this.x, x, amt);
this.y = lerp_val(this.y, y, amt);
this.z = lerp_val(this.z, z, amt);
return this;
}
normalize() {
const m = this.mag();
if (m > 0) {
this.div(m);
}
return this;
}
limit(high) {
if (this.mag() > high) {
this.normalize();
this.mult(high);
}
return this;
}
heading() {
return -Math.atan2(-this.y, this.x);
}
heading2D() {
return this.heading();
}
toString() {
return "[" + this.x.toFixed(2) + ", " + this.y.toFixed(2) + ", " + this.z.toFixed(2) + "]";
}
array() {
return [this.x, this.y, this.z];
}
copy() {
return new _Vector(this.x, this.y, this.z);
}
drawDot(color) {
if (!this.doodler) return;
this.doodler.dot(this, { weight: 2, color: color || "red" });
}
draw(origin) {
if (!this.doodler) return;
const startPoint = origin ? new _Vector(origin) : new _Vector();
this.doodler.line(
startPoint,
startPoint.copy().add(this.copy().normalize().mult(100))
);
}
normal(v) {
if (!v) return new _Vector(-this.y, this.x);
const dx = v.x - this.x;
const dy = v.y - this.y;
return new _Vector(-dy, dx);
}
static fromAngle(angle, v) {
if (v === void 0 || v === null) {
v = new _Vector();
}
v.x = Math.cos(angle);
v.y = Math.sin(angle);
return v;
}
static random2D(v) {
return _Vector.fromAngle(Math.random() * (Math.PI * 2), v);
}
static random3D(v) {
const angle = Math.random() * Constants.TWO_PI;
const vz = Math.random() * 2 - 1;
const mult = Math.sqrt(1 - vz * vz);
const vx = mult * Math.cos(angle);
const vy = mult * Math.sin(angle);
if (v === void 0 || v === null) {
v = new _Vector(vx, vy, vz);
} else {
v.set(vx, vy, vz);
}
return v;
}
static dist(v1, v2) {
return v1.dist(v2);
}
static dot(v1, v2) {
return v1.dot(v2);
}
static cross(v1, v2) {
return v1.cross(v2);
}
static add(v1, v2) {
return new _Vector(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z);
}
static sub(v1, v2) {
return new _Vector(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z);
}
static angleBetween(v1, v2) {
return Math.acos(v1.dot(v2) / Math.sqrt(v1.magSq() * v2.magSq()));
}
static lerp(v1, v2, amt) {
const val = new _Vector(v1.x, v1.y, v1.z);
val.lerp(v2, amt);
return val;
}
static vectorProjection(v1, v2) {
v2 = v2.copy();
v2.normalize();
const sp = v1.dot(v2);
v2.mult(sp);
return v2;
}
static vectorProjectionAndDot(v1, v2) {
v2 = v2.copy();
v2.normalize();
const sp = v1.dot(v2);
v2.mult(sp);
return [v2, sp];
}
static hypot2(a, b) {
return _Vector.dot(_Vector.sub(a, b), _Vector.sub(a, b));
}
};
var OriginVector = class _OriginVector extends Vector {
origin;
get halfwayPoint() {
return {
x: this.mag() / 2 * Math.sin(this.heading()) + this.origin.x,
y: this.mag() / 2 * Math.cos(this.heading()) + this.origin.y
};
}
constructor(origin, p) {
super(p.x, p.y, p.z);
this.origin = origin;
}
static from(origin, p) {
const v = {
x: p.x - origin.x,
y: p.y - origin.y
};
return new _OriginVector(origin, v);
}
};
// https://jsr.io/@bearmetal/doodler/0.0.3/FPSCounter.ts
var FPSCounter = class {
frameTimes = [];
maxSamples;
totalFrameTime = 0;
constructor(maxSamples = 100) {
this.maxSamples = maxSamples;
}
update(deltaTime) {
const frameTime = deltaTime;
this.frameTimes.push(frameTime);
this.totalFrameTime += frameTime;
if (this.frameTimes.length > this.maxSamples) {
const removed = this.frameTimes.shift();
this.totalFrameTime -= removed;
}
}
getFPS() {
if (this.frameTimes.length === 0) {
return 0;
}
return this.frameTimes.length / this.totalFrameTime;
}
getFPSf() {
return this.getFPS().toFixed(0);
}
};
// https://jsr.io/@bearmetal/doodler/0.0.3/canvas.ts
var Doodler = class {
ctx;
_canvas;
layers = [];
bg;
framerate;
get width() {
return this.ctx.canvas.width;
}
get height() {
return this.ctx.canvas.height;
}
draggables = [];
clickables = [];
dragTarget;
constructor({
width,
height,
fillScreen,
canvas,
bg,
framerate
}, postInit) {
if (!canvas) {
canvas = document.createElement("canvas");
document.body.append(canvas);
}
this.bg = bg || "white";
this.framerate = framerate;
canvas.width = fillScreen ? document.body.clientWidth : width;
canvas.height = fillScreen ? document.body.clientHeight : height;
if (fillScreen) {
const resizeObserver = new ResizeObserver((entries) => {
for (const entry of entries) {
this._canvas.width = entry.target.clientWidth;
this._canvas.height = entry.target.clientHeight;
}
});
resizeObserver.observe(document.body);
}
this._canvas = canvas;
const ctx2 = canvas.getContext("2d");
if (!ctx2) throw "Unable to initialize Doodler: Canvas context not found";
this.ctx = ctx2;
postInit?.(this.ctx);
}
init() {
this._canvas.addEventListener("mousedown", (e) => this.onClick(e));
this._canvas.addEventListener("mouseup", (e) => this.offClick(e));
this._canvas.addEventListener("mousemove", (e) => this.onDrag(e));
this.startDrawLoop();
}
timer;
lastFrameAt = performance.now();
startDrawLoop() {
this.lastFrameAt = Date.now();
if (this.framerate) {
this.timer = setInterval(
() => this.draw(Date.now()),
1e3 / this.framerate
);
} else {
const cb = (t) => {
this.draw(t);
requestAnimationFrame(cb);
};
requestAnimationFrame(cb);
}
}
fpsCounter = new FPSCounter();
get fps() {
return this.fpsCounter.getFPS();
}
draw(time) {
const frameTime = (time - this.lastFrameAt) / 1e3;
this.fpsCounter.update(frameTime);
this.ctx.clearRect(0, 0, this.width, this.height);
this.ctx.fillStyle = this.bg;
this.ctx.fillRect(0, 0, this.width, this.height);
if (frameTime > 0) {
for (const [i, l] of (this.layers || []).entries()) {
l(this.ctx, i, frameTime);
this.drawDeferred();
}
this.drawUI();
}
this.lastFrameAt = time;
}
// Layer management
createLayer(layer) {
this.layers.push(layer);
}
deleteLayer(layer) {
this.layers = this.layers.filter((l) => l !== layer);
}
moveLayer(layer, index) {
let temp = this.layers.filter((l) => l !== layer);
temp = [...temp.slice(0, index), layer, ...temp.slice(index)];
this.layers = temp;
}
// Drawing
line(start, end, style) {
this.setStyle(style);
this.ctx.beginPath();
this.ctx.moveTo(start.x, start.y);
this.ctx.lineTo(end.x, end.y);
this.ctx.stroke();
}
dot(at, style) {
this.setStyle({ ...style, weight: 1 });
this.ctx.beginPath();
this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
this.ctx.fill();
}
drawCircle(at, radius, style) {
this.setStyle(style);
this.ctx.beginPath();
this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
this.ctx.stroke();
}
fillCircle(at, radius, style) {
this.setStyle(style);
this.ctx.beginPath();
this.ctx.arc(at.x, at.y, radius, 0, Constants.TWO_PI);
this.ctx.fill();
}
drawRect(at, width, height, style) {
this.setStyle(style);
this.ctx.strokeRect(at.x, at.y, width, height);
}
fillRect(at, width, height, style) {
this.setStyle(style);
this.ctx.fillRect(at.x, at.y, width, height);
}
drawSquare(at, size, style) {
this.drawRect(at, size, size, style);
}
fillSquare(at, size, style) {
this.fillRect(at, size, size, style);
}
drawCenteredRect(at, width, height, style) {
this.ctx.save();
this.ctx.translate(-width / 2, -height / 2);
this.drawRect(at, width, height, style);
this.ctx.restore();
}
fillCenteredRect(at, width, height, style) {
this.ctx.save();
this.ctx.translate(-width / 2, -height / 2);
this.fillRect(at, width, height, style);
this.ctx.restore();
}
drawCenteredSquare(at, size, style) {
this.drawCenteredRect(at, size, size, style);
}
fillCenteredSquare(at, size, style) {
this.fillCenteredRect(at, size, size, style);
}
drawBezier(a, b, c, d, style) {
this.setStyle(style);
this.ctx.beginPath();
this.ctx.moveTo(a.x, a.y);
this.ctx.bezierCurveTo(b.x, b.y, c.x, c.y, d.x, d.y);
this.ctx.stroke();
}
drawRotated(origin, angle, cb) {
this.ctx.save();
this.ctx.translate(origin.x, origin.y);
this.ctx.rotate(angle);
this.ctx.translate(-origin.x, -origin.y);
cb();
this.ctx.restore();
}
drawScaled(scale, cb) {
this.ctx.save();
this.ctx.transform(scale, 0, 0, scale, 0, 0);
cb();
this.ctx.restore();
}
drawWithAlpha(alpha, cb) {
this.ctx.save();
this.ctx.globalAlpha = Math.min(Math.max(alpha, 0), 1);
cb();
this.ctx.restore();
}
drawImage(img, at, w, h) {
w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
}
drawImageWithOutline(img, at, w, h, style) {
this.ctx.save();
const s = (typeof w === "number" || !w ? style?.weight : w.weight) || 1;
this.ctx.shadowColor = (typeof w === "number" || !w ? style?.color || style?.fillColor : w.color || w.strokeColor) || "red";
this.ctx.shadowBlur = 0;
for (let x = -s; x <= s; x++) {
for (let y = -s; y <= s; y++) {
this.ctx.shadowOffsetX = x;
this.ctx.shadowOffsetY = y;
typeof w === "number" && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
}
}
this.ctx.restore();
}
drawSprite(img, spritePos, sWidth, sHeight, at, width, height) {
this.ctx.drawImage(
img,
spritePos.x,
spritePos.y,
sWidth,
sHeight,
at.x,
at.y,
width,
height
);
}
deferredDrawings = [];
deferDrawing(cb) {
this.deferredDrawings.push(cb);
}
drawDeferred() {
while (this.deferredDrawings.length) {
this.deferredDrawings.pop()?.();
}
}
setStyle(style) {
const ctx2 = this.ctx;
ctx2.fillStyle = style?.color || style?.fillColor || "black";
ctx2.strokeStyle = style?.color || style?.strokeColor || "black";
ctx2.lineWidth = style?.weight || 1;
ctx2.textAlign = style?.textAlign || ctx2.textAlign;
ctx2.textBaseline = style?.textBaseline || ctx2.textBaseline;
}
fillText(text, pos, maxWidth, style) {
this.setStyle(style);
this.ctx.fillText(text, pos.x, pos.y, maxWidth);
}
strokeText(text, pos, maxWidth, style) {
this.setStyle(style);
this.ctx.strokeText(text, pos.x, pos.y, maxWidth);
}
clearRect(at, width, height) {
this.ctx.clearRect(at.x, at.y, width, height);
}
// Interaction
mouseX = 0;
mouseY = 0;
registerDraggable(point, radius, style) {
if (this.draggables.find((d) => d.point === point)) return;
const id = this.addUIElement("circle", point, radius, {
fillColor: "#5533ff50",
strokeColor: "#5533ff50"
});
this.draggables.push({ point, radius, style, id });
}
unregisterDraggable(point) {
for (const d of this.draggables) {
if (d.point === point) {
this.removeUIElement(d.id);
}
}
this.draggables = this.draggables.filter((d) => d.point !== point);
}
registerClickable(p1, p2, cb) {
const top = Math.min(p1.y, p2.y);
const left = Math.min(p1.x, p2.x);
const bottom = Math.max(p1.y, p2.y);
const right = Math.max(p1.x, p2.x);
this.clickables.push({
onClick: cb,
checkBound: (p) => p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
});
}
unregisterClickable(cb) {
this.clickables = this.clickables.filter((c) => c.onClick !== cb);
}
addDragEvents({
onDragEnd,
onDragStart,
onDrag,
point
}) {
const d = this.draggables.find((d2) => d2.point === point);
if (d) {
d.onDragEnd = onDragEnd;
d.onDragStart = onDragStart;
d.onDrag = onDrag;
}
}
onClick(_e) {
const mouse = new Vector(this.mouseX, this.mouseY);
for (const d of this.draggables) {
if (d.point.dist(mouse) <= d.radius) {
d.beingDragged = true;
d.onDragStart?.call(null);
this.dragTarget = d;
} else d.beingDragged = false;
}
for (const c of this.clickables) {
if (c.checkBound(mouse)) {
c.onClick();
}
}
}
offClick(_e) {
for (const d of this.draggables) {
d.beingDragged = false;
d.onDragEnd?.call(null);
}
this.dragTarget = void 0;
}
onDrag(e) {
const _rect = this._canvas.getBoundingClientRect();
this.mouseX = e.offsetX;
this.mouseY = e.offsetY;
for (const d of this.draggables.filter((d2) => d2.beingDragged)) {
d.point.add(e.movementX, e.movementY);
d.onDrag && d.onDrag({ x: e.movementX, y: e.movementY });
}
}
// UI Layer
uiElements = /* @__PURE__ */ new Map();
uiDrawing = {
rectangle: (...args) => {
!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3]);
!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3]);
},
square: (...args) => {
!args[2].noFill && this.fillSquare(args[0], args[1], args[2]);
!args[2].noStroke && this.drawSquare(args[0], args[1], args[2]);
},
circle: (...args) => {
!args[2].noFill && this.fillCircle(args[0], args[1], args[2]);
!args[2].noStroke && this.drawCircle(args[0], args[1], args[2]);
}
};
drawUI() {
for (const [shape, ...args] of this.uiElements.values()) {
this.uiDrawing[shape].apply(null, args);
}
}
addUIElement(shape, ...args) {
const id = crypto.randomUUID();
for (const arg of args) {
delete arg.color;
}
this.uiElements.set(id, [shape, ...args]);
return id;
}
removeUIElement(id) {
this.uiElements.delete(id);
}
};
// https://jsr.io/@bearmetal/doodler/0.0.3/timing/EaseInOut.ts
var easeInOut = (x) => x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2;
// https://jsr.io/@bearmetal/doodler/0.0.3/timing/Map.ts
var map = (value, x1, y1, x2, y2) => (value - x1) * (y2 - x2) / (y1 - x1) + x2;
// https://jsr.io/@bearmetal/doodler/0.0.3/zoomableCanvas.ts
var ZoomableDoodler = class extends Doodler {
scale = 1;
dragging = false;
origin = {
x: 0,
y: 0
};
mouse = {
x: 0,
y: 0
};
previousTouchLength;
touchTimer;
hasDoubleTapped = false;
zooming = false;
scaleAround = { x: 0, y: 0 };
maxScale = 4;
minScale = 1;
constructor(options, postInit) {
super(options, postInit);
this._canvas.addEventListener("wheel", (e) => {
this.scaleAtMouse(e.deltaY < 0 ? 1.1 : 0.9);
if (this.scale === 1) {
this.origin.x = 0;
this.origin.y = 0;
}
});
this._canvas.addEventListener("dblclick", (e) => {
e.preventDefault();
this.scale = 1;
this.origin.x = 0;
this.origin.y = 0;
this.ctx.setTransform(1, 0, 0, 1, 0, 0);
});
this._canvas.addEventListener("mousedown", (e) => {
e.preventDefault();
this.dragging = true;
});
this._canvas.addEventListener("mouseup", (e) => {
e.preventDefault();
this.dragging = false;
});
this._canvas.addEventListener("mouseleave", (_e) => {
this.dragging = false;
});
this._canvas.addEventListener("mousemove", (e) => {
const prev = this.mouse;
this.mouse = {
x: e.offsetX,
y: e.offsetY
};
if (this.dragging && !this.dragTarget) this.drag(prev);
});
this._canvas.addEventListener("touchstart", (e) => {
e.preventDefault();
if (e.touches.length === 1) {
const t1 = e.touches.item(0);
if (t1) {
this.mouse = this.getTouchOffset({
x: t1.clientX,
y: t1.clientY
});
}
} else {
clearTimeout(this.touchTimer);
}
});
this._canvas.addEventListener("touchend", (e) => {
if (e.touches.length !== 2) {
this.previousTouchLength = void 0;
}
switch (e.touches.length) {
case 1:
break;
case 0:
if (!this.zooming) {
this.events.get("touchend")?.map((cb) => cb(e));
}
break;
}
this.dragging = e.touches.length === 1;
clearTimeout(this.touchTimer);
});
this._canvas.addEventListener("touchmove", (e) => {
e.preventDefault();
if (e.touches.length === 2) {
const t1 = e.touches.item(0);
const t2 = e.touches.item(1);
if (t1 && t2) {
const vect = OriginVector.from(
this.getTouchOffset({
x: t1.clientX,
y: t1.clientY
}),
{
x: t2.clientX,
y: t2.clientY
}
);
if (this.previousTouchLength) {
const diff = this.previousTouchLength - vect.mag();
this.scaleAt(vect.halfwayPoint, diff < 0 ? 1.01 : 0.99);
this.scaleAround = { ...vect.halfwayPoint };
}
this.previousTouchLength = vect.mag();
}
}
if (e.touches.length === 1) {
this.dragging === true;
const t1 = e.touches.item(0);
if (t1) {
const prev = this.mouse;
this.mouse = this.getTouchOffset({
x: t1.clientX,
y: t1.clientY
});
this.drag(prev);
}
}
});
this._canvas.addEventListener("touchstart", (e) => {
if (e.touches.length !== 1) return false;
if (!this.hasDoubleTapped) {
this.hasDoubleTapped = true;
setTimeout(() => this.hasDoubleTapped = false, 300);
return false;
}
if (this.scale > 1) {
this.frameCounter = map(this.scale, this.maxScale, 1, 0, 59);
this.zoomDirection = -1;
} else {
this.frameCounter = 0;
this.zoomDirection = 1;
}
if (this.zoomDirection > 0) {
this.scaleAround = { ...this.mouse };
}
this.events.get("doubletap")?.map((cb) => cb(e));
});
}
worldToScreen(x, y) {
x = x * this.scale + this.origin.x;
y = y * this.scale + this.origin.y;
return { x, y };
}
screenToWorld(x, y) {
x = (x - this.origin.x) / this.scale;
y = (y - this.origin.y) / this.scale;
return { x, y };
}
scaleAtMouse(scaleBy) {
if (this.scale === this.maxScale && scaleBy > 1) return;
this.scaleAt({
x: this.mouse.x,
y: this.mouse.y
}, scaleBy);
}
scaleAt(p, scaleBy) {
this.scale = Math.min(
Math.max(this.scale * scaleBy, this.minScale),
this.maxScale
);
this.origin.x = p.x - (p.x - this.origin.x) * scaleBy;
this.origin.y = p.y - (p.y - this.origin.y) * scaleBy;
this.constrainOrigin();
}
moveOrigin(motion) {
if (this.scale > 1) {
this.origin.x += motion.x;
this.origin.y += motion.y;
this.constrainOrigin();
}
}
drag(prev) {
if (this.scale > 1) {
const xOffset = this.mouse.x - prev.x;
const yOffset = this.mouse.y - prev.y;
this.origin.x += xOffset;
this.origin.y += yOffset;
this.constrainOrigin();
}
}
constrainOrigin() {
this.origin.x = Math.min(
Math.max(
this.origin.x,
-this._canvas.width * this.scale + this._canvas.width
),
0
);
this.origin.y = Math.min(
Math.max(
this.origin.y,
-this._canvas.height * this.scale + this._canvas.height
),
0
);
}
draw(time) {
this.ctx.setTransform(
this.scale,
0,
0,
this.scale,
this.origin.x,
this.origin.y
);
this.animateZoom();
this.ctx.fillStyle = this.bg;
this.ctx.fillRect(0, 0, this.width / this.scale, this.height / this.scale);
super.draw(time);
}
getTouchOffset(p) {
const { x, y } = this._canvas.getBoundingClientRect();
const offsetX = p.x - x;
const offsetY = p.y - y;
return {
x: offsetX,
y: offsetY
};
}
onDrag(e) {
const d = {
...e,
movementX: e.movementX / this.scale,
movementY: e.movementY / this.scale
};
super.onDrag(d);
const { x, y } = this.screenToWorld(e.offsetX, e.offsetY);
this.mouseX = x;
this.mouseY = y;
}
zoomDirection = -1;
frameCounter = 60;
animateZoom() {
if (this.frameCounter < 60) {
const frame = easeInOut(map(this.frameCounter, 0, 59, 0, 1));
switch (this.zoomDirection) {
case 1:
{
this.scale = map(frame, 0, 1, 1, this.maxScale);
}
break;
case -1:
{
this.scale = map(frame, 0, 1, this.maxScale, 1);
}
break;
}
this.origin.x = this.scaleAround.x - this.scaleAround.x * this.scale;
this.origin.y = this.scaleAround.y - this.scaleAround.y * this.scale;
this.constrainOrigin();
this.frameCounter++;
}
}
events = /* @__PURE__ */ new Map();
registerEvent(eventName, cb) {
let events = this.events.get(eventName);
if (!events) events = this.events.set(eventName, []).get(eventName);
events.push(cb);
}
};
// lib/resources.ts
var ResourceManager = class {
resources = /* @__PURE__ */ new Map();
statuses = /* @__PURE__ */ new Map();
get(name) {
if (!this.resources.has(name)) {
throw new Error(`Resource ${name} not found`);
}
return this.resources.get(name);
}
set(name, value) {
if (typeof value.addEventListener === "function") {
this.statuses.set(
name,
new Promise((resolve) => {
const onload = () => {
this.resources.set(name, value);
resolve(true);
value.removeEventListener("load", onload);
};
value.addEventListener("load", onload);
})
);
} else {
console.warn("Resource added was not a loadable resource");
}
this.resources.set(name, value);
}
delete(name) {
this.resources.delete(name);
}
ready() {
return Promise.all(Array.from(this.statuses.values()));
}
};
// ui/button.ts
function addButton(props) {
const doodler2 = getContextItem("doodler");
const { text, onClick, style } = props;
const { x, y } = props.at[1].copy().sub(props.at[0]);
const id = doodler2.addUIElement(
"rectangle",
props.at[0],
x,
y,
style
);
doodler2.registerClickable(props.at[0], props.at[1], onClick);
return {
id,
text,
onClick,
style
};
}
// state/machine.ts
var StateMachine = class {
_states = /* @__PURE__ */ new Map();
currentState;
update(dt, ctx2) {
this.currentState?.update(dt, ctx2);
}
get current() {
return this.currentState;
}
get states() {
return this._states;
}
addState(state2) {
this.states.set(state2.name, state2);
}
transitionTo(state2) {
if (!this.current) {
this.currentState = this._states.get(state2);
this.currentState.start();
return;
}
if (this.current?.canTransitionTo(state2) && this._states.has(state2)) {
this.current.stop();
this.currentState = this._states.get(state2);
this.current.start();
}
}
};
var State = class {
stateMachine;
constructor(stateMachine) {
this.stateMachine = stateMachine;
}
canTransitionTo(state2) {
return this.validTransitions.has(state2);
}
};
// state/states/EditTrainState.ts
var EditTrainState = class extends State {
name = 4 /* EDIT_TRAIN */;
validTransitions = /* @__PURE__ */ new Set([
1 /* RUNNING */,
2 /* PAUSED */
]);
update(dt) {
throw new Error("Method not implemented.");
}
start() {
throw new Error("Method not implemented.");
}
stop() {
throw new Error("Method not implemented.");
}
};
// state/states/EditTrackState.ts
var EditTrackState = class extends State {
name = 3 /* EDIT_TRACK */;
validTransitions = /* @__PURE__ */ new Set([
1 /* RUNNING */,
2 /* PAUSED */
]);
heldEvents = /* @__PURE__ */ new Map();
update(dt) {
const inputManager2 = getContextItem("inputManager");
const track = getContextItem("track");
const firstSegment = track.firstSegment;
if (firstSegment) {
const firstPoint = firstSegment.points[0].copy();
const { x, y } = inputManager2.getMouseLocation();
firstSegment.points.forEach((p, i) => {
const relativePoint = Vector.sub(p, firstPoint);
p.set(x, y);
p.add(relativePoint);
});
}
track.draw(true);
}
start() {
const inputManager2 = getContextItem("inputManager");
this.heldEvents.set("e", inputManager2.offKey("e"));
this.heldEvents.set("Escape", inputManager2.offKey("Escape"));
inputManager2.onKey("e", () => {
const state2 = getContextItem("state");
state2.transitionTo(1 /* RUNNING */);
});
const track = getContextItem("track");
setContextItem("trackCopy", track.copy());
inputManager2.onKey("Escape", () => {
const trackCopy = getContextItem("trackCopy");
setContextItem("track", trackCopy);
const state2 = getContextItem("state");
state2.transitionTo(1 /* RUNNING */);
});
}
stop() {
if (this.heldEvents.size > 0) {
for (const [key, cb] of this.heldEvents) {
if (cb) {
getContextItem("inputManager").onKey(key, cb);
}
this.heldEvents.delete(key);
}
}
}
};
// state/states/PausedState.ts
var PausedState = class extends State {
name = 2 /* PAUSED */;
validTransitions = /* @__PURE__ */ new Set([
0 /* LOAD */,
1 /* RUNNING */,
3 /* EDIT_TRACK */,
4 /* EDIT_TRAIN */
]);
update(dt) {
throw new Error("Method not implemented.");
}
start() {
throw new Error("Method not implemented.");
}
stop() {
throw new Error("Method not implemented.");
}
};
// state/states/RunningState.ts
var RunningState = class extends State {
name = 1 /* RUNNING */;
validTransitions = /* @__PURE__ */ new Set([
2 /* PAUSED */,
3 /* EDIT_TRACK */
]);
update(dt) {
const ctx2 = getContext();
ctx2.track.draw();
for (const train of ctx2.trains) {
train.draw();
}
}
start() {
}
stop() {
}
};
// inputs.ts
function bootstrapInputs() {
const inputManager2 = getContextItem("inputManager");
inputManager2.onKey("e", () => {
const state2 = getContextItem("state");
state2.transitionTo(3 /* EDIT_TRACK */);
});
}
// math/path.ts
var PathSegment = class {
points;
length;
constructor(points) {
this.points = points;
this.length = this.calculateApproxLength(100);
}
getPointAtT(t) {
const [a, b, c, d] = this.points;
const res = a.copy();
res.add(Vector.add(a.copy().mult(-3), b.copy().mult(3)).mult(t));
res.add(
Vector.add(
Vector.add(a.copy().mult(3), b.copy().mult(-6)),
c.copy().mult(3)
).mult(Math.pow(t, 2))
);
res.add(
Vector.add(
Vector.add(a.copy().mult(-1), b.copy().mult(3)),
Vector.add(c.copy().mult(-3), d.copy())
).mult(Math.pow(t, 3))
);
return res;
}
getClosestPoint(v) {
const samples = 25;
const resolution = 1 / samples;
let closest = this.points[0];
let closestDistance = this.points[0].dist(v);
let closestT = 0;
for (let i = 0; i < samples; i++) {
const point = this.getPointAtT(i * resolution);
const distance = v.dist(point);
if (distance < closestDistance) {
closest = point;
closestDistance = distance;
closestT = i * resolution;
}
}
return [closest, closestDistance, closestT];
}
getPointsWithinRadius(v, r) {
const points = [];
const samples = 25;
const resolution = 1 / samples;
for (let i = 0; i < samples; i++) {
const point = this.getPointAtT(i * resolution);
const distance = v.dist(point);
if (distance < r) {
points.push([i * resolution, this]);
}
}
return points;
}
tangent(t) {
const [a, b, c, d] = this.points;
const res = Vector.sub(b, a).mult(3 * Math.pow(1 - t, 2));
res.add(
Vector.add(
Vector.sub(c, b).mult(6 * (1 - t) * t),
Vector.sub(d, c).mult(3 * Math.pow(t, 2))
)
);
return res;
}
doesIntersectCircle(x, y, r) {
const v = new Vector(x, y);
const samples = 25;
const resolution = 1 / samples;
let distance = Infinity;
let t;
for (let i = 0; i < samples; i++) {
if (i !== samples - 1) {
const a = this.getPointAtT(i * resolution);
const b = this.getPointAtT((i + 1) * resolution);
const ac = Vector.sub(v, a);
const ab = Vector.sub(b, a);
const d = Vector.add(Vector.vectorProjection(ac, ab), a);
const ad = Vector.sub(d, a);
const k = Math.abs(ab.x) > Math.abs(ab.y) ? ad.x / ab.x : ad.y / ab.y;
let dist;
if (k <= 0) {
dist = Vector.hypot2(v, a);
} else if (k >= 1) {
dist = Vector.hypot2(v, b);
}
dist = Vector.hypot2(v, d);
if (dist < distance) {
distance = dist;
t = i * resolution;
}
}
}
if (distance < r) return t;
return false;
}
calculateApproxLength(resolution = 25) {
const stepSize = 1 / resolution;
const points = [];
for (let i = 0; i <= resolution; i++) {
const current = stepSize * i;
points.push(this.getPointAtT(current));
}
this.length = points.reduce((acc, cur) => {
const prev = acc.prev;
acc.prev = cur;
if (!prev) return acc;
acc.length += cur.dist(prev);
return acc;
}, { prev: void 0, length: 0 }).length;
return this.length;
}
calculateEvenlySpacedPoints(spacing, resolution = 1) {
const points = [];
points.push(this.points[0]);
let prev = points[0];
let distSinceLastEvenPoint = 0;
let t = 0;
const div = Math.ceil(this.length * resolution * 10);
while (t < 1) {
t += 1 / div;
const point = this.getPointAtT(t);
distSinceLastEvenPoint += prev.dist(point);
if (distSinceLastEvenPoint >= spacing) {
const overshoot = distSinceLastEvenPoint - spacing;
const evenPoint = Vector.add(
point,
Vector.sub(point, prev).normalize().mult(overshoot)
);
distSinceLastEvenPoint = overshoot;
points.push(evenPoint);
prev = evenPoint;
}
prev = point;
}
return points;
}
};
// track/system.ts
var TrackSystem = class _TrackSystem {
segments = /* @__PURE__ */ new Map();
doodler;
constructor(segments) {
this.doodler = getContextItem("doodler");
for (const segment of segments) {
this.segments.set(segment.id, segment);
}
}
get firstSegment() {
return this.segments.values().next().value;
}
draw(showControls = false) {
for (const segment of this.segments.values()) {
segment.draw(showControls);
}
try {
if (getContextItem("showEnds")) {
const ends = this.findEnds();
for (const end of ends) {
this.doodler.fillCircle(end.pos, 2, {
color: "red"
// weight: 3,
});
if (getContextItem("debug")) {
this.doodler.line(
end.pos,
end.pos.copy().add(end.tangent.copy().mult(20)),
{
color: "blue"
// weight: 3,
}
);
}
}
}
} catch {
setDefaultContext({ showEnds: false });
}
}
findEnds() {
const ends = [];
for (const segment of this.segments.values()) {
const [a, b, c, d] = segment.points;
{
const tangent = Vector.sub(a, b).normalize();
const pos = a.copy();
ends.push({ pos, segment, tangent });
}
{
const tangent = Vector.sub(d, c).normalize();
const pos = d.copy();
ends.push({ pos, segment, tangent });
}
}
return ends;
}
serialize() {
return this.segments.values().map((s) => s.serialize()).toArray();
}
copy() {
const track = new _TrackSystem([]);
for (const segment of this.segments.values()) {
track.segments.set(segment.id, segment.copy());
}
return track;
}
static deserialize(data) {
if (data.length === 0) return void 0;
const track = new _TrackSystem([]);
const neighborMap = /* @__PURE__ */ new Map();
for (const segment of data) {
track.segments.set(segment.id, TrackSegment.deserialize(segment));
}
for (const segment of track.segments.values()) {
segment.setTrack(track);
const neighbors = neighborMap.get(segment.id);
if (neighbors) {
segment.backNeighbours = neighbors[1].map(
(id) => track.segments.get(id)
).filter((s) => s);
segment.frontNeighbours = neighbors[0].map(
(id) => track.segments.get(id)
).filter((s) => s);
}
}
return track;
}
};
var TrackSegment = class _TrackSegment extends PathSegment {
frontNeighbours = [];
backNeighbours = [];
track;
doodler;
id;
constructor(p, id) {
super(p);
this.doodler = getContextItem("doodler");
this.id = id ?? crypto.randomUUID();
}
setTrack(t) {
this.track = t;
}
draw(showControls = false) {
this.doodler.drawBezier(
this.points[0],
this.points[1],
this.points[2],
this.points[3],
{
strokeColor: "#ffffff50"
}
);
if (showControls) {
this.doodler.drawCircle(this.points[1], 4, {
color: "red",
weight: 3
});
this.doodler.drawCircle(this.points[2], 4, {
color: "red",
weight: 3
});
}
}
serialize() {
return {
p: this.points.map((p) => p.array()),
id: this.id,
bNeighbors: this.backNeighbours.map((n) => n.id),
fNeighbors: this.frontNeighbours.map((n) => n.id)
};
}
copy() {
return new _TrackSegment(
this.points.map((p) => p.copy()),
this.id
);
}
static deserialize(data) {
return new _TrackSegment(
data.p.map((p) => new Vector(p[0], p[1], p[2])),
data.id
);
}
};
// track/shapes.ts
var StraightTrack = class extends TrackSegment {
constructor(start) {
start = start || new Vector(100, 100);
super([
start,
start.copy().add(25, 0),
start.copy().add(75, 0),
start.copy().add(100, 0)
]);
}
};
// state/states/LoadState.ts
var LoadState = class extends State {
name = 0 /* LOAD */;
validTransitions = /* @__PURE__ */ new Set([
1 /* RUNNING */
]);
update() {
}
start() {
const track = this.loadTrack() ?? new TrackSystem([new StraightTrack()]);
setContextItem("track", track);
const trains = this.loadTrains() ?? [];
setContextItem("trains", trains);
const resources2 = new ResourceManager();
setContextItem("resources", resources2);
const inputManager2 = new InputManager();
setContextItem("inputManager", inputManager2);
bootstrapInputs();
this.stateMachine.transitionTo(1 /* RUNNING */);
}
stop() {
}
loadTrack() {
const track = TrackSystem.deserialize(
JSON.parse(localStorage.getItem("track") || "[]")
);
return track;
}
loadTrains() {
const trains = JSON.parse(localStorage.getItem("trains") || "[]");
return trains;
}
};
// state/states/index.ts
function bootstrapGameStateMachine() {
const stateMachine = new StateMachine();
stateMachine.addState(new LoadState(stateMachine));
stateMachine.addState(new RunningState(stateMachine));
stateMachine.addState(new PausedState(stateMachine));
stateMachine.addState(new EditTrackState(stateMachine));
stateMachine.addState(new EditTrainState(stateMachine));
stateMachine.transitionTo(0 /* LOAD */);
return stateMachine;
}
// main.ts
var inputManager = new InputManager();
var resources = new ResourceManager();
var doodler = new ZoomableDoodler({
fillScreen: true,
bg: "#302040"
});
setDefaultContext({
inputManager,
doodler,
resources,
debug: true,
showEnds: true
});
var state = bootstrapGameStateMachine();
setContextItem("state", state);
doodler.init();
addButton({
text: "Hello World!",
onClick: () => {
console.log("Hello World!");
},
at: [
new Vector(10, doodler.height - 50),
new Vector(110, doodler.height - 10)
],
style: {
fillColor: "blue",
color: "white"
}
});
doodler.createLayer((_, __, dTime) => {
state.update(dTime);
});
})();