drawImage and drawSprite
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BIN
EngineSprites.png
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BIN
EngineSprites.png
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After Width: | Height: | Size: 4.3 KiB |
BIN
PurpleEngine.png
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PurpleEngine.png
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40
bundle.js
40
bundle.js
@ -59,6 +59,7 @@ class Vector {
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this.y += y ?? 0;
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this.z += z ?? 0;
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}
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return this;
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}
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sub(v, y, z) {
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if (arguments.length === 1 && typeof v !== 'number') {
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@ -73,6 +74,7 @@ class Vector {
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this.y -= y ?? 0;
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this.z -= z ?? 0;
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}
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return this;
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}
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mult(v) {
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if (typeof v === 'number') {
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@ -96,6 +98,7 @@ class Vector {
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this.y /= v.y;
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this.z /= v.z;
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}
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return this;
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}
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rotate(angle) {
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const prev_x = this.x;
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@ -103,6 +106,7 @@ class Vector {
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const s = Math.sin(angle);
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this.x = c * this.x - s * this.y;
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this.y = s * prev_x + c * this.y;
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return this;
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}
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dist(v) {
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const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;
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@ -135,6 +139,7 @@ class Vector {
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this.x = lerp_val(this.x, x, amt);
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this.y = lerp_val(this.y, y, amt);
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this.z = lerp_val(this.z, z, amt);
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return this;
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}
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normalize() {
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const m = this.mag();
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@ -148,6 +153,7 @@ class Vector {
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this.normalize();
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this.mult(high);
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}
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return this;
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}
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heading() {
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return -Math.atan2(-this.y, this.x);
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@ -251,6 +257,7 @@ class Doodler {
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return this.ctx.canvas.height;
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}
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draggables = [];
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clickables = [];
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constructor({ width , height , canvas , bg , framerate }){
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if (!canvas) {
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canvas = document.createElement('canvas');
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@ -381,6 +388,12 @@ class Doodler {
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cb();
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this.ctx.restore();
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}
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drawImage(img, at, w, h) {
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w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
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}
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drawSprite(img, spritePos, sWidth, sHeight, at, width, height) {
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this.ctx.drawImage(img, spritePos.x, spritePos.y, sWidth, sHeight, at.x, at.y, width, height);
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}
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setStyle(style) {
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const ctx = this.ctx;
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
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@ -410,6 +423,19 @@ class Doodler {
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}
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this.draggables = this.draggables.filter((d)=>d.point !== point);
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}
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registerClickable(p1, p2, cb) {
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const top = Math.min(p1.y, p2.y);
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const left = Math.min(p1.x, p2.x);
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const bottom = Math.max(p1.y, p2.y);
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const right = Math.max(p1.x, p2.x);
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this.clickables.push({
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onClick: cb,
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checkBound: (p)=>p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
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});
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}
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unregisterClickable(cb) {
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this.clickables = this.clickables.filter((c)=>c.onClick !== cb);
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}
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addDragEvents({ onDragEnd , onDragStart , point }) {
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const d = this.draggables.find((d)=>d.point === point);
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if (d) {
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@ -418,12 +444,18 @@ class Doodler {
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}
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}
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onClick(e) {
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const mouse = new Vector(this.mouseX, this.mouseY);
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for (const d of this.draggables){
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if (d.point.dist(new Vector(this.mouseX, this.mouseY)) <= d.radius) {
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if (d.point.dist(mouse) <= d.radius) {
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d.beingDragged = true;
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d.onDragStart?.call(null);
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} else d.beingDragged = false;
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}
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for (const c of this.clickables){
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if (c.checkBound(mouse)) {
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c.onClick();
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}
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}
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}
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offClick(e) {
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for (const d of this.draggables){
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@ -474,6 +506,10 @@ const movingVector = new Vector(100, 300);
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let angleMultiplier = 0;
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const v = new Vector(30, 30);
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doodler.registerDraggable(v, 20);
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const img = new Image();
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img.src = './EngineSprites.png';
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img.hidden;
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document.body.append(img);
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doodler.createLayer(()=>{
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doodler.line(new Vector(100, 100), new Vector(200, 200));
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doodler.dot(new Vector(300, 300));
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@ -490,9 +526,11 @@ doodler.createLayer(()=>{
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let rotatedOrigin = new Vector(200, 200);
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doodler.drawRotated(rotatedOrigin, Math.PI * angleMultiplier, ()=>{
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doodler.drawCenteredSquare(rotatedOrigin, 30);
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doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(160, 300), 80, 20);
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});
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movingVector.set((movingVector.x + 1) % 400, movingVector.y);
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angleMultiplier += .001;
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doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(100, 300), 80, 20);
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});
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document.addEventListener('keyup', (e)=>{
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e.preventDefault();
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@ -195,6 +195,15 @@ export class Doodler {
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this.ctx.restore();
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}
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drawImage(img: HTMLImageElement, at: Vector): void;
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drawImage(img: HTMLImageElement, at: Vector, w: number, h: number): void;
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drawImage(img: HTMLImageElement, at: Vector, w?: number, h?: number) {
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w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
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}
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drawSprite(img: HTMLImageElement, spritePos: Vector, sWidth: number, sHeight: number, at: Vector, width: number, height: number) {
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this.ctx.drawImage(img, spritePos.x, spritePos.y, sWidth, sHeight, at.x, at.y, width, height);
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}
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setStyle(style?: IStyle) {
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const ctx = this.ctx;
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
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14
main.ts
14
main.ts
@ -9,8 +9,13 @@ initializeDoodler({
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const movingVector = new Vector(100, 300);
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let angleMultiplier = 0;
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const v = new Vector(30,30);
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const v = new Vector(30, 30);
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doodler.registerDraggable(v, 20)
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const img = new Image();
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img.src = './EngineSprites.png'
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img.hidden
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document.body.append(img)
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doodler.createLayer(() => {
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doodler.line(new Vector(100, 100), new Vector(200, 200))
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@ -22,14 +27,17 @@ doodler.createLayer(() => {
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doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
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doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
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let rotatedOrigin = new Vector(200,200)
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doodler.drawRotated(rotatedOrigin, Math.PI*angleMultiplier, () => {
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let rotatedOrigin = new Vector(200, 200)
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doodler.drawRotated(rotatedOrigin, Math.PI * angleMultiplier, () => {
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doodler.drawCenteredSquare(rotatedOrigin, 30)
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doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(160, 300), 80, 20)
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})
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movingVector.set((movingVector.x + 1) % 400, movingVector.y);
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angleMultiplier += .001;
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doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(100, 300), 80, 20)
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});
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document.addEventListener('keyup', e => {
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