20 Commits

Author SHA1 Message Date
95afbf9bd3 drawWithAlpha 2023-10-25 17:40:39 -06:00
c58861bc93 deferred drawing 2023-10-24 01:11:15 -06:00
7d6b54825d oops 2023-10-24 00:55:01 -06:00
f1bd085384 text align 2023-10-24 00:49:49 -06:00
6661936188 clearing 2023-10-23 14:09:18 -06:00
e4de886646 text drawing 2023-10-23 04:35:03 -06:00
Emma
76f07625dd maxScale 2023-02-15 18:14:49 -07:00
Emma
3bf0c4587c Scaled drawing 2023-02-15 17:57:03 -07:00
Emma
c767c09776 Zoomable Canvas 2023-02-15 17:46:41 -07:00
Emma
fbcffcde27 fixed 2023-02-12 20:03:06 -07:00
Emma
c7ff737690 On Drag event 2023-02-12 19:57:12 -07:00
Emma
3d366a1a6c drawImage and drawSprite 2023-02-11 18:39:19 -07:00
Emma
3544b7eae4 unregister 2023-02-10 07:38:57 -07:00
Emma
ff463c6cee more methods return this 2023-02-10 07:24:02 -07:00
Emma
6530b928f5 Clickables 2023-02-10 07:16:47 -07:00
Emma
32365812df I'm dumb 2023-02-08 01:25:29 -07:00
Emma
880c0be4f1 added drag start and end events 2023-02-08 01:20:37 -07:00
Emma
0d6717896e fixed issue of being able to add a point to draggables twice 2023-02-07 16:09:45 -07:00
Emma
ee281b2b19 draggable 2023-02-07 15:59:00 -07:00
Emma
2dbaeb57b9 added drawRotated 2023-02-07 11:53:18 -07:00
9 changed files with 1334 additions and 276 deletions

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895
bundle.js
View File

@@ -5,10 +5,262 @@
const Constants = {
TWO_PI: Math.PI * 2
};
const init = (opt)=>{
window['doodler'] = new Doodler(opt);
window['doodler'].init();
};
class Vector {
x;
y;
z;
constructor(x = 0, y = 0, z = 0){
this.x = x;
this.y = y;
this.z = z;
}
set(v, y, z) {
if (arguments.length === 1 && typeof v !== "number") {
this.set(v.x || v[0] || 0, v.y || v[1] || 0, v.z || v[2] || 0);
} else {
this.x = v;
this.y = y || 0;
this.z = z || 0;
}
}
get() {
return new Vector(this.x, this.y, this.z);
}
mag() {
const x = this.x, y = this.y, z = this.z;
return Math.sqrt(x * x + y * y + z * z);
}
magSq() {
const x = this.x, y = this.y, z = this.z;
return x * x + y * y + z * z;
}
setMag(v_or_len, len) {
if (len === undefined) {
len = v_or_len;
this.normalize();
this.mult(len);
} else {
const v = v_or_len;
v.normalize();
v.mult(len);
return v;
}
}
add(v, y, z) {
if (arguments.length === 1 && typeof v !== 'number') {
this.x += v.x;
this.y += v.y;
this.z += v.z;
} else if (arguments.length === 2) {
this.x += v;
this.y += y ?? 0;
} else {
this.x += v;
this.y += y ?? 0;
this.z += z ?? 0;
}
return this;
}
sub(v, y, z) {
if (arguments.length === 1 && typeof v !== 'number') {
this.x -= v.x;
this.y -= v.y;
this.z -= v.z;
} else if (arguments.length === 2) {
this.x -= v;
this.y -= y ?? 0;
} else {
this.x -= v;
this.y -= y ?? 0;
this.z -= z ?? 0;
}
return this;
}
mult(v) {
if (typeof v === 'number') {
this.x *= v;
this.y *= v;
this.z *= v;
} else {
this.x *= v.x;
this.y *= v.y;
this.z *= v.z;
}
return this;
}
div(v) {
if (typeof v === 'number') {
this.x /= v;
this.y /= v;
this.z /= v;
} else {
this.x /= v.x;
this.y /= v.y;
this.z /= v.z;
}
return this;
}
rotate(angle) {
const prev_x = this.x;
const c = Math.cos(angle);
const s = Math.sin(angle);
this.x = c * this.x - s * this.y;
this.y = s * prev_x + c * this.y;
return this;
}
dist(v) {
const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;
return Math.sqrt(dx * dx + dy * dy + dz * dz);
}
dot(v, y, z) {
if (arguments.length === 1 && typeof v !== 'number') {
return this.x * v.x + this.y * v.y + this.z * v.z;
}
return this.x * v + this.y * y + this.z * z;
}
cross(v) {
const x = this.x, y = this.y, z = this.z;
return new Vector(y * v.z - v.y * z, z * v.x - v.z * x, x * v.y - v.x * y);
}
lerp(v_or_x, amt_or_y, z, amt) {
const lerp_val = (start, stop, amt)=>{
return start + (stop - start) * amt;
};
let x, y;
if (arguments.length === 2 && typeof v_or_x !== 'number') {
amt = amt_or_y;
x = v_or_x.x;
y = v_or_x.y;
z = v_or_x.z;
} else {
x = v_or_x;
y = amt_or_y;
}
this.x = lerp_val(this.x, x, amt);
this.y = lerp_val(this.y, y, amt);
this.z = lerp_val(this.z, z, amt);
return this;
}
normalize() {
const m = this.mag();
if (m > 0) {
this.div(m);
}
return this;
}
limit(high) {
if (this.mag() > high) {
this.normalize();
this.mult(high);
}
return this;
}
heading() {
return -Math.atan2(-this.y, this.x);
}
heading2D() {
return this.heading();
}
toString() {
return "[" + this.x + ", " + this.y + ", " + this.z + "]";
}
array() {
return [
this.x,
this.y,
this.z
];
}
copy() {
return new Vector(this.x, this.y, this.z);
}
drawDot() {
if (!doodler) return;
doodler.dot(this, {
weight: 2,
color: 'red'
});
}
static fromAngle(angle, v) {
if (v === undefined || v === null) {
v = new Vector();
}
v.x = Math.cos(angle);
v.y = Math.sin(angle);
return v;
}
static random2D(v) {
return Vector.fromAngle(Math.random() * (Math.PI * 2), v);
}
static random3D(v) {
const angle = Math.random() * Constants.TWO_PI;
const vz = Math.random() * 2 - 1;
const mult = Math.sqrt(1 - vz * vz);
const vx = mult * Math.cos(angle);
const vy = mult * Math.sin(angle);
if (v === undefined || v === null) {
v = new Vector(vx, vy, vz);
} else {
v.set(vx, vy, vz);
}
return v;
}
static dist(v1, v2) {
return v1.dist(v2);
}
static dot(v1, v2) {
return v1.dot(v2);
}
static cross(v1, v2) {
return v1.cross(v2);
}
static add(v1, v2) {
return new Vector(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z);
}
static sub(v1, v2) {
return new Vector(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z);
}
static angleBetween(v1, v2) {
return Math.acos(v1.dot(v2) / Math.sqrt(v1.magSq() * v2.magSq()));
}
static lerp(v1, v2, amt) {
const retval = new Vector(v1.x, v1.y, v1.z);
retval.lerp(v2, amt);
return retval;
}
static vectorProjection(v1, v2) {
v2 = v2.copy();
v2.normalize();
const sp = v1.dot(v2);
v2.mult(sp);
return v2;
}
static hypot2(a, b) {
return Vector.dot(Vector.sub(a, b), Vector.sub(a, b));
}
}
class OriginVector extends Vector {
origin;
get halfwayPoint() {
return {
x: this.mag() / 2 * Math.sin(this.heading()) + this.origin.x,
y: this.mag() / 2 * Math.cos(this.heading()) + this.origin.y
};
}
constructor(origin, p){
super(p.x, p.y, p.z);
this.origin = origin;
}
static from(origin, p) {
const v = {
x: p.x - origin.x,
y: p.y - origin.y
};
return new OriginVector(origin, v);
}
}
const easeInOut = (x)=>x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2;
const map = (value, x1, y1, x2, y2)=>(value - x1) * (y2 - x2) / (y1 - x1) + x2;
class Doodler {
ctx;
_canvas;
@@ -21,6 +273,9 @@ class Doodler {
get height() {
return this.ctx.canvas.height;
}
draggables = [];
clickables = [];
dragTarget;
constructor({ width , height , canvas , bg , framerate }){
if (!canvas) {
canvas = document.createElement('canvas');
@@ -32,11 +287,13 @@ class Doodler {
canvas.height = height;
this._canvas = canvas;
const ctx = canvas.getContext('2d');
console.log(ctx);
if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
this.ctx = ctx;
}
init() {
this._canvas.addEventListener('mousedown', (e)=>this.onClick(e));
this._canvas.addEventListener('mouseup', (e)=>this.offClick(e));
this._canvas.addEventListener('mousemove', (e)=>this.onDrag(e));
this.startDrawLoop();
}
timer;
@@ -49,6 +306,7 @@ class Doodler {
for (const [i, l] of (this.layers || []).entries()){
l(this.ctx, i);
}
this.drawUI();
}
createLayer(layer) {
this.layers.push(layer);
@@ -132,259 +390,426 @@ class Doodler {
this.ctx.bezierCurveTo(b.x, b.y, c.x, c.y, d.x, d.y);
this.ctx.stroke();
}
drawRotated(origin, angle, cb) {
this.ctx.save();
this.ctx.translate(origin.x, origin.y);
this.ctx.rotate(angle);
this.ctx.translate(-origin.x, -origin.y);
cb();
this.ctx.restore();
}
drawScaled(scale, cb) {
this.ctx.save();
this.ctx.transform(scale, 0, 0, scale, 0, 0);
cb();
this.ctx.restore();
}
drawImage(img, at, w, h) {
w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
}
drawSprite(img, spritePos, sWidth, sHeight, at, width, height) {
this.ctx.drawImage(img, spritePos.x, spritePos.y, sWidth, sHeight, at.x, at.y, width, height);
}
setStyle(style) {
const ctx = this.ctx;
ctx.fillStyle = style?.color || style?.fillColor || 'black';
ctx.strokeStyle = style?.color || style?.strokeColor || 'black';
ctx.lineWidth = style?.weight || 1;
}
}
class Vector {
x;
y;
z;
constructor(x = 0, y = 0, z = 0){
this.x = x;
this.y = y;
this.z = z;
}
set(v, y, z) {
if (arguments.length === 1 && typeof v !== "number") {
this.set(v.x || v[0] || 0, v.y || v[1] || 0, v.z || v[2] || 0);
} else {
this.x = v;
this.y = y || 0;
this.z = z || 0;
}
}
get() {
return new Vector(this.x, this.y, this.z);
}
mag() {
const x = this.x, y = this.y, z = this.z;
return Math.sqrt(x * x + y * y + z * z);
}
magSq() {
const x = this.x, y = this.y, z = this.z;
return x * x + y * y + z * z;
}
setMag(v_or_len, len) {
if (len === undefined) {
len = v_or_len;
this.normalize();
this.mult(len);
} else {
const v = v_or_len;
v.normalize();
v.mult(len);
return v;
}
}
add(v, y, z) {
if (arguments.length === 1 && typeof v !== 'number') {
this.x += v.x;
this.y += v.y;
this.z += v.z;
} else if (arguments.length === 2) {
this.x += v;
this.y += y ?? 0;
} else {
this.x += v;
this.y += y ?? 0;
this.z += z ?? 0;
}
}
sub(v, y, z) {
if (arguments.length === 1 && typeof v !== 'number') {
this.x -= v.x;
this.y -= v.y;
this.z -= v.z;
} else if (arguments.length === 2) {
this.x -= v;
this.y -= y ?? 0;
} else {
this.x -= v;
this.y -= y ?? 0;
this.z -= z ?? 0;
}
}
mult(v) {
if (typeof v === 'number') {
this.x *= v;
this.y *= v;
this.z *= v;
} else {
this.x *= v.x;
this.y *= v.y;
this.z *= v.z;
}
return this;
}
div(v) {
if (typeof v === 'number') {
this.x /= v;
this.y /= v;
this.z /= v;
} else {
this.x /= v.x;
this.y /= v.y;
this.z /= v.z;
}
}
rotate(angle) {
const prev_x = this.x;
const c = Math.cos(angle);
const s = Math.sin(angle);
this.x = c * this.x - s * this.y;
this.y = s * prev_x + c * this.y;
}
dist(v) {
const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;
return Math.sqrt(dx * dx + dy * dy + dz * dz);
}
dot(v, y, z) {
if (arguments.length === 1 && typeof v !== 'number') {
return this.x * v.x + this.y * v.y + this.z * v.z;
}
return this.x * v + this.y * y + this.z * z;
}
cross(v) {
const x = this.x, y = this.y, z = this.z;
return new Vector(y * v.z - v.y * z, z * v.x - v.z * x, x * v.y - v.x * y);
}
lerp(v_or_x, amt_or_y, z, amt) {
const lerp_val = (start, stop, amt)=>{
return start + (stop - start) * amt;
};
let x, y;
if (arguments.length === 2 && typeof v_or_x !== 'number') {
amt = amt_or_y;
x = v_or_x.x;
y = v_or_x.y;
z = v_or_x.z;
} else {
x = v_or_x;
y = amt_or_y;
}
this.x = lerp_val(this.x, x, amt);
this.y = lerp_val(this.y, y, amt);
this.z = lerp_val(this.z, z, amt);
}
normalize() {
const m = this.mag();
if (m > 0) {
this.div(m);
}
return this;
}
limit(high) {
if (this.mag() > high) {
this.normalize();
this.mult(high);
}
}
heading() {
return -Math.atan2(-this.y, this.x);
}
heading2D() {
return this.heading();
}
toString() {
return "[" + this.x + ", " + this.y + ", " + this.z + "]";
}
array() {
return [
this.x,
this.y,
this.z
];
}
copy() {
return new Vector(this.x, this.y, this.z);
}
drawDot() {
let doodler1 = window['doodler'];
if (!doodler1) return;
doodler1.dot(this, {
weight: 2,
color: 'red'
mouseX = 0;
mouseY = 0;
registerDraggable(point, radius, style) {
if (this.draggables.find((d)=>d.point === point)) return;
const id = this.addUIElement('circle', point, radius, {
fillColor: '#5533ff50',
strokeColor: '#5533ff50'
});
this.draggables.push({
point,
radius,
style,
id
});
}
static fromAngle(angle, v) {
if (v === undefined || v === null) {
v = new Vector();
unregisterDraggable(point) {
for (const d of this.draggables){
if (d.point === point) {
this.removeUIElement(d.id);
}
}
v.x = Math.cos(angle);
v.y = Math.sin(angle);
return v;
this.draggables = this.draggables.filter((d)=>d.point !== point);
}
static random2D(v) {
return Vector.fromAngle(Math.random() * (Math.PI * 2), v);
registerClickable(p1, p2, cb) {
const top = Math.min(p1.y, p2.y);
const left = Math.min(p1.x, p2.x);
const bottom = Math.max(p1.y, p2.y);
const right = Math.max(p1.x, p2.x);
this.clickables.push({
onClick: cb,
checkBound: (p)=>p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
});
}
static random3D(v) {
const angle = Math.random() * Constants.TWO_PI;
const vz = Math.random() * 2 - 1;
const mult = Math.sqrt(1 - vz * vz);
const vx = mult * Math.cos(angle);
const vy = mult * Math.sin(angle);
if (v === undefined || v === null) {
v = new Vector(vx, vy, vz);
} else {
v.set(vx, vy, vz);
unregisterClickable(cb) {
this.clickables = this.clickables.filter((c)=>c.onClick !== cb);
}
addDragEvents({ onDragEnd , onDragStart , onDrag , point }) {
const d = this.draggables.find((d)=>d.point === point);
if (d) {
d.onDragEnd = onDragEnd;
d.onDragStart = onDragStart;
d.onDrag = onDrag;
}
return v;
}
static dist(v1, v2) {
return v1.dist(v2);
onClick(e) {
const mouse = new Vector(this.mouseX, this.mouseY);
for (const d of this.draggables){
if (d.point.dist(mouse) <= d.radius) {
d.beingDragged = true;
d.onDragStart?.call(null);
this.dragTarget = d;
} else d.beingDragged = false;
}
for (const c of this.clickables){
if (c.checkBound(mouse)) {
c.onClick();
}
}
}
static dot(v1, v2) {
return v1.dot(v2);
offClick(e) {
for (const d of this.draggables){
d.beingDragged = false;
d.onDragEnd?.call(null);
}
this.dragTarget = undefined;
}
static cross(v1, v2) {
return v1.cross(v2);
onDrag(e) {
this._canvas.getBoundingClientRect();
this.mouseX = e.offsetX;
this.mouseY = e.offsetY;
for (const d of this.draggables.filter((d)=>d.beingDragged)){
d.point.add(e.movementX, e.movementY);
d.onDrag && d.onDrag({
x: e.movementX,
y: e.movementY
});
}
}
static add(v1, v2) {
return new Vector(v1.x + v2.x, v1.y + v2.y, v1.z + v2.z);
uiElements = new Map();
uiDrawing = {
rectangle: (...args)=>{
!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3]);
!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3]);
},
square: (...args)=>{
!args[2].noFill && this.fillSquare(args[0], args[1], args[2]);
!args[2].noStroke && this.drawSquare(args[0], args[1], args[2]);
},
circle: (...args)=>{
!args[2].noFill && this.fillCircle(args[0], args[1], args[2]);
!args[2].noStroke && this.drawCircle(args[0], args[1], args[2]);
}
};
drawUI() {
for (const [shape, ...args] of this.uiElements.values()){
this.uiDrawing[shape].apply(null, args);
}
}
static sub(v1, v2) {
return new Vector(v1.x - v2.x, v1.y - v2.y, v1.z - v2.z);
addUIElement(shape, ...args) {
const id = crypto.randomUUID();
for (const arg of args){
delete arg.color;
}
this.uiElements.set(id, [
shape,
...args
]);
return id;
}
static angleBetween(v1, v2) {
return Math.acos(v1.dot(v2) / Math.sqrt(v1.magSq() * v2.magSq()));
}
static lerp(v1, v2, amt) {
const retval = new Vector(v1.x, v1.y, v1.z);
retval.lerp(v2, amt);
return retval;
}
static vectorProjection(v1, v2) {
v2 = v2.copy();
v2.normalize();
const sp = v1.dot(v2);
v2.mult(sp);
return v2;
}
static hypot2(a, b) {
return Vector.dot(Vector.sub(a, b), Vector.sub(a, b));
removeUIElement(id) {
this.uiElements.delete(id);
}
}
class ZoomableDoodler extends Doodler {
scale = 1;
dragging = false;
origin = {
x: 0,
y: 0
};
mouse = {
x: 0,
y: 0
};
previousTouchLength;
touchTimer;
hasDoubleTapped = false;
zooming = false;
scaleAround = {
x: 0,
y: 0
};
maxScale = 4;
constructor(options){
super(options);
this._canvas.addEventListener('wheel', (e)=>{
this.scaleAtMouse(e.deltaY < 0 ? 1.1 : .9);
if (this.scale === 1) {
this.origin.x = 0;
this.origin.y = 0;
}
});
this._canvas.addEventListener('dblclick', (e)=>{
e.preventDefault();
this.scale = 1;
this.origin.x = 0;
this.origin.y = 0;
this.ctx.setTransform(1, 0, 0, 1, 0, 0);
});
this._canvas.addEventListener('mousedown', (e)=>{
e.preventDefault();
this.dragging = true;
});
this._canvas.addEventListener('mouseup', (e)=>{
e.preventDefault();
this.dragging = false;
});
this._canvas.addEventListener('mouseleave', (e)=>{
this.dragging = false;
});
this._canvas.addEventListener('mousemove', (e)=>{
const prev = this.mouse;
this.mouse = {
x: e.offsetX,
y: e.offsetY
};
if (this.dragging && !this.dragTarget) this.drag(prev);
});
this._canvas.addEventListener('touchstart', (e)=>{
e.preventDefault();
if (e.touches.length === 1) {
const t1 = e.touches.item(0);
if (t1) {
this.mouse = this.getTouchOffset({
x: t1.clientX,
y: t1.clientY
});
}
} else {
clearTimeout(this.touchTimer);
}
});
this._canvas.addEventListener('touchend', (e)=>{
if (e.touches.length !== 2) {
this.previousTouchLength = undefined;
}
switch(e.touches.length){
case 1:
break;
case 0:
if (!this.zooming) {
this.events.get('touchend')?.map((cb)=>cb(e));
}
break;
}
this.dragging = e.touches.length === 1;
clearTimeout(this.touchTimer);
});
this._canvas.addEventListener('touchmove', (e)=>{
e.preventDefault();
if (e.touches.length === 2) {
const t1 = e.touches.item(0);
const t2 = e.touches.item(1);
if (t1 && t2) {
const vect = OriginVector.from(this.getTouchOffset({
x: t1.clientX,
y: t1.clientY
}), {
x: t2.clientX,
y: t2.clientY
});
if (this.previousTouchLength) {
const diff = this.previousTouchLength - vect.mag();
this.scaleAt(vect.halfwayPoint, diff < 0 ? 1.01 : .99);
this.scaleAround = {
...vect.halfwayPoint
};
}
this.previousTouchLength = vect.mag();
}
}
if (e.touches.length === 1) {
this.dragging === true;
const t11 = e.touches.item(0);
if (t11) {
const prev = this.mouse;
this.mouse = this.getTouchOffset({
x: t11.clientX,
y: t11.clientY
});
this.drag(prev);
}
}
});
this._canvas.addEventListener('touchstart', (e)=>{
if (e.touches.length !== 1) return false;
if (!this.hasDoubleTapped) {
this.hasDoubleTapped = true;
setTimeout(()=>this.hasDoubleTapped = false, 300);
return false;
}
console.log(this.mouse);
if (this.scale > 1) {
this.frameCounter = map(this.scale, this.maxScale, 1, 0, 59);
this.zoomDirection = -1;
} else {
this.frameCounter = 0;
this.zoomDirection = 1;
}
if (this.zoomDirection > 0) this.scaleAround = {
...this.mouse
};
this.events.get('doubletap')?.map((cb)=>cb(e));
});
}
worldToScreen(x, y) {
x = x * this.scale + this.origin.x;
y = y * this.scale + this.origin.y;
return {
x,
y
};
}
screenToWorld(x, y) {
x = (x - this.origin.x) / this.scale;
y = (y - this.origin.y) / this.scale;
return {
x,
y
};
}
scaleAtMouse(scaleBy) {
if (this.scale === this.maxScale && scaleBy > 1) return;
this.scaleAt({
x: this.mouse.x,
y: this.mouse.y
}, scaleBy);
}
scaleAt(p, scaleBy) {
this.scale = Math.min(Math.max(this.scale * scaleBy, 1), this.maxScale);
this.origin.x = p.x - (p.x - this.origin.x) * scaleBy;
this.origin.y = p.y - (p.y - this.origin.y) * scaleBy;
this.constrainOrigin();
}
drag(prev) {
if (this.scale > 1) {
const xOffset = this.mouse.x - prev.x;
const yOffset = this.mouse.y - prev.y;
this.origin.x += xOffset;
this.origin.y += yOffset;
this.constrainOrigin();
}
}
constrainOrigin() {
this.origin.x = Math.min(Math.max(this.origin.x, -this._canvas.width * this.scale + this._canvas.width), 0);
this.origin.y = Math.min(Math.max(this.origin.y, -this._canvas.height * this.scale + this._canvas.height), 0);
}
draw() {
this.ctx.setTransform(this.scale, 0, 0, this.scale, this.origin.x, this.origin.y);
this.animateZoom();
this.ctx.fillStyle = this.bg;
this.ctx.fillRect(0, 0, this.width / this.scale, this.height / this.scale);
super.draw();
}
getTouchOffset(p) {
const { x , y } = this._canvas.getBoundingClientRect();
const offsetX = p.x - x;
const offsetY = p.y - y;
return {
x: offsetX,
y: offsetY
};
}
onDrag(e) {
const d = {
...e,
movementX: e.movementX / this.scale,
movementY: e.movementY / this.scale
};
super.onDrag(d);
const { x , y } = this.screenToWorld(e.offsetX, e.offsetY);
this.mouseX = x;
this.mouseY = y;
}
zoomDirection = -1;
frameCounter = 60;
animateZoom() {
if (this.frameCounter < 60) {
const frame = easeInOut(map(this.frameCounter, 0, 59, 0, 1));
switch(this.zoomDirection){
case 1:
{
this.scale = map(frame, 0, 1, 1, this.maxScale);
}
break;
case -1:
{
this.scale = map(frame, 0, 1, this.maxScale, 1);
}
break;
}
this.origin.x = this.scaleAround.x - this.scaleAround.x * this.scale;
this.origin.y = this.scaleAround.y - this.scaleAround.y * this.scale;
this.constrainOrigin();
this.frameCounter++;
}
}
events = new Map();
registerEvent(eventName, cb) {
let events = this.events.get(eventName);
if (!events) events = this.events.set(eventName, []).get(eventName);
events.push(cb);
}
}
const init = (opt, zoomable)=>{
if (window.doodler) throw 'Doodler has already been initialized in this window';
window.doodler = zoomable ? new ZoomableDoodler(opt) : new Doodler(opt);
window.doodler.init();
};
init({
width: 400,
height: 400
});
const movingVector = new Vector(100, 300);
}, true);
new Vector(100, 300);
const v = new Vector(30, 30);
doodler.registerDraggable(v, 20);
const img = new Image();
img.src = './EngineSprites.png';
img.hidden;
document.body.append(img);
const p = new Vector(200, 200);
doodler.createLayer(()=>{
doodler.line(new Vector(100, 100), new Vector(200, 200));
doodler.dot(new Vector(300, 300));
doodler.fillCircle(movingVector, 6, {
color: 'red'
doodler.drawScaled(1.5, ()=>{
doodler.line(p.copy().add(-8, 10), p.copy().add(8, 10), {
color: 'grey',
weight: 2
});
doodler.line(p.copy().add(-8, -10), p.copy().add(8, -10), {
color: 'grey',
weight: 2
});
doodler.line(p, p.copy().add(0, 12), {
color: 'brown',
weight: 4
});
doodler.line(p, p.copy().add(0, -12), {
color: 'brown',
weight: 4
});
});
doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
doodler.fillRect(new Vector(200, 250), 30, 10);
doodler.drawCenteredSquare(new Vector(200, 200), 40, {
color: 'purple',
weight: 5
});
doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250));
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
});
document.addEventListener('keyup', (e)=>{
e.preventDefault();
if (e.key === ' ') {
doodler.unregisterDraggable(v);
}
});

333
canvas.ts
View File

@@ -1,15 +1,18 @@
/// <reference types="./global.d.ts" />
import { Constants } from "./geometry/constants.ts";
import { Vector } from "./geometry/vector.ts";
import { ZoomableDoodler } from "./zoomableCanvas.ts";
export const init = (opt: IDoodlerOptions) => {
window['doodler'] = new Doodler(opt);
window['doodler'].init();
}
export const init = (opt: IDoodlerOptions, zoomable: boolean) => {
if (window.doodler) {
throw "Doodler has already been initialized in this window";
}
window.doodler = zoomable ? new ZoomableDoodler(opt) : new Doodler(opt);
window.doodler.init();
};
interface IDoodlerOptions {
export interface IDoodlerOptions {
width: number;
height: number;
canvas?: HTMLCanvasElement;
@@ -20,12 +23,12 @@ interface IDoodlerOptions {
type layer = (ctx: CanvasRenderingContext2D, index: number) => void;
export class Doodler {
private ctx: CanvasRenderingContext2D;
private _canvas: HTMLCanvasElement;
protected ctx: CanvasRenderingContext2D;
protected _canvas: HTMLCanvasElement;
private layers: layer[] = [];
private bg: string;
protected bg: string;
private framerate: number;
get width() {
@@ -35,19 +38,24 @@ export class Doodler {
return this.ctx.canvas.height;
}
private draggables: Draggable[] = [];
private clickables: Clickable[] = [];
protected dragTarget?: Draggable;
constructor({
width,
height,
canvas,
bg,
framerate
framerate,
}: IDoodlerOptions) {
if (!canvas) {
canvas = document.createElement('canvas');
canvas = document.createElement("canvas");
document.body.append(canvas);
}
this.bg = bg || 'white';
this.bg = bg || "white";
this.framerate = framerate || 60;
canvas.width = width;
@@ -55,13 +63,15 @@ export class Doodler {
this._canvas = canvas;
const ctx = canvas.getContext('2d');
console.log(ctx);
if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
const ctx = canvas.getContext("2d");
if (!ctx) throw "Unable to initialize Doodler: Canvas context not found";
this.ctx = ctx;
}
init() {
this._canvas.addEventListener("mousedown", (e) => this.onClick(e));
this._canvas.addEventListener("mouseup", (e) => this.offClick(e));
this._canvas.addEventListener("mousemove", (e) => this.onDrag(e));
this.startDrawLoop();
}
@@ -70,30 +80,40 @@ export class Doodler {
this.timer = setInterval(() => this.draw(), 1000 / this.framerate);
}
private draw() {
protected draw() {
this.ctx.clearRect(0, 0, this.width, this.height);
this.ctx.fillStyle = this.bg;
this.ctx.fillRect(0, 0, this.width, this.height);
// for (const d of this.draggables.filter(d => d.beingDragged)) {
// d.point.set(this.mouseX,this.mouseY);
// }
for (const [i, l] of (this.layers || []).entries()) {
l(this.ctx, i);
this.drawDeferred();
}
this.drawUI();
}
// Layer management
createLayer(layer: layer) {
this.layers.push(layer);
}
deleteLayer(layer: layer) {
this.layers = this.layers.filter(l => l !== layer);
this.layers = this.layers.filter((l) => l !== layer);
}
moveLayer(layer: layer, index: number) {
let temp = this.layers.filter(l => l !== layer);
let temp = this.layers.filter((l) => l !== layer);
temp = [...temp.slice(0, index), layer, ...temp.slice(index)];
this.layers = temp;
}
// Drawing
line(start: Vector, end: Vector, style?: IStyle) {
this.setStyle(style);
this.ctx.beginPath();
@@ -102,7 +122,7 @@ export class Doodler {
this.ctx.stroke();
}
dot(at: Vector, style?: IStyle) {
this.setStyle({ ...style, weight: 1 })
this.setStyle({ ...style, weight: 1 });
this.ctx.beginPath();
this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
@@ -163,12 +183,249 @@ export class Doodler {
this.ctx.stroke();
}
drawRotated(origin: Vector, angle: number, cb: () => void) {
this.ctx.save();
this.ctx.translate(origin.x, origin.y);
this.ctx.rotate(angle);
this.ctx.translate(-origin.x, -origin.y);
cb();
this.ctx.restore();
}
drawScaled(scale: number, cb: () => void) {
this.ctx.save();
this.ctx.transform(scale, 0, 0, scale, 0, 0);
cb();
this.ctx.restore();
}
drawWithAlpha(alpha: number, cb: () => void) {
this.ctx.save();
this.ctx.globalAlpha = Math.min(Math.max(alpha, 0), 1);
cb();
this.ctx.restore();
}
drawImage(img: HTMLImageElement, at: Vector): void;
drawImage(img: HTMLImageElement, at: Vector, w: number, h: number): void;
drawImage(img: HTMLImageElement, at: Vector, w?: number, h?: number) {
w && h
? this.ctx.drawImage(img, at.x, at.y, w, h)
: this.ctx.drawImage(img, at.x, at.y);
}
drawSprite(
img: HTMLImageElement,
spritePos: Vector,
sWidth: number,
sHeight: number,
at: Vector,
width: number,
height: number,
) {
this.ctx.drawImage(
img,
spritePos.x,
spritePos.y,
sWidth,
sHeight,
at.x,
at.y,
width,
height,
);
}
private deferredDrawings: (() => void)[] = [];
deferDrawing(cb: () => void) {
this.deferredDrawings.push(cb);
}
drawDeferred() {
while (this.deferredDrawings.length) {
this.deferredDrawings.pop()?.();
}
}
setStyle(style?: IStyle) {
const ctx = this.ctx;
ctx.fillStyle = style?.color || style?.fillColor || 'black';
ctx.strokeStyle = style?.color || style?.strokeColor || 'black';
ctx.fillStyle = style?.color || style?.fillColor || "black";
ctx.strokeStyle = style?.color || style?.strokeColor || "black";
ctx.lineWidth = style?.weight || 1;
ctx.textAlign = style?.textAlign || ctx.textAlign;
ctx.textBaseline = style?.textBaseline || ctx.textBaseline;
}
fillText(text: string, pos: Vector, maxWidth: number, style?: IStyle) {
this.setStyle(style);
// TODO: add text alignment to style
this.ctx.fillText(text, pos.x, pos.y, maxWidth);
}
strokeText(text: string, pos: Vector, maxWidth: number, style?: IStyle) {
this.setStyle(style);
// TODO: add text alignment to style
this.ctx.strokeText(text, pos.x, pos.y, maxWidth);
}
clearRect(at: Vector, width: number, height: number) {
this.ctx.clearRect(at.x, at.y, width, height);
}
// Interaction
mouseX = 0;
mouseY = 0;
registerDraggable(
point: Vector,
radius: number,
style?: IStyle & { shape: "square" | "circle" },
) {
if (this.draggables.find((d) => d.point === point)) return;
const id = this.addUIElement("circle", point, radius, {
fillColor: "#5533ff50",
strokeColor: "#5533ff50",
});
this.draggables.push({ point, radius, style, id });
}
unregisterDraggable(point: Vector) {
for (const d of this.draggables) {
if (d.point === point) {
this.removeUIElement(d.id);
}
}
this.draggables = this.draggables.filter((d) => d.point !== point);
}
registerClickable(p1: Vector, p2: Vector, cb: () => void) {
const top = Math.min(p1.y, p2.y);
const left = Math.min(p1.x, p2.x);
const bottom = Math.max(p1.y, p2.y);
const right = Math.max(p1.x, p2.x);
this.clickables.push({
onClick: cb,
checkBound: (p) =>
p.y >= top && p.x >= left && p.y <= bottom && p.x <= right,
});
}
unregisterClickable(cb: () => void) {
this.clickables = this.clickables.filter((c) => c.onClick !== cb);
}
addDragEvents({
onDragEnd,
onDragStart,
onDrag,
point,
}: {
point: Vector;
onDragEnd?: () => void;
onDragStart?: () => void;
onDrag?: (movement: { x: number; y: number }) => void;
}) {
const d = this.draggables.find((d) => d.point === point);
if (d) {
d.onDragEnd = onDragEnd;
d.onDragStart = onDragStart;
d.onDrag = onDrag;
}
}
onClick(e: MouseEvent) {
const mouse = new Vector(this.mouseX, this.mouseY);
for (const d of this.draggables) {
if (d.point.dist(mouse) <= d.radius) {
d.beingDragged = true;
d.onDragStart?.call(null);
this.dragTarget = d;
} else d.beingDragged = false;
}
for (const c of this.clickables) {
if (c.checkBound(mouse)) {
c.onClick();
}
}
}
offClick(e: MouseEvent) {
for (const d of this.draggables) {
d.beingDragged = false;
d.onDragEnd?.call(null);
}
this.dragTarget = undefined;
}
onDrag(e: MouseEvent) {
const rect = this._canvas.getBoundingClientRect();
this.mouseX = e.offsetX;
this.mouseY = e.offsetY;
// this.mouseX = e.clientX - rect.left;
// this.mouseY = e.clientY - rect.top;
for (const d of this.draggables.filter((d) => d.beingDragged)) {
d.point.add(e.movementX, e.movementY);
d.onDrag && d.onDrag({ x: e.movementX, y: e.movementY });
}
}
// UI Layer
uiElements: Map<string, [keyof uiDrawing, ...any]> = new Map();
private uiDrawing: uiDrawing = {
rectangle: (...args: any[]) => {
!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3]);
!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3]);
},
square: (...args: any[]) => {
!args[2].noFill && this.fillSquare(args[0], args[1], args[2]);
!args[2].noStroke && this.drawSquare(args[0], args[1], args[2]);
},
circle: (...args: any[]) => {
!args[2].noFill && this.fillCircle(args[0], args[1], args[2]);
!args[2].noStroke && this.drawCircle(args[0], args[1], args[2]);
},
};
private drawUI() {
for (const [shape, ...args] of this.uiElements.values()) {
this.uiDrawing[shape].apply(null, args as []);
}
}
addUIElement(
shape: "rectangle",
at: Vector,
width: number,
height: number,
style?: IStyle,
): string;
addUIElement(
shape: "square",
at: Vector,
size: number,
style?: IStyle,
): string;
addUIElement(
shape: "circle",
at: Vector,
radius: number,
style?: IStyle,
): string;
addUIElement(shape: keyof uiDrawing, ...args: any[]) {
const id = crypto.randomUUID();
for (const arg of args) {
delete arg.color;
}
this.uiElements.set(id, [shape, ...args]);
return id;
}
removeUIElement(id: string) {
this.uiElements.delete(id);
}
}
@@ -177,8 +434,42 @@ interface IStyle {
fillColor?: string;
strokeColor?: string;
weight?: number;
noStroke?: boolean;
noFill?: boolean;
textAlign?: "center" | "end" | "left" | "right" | "start";
textBaseline?:
| "alphabetic"
| "top"
| "hanging"
| "middle"
| "ideographic"
| "bottom";
}
interface IDrawable {
draw: () => void;
}
type Draggable = {
point: Vector;
radius: number;
style?: IStyle & { shape: "square" | "circle" };
beingDragged?: boolean;
id: string;
onDragStart?: () => void;
onDragEnd?: () => void;
onDrag?: (dragDistance: { x: number; y: number }) => void;
};
type Clickable = {
onClick: () => void;
checkBound: (p: Vector) => boolean;
};
type uiDrawing = {
circle: () => void;
square: () => void;
rectangle: () => void;
};

View File

@@ -2,7 +2,7 @@
import { Constants } from "./constants.ts";
export class Vector {
export class Vector implements Point {
x: number;
y: number;
z: number;
@@ -56,9 +56,9 @@ export class Vector {
return v;
}
}
add(x: number, y: number, z: number): void;
add(x: number, y: number): void;
add(v: Vector): void;
add(x: number, y: number, z: number): Vector;
add(x: number, y: number): Vector;
add(v: Vector): Vector;
add(v: Vector | number, y?: number, z?: number) {
if (arguments.length === 1 && typeof v !== 'number') {
this.x += v.x;
@@ -73,10 +73,11 @@ export class Vector {
this.y += y ?? 0;
this.z += z ?? 0;
}
return this;
}
sub(x: number, y: number, z: number): void;
sub(x: number, y: number): void;
sub(v: Vector): void;
sub(x: number, y: number, z: number): Vector;
sub(x: number, y: number): Vector;
sub(v: Vector): Vector;
sub(v: Vector | number, y?: number, z?: number) {
if (arguments.length === 1 && typeof v !== 'number') {
this.x -= v.x;
@@ -91,6 +92,7 @@ export class Vector {
this.y -= y ?? 0;
this.z -= z ?? 0;
}
return this;
}
mult(v: number | Vector) {
if (typeof v === 'number') {
@@ -114,6 +116,7 @@ export class Vector {
this.y /= v.y;
this.z /= v.z;
}
return this;
}
rotate(angle: number) {
const prev_x = this.x;
@@ -121,6 +124,7 @@ export class Vector {
const s = Math.sin(angle);
this.x = c * this.x - s * this.y;
this.y = s * prev_x + c * this.y;
return this;
}
dist(v: Vector) {
const dx = this.x - v.x,
@@ -165,6 +169,7 @@ export class Vector {
this.x = lerp_val(this.x, x, amt!);
this.y = lerp_val(this.y, y, amt!);
this.z = lerp_val(this.z, z!, amt!);
return this;
}
normalize() {
const m = this.mag();
@@ -178,6 +183,7 @@ export class Vector {
this.normalize();
this.mult(high);
}
return this;
}
heading() {
return (-Math.atan2(-this.y, this.x));
@@ -197,7 +203,6 @@ export class Vector {
}
drawDot() {
let doodler = window['doodler'];
if (!doodler) return;
doodler.dot(this, {weight: 2, color: 'red'});
@@ -273,3 +278,34 @@ export class Vector {
return Vector.dot(Vector.sub(a, b), Vector.sub(a, b))
}
}
export class OriginVector extends Vector {
origin: Point;
get halfwayPoint() {
return {
x: (this.mag()/2 * Math.sin(this.heading())) + this.origin.x,
y: (this.mag()/2 * Math.cos(this.heading())) + this.origin.y
}
}
constructor(origin: Point, p: Point) {
super(p.x, p.y, p.z);
this.origin = origin;
}
static from(origin: Point, p: Point) {
const v = {
x: p.x - origin.x,
y: p.y - origin.y,
};
return new OriginVector(origin, v);
}
}
export interface Point {
x: number;
y: number;
z?: number;
}

53
main.ts
View File

@@ -1,4 +1,3 @@
import { Doodler } from "./canvas.ts";
/// <reference types="./global.d.ts" />
import { Vector, initializeDoodler } from './mod.ts'
@@ -6,21 +5,51 @@ import { Vector, initializeDoodler } from './mod.ts'
initializeDoodler({
width: 400,
height: 400
})
// let doodler = window['doodler'];
}, true);
const movingVector = new Vector(100, 300);
let angleMultiplier = 0;
const v = new Vector(30, 30);
doodler.registerDraggable(v, 20)
const img = new Image();
img.src = './EngineSprites.png'
img.hidden
document.body.append(img)
const p = new Vector(200, 200);
doodler.createLayer(() => {
doodler.line(new Vector(100, 100), new Vector(200, 200))
doodler.dot(new Vector(300, 300))
doodler.fillCircle(movingVector, 6, { color: 'red' });
doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
doodler.fillRect(new Vector(200, 250), 30, 10)
// doodler.line(new Vector(100, 100), new Vector(200, 200))
// doodler.dot(new Vector(300, 300))
// doodler.fillCircle(movingVector, 6, { color: 'red' });
// doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
// doodler.fillRect(new Vector(200, 250), 30, 10)
doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
// doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
// doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
// let rotatedOrigin = new Vector(200, 200)
// doodler.drawRotated(rotatedOrigin, Math.PI * angleMultiplier, () => {
// doodler.drawCenteredSquare(rotatedOrigin, 30)
// doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(160, 300), 80, 20)
// })
// movingVector.set((movingVector.x + 1) % 400, movingVector.y);
// angleMultiplier += .001;
// doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(100, 300), 80, 20)
doodler.drawScaled(1.5, () => {doodler.line(p.copy().add(-8,10), p.copy().add(8,10), {color: 'grey', weight: 2})
doodler.line(p.copy().add(-8,-10), p.copy().add(8,-10), {color: 'grey', weight: 2})
doodler.line(p, p.copy().add(0,12), {color: 'brown', weight: 4})
doodler.line(p, p.copy().add(0,-12), {color: 'brown', weight: 4})})
});
document.addEventListener('keyup', e => {
e.preventDefault();
if (e.key === ' ') {
doodler.unregisterDraggable(v);
}
})

2
timing/EaseInOut.ts Normal file
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export const easeInOut = (x: number) =>
x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2;

2
timing/Map.ts Normal file
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export const map = (value: number, x1: number, y1: number, x2: number, y2: number) =>
(value - x1) * (y2 - x2) / (y1 - x1) + x2;

273
zoomableCanvas.ts Normal file
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import { Doodler, IDoodlerOptions } from "./canvas.ts";
import { OriginVector, Point } from "./geometry/vector.ts";
import { easeInOut } from "./timing/EaseInOut.ts";
import { map } from "./timing/Map.ts";
type TouchEventCallback = (e: TouchEvent) => void;
export class ZoomableDoodler extends Doodler {
private scale = 1;
dragging = false;
private origin: Point = {
x: 0,
y: 0
}
mouse = {
x: 0,
y: 0
}
private previousTouchLength?: number;
private touchTimer?: number;
private hasDoubleTapped = false;
private zooming = false;
scaleAround: Point = { x: 0, y: 0 };
maxScale = 4;
constructor(options: IDoodlerOptions) {
super(options)
this._canvas.addEventListener('wheel', (e) => {
this.scaleAtMouse(e.deltaY < 0 ? 1.1 : .9);
if (this.scale === 1) {
this.origin.x = 0
this.origin.y = 0
}
})
this._canvas.addEventListener('dblclick', (e) => {
e.preventDefault();
this.scale = 1;
this.origin.x = 0;
this.origin.y = 0;
this.ctx.setTransform(1, 0, 0, 1, 0, 0);
})
this._canvas.addEventListener('mousedown', (e) => {
e.preventDefault();
this.dragging = true;
})
this._canvas.addEventListener('mouseup', (e) => {
e.preventDefault();
this.dragging = false;
})
this._canvas.addEventListener('mouseleave', (e) => {
this.dragging = false;
})
this._canvas.addEventListener('mousemove', (e) => {
const prev = this.mouse;
this.mouse = {
x: e.offsetX,
y: e.offsetY
}
if (this.dragging && !this.dragTarget) this.drag(prev);
})
this._canvas.addEventListener('touchstart', (e) => {
e.preventDefault();
if (e.touches.length === 1) {
const t1 = e.touches.item(0);
if (t1) {
this.mouse = this.getTouchOffset({
x: t1.clientX,
y: t1.clientY
})
}
// this.touchTimer = setTimeout(() => {
// this.dragging = true;
// }, 100)
} else {
clearTimeout(this.touchTimer);
}
});
this._canvas.addEventListener('touchend', (e) => {
if (e.touches.length !== 2) {
this.previousTouchLength = undefined;
}
switch (e.touches.length) {
case 1:
break;
case 0:
if (!this.zooming) {
this.events.get('touchend')?.map(cb => cb(e));
}
break;
}
this.dragging = e.touches.length === 1;
clearTimeout(this.touchTimer);
});
this._canvas.addEventListener('touchmove', (e) => {
e.preventDefault();
if (e.touches.length === 2) {
const t1 = e.touches.item(0);
const t2 = e.touches.item(1);
if (t1 && t2) {
const vect = OriginVector.from(
this.getTouchOffset({
x: t1.clientX,
y: t1.clientY
}),
{
x: t2.clientX,
y: t2.clientY
},
)
if (this.previousTouchLength) {
const diff = this.previousTouchLength - vect.mag();
this.scaleAt(vect.halfwayPoint, diff < 0 ? 1.01 : .99);
this.scaleAround = { ...vect.halfwayPoint }
}
this.previousTouchLength = vect.mag();
}
}
if (e.touches.length === 1) {
this.dragging === true;
const t1 = e.touches.item(0);
if (t1) {
const prev = this.mouse;
this.mouse = this.getTouchOffset({
x: t1.clientX,
y: t1.clientY
})
this.drag(prev);
}
}
});
this._canvas.addEventListener('touchstart', (e) => {
if (e.touches.length !== 1) return false;
if (!this.hasDoubleTapped) {
this.hasDoubleTapped = true;
setTimeout(() => this.hasDoubleTapped = false, 300);
return false;
}
// this.ctx.setTransform(1, 0, 0, 1, 0, 0);
// this.scale = 1;
// this.origin.x = 0;
// this.origin.y = 0;
console.log(this.mouse);
if (this.scale > 1) {
this.frameCounter = map(this.scale, this.maxScale, 1, 0, 59);
this.zoomDirection = -1;
} else {
this.frameCounter = 0;
this.zoomDirection = 1;
}
if (this.zoomDirection > 0)
this.scaleAround = { ...this.mouse };
this.events.get('doubletap')?.map(cb => cb(e));
})
}
worldToScreen(x: number, y: number) {
x = x * this.scale + this.origin.x;
y = y * this.scale + this.origin.y;
return { x, y };
}
screenToWorld(x: number, y: number) {
x = (x - this.origin.x) / this.scale;
y = (y - this.origin.y) / this.scale;
return { x, y };
}
scaleAtMouse(scaleBy: number) {
if (this.scale === this.maxScale && scaleBy > 1) return;
this.scaleAt({
x: this.mouse.x,
y: this.mouse.y
}, scaleBy);
}
scaleAt(p: Point, scaleBy: number) {
this.scale = Math.min(Math.max(this.scale * scaleBy, 1), this.maxScale);
this.origin.x = p.x - (p.x - this.origin.x) * scaleBy;
this.origin.y = p.y - (p.y - this.origin.y) * scaleBy;
this.constrainOrigin();
}
drag(prev: Point) {
if (this.scale > 1) {
const xOffset = this.mouse.x - prev.x;
const yOffset = this.mouse.y - prev.y;
this.origin.x += xOffset;
this.origin.y += yOffset;
this.constrainOrigin();
}
}
constrainOrigin() {
this.origin.x = Math.min(Math.max(this.origin.x, (-this._canvas.width * this.scale) + this._canvas.width), 0);
this.origin.y = Math.min(Math.max(this.origin.y, (-this._canvas.height * this.scale) + this._canvas.height), 0);
}
draw() {
this.ctx.setTransform(this.scale, 0, 0, this.scale, this.origin.x, this.origin.y)
this.animateZoom();
this.ctx.fillStyle = this.bg;
this.ctx.fillRect(0, 0, this.width/this.scale, this.height/this.scale);
super.draw();
}
getTouchOffset(p: Point) {
const { x, y } = this._canvas.getBoundingClientRect();
const offsetX = p.x - x;
const offsetY = p.y - y;
return {
x: offsetX,
y: offsetY
}
}
onDrag(e: MouseEvent): void {
const d = {
...e,
movementX: e.movementX/this.scale,
movementY: e.movementY/this.scale
}
super.onDrag(d);
const {x, y} = this.screenToWorld(e.offsetX, e.offsetY);
this.mouseX = x;
this.mouseY = y;
}
zoomDirection = -1;
frameCounter = 60;
animateZoom() {
if (this.frameCounter < 60) {
const frame = easeInOut(map(this.frameCounter, 0, 59, 0, 1));
switch (this.zoomDirection) {
case 1: {
this.scale = map(frame, 0, 1, 1, this.maxScale);
}
break;
case -1: {
this.scale = map(frame, 0, 1, this.maxScale, 1);
}
break;
}
this.origin.x = this.scaleAround.x - (this.scaleAround.x * this.scale);
this.origin.y = this.scaleAround.y - (this.scaleAround.y * this.scale);
this.constrainOrigin();
this.frameCounter++;
}
}
events: Map<string, TouchEventCallback[]> = new Map();
registerEvent(eventName: 'touchend' | 'touchstart' | 'touchmove' | 'doubletap', cb: TouchEventCallback) {
let events = this.events.get(eventName);
if (!events) events = this.events.set(eventName, []).get(eventName)!;
events.push(cb);
}
}