Compare commits
6 Commits
Author | SHA1 | Date | |
---|---|---|---|
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c7ff737690 | ||
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3d366a1a6c | ||
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3544b7eae4 | ||
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ff463c6cee | ||
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6530b928f5 | ||
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32365812df |
BIN
EngineSprites.png
Normal file
BIN
EngineSprites.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.3 KiB |
BIN
PurpleEngine.png
Normal file
BIN
PurpleEngine.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
70
bundle.js
70
bundle.js
@@ -59,6 +59,7 @@ class Vector {
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|||||||
this.y += y ?? 0;
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this.y += y ?? 0;
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this.z += z ?? 0;
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this.z += z ?? 0;
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}
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}
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return this;
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}
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}
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sub(v, y, z) {
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sub(v, y, z) {
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if (arguments.length === 1 && typeof v !== 'number') {
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if (arguments.length === 1 && typeof v !== 'number') {
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@@ -73,6 +74,7 @@ class Vector {
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this.y -= y ?? 0;
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this.y -= y ?? 0;
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this.z -= z ?? 0;
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this.z -= z ?? 0;
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}
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}
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return this;
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}
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}
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mult(v) {
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mult(v) {
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if (typeof v === 'number') {
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if (typeof v === 'number') {
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@@ -96,6 +98,7 @@ class Vector {
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this.y /= v.y;
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this.y /= v.y;
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this.z /= v.z;
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this.z /= v.z;
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}
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}
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return this;
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}
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}
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rotate(angle) {
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rotate(angle) {
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const prev_x = this.x;
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const prev_x = this.x;
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@@ -103,6 +106,7 @@ class Vector {
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const s = Math.sin(angle);
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const s = Math.sin(angle);
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this.x = c * this.x - s * this.y;
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this.x = c * this.x - s * this.y;
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this.y = s * prev_x + c * this.y;
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this.y = s * prev_x + c * this.y;
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return this;
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}
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}
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dist(v) {
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dist(v) {
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const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;
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const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;
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@@ -135,6 +139,7 @@ class Vector {
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this.x = lerp_val(this.x, x, amt);
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this.x = lerp_val(this.x, x, amt);
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this.y = lerp_val(this.y, y, amt);
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this.y = lerp_val(this.y, y, amt);
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this.z = lerp_val(this.z, z, amt);
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this.z = lerp_val(this.z, z, amt);
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return this;
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}
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}
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normalize() {
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normalize() {
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const m = this.mag();
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const m = this.mag();
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@@ -148,6 +153,7 @@ class Vector {
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this.normalize();
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this.normalize();
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this.mult(high);
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this.mult(high);
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}
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}
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return this;
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}
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}
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heading() {
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heading() {
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return -Math.atan2(-this.y, this.x);
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return -Math.atan2(-this.y, this.x);
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@@ -251,6 +257,7 @@ class Doodler {
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return this.ctx.canvas.height;
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return this.ctx.canvas.height;
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}
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}
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draggables = [];
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draggables = [];
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clickables = [];
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constructor({ width , height , canvas , bg , framerate }){
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constructor({ width , height , canvas , bg , framerate }){
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if (!canvas) {
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if (!canvas) {
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canvas = document.createElement('canvas');
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canvas = document.createElement('canvas');
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@@ -381,6 +388,12 @@ class Doodler {
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cb();
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cb();
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this.ctx.restore();
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this.ctx.restore();
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}
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}
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drawImage(img, at, w, h) {
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w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
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}
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drawSprite(img, spritePos, sWidth, sHeight, at, width, height) {
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this.ctx.drawImage(img, spritePos.x, spritePos.y, sWidth, sHeight, at.x, at.y, width, height);
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}
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setStyle(style) {
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setStyle(style) {
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const ctx = this.ctx;
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const ctx = this.ctx;
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
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@@ -410,6 +423,19 @@ class Doodler {
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}
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}
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this.draggables = this.draggables.filter((d)=>d.point !== point);
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this.draggables = this.draggables.filter((d)=>d.point !== point);
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}
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}
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registerClickable(p1, p2, cb) {
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const top = Math.min(p1.y, p2.y);
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const left = Math.min(p1.x, p2.x);
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const bottom = Math.max(p1.y, p2.y);
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const right = Math.max(p1.x, p2.x);
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this.clickables.push({
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onClick: cb,
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checkBound: (p)=>p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
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});
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}
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unregisterClickable(cb) {
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this.clickables = this.clickables.filter((c)=>c.onClick !== cb);
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}
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addDragEvents({ onDragEnd , onDragStart , point }) {
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addDragEvents({ onDragEnd , onDragStart , point }) {
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const d = this.draggables.find((d)=>d.point === point);
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const d = this.draggables.find((d)=>d.point === point);
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if (d) {
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if (d) {
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@@ -418,12 +444,18 @@ class Doodler {
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}
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}
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}
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}
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onClick(e) {
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onClick(e) {
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const mouse = new Vector(this.mouseX, this.mouseY);
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for (const d of this.draggables){
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for (const d of this.draggables){
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if (d.point.dist(new Vector(this.mouseX, this.mouseY)) <= d.radius) {
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if (d.point.dist(mouse) <= d.radius) {
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d.beingDragged = true;
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d.beingDragged = true;
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d.onDragStart?.call(null);
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d.onDragStart?.call(null);
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} else d.beingDragged = false;
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} else d.beingDragged = false;
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}
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}
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for (const c of this.clickables){
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if (c.checkBound(mouse)) {
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c.onClick();
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}
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}
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}
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}
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offClick(e) {
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offClick(e) {
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for (const d of this.draggables){
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for (const d of this.draggables){
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@@ -470,29 +502,31 @@ init({
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width: 400,
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width: 400,
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height: 400
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height: 400
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});
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});
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const movingVector = new Vector(100, 300);
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new Vector(100, 300);
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let angleMultiplier = 0;
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const v = new Vector(30, 30);
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const v = new Vector(30, 30);
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doodler.registerDraggable(v, 20);
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doodler.registerDraggable(v, 20);
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const img = new Image();
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img.src = './EngineSprites.png';
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img.hidden;
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document.body.append(img);
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const p = new Vector(200, 200);
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doodler.createLayer(()=>{
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doodler.createLayer(()=>{
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doodler.line(new Vector(100, 100), new Vector(200, 200));
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doodler.line(p.copy().add(-8, 10), p.copy().add(8, 10), {
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doodler.dot(new Vector(300, 300));
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color: 'grey',
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doodler.fillCircle(movingVector, 6, {
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weight: 2
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color: 'red'
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});
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});
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doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
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doodler.line(p.copy().add(-8, -10), p.copy().add(8, -10), {
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doodler.fillRect(new Vector(200, 250), 30, 10);
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color: 'grey',
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doodler.drawCenteredSquare(new Vector(200, 200), 40, {
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weight: 2
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color: 'purple',
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weight: 5
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});
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});
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doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250));
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doodler.line(p, p.copy().add(0, 12), {
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let rotatedOrigin = new Vector(200, 200);
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color: 'brown',
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doodler.drawRotated(rotatedOrigin, Math.PI * angleMultiplier, ()=>{
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weight: 4
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doodler.drawCenteredSquare(rotatedOrigin, 30);
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});
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doodler.line(p, p.copy().add(0, -12), {
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color: 'brown',
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weight: 4
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});
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});
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movingVector.set((movingVector.x + 1) % 400, movingVector.y);
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angleMultiplier += .001;
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});
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});
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document.addEventListener('keyup', (e)=>{
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document.addEventListener('keyup', (e)=>{
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e.preventDefault();
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e.preventDefault();
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50
canvas.ts
50
canvas.ts
@@ -37,6 +37,7 @@ export class Doodler {
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}
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}
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private draggables: Draggable[] = [];
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private draggables: Draggable[] = [];
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private clickables: Clickable[] = [];
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constructor({
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constructor({
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width,
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width,
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@@ -74,6 +75,7 @@ export class Doodler {
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|
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for (const d of this.draggables.filter(d => d.beingDragged)) {
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for (const d of this.draggables.filter(d => d.beingDragged)) {
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d.point.add(e.movementX, e.movementY)
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d.point.add(e.movementX, e.movementY)
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d.onDrag && d.onDrag({x: e.movementX, y: e.movementY});
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}
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}
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})
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})
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this.startDrawLoop();
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this.startDrawLoop();
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@@ -194,6 +196,15 @@ export class Doodler {
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this.ctx.restore();
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this.ctx.restore();
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}
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}
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|
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drawImage(img: HTMLImageElement, at: Vector): void;
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drawImage(img: HTMLImageElement, at: Vector, w: number, h: number): void;
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drawImage(img: HTMLImageElement, at: Vector, w?: number, h?: number) {
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w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
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}
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drawSprite(img: HTMLImageElement, spritePos: Vector, sWidth: number, sHeight: number, at: Vector, width: number, height: number) {
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this.ctx.drawImage(img, spritePos.x, spritePos.y, sWidth, sHeight, at.x, at.y, width, height);
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|
}
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|
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setStyle(style?: IStyle) {
|
setStyle(style?: IStyle) {
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const ctx = this.ctx;
|
const ctx = this.ctx;
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
|
ctx.fillStyle = style?.color || style?.fillColor || 'black';
|
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@@ -222,28 +233,53 @@ export class Doodler {
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this.draggables = this.draggables.filter(d => d.point !== point);
|
this.draggables = this.draggables.filter(d => d.point !== point);
|
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}
|
}
|
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|
|
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|
registerClickable(p1: Vector, p2: Vector, cb: () => void) {
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|
const top = Math.min(p1.y, p2.y);
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|
const left = Math.min(p1.x, p2.x);
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|
const bottom = Math.max(p1.y, p2.y);
|
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|
const right = Math.max(p1.x, p2.x);
|
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|
|
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|
this.clickables.push({
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|
onClick: cb,
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|
checkBound: (p) => p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
|
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|
})
|
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|
}
|
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|
|
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|
unregisterClickable(cb: () => void) {
|
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|
this.clickables = this.clickables.filter(c => c.onClick !== cb);
|
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|
}
|
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|
|
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addDragEvents({
|
addDragEvents({
|
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onDragEnd,
|
onDragEnd,
|
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onDragStart,
|
onDragStart,
|
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|
onDrag,
|
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point
|
point
|
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}: {point: Vector, onDragEnd: () => void, onDragStart: () => void}) {
|
}: { point: Vector, onDragEnd?: () => void, onDragStart?: () => void, onDrag?: () => void }) {
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const d = this.draggables.find(d =>d.point === point);
|
const d = this.draggables.find(d => d.point === point);
|
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if (d) {
|
if (d) {
|
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d.onDragEnd = onDragEnd;
|
d.onDragEnd = onDragEnd;
|
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d.onDragStart = onDragStart;
|
d.onDragStart = onDragStart;
|
||||||
|
d.onDrag = onDrag;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
onClick(e: MouseEvent) {
|
onClick(e: MouseEvent) {
|
||||||
|
const mouse = new Vector(this.mouseX, this.mouseY)
|
||||||
for (const d of this.draggables) {
|
for (const d of this.draggables) {
|
||||||
if (d.point.dist(new Vector(this.mouseX, this.mouseY)) <= d.radius) {
|
if (d.point.dist(mouse) <= d.radius) {
|
||||||
d.beingDragged = true;
|
d.beingDragged = true;
|
||||||
d.onDragStart?.call(null);
|
d.onDragStart?.call(null);
|
||||||
} else d.beingDragged = false;
|
} else d.beingDragged = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
for (const c of this.clickables) {
|
||||||
|
if (c.checkBound(mouse)) {
|
||||||
|
c.onClick();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
offClick(e:MouseEvent){
|
offClick(e: MouseEvent) {
|
||||||
for (const d of this.draggables) {
|
for (const d of this.draggables) {
|
||||||
d.beingDragged = false;
|
d.beingDragged = false;
|
||||||
d.onDragEnd?.call(null);
|
d.onDragEnd?.call(null);
|
||||||
@@ -312,6 +348,12 @@ type Draggable = {
|
|||||||
id: string;
|
id: string;
|
||||||
onDragStart?: () => void;
|
onDragStart?: () => void;
|
||||||
onDragEnd?: () => void;
|
onDragEnd?: () => void;
|
||||||
|
onDrag?: (dragDistance?: {x: number, y: number}) => void;
|
||||||
|
}
|
||||||
|
|
||||||
|
type Clickable = {
|
||||||
|
onClick: () => void;
|
||||||
|
checkBound: (p: Vector) => boolean;
|
||||||
}
|
}
|
||||||
|
|
||||||
type uiDrawing = {
|
type uiDrawing = {
|
||||||
|
@@ -56,9 +56,9 @@ export class Vector {
|
|||||||
return v;
|
return v;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
add(x: number, y: number, z: number): void;
|
add(x: number, y: number, z: number): Vector;
|
||||||
add(x: number, y: number): void;
|
add(x: number, y: number): Vector;
|
||||||
add(v: Vector): void;
|
add(v: Vector): Vector;
|
||||||
add(v: Vector | number, y?: number, z?: number) {
|
add(v: Vector | number, y?: number, z?: number) {
|
||||||
if (arguments.length === 1 && typeof v !== 'number') {
|
if (arguments.length === 1 && typeof v !== 'number') {
|
||||||
this.x += v.x;
|
this.x += v.x;
|
||||||
@@ -73,10 +73,11 @@ export class Vector {
|
|||||||
this.y += y ?? 0;
|
this.y += y ?? 0;
|
||||||
this.z += z ?? 0;
|
this.z += z ?? 0;
|
||||||
}
|
}
|
||||||
|
return this;
|
||||||
}
|
}
|
||||||
sub(x: number, y: number, z: number): void;
|
sub(x: number, y: number, z: number): Vector;
|
||||||
sub(x: number, y: number): void;
|
sub(x: number, y: number): Vector;
|
||||||
sub(v: Vector): void;
|
sub(v: Vector): Vector;
|
||||||
sub(v: Vector | number, y?: number, z?: number) {
|
sub(v: Vector | number, y?: number, z?: number) {
|
||||||
if (arguments.length === 1 && typeof v !== 'number') {
|
if (arguments.length === 1 && typeof v !== 'number') {
|
||||||
this.x -= v.x;
|
this.x -= v.x;
|
||||||
@@ -91,6 +92,7 @@ export class Vector {
|
|||||||
this.y -= y ?? 0;
|
this.y -= y ?? 0;
|
||||||
this.z -= z ?? 0;
|
this.z -= z ?? 0;
|
||||||
}
|
}
|
||||||
|
return this;
|
||||||
}
|
}
|
||||||
mult(v: number | Vector) {
|
mult(v: number | Vector) {
|
||||||
if (typeof v === 'number') {
|
if (typeof v === 'number') {
|
||||||
@@ -114,6 +116,7 @@ export class Vector {
|
|||||||
this.y /= v.y;
|
this.y /= v.y;
|
||||||
this.z /= v.z;
|
this.z /= v.z;
|
||||||
}
|
}
|
||||||
|
return this;
|
||||||
}
|
}
|
||||||
rotate(angle: number) {
|
rotate(angle: number) {
|
||||||
const prev_x = this.x;
|
const prev_x = this.x;
|
||||||
@@ -121,6 +124,7 @@ export class Vector {
|
|||||||
const s = Math.sin(angle);
|
const s = Math.sin(angle);
|
||||||
this.x = c * this.x - s * this.y;
|
this.x = c * this.x - s * this.y;
|
||||||
this.y = s * prev_x + c * this.y;
|
this.y = s * prev_x + c * this.y;
|
||||||
|
return this;
|
||||||
}
|
}
|
||||||
dist(v: Vector) {
|
dist(v: Vector) {
|
||||||
const dx = this.x - v.x,
|
const dx = this.x - v.x,
|
||||||
@@ -165,6 +169,7 @@ export class Vector {
|
|||||||
this.x = lerp_val(this.x, x, amt!);
|
this.x = lerp_val(this.x, x, amt!);
|
||||||
this.y = lerp_val(this.y, y, amt!);
|
this.y = lerp_val(this.y, y, amt!);
|
||||||
this.z = lerp_val(this.z, z!, amt!);
|
this.z = lerp_val(this.z, z!, amt!);
|
||||||
|
return this;
|
||||||
}
|
}
|
||||||
normalize() {
|
normalize() {
|
||||||
const m = this.mag();
|
const m = this.mag();
|
||||||
@@ -178,6 +183,7 @@ export class Vector {
|
|||||||
this.normalize();
|
this.normalize();
|
||||||
this.mult(high);
|
this.mult(high);
|
||||||
}
|
}
|
||||||
|
return this;
|
||||||
}
|
}
|
||||||
heading() {
|
heading() {
|
||||||
return (-Math.atan2(-this.y, this.x));
|
return (-Math.atan2(-this.y, this.x));
|
||||||
|
43
main.ts
43
main.ts
@@ -9,27 +9,42 @@ initializeDoodler({
|
|||||||
|
|
||||||
const movingVector = new Vector(100, 300);
|
const movingVector = new Vector(100, 300);
|
||||||
let angleMultiplier = 0;
|
let angleMultiplier = 0;
|
||||||
const v = new Vector(30,30);
|
const v = new Vector(30, 30);
|
||||||
doodler.registerDraggable(v, 20)
|
doodler.registerDraggable(v, 20)
|
||||||
|
const img = new Image();
|
||||||
|
img.src = './EngineSprites.png'
|
||||||
|
img.hidden
|
||||||
|
document.body.append(img)
|
||||||
|
|
||||||
|
const p = new Vector(200, 200);
|
||||||
|
|
||||||
doodler.createLayer(() => {
|
doodler.createLayer(() => {
|
||||||
|
|
||||||
doodler.line(new Vector(100, 100), new Vector(200, 200))
|
// doodler.line(new Vector(100, 100), new Vector(200, 200))
|
||||||
doodler.dot(new Vector(300, 300))
|
// doodler.dot(new Vector(300, 300))
|
||||||
doodler.fillCircle(movingVector, 6, { color: 'red' });
|
// doodler.fillCircle(movingVector, 6, { color: 'red' });
|
||||||
doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
|
// doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
|
||||||
doodler.fillRect(new Vector(200, 250), 30, 10)
|
// doodler.fillRect(new Vector(200, 250), 30, 10)
|
||||||
|
|
||||||
doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
|
// doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
|
||||||
doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
|
// doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
|
||||||
|
|
||||||
let rotatedOrigin = new Vector(200,200)
|
// let rotatedOrigin = new Vector(200, 200)
|
||||||
doodler.drawRotated(rotatedOrigin, Math.PI*angleMultiplier, () => {
|
// doodler.drawRotated(rotatedOrigin, Math.PI * angleMultiplier, () => {
|
||||||
doodler.drawCenteredSquare(rotatedOrigin, 30)
|
// doodler.drawCenteredSquare(rotatedOrigin, 30)
|
||||||
})
|
// doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(160, 300), 80, 20)
|
||||||
|
// })
|
||||||
|
|
||||||
|
|
||||||
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
// movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
||||||
angleMultiplier += .001;
|
// angleMultiplier += .001;
|
||||||
|
|
||||||
|
// doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(100, 300), 80, 20)
|
||||||
|
|
||||||
|
doodler.line(p.copy().add(-8,10), p.copy().add(8,10), {color: 'grey', weight: 2})
|
||||||
|
doodler.line(p.copy().add(-8,-10), p.copy().add(8,-10), {color: 'grey', weight: 2})
|
||||||
|
doodler.line(p, p.copy().add(0,12), {color: 'brown', weight: 4})
|
||||||
|
doodler.line(p, p.copy().add(0,-12), {color: 'brown', weight: 4})
|
||||||
});
|
});
|
||||||
|
|
||||||
document.addEventListener('keyup', e => {
|
document.addEventListener('keyup', e => {
|
||||||
|
Reference in New Issue
Block a user