Compare commits
11 Commits
Author | SHA1 | Date | |
---|---|---|---|
f1bd085384 | |||
6661936188 | |||
e4de886646 | |||
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76f07625dd | ||
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3bf0c4587c | ||
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c767c09776 | ||
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fbcffcde27 | ||
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c7ff737690 | ||
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3d366a1a6c | ||
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3544b7eae4 | ||
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ff463c6cee |
BIN
EngineSprites.png
Normal file
BIN
EngineSprites.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.3 KiB |
BIN
PurpleEngine.png
Normal file
BIN
PurpleEngine.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
379
bundle.js
379
bundle.js
@@ -59,6 +59,7 @@ class Vector {
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this.y += y ?? 0;
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this.z += z ?? 0;
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}
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return this;
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}
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sub(v, y, z) {
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if (arguments.length === 1 && typeof v !== 'number') {
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@@ -73,6 +74,7 @@ class Vector {
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this.y -= y ?? 0;
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this.z -= z ?? 0;
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}
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return this;
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}
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mult(v) {
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if (typeof v === 'number') {
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@@ -96,6 +98,7 @@ class Vector {
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this.y /= v.y;
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this.z /= v.z;
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}
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return this;
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}
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rotate(angle) {
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const prev_x = this.x;
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@@ -103,6 +106,7 @@ class Vector {
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const s = Math.sin(angle);
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this.x = c * this.x - s * this.y;
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this.y = s * prev_x + c * this.y;
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return this;
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}
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dist(v) {
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const dx = this.x - v.x, dy = this.y - v.y, dz = this.z - v.z;
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@@ -135,6 +139,7 @@ class Vector {
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this.x = lerp_val(this.x, x, amt);
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this.y = lerp_val(this.y, y, amt);
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this.z = lerp_val(this.z, z, amt);
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return this;
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}
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normalize() {
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const m = this.mag();
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@@ -148,6 +153,7 @@ class Vector {
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this.normalize();
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this.mult(high);
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}
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return this;
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}
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heading() {
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return -Math.atan2(-this.y, this.x);
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@@ -233,11 +239,28 @@ class Vector {
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return Vector.dot(Vector.sub(a, b), Vector.sub(a, b));
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}
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}
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const init = (opt)=>{
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if (window.doodler) throw 'Doodler has already been initialized in this window';
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window.doodler = new Doodler(opt);
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window.doodler.init();
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class OriginVector extends Vector {
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origin;
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get halfwayPoint() {
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return {
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x: this.mag() / 2 * Math.sin(this.heading()) + this.origin.x,
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y: this.mag() / 2 * Math.cos(this.heading()) + this.origin.y
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};
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}
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constructor(origin, p){
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super(p.x, p.y, p.z);
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this.origin = origin;
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}
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static from(origin, p) {
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const v = {
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x: p.x - origin.x,
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y: p.y - origin.y
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};
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return new OriginVector(origin, v);
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}
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}
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const easeInOut = (x)=>x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2;
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const map = (value, x1, y1, x2, y2)=>(value - x1) * (y2 - x2) / (y1 - x1) + x2;
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class Doodler {
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ctx;
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_canvas;
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@@ -251,6 +274,8 @@ class Doodler {
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return this.ctx.canvas.height;
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}
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draggables = [];
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clickables = [];
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dragTarget;
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constructor({ width , height , canvas , bg , framerate }){
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if (!canvas) {
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canvas = document.createElement('canvas');
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@@ -262,21 +287,13 @@ class Doodler {
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canvas.height = height;
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this._canvas = canvas;
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const ctx = canvas.getContext('2d');
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console.log(ctx);
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if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
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this.ctx = ctx;
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}
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init() {
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this._canvas.addEventListener('mousedown', (e)=>this.onClick(e));
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this._canvas.addEventListener('mouseup', (e)=>this.offClick(e));
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this._canvas.addEventListener('mousemove', (e)=>{
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const rect = this._canvas.getBoundingClientRect();
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this.mouseX = e.clientX - rect.left;
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this.mouseY = e.clientY - rect.top;
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for (const d of this.draggables.filter((d)=>d.beingDragged)){
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d.point.add(e.movementX, e.movementY);
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}
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});
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this._canvas.addEventListener('mousemove', (e)=>this.onDrag(e));
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this.startDrawLoop();
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}
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timer;
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@@ -381,6 +398,18 @@ class Doodler {
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cb();
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this.ctx.restore();
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}
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drawScaled(scale, cb) {
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this.ctx.save();
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this.ctx.transform(scale, 0, 0, scale, 0, 0);
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cb();
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this.ctx.restore();
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}
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drawImage(img, at, w, h) {
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w && h ? this.ctx.drawImage(img, at.x, at.y, w, h) : this.ctx.drawImage(img, at.x, at.y);
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}
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drawSprite(img, spritePos, sWidth, sHeight, at, width, height) {
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this.ctx.drawImage(img, spritePos.x, spritePos.y, sWidth, sHeight, at.x, at.y, width, height);
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}
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setStyle(style) {
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const ctx = this.ctx;
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ctx.fillStyle = style?.color || style?.fillColor || 'black';
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@@ -410,26 +439,60 @@ class Doodler {
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}
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this.draggables = this.draggables.filter((d)=>d.point !== point);
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}
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addDragEvents({ onDragEnd , onDragStart , point }) {
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registerClickable(p1, p2, cb) {
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const top = Math.min(p1.y, p2.y);
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const left = Math.min(p1.x, p2.x);
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const bottom = Math.max(p1.y, p2.y);
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const right = Math.max(p1.x, p2.x);
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this.clickables.push({
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onClick: cb,
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checkBound: (p)=>p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
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});
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}
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unregisterClickable(cb) {
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this.clickables = this.clickables.filter((c)=>c.onClick !== cb);
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}
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addDragEvents({ onDragEnd , onDragStart , onDrag , point }) {
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const d = this.draggables.find((d)=>d.point === point);
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if (d) {
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d.onDragEnd = onDragEnd;
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d.onDragStart = onDragStart;
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d.onDrag = onDrag;
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}
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}
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onClick(e) {
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const mouse = new Vector(this.mouseX, this.mouseY);
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for (const d of this.draggables){
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if (d.point.dist(new Vector(this.mouseX, this.mouseY)) <= d.radius) {
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if (d.point.dist(mouse) <= d.radius) {
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d.beingDragged = true;
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d.onDragStart?.call(null);
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this.dragTarget = d;
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} else d.beingDragged = false;
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}
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for (const c of this.clickables){
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if (c.checkBound(mouse)) {
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c.onClick();
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}
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}
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}
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offClick(e) {
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for (const d of this.draggables){
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d.beingDragged = false;
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d.onDragEnd?.call(null);
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}
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this.dragTarget = undefined;
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}
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onDrag(e) {
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this._canvas.getBoundingClientRect();
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this.mouseX = e.offsetX;
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this.mouseY = e.offsetY;
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for (const d of this.draggables.filter((d)=>d.beingDragged)){
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d.point.add(e.movementX, e.movementY);
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d.onDrag && d.onDrag({
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x: e.movementX,
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y: e.movementY
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});
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}
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}
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uiElements = new Map();
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uiDrawing = {
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@@ -466,33 +529,283 @@ class Doodler {
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this.uiElements.delete(id);
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}
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}
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class ZoomableDoodler extends Doodler {
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scale = 1;
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dragging = false;
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origin = {
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x: 0,
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y: 0
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};
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mouse = {
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x: 0,
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y: 0
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};
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previousTouchLength;
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touchTimer;
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hasDoubleTapped = false;
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zooming = false;
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scaleAround = {
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x: 0,
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y: 0
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};
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maxScale = 4;
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constructor(options){
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super(options);
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this._canvas.addEventListener('wheel', (e)=>{
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this.scaleAtMouse(e.deltaY < 0 ? 1.1 : .9);
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if (this.scale === 1) {
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this.origin.x = 0;
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this.origin.y = 0;
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}
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});
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this._canvas.addEventListener('dblclick', (e)=>{
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e.preventDefault();
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this.scale = 1;
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this.origin.x = 0;
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this.origin.y = 0;
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this.ctx.setTransform(1, 0, 0, 1, 0, 0);
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});
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this._canvas.addEventListener('mousedown', (e)=>{
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e.preventDefault();
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this.dragging = true;
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});
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this._canvas.addEventListener('mouseup', (e)=>{
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e.preventDefault();
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this.dragging = false;
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});
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this._canvas.addEventListener('mouseleave', (e)=>{
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this.dragging = false;
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});
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this._canvas.addEventListener('mousemove', (e)=>{
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const prev = this.mouse;
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this.mouse = {
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x: e.offsetX,
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y: e.offsetY
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};
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if (this.dragging && !this.dragTarget) this.drag(prev);
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});
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this._canvas.addEventListener('touchstart', (e)=>{
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e.preventDefault();
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if (e.touches.length === 1) {
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const t1 = e.touches.item(0);
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if (t1) {
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this.mouse = this.getTouchOffset({
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x: t1.clientX,
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y: t1.clientY
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});
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}
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} else {
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clearTimeout(this.touchTimer);
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}
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});
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this._canvas.addEventListener('touchend', (e)=>{
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if (e.touches.length !== 2) {
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this.previousTouchLength = undefined;
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}
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switch(e.touches.length){
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case 1:
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break;
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case 0:
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if (!this.zooming) {
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this.events.get('touchend')?.map((cb)=>cb(e));
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}
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break;
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||||
}
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this.dragging = e.touches.length === 1;
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clearTimeout(this.touchTimer);
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});
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this._canvas.addEventListener('touchmove', (e)=>{
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e.preventDefault();
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if (e.touches.length === 2) {
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||||
const t1 = e.touches.item(0);
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const t2 = e.touches.item(1);
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if (t1 && t2) {
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const vect = OriginVector.from(this.getTouchOffset({
|
||||
x: t1.clientX,
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||||
y: t1.clientY
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||||
}), {
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||||
x: t2.clientX,
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||||
y: t2.clientY
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||||
});
|
||||
if (this.previousTouchLength) {
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||||
const diff = this.previousTouchLength - vect.mag();
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||||
this.scaleAt(vect.halfwayPoint, diff < 0 ? 1.01 : .99);
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||||
this.scaleAround = {
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||||
...vect.halfwayPoint
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||||
};
|
||||
}
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||||
this.previousTouchLength = vect.mag();
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||||
}
|
||||
}
|
||||
if (e.touches.length === 1) {
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||||
this.dragging === true;
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||||
const t11 = e.touches.item(0);
|
||||
if (t11) {
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||||
const prev = this.mouse;
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||||
this.mouse = this.getTouchOffset({
|
||||
x: t11.clientX,
|
||||
y: t11.clientY
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||||
});
|
||||
this.drag(prev);
|
||||
}
|
||||
}
|
||||
});
|
||||
this._canvas.addEventListener('touchstart', (e)=>{
|
||||
if (e.touches.length !== 1) return false;
|
||||
if (!this.hasDoubleTapped) {
|
||||
this.hasDoubleTapped = true;
|
||||
setTimeout(()=>this.hasDoubleTapped = false, 300);
|
||||
return false;
|
||||
}
|
||||
console.log(this.mouse);
|
||||
if (this.scale > 1) {
|
||||
this.frameCounter = map(this.scale, this.maxScale, 1, 0, 59);
|
||||
this.zoomDirection = -1;
|
||||
} else {
|
||||
this.frameCounter = 0;
|
||||
this.zoomDirection = 1;
|
||||
}
|
||||
if (this.zoomDirection > 0) this.scaleAround = {
|
||||
...this.mouse
|
||||
};
|
||||
this.events.get('doubletap')?.map((cb)=>cb(e));
|
||||
});
|
||||
}
|
||||
worldToScreen(x, y) {
|
||||
x = x * this.scale + this.origin.x;
|
||||
y = y * this.scale + this.origin.y;
|
||||
return {
|
||||
x,
|
||||
y
|
||||
};
|
||||
}
|
||||
screenToWorld(x, y) {
|
||||
x = (x - this.origin.x) / this.scale;
|
||||
y = (y - this.origin.y) / this.scale;
|
||||
return {
|
||||
x,
|
||||
y
|
||||
};
|
||||
}
|
||||
scaleAtMouse(scaleBy) {
|
||||
if (this.scale === this.maxScale && scaleBy > 1) return;
|
||||
this.scaleAt({
|
||||
x: this.mouse.x,
|
||||
y: this.mouse.y
|
||||
}, scaleBy);
|
||||
}
|
||||
scaleAt(p, scaleBy) {
|
||||
this.scale = Math.min(Math.max(this.scale * scaleBy, 1), this.maxScale);
|
||||
this.origin.x = p.x - (p.x - this.origin.x) * scaleBy;
|
||||
this.origin.y = p.y - (p.y - this.origin.y) * scaleBy;
|
||||
this.constrainOrigin();
|
||||
}
|
||||
drag(prev) {
|
||||
if (this.scale > 1) {
|
||||
const xOffset = this.mouse.x - prev.x;
|
||||
const yOffset = this.mouse.y - prev.y;
|
||||
this.origin.x += xOffset;
|
||||
this.origin.y += yOffset;
|
||||
this.constrainOrigin();
|
||||
}
|
||||
}
|
||||
constrainOrigin() {
|
||||
this.origin.x = Math.min(Math.max(this.origin.x, -this._canvas.width * this.scale + this._canvas.width), 0);
|
||||
this.origin.y = Math.min(Math.max(this.origin.y, -this._canvas.height * this.scale + this._canvas.height), 0);
|
||||
}
|
||||
draw() {
|
||||
this.ctx.setTransform(this.scale, 0, 0, this.scale, this.origin.x, this.origin.y);
|
||||
this.animateZoom();
|
||||
this.ctx.fillStyle = this.bg;
|
||||
this.ctx.fillRect(0, 0, this.width / this.scale, this.height / this.scale);
|
||||
super.draw();
|
||||
}
|
||||
getTouchOffset(p) {
|
||||
const { x , y } = this._canvas.getBoundingClientRect();
|
||||
const offsetX = p.x - x;
|
||||
const offsetY = p.y - y;
|
||||
return {
|
||||
x: offsetX,
|
||||
y: offsetY
|
||||
};
|
||||
}
|
||||
onDrag(e) {
|
||||
const d = {
|
||||
...e,
|
||||
movementX: e.movementX / this.scale,
|
||||
movementY: e.movementY / this.scale
|
||||
};
|
||||
super.onDrag(d);
|
||||
const { x , y } = this.screenToWorld(e.offsetX, e.offsetY);
|
||||
this.mouseX = x;
|
||||
this.mouseY = y;
|
||||
}
|
||||
zoomDirection = -1;
|
||||
frameCounter = 60;
|
||||
animateZoom() {
|
||||
if (this.frameCounter < 60) {
|
||||
const frame = easeInOut(map(this.frameCounter, 0, 59, 0, 1));
|
||||
switch(this.zoomDirection){
|
||||
case 1:
|
||||
{
|
||||
this.scale = map(frame, 0, 1, 1, this.maxScale);
|
||||
}
|
||||
break;
|
||||
case -1:
|
||||
{
|
||||
this.scale = map(frame, 0, 1, this.maxScale, 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
this.origin.x = this.scaleAround.x - this.scaleAround.x * this.scale;
|
||||
this.origin.y = this.scaleAround.y - this.scaleAround.y * this.scale;
|
||||
this.constrainOrigin();
|
||||
this.frameCounter++;
|
||||
}
|
||||
}
|
||||
events = new Map();
|
||||
registerEvent(eventName, cb) {
|
||||
let events = this.events.get(eventName);
|
||||
if (!events) events = this.events.set(eventName, []).get(eventName);
|
||||
events.push(cb);
|
||||
}
|
||||
}
|
||||
const init = (opt, zoomable)=>{
|
||||
if (window.doodler) throw 'Doodler has already been initialized in this window';
|
||||
window.doodler = zoomable ? new ZoomableDoodler(opt) : new Doodler(opt);
|
||||
window.doodler.init();
|
||||
};
|
||||
init({
|
||||
width: 400,
|
||||
height: 400
|
||||
});
|
||||
const movingVector = new Vector(100, 300);
|
||||
let angleMultiplier = 0;
|
||||
}, true);
|
||||
new Vector(100, 300);
|
||||
const v = new Vector(30, 30);
|
||||
doodler.registerDraggable(v, 20);
|
||||
const img = new Image();
|
||||
img.src = './EngineSprites.png';
|
||||
img.hidden;
|
||||
document.body.append(img);
|
||||
const p = new Vector(200, 200);
|
||||
doodler.createLayer(()=>{
|
||||
doodler.line(new Vector(100, 100), new Vector(200, 200));
|
||||
doodler.dot(new Vector(300, 300));
|
||||
doodler.fillCircle(movingVector, 6, {
|
||||
color: 'red'
|
||||
doodler.drawScaled(1.5, ()=>{
|
||||
doodler.line(p.copy().add(-8, 10), p.copy().add(8, 10), {
|
||||
color: 'grey',
|
||||
weight: 2
|
||||
});
|
||||
doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
|
||||
doodler.fillRect(new Vector(200, 250), 30, 10);
|
||||
doodler.drawCenteredSquare(new Vector(200, 200), 40, {
|
||||
color: 'purple',
|
||||
weight: 5
|
||||
doodler.line(p.copy().add(-8, -10), p.copy().add(8, -10), {
|
||||
color: 'grey',
|
||||
weight: 2
|
||||
});
|
||||
doodler.line(p, p.copy().add(0, 12), {
|
||||
color: 'brown',
|
||||
weight: 4
|
||||
});
|
||||
doodler.line(p, p.copy().add(0, -12), {
|
||||
color: 'brown',
|
||||
weight: 4
|
||||
});
|
||||
doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250));
|
||||
let rotatedOrigin = new Vector(200, 200);
|
||||
doodler.drawRotated(rotatedOrigin, Math.PI * angleMultiplier, ()=>{
|
||||
doodler.drawCenteredSquare(rotatedOrigin, 30);
|
||||
});
|
||||
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
||||
angleMultiplier += .001;
|
||||
});
|
||||
document.addEventListener('keyup', (e)=>{
|
||||
e.preventDefault();
|
||||
|
222
canvas.ts
222
canvas.ts
@@ -1,16 +1,18 @@
|
||||
/// <reference types="./global.d.ts" />
|
||||
|
||||
|
||||
import { Constants } from "./geometry/constants.ts";
|
||||
import { Vector } from "./geometry/vector.ts";
|
||||
import { ZoomableDoodler } from "./zoomableCanvas.ts";
|
||||
|
||||
export const init = (opt: IDoodlerOptions) => {
|
||||
if (window.doodler) throw 'Doodler has already been initialized in this window'
|
||||
window.doodler = new Doodler(opt);
|
||||
window.doodler.init();
|
||||
export const init = (opt: IDoodlerOptions, zoomable: boolean) => {
|
||||
if (window.doodler) {
|
||||
throw "Doodler has already been initialized in this window";
|
||||
}
|
||||
window.doodler = zoomable ? new ZoomableDoodler(opt) : new Doodler(opt);
|
||||
window.doodler.init();
|
||||
};
|
||||
|
||||
interface IDoodlerOptions {
|
||||
export interface IDoodlerOptions {
|
||||
width: number;
|
||||
height: number;
|
||||
canvas?: HTMLCanvasElement;
|
||||
@@ -21,12 +23,12 @@ interface IDoodlerOptions {
|
||||
type layer = (ctx: CanvasRenderingContext2D, index: number) => void;
|
||||
|
||||
export class Doodler {
|
||||
private ctx: CanvasRenderingContext2D;
|
||||
private _canvas: HTMLCanvasElement;
|
||||
protected ctx: CanvasRenderingContext2D;
|
||||
protected _canvas: HTMLCanvasElement;
|
||||
|
||||
private layers: layer[] = [];
|
||||
|
||||
private bg: string;
|
||||
protected bg: string;
|
||||
private framerate: number;
|
||||
|
||||
get width() {
|
||||
@@ -39,19 +41,21 @@ export class Doodler {
|
||||
private draggables: Draggable[] = [];
|
||||
private clickables: Clickable[] = [];
|
||||
|
||||
protected dragTarget?: Draggable;
|
||||
|
||||
constructor({
|
||||
width,
|
||||
height,
|
||||
canvas,
|
||||
bg,
|
||||
framerate
|
||||
framerate,
|
||||
}: IDoodlerOptions) {
|
||||
if (!canvas) {
|
||||
canvas = document.createElement('canvas');
|
||||
canvas = document.createElement("canvas");
|
||||
document.body.append(canvas);
|
||||
}
|
||||
|
||||
this.bg = bg || 'white';
|
||||
this.bg = bg || "white";
|
||||
this.framerate = framerate || 60;
|
||||
|
||||
canvas.width = width;
|
||||
@@ -59,24 +63,15 @@ export class Doodler {
|
||||
|
||||
this._canvas = canvas;
|
||||
|
||||
const ctx = canvas.getContext('2d');
|
||||
console.log(ctx);
|
||||
if (!ctx) throw 'Unable to initialize Doodler: Canvas context not found';
|
||||
const ctx = canvas.getContext("2d");
|
||||
if (!ctx) throw "Unable to initialize Doodler: Canvas context not found";
|
||||
this.ctx = ctx;
|
||||
}
|
||||
|
||||
init() {
|
||||
this._canvas.addEventListener('mousedown', e => this.onClick(e));
|
||||
this._canvas.addEventListener('mouseup', e => this.offClick(e));
|
||||
this._canvas.addEventListener('mousemove', e => {
|
||||
const rect = this._canvas.getBoundingClientRect();
|
||||
this.mouseX = e.clientX - rect.left;
|
||||
this.mouseY = e.clientY - rect.top;
|
||||
|
||||
for (const d of this.draggables.filter(d => d.beingDragged)) {
|
||||
d.point.add(e.movementX, e.movementY)
|
||||
}
|
||||
})
|
||||
this._canvas.addEventListener("mousedown", (e) => this.onClick(e));
|
||||
this._canvas.addEventListener("mouseup", (e) => this.offClick(e));
|
||||
this._canvas.addEventListener("mousemove", (e) => this.onDrag(e));
|
||||
this.startDrawLoop();
|
||||
}
|
||||
|
||||
@@ -85,7 +80,8 @@ export class Doodler {
|
||||
this.timer = setInterval(() => this.draw(), 1000 / this.framerate);
|
||||
}
|
||||
|
||||
private draw() {
|
||||
protected draw() {
|
||||
this.ctx.clearRect(0, 0, this.width, this.height);
|
||||
this.ctx.fillStyle = this.bg;
|
||||
this.ctx.fillRect(0, 0, this.width, this.height);
|
||||
// for (const d of this.draggables.filter(d => d.beingDragged)) {
|
||||
@@ -104,11 +100,11 @@ export class Doodler {
|
||||
}
|
||||
|
||||
deleteLayer(layer: layer) {
|
||||
this.layers = this.layers.filter(l => l !== layer);
|
||||
this.layers = this.layers.filter((l) => l !== layer);
|
||||
}
|
||||
|
||||
moveLayer(layer: layer, index: number) {
|
||||
let temp = this.layers.filter(l => l !== layer);
|
||||
let temp = this.layers.filter((l) => l !== layer);
|
||||
|
||||
temp = [...temp.slice(0, index), layer, ...temp.slice(index)];
|
||||
|
||||
@@ -125,7 +121,7 @@ export class Doodler {
|
||||
this.ctx.stroke();
|
||||
}
|
||||
dot(at: Vector, style?: IStyle) {
|
||||
this.setStyle({ ...style, weight: 1 })
|
||||
this.setStyle({ ...style, weight: 1 });
|
||||
this.ctx.beginPath();
|
||||
|
||||
this.ctx.arc(at.x, at.y, style?.weight || 1, 0, Constants.TWO_PI);
|
||||
@@ -195,23 +191,80 @@ export class Doodler {
|
||||
this.ctx.restore();
|
||||
}
|
||||
|
||||
drawScaled(scale: number, cb: () => void) {
|
||||
this.ctx.save();
|
||||
this.ctx.transform(scale, 0, 0, scale, 0, 0);
|
||||
cb();
|
||||
this.ctx.restore();
|
||||
}
|
||||
|
||||
drawImage(img: HTMLImageElement, at: Vector): void;
|
||||
drawImage(img: HTMLImageElement, at: Vector, w: number, h: number): void;
|
||||
drawImage(img: HTMLImageElement, at: Vector, w?: number, h?: number) {
|
||||
w && h
|
||||
? this.ctx.drawImage(img, at.x, at.y, w, h)
|
||||
: this.ctx.drawImage(img, at.x, at.y);
|
||||
}
|
||||
drawSprite(
|
||||
img: HTMLImageElement,
|
||||
spritePos: Vector,
|
||||
sWidth: number,
|
||||
sHeight: number,
|
||||
at: Vector,
|
||||
width: number,
|
||||
height: number,
|
||||
) {
|
||||
this.ctx.drawImage(
|
||||
img,
|
||||
spritePos.x,
|
||||
spritePos.y,
|
||||
sWidth,
|
||||
sHeight,
|
||||
at.x,
|
||||
at.y,
|
||||
width,
|
||||
height,
|
||||
);
|
||||
}
|
||||
|
||||
setStyle(style?: IStyle) {
|
||||
const ctx = this.ctx;
|
||||
ctx.fillStyle = style?.color || style?.fillColor || 'black';
|
||||
ctx.strokeStyle = style?.color || style?.strokeColor || 'black';
|
||||
ctx.fillStyle = style?.color || style?.fillColor || "black";
|
||||
ctx.strokeStyle = style?.color || style?.strokeColor || "black";
|
||||
|
||||
ctx.lineWidth = style?.weight || 1;
|
||||
}
|
||||
|
||||
fillText(text: string, pos: Vector, maxWidth: number, style?: IStyle) {
|
||||
this.setStyle(style);
|
||||
// TODO: add text alignment to style
|
||||
this.ctx.fillText(text, pos.x, pos.y, maxWidth);
|
||||
}
|
||||
strokeText(text: string, pos: Vector, maxWidth: number, style?: IStyle) {
|
||||
this.setStyle(style);
|
||||
// TODO: add text alignment to style
|
||||
this.ctx.strokeText(text, pos.x, pos.y, maxWidth);
|
||||
}
|
||||
|
||||
clearRect(at: Vector, width: number, height: number) {
|
||||
this.ctx.clearRect(at.x, at.y, width, height);
|
||||
}
|
||||
|
||||
// Interaction
|
||||
|
||||
mouseX = 0;
|
||||
mouseY = 0;
|
||||
|
||||
|
||||
registerDraggable(point: Vector, radius: number, style?: IStyle & { shape: 'square' | 'circle' }) {
|
||||
if (this.draggables.find(d => d.point === point)) return;
|
||||
const id = this.addUIElement('circle', point, radius, { fillColor: '#5533ff50', strokeColor: '#5533ff50' })
|
||||
registerDraggable(
|
||||
point: Vector,
|
||||
radius: number,
|
||||
style?: IStyle & { shape: "square" | "circle" },
|
||||
) {
|
||||
if (this.draggables.find((d) => d.point === point)) return;
|
||||
const id = this.addUIElement("circle", point, radius, {
|
||||
fillColor: "#5533ff50",
|
||||
strokeColor: "#5533ff50",
|
||||
});
|
||||
this.draggables.push({ point, radius, style, id });
|
||||
}
|
||||
unregisterDraggable(point: Vector) {
|
||||
@@ -220,7 +273,7 @@ export class Doodler {
|
||||
this.removeUIElement(d.id);
|
||||
}
|
||||
}
|
||||
this.draggables = this.draggables.filter(d => d.point !== point);
|
||||
this.draggables = this.draggables.filter((d) => d.point !== point);
|
||||
}
|
||||
|
||||
registerClickable(p1: Vector, p2: Vector, cb: () => void) {
|
||||
@@ -231,28 +284,41 @@ export class Doodler {
|
||||
|
||||
this.clickables.push({
|
||||
onClick: cb,
|
||||
checkBound: (p) => p.y >= top && p.x >= left && p.y <= bottom && p.x <= right
|
||||
})
|
||||
checkBound: (p) =>
|
||||
p.y >= top && p.x >= left && p.y <= bottom && p.x <= right,
|
||||
});
|
||||
}
|
||||
|
||||
unregisterClickable(cb: () => void) {
|
||||
this.clickables = this.clickables.filter((c) => c.onClick !== cb);
|
||||
}
|
||||
|
||||
addDragEvents({
|
||||
onDragEnd,
|
||||
onDragStart,
|
||||
point
|
||||
}: { point: Vector, onDragEnd?: () => void, onDragStart?: () => void }) {
|
||||
const d = this.draggables.find(d => d.point === point);
|
||||
onDrag,
|
||||
point,
|
||||
}: {
|
||||
point: Vector;
|
||||
onDragEnd?: () => void;
|
||||
onDragStart?: () => void;
|
||||
onDrag?: (movement: { x: number; y: number }) => void;
|
||||
}) {
|
||||
const d = this.draggables.find((d) => d.point === point);
|
||||
if (d) {
|
||||
d.onDragEnd = onDragEnd;
|
||||
d.onDragStart = onDragStart;
|
||||
d.onDrag = onDrag;
|
||||
}
|
||||
}
|
||||
|
||||
onClick(e: MouseEvent) {
|
||||
const mouse = new Vector(this.mouseX, this.mouseY)
|
||||
const mouse = new Vector(this.mouseX, this.mouseY);
|
||||
for (const d of this.draggables) {
|
||||
if (d.point.dist(mouse) <= d.radius) {
|
||||
d.beingDragged = true;
|
||||
d.onDragStart?.call(null);
|
||||
this.dragTarget = d;
|
||||
} else d.beingDragged = false;
|
||||
}
|
||||
|
||||
@@ -268,34 +334,64 @@ export class Doodler {
|
||||
d.beingDragged = false;
|
||||
d.onDragEnd?.call(null);
|
||||
}
|
||||
this.dragTarget = undefined;
|
||||
}
|
||||
|
||||
onDrag(e: MouseEvent) {
|
||||
const rect = this._canvas.getBoundingClientRect();
|
||||
this.mouseX = e.offsetX;
|
||||
this.mouseY = e.offsetY;
|
||||
// this.mouseX = e.clientX - rect.left;
|
||||
// this.mouseY = e.clientY - rect.top;
|
||||
|
||||
for (const d of this.draggables.filter((d) => d.beingDragged)) {
|
||||
d.point.add(e.movementX, e.movementY);
|
||||
d.onDrag && d.onDrag({ x: e.movementX, y: e.movementY });
|
||||
}
|
||||
}
|
||||
|
||||
// UI Layer
|
||||
uiElements: Map<string, [keyof uiDrawing, ...any]> = new Map();
|
||||
private uiDrawing: uiDrawing = {
|
||||
rectangle: (...args: any[]) => {
|
||||
!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3])
|
||||
!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3])
|
||||
!args[3].noFill && this.fillRect(args[0], args[1], args[2], args[3]);
|
||||
!args[3].noStroke && this.drawRect(args[0], args[1], args[2], args[3]);
|
||||
},
|
||||
square: (...args: any[]) => {
|
||||
!args[2].noFill && this.fillSquare(args[0], args[1], args[2])
|
||||
!args[2].noStroke && this.drawSquare(args[0], args[1], args[2])
|
||||
!args[2].noFill && this.fillSquare(args[0], args[1], args[2]);
|
||||
!args[2].noStroke && this.drawSquare(args[0], args[1], args[2]);
|
||||
},
|
||||
circle: (...args: any[]) => {
|
||||
!args[2].noFill && this.fillCircle(args[0], args[1], args[2])
|
||||
!args[2].noStroke && this.drawCircle(args[0], args[1], args[2])
|
||||
!args[2].noFill && this.fillCircle(args[0], args[1], args[2]);
|
||||
!args[2].noStroke && this.drawCircle(args[0], args[1], args[2]);
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
private drawUI() {
|
||||
for (const [shape, ...args] of this.uiElements.values()) {
|
||||
this.uiDrawing[shape].apply(null, args as [])
|
||||
this.uiDrawing[shape].apply(null, args as []);
|
||||
}
|
||||
}
|
||||
|
||||
addUIElement(shape: 'rectangle', at: Vector, width: number, height: number, style?: IStyle): string;
|
||||
addUIElement(shape: 'square', at: Vector, size: number, style?: IStyle): string;
|
||||
addUIElement(shape: 'circle', at: Vector, radius: number, style?: IStyle): string;
|
||||
addUIElement(
|
||||
shape: "rectangle",
|
||||
at: Vector,
|
||||
width: number,
|
||||
height: number,
|
||||
style?: IStyle,
|
||||
): string;
|
||||
addUIElement(
|
||||
shape: "square",
|
||||
at: Vector,
|
||||
size: number,
|
||||
style?: IStyle,
|
||||
): string;
|
||||
addUIElement(
|
||||
shape: "circle",
|
||||
at: Vector,
|
||||
radius: number,
|
||||
style?: IStyle,
|
||||
): string;
|
||||
addUIElement(shape: keyof uiDrawing, ...args: any[]) {
|
||||
const id = crypto.randomUUID();
|
||||
for (const arg of args) {
|
||||
@@ -318,6 +414,15 @@ interface IStyle {
|
||||
|
||||
noStroke?: boolean;
|
||||
noFill?: boolean;
|
||||
|
||||
textAlign?: "center" | "end" | "left" | "right" | "start";
|
||||
textBaseline?:
|
||||
| "alphabetic"
|
||||
| "top"
|
||||
| "hanging"
|
||||
| "middle"
|
||||
| "ideographic"
|
||||
| "bottom";
|
||||
}
|
||||
|
||||
interface IDrawable {
|
||||
@@ -327,20 +432,21 @@ interface IDrawable {
|
||||
type Draggable = {
|
||||
point: Vector;
|
||||
radius: number;
|
||||
style?: IStyle & { shape: 'square' | 'circle' };
|
||||
style?: IStyle & { shape: "square" | "circle" };
|
||||
beingDragged?: boolean;
|
||||
id: string;
|
||||
onDragStart?: () => void;
|
||||
onDragEnd?: () => void;
|
||||
}
|
||||
onDrag?: (dragDistance: { x: number; y: number }) => void;
|
||||
};
|
||||
|
||||
type Clickable = {
|
||||
onClick: () => void;
|
||||
checkBound: (p: Vector) => boolean;
|
||||
}
|
||||
};
|
||||
|
||||
type uiDrawing = {
|
||||
circle: () => void;
|
||||
square: () => void;
|
||||
rectangle: () => void;
|
||||
}
|
||||
};
|
||||
|
@@ -2,7 +2,7 @@
|
||||
|
||||
import { Constants } from "./constants.ts";
|
||||
|
||||
export class Vector {
|
||||
export class Vector implements Point {
|
||||
x: number;
|
||||
y: number;
|
||||
z: number;
|
||||
@@ -56,9 +56,9 @@ export class Vector {
|
||||
return v;
|
||||
}
|
||||
}
|
||||
add(x: number, y: number, z: number): void;
|
||||
add(x: number, y: number): void;
|
||||
add(v: Vector): void;
|
||||
add(x: number, y: number, z: number): Vector;
|
||||
add(x: number, y: number): Vector;
|
||||
add(v: Vector): Vector;
|
||||
add(v: Vector | number, y?: number, z?: number) {
|
||||
if (arguments.length === 1 && typeof v !== 'number') {
|
||||
this.x += v.x;
|
||||
@@ -73,10 +73,11 @@ export class Vector {
|
||||
this.y += y ?? 0;
|
||||
this.z += z ?? 0;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
sub(x: number, y: number, z: number): void;
|
||||
sub(x: number, y: number): void;
|
||||
sub(v: Vector): void;
|
||||
sub(x: number, y: number, z: number): Vector;
|
||||
sub(x: number, y: number): Vector;
|
||||
sub(v: Vector): Vector;
|
||||
sub(v: Vector | number, y?: number, z?: number) {
|
||||
if (arguments.length === 1 && typeof v !== 'number') {
|
||||
this.x -= v.x;
|
||||
@@ -91,6 +92,7 @@ export class Vector {
|
||||
this.y -= y ?? 0;
|
||||
this.z -= z ?? 0;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
mult(v: number | Vector) {
|
||||
if (typeof v === 'number') {
|
||||
@@ -114,6 +116,7 @@ export class Vector {
|
||||
this.y /= v.y;
|
||||
this.z /= v.z;
|
||||
}
|
||||
return this;
|
||||
}
|
||||
rotate(angle: number) {
|
||||
const prev_x = this.x;
|
||||
@@ -121,6 +124,7 @@ export class Vector {
|
||||
const s = Math.sin(angle);
|
||||
this.x = c * this.x - s * this.y;
|
||||
this.y = s * prev_x + c * this.y;
|
||||
return this;
|
||||
}
|
||||
dist(v: Vector) {
|
||||
const dx = this.x - v.x,
|
||||
@@ -165,6 +169,7 @@ export class Vector {
|
||||
this.x = lerp_val(this.x, x, amt!);
|
||||
this.y = lerp_val(this.y, y, amt!);
|
||||
this.z = lerp_val(this.z, z!, amt!);
|
||||
return this;
|
||||
}
|
||||
normalize() {
|
||||
const m = this.mag();
|
||||
@@ -178,6 +183,7 @@ export class Vector {
|
||||
this.normalize();
|
||||
this.mult(high);
|
||||
}
|
||||
return this;
|
||||
}
|
||||
heading() {
|
||||
return (-Math.atan2(-this.y, this.x));
|
||||
@@ -272,3 +278,34 @@ export class Vector {
|
||||
return Vector.dot(Vector.sub(a, b), Vector.sub(a, b))
|
||||
}
|
||||
}
|
||||
|
||||
export class OriginVector extends Vector {
|
||||
origin: Point;
|
||||
|
||||
get halfwayPoint() {
|
||||
return {
|
||||
x: (this.mag()/2 * Math.sin(this.heading())) + this.origin.x,
|
||||
y: (this.mag()/2 * Math.cos(this.heading())) + this.origin.y
|
||||
}
|
||||
}
|
||||
|
||||
constructor(origin: Point, p: Point) {
|
||||
super(p.x, p.y, p.z);
|
||||
this.origin = origin;
|
||||
}
|
||||
|
||||
static from(origin: Point, p: Point) {
|
||||
const v = {
|
||||
x: p.x - origin.x,
|
||||
y: p.y - origin.y,
|
||||
};
|
||||
|
||||
return new OriginVector(origin, v);
|
||||
}
|
||||
}
|
||||
|
||||
export interface Point {
|
||||
x: number;
|
||||
y: number;
|
||||
z?: number;
|
||||
}
|
||||
|
43
main.ts
43
main.ts
@@ -5,31 +5,46 @@ import { Vector, initializeDoodler } from './mod.ts'
|
||||
initializeDoodler({
|
||||
width: 400,
|
||||
height: 400
|
||||
})
|
||||
}, true);
|
||||
|
||||
const movingVector = new Vector(100, 300);
|
||||
let angleMultiplier = 0;
|
||||
const v = new Vector(30, 30);
|
||||
doodler.registerDraggable(v, 20)
|
||||
const img = new Image();
|
||||
img.src = './EngineSprites.png'
|
||||
img.hidden
|
||||
document.body.append(img)
|
||||
|
||||
const p = new Vector(200, 200);
|
||||
|
||||
doodler.createLayer(() => {
|
||||
|
||||
doodler.line(new Vector(100, 100), new Vector(200, 200))
|
||||
doodler.dot(new Vector(300, 300))
|
||||
doodler.fillCircle(movingVector, 6, { color: 'red' });
|
||||
doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
|
||||
doodler.fillRect(new Vector(200, 250), 30, 10)
|
||||
// doodler.line(new Vector(100, 100), new Vector(200, 200))
|
||||
// doodler.dot(new Vector(300, 300))
|
||||
// doodler.fillCircle(movingVector, 6, { color: 'red' });
|
||||
// doodler.drawRect(new Vector(50, 50), movingVector.x, movingVector.y);
|
||||
// doodler.fillRect(new Vector(200, 250), 30, 10)
|
||||
|
||||
doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
|
||||
doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
|
||||
// doodler.drawCenteredSquare(new Vector(200, 200), 40, { color: 'purple', weight: 5 })
|
||||
// doodler.drawBezier(new Vector(100, 150), movingVector, new Vector(150, 300), new Vector(100, 250))
|
||||
|
||||
let rotatedOrigin = new Vector(200,200)
|
||||
doodler.drawRotated(rotatedOrigin, Math.PI*angleMultiplier, () => {
|
||||
doodler.drawCenteredSquare(rotatedOrigin, 30)
|
||||
})
|
||||
// let rotatedOrigin = new Vector(200, 200)
|
||||
// doodler.drawRotated(rotatedOrigin, Math.PI * angleMultiplier, () => {
|
||||
// doodler.drawCenteredSquare(rotatedOrigin, 30)
|
||||
// doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(160, 300), 80, 20)
|
||||
// })
|
||||
|
||||
|
||||
movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
||||
angleMultiplier += .001;
|
||||
// movingVector.set((movingVector.x + 1) % 400, movingVector.y);
|
||||
// angleMultiplier += .001;
|
||||
|
||||
// doodler.drawSprite(img, new Vector(0, 40), 80, 20, new Vector(100, 300), 80, 20)
|
||||
|
||||
doodler.drawScaled(1.5, () => {doodler.line(p.copy().add(-8,10), p.copy().add(8,10), {color: 'grey', weight: 2})
|
||||
doodler.line(p.copy().add(-8,-10), p.copy().add(8,-10), {color: 'grey', weight: 2})
|
||||
doodler.line(p, p.copy().add(0,12), {color: 'brown', weight: 4})
|
||||
doodler.line(p, p.copy().add(0,-12), {color: 'brown', weight: 4})})
|
||||
});
|
||||
|
||||
document.addEventListener('keyup', e => {
|
||||
|
2
timing/EaseInOut.ts
Normal file
2
timing/EaseInOut.ts
Normal file
@@ -0,0 +1,2 @@
|
||||
export const easeInOut = (x: number) =>
|
||||
x < 0.5 ? 4 * x * x * x : 1 - Math.pow(-2 * x + 2, 3) / 2;
|
2
timing/Map.ts
Normal file
2
timing/Map.ts
Normal file
@@ -0,0 +1,2 @@
|
||||
export const map = (value: number, x1: number, y1: number, x2: number, y2: number) =>
|
||||
(value - x1) * (y2 - x2) / (y1 - x1) + x2;
|
273
zoomableCanvas.ts
Normal file
273
zoomableCanvas.ts
Normal file
@@ -0,0 +1,273 @@
|
||||
import { Doodler, IDoodlerOptions } from "./canvas.ts";
|
||||
import { OriginVector, Point } from "./geometry/vector.ts";
|
||||
import { easeInOut } from "./timing/EaseInOut.ts";
|
||||
import { map } from "./timing/Map.ts";
|
||||
|
||||
type TouchEventCallback = (e: TouchEvent) => void;
|
||||
|
||||
export class ZoomableDoodler extends Doodler {
|
||||
|
||||
private scale = 1;
|
||||
dragging = false;
|
||||
private origin: Point = {
|
||||
x: 0,
|
||||
y: 0
|
||||
}
|
||||
|
||||
mouse = {
|
||||
x: 0,
|
||||
y: 0
|
||||
}
|
||||
|
||||
private previousTouchLength?: number;
|
||||
|
||||
private touchTimer?: number;
|
||||
|
||||
private hasDoubleTapped = false;
|
||||
private zooming = false;
|
||||
scaleAround: Point = { x: 0, y: 0 };
|
||||
|
||||
maxScale = 4;
|
||||
|
||||
constructor(options: IDoodlerOptions) {
|
||||
super(options)
|
||||
|
||||
this._canvas.addEventListener('wheel', (e) => {
|
||||
this.scaleAtMouse(e.deltaY < 0 ? 1.1 : .9);
|
||||
if (this.scale === 1) {
|
||||
this.origin.x = 0
|
||||
this.origin.y = 0
|
||||
}
|
||||
})
|
||||
this._canvas.addEventListener('dblclick', (e) => {
|
||||
e.preventDefault();
|
||||
this.scale = 1;
|
||||
this.origin.x = 0;
|
||||
this.origin.y = 0;
|
||||
this.ctx.setTransform(1, 0, 0, 1, 0, 0);
|
||||
})
|
||||
this._canvas.addEventListener('mousedown', (e) => {
|
||||
e.preventDefault();
|
||||
this.dragging = true;
|
||||
})
|
||||
this._canvas.addEventListener('mouseup', (e) => {
|
||||
e.preventDefault();
|
||||
this.dragging = false;
|
||||
})
|
||||
this._canvas.addEventListener('mouseleave', (e) => {
|
||||
this.dragging = false;
|
||||
})
|
||||
this._canvas.addEventListener('mousemove', (e) => {
|
||||
const prev = this.mouse;
|
||||
this.mouse = {
|
||||
x: e.offsetX,
|
||||
y: e.offsetY
|
||||
}
|
||||
if (this.dragging && !this.dragTarget) this.drag(prev);
|
||||
})
|
||||
|
||||
this._canvas.addEventListener('touchstart', (e) => {
|
||||
e.preventDefault();
|
||||
if (e.touches.length === 1) {
|
||||
const t1 = e.touches.item(0);
|
||||
if (t1) {
|
||||
this.mouse = this.getTouchOffset({
|
||||
x: t1.clientX,
|
||||
y: t1.clientY
|
||||
})
|
||||
}
|
||||
// this.touchTimer = setTimeout(() => {
|
||||
// this.dragging = true;
|
||||
// }, 100)
|
||||
} else {
|
||||
clearTimeout(this.touchTimer);
|
||||
}
|
||||
});
|
||||
this._canvas.addEventListener('touchend', (e) => {
|
||||
if (e.touches.length !== 2) {
|
||||
this.previousTouchLength = undefined;
|
||||
}
|
||||
|
||||
switch (e.touches.length) {
|
||||
case 1:
|
||||
break;
|
||||
case 0:
|
||||
if (!this.zooming) {
|
||||
this.events.get('touchend')?.map(cb => cb(e));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
this.dragging = e.touches.length === 1;
|
||||
clearTimeout(this.touchTimer);
|
||||
});
|
||||
this._canvas.addEventListener('touchmove', (e) => {
|
||||
e.preventDefault();
|
||||
|
||||
if (e.touches.length === 2) {
|
||||
const t1 = e.touches.item(0);
|
||||
const t2 = e.touches.item(1);
|
||||
|
||||
if (t1 && t2) {
|
||||
const vect = OriginVector.from(
|
||||
this.getTouchOffset({
|
||||
x: t1.clientX,
|
||||
y: t1.clientY
|
||||
}),
|
||||
{
|
||||
x: t2.clientX,
|
||||
y: t2.clientY
|
||||
},
|
||||
)
|
||||
|
||||
if (this.previousTouchLength) {
|
||||
const diff = this.previousTouchLength - vect.mag();
|
||||
this.scaleAt(vect.halfwayPoint, diff < 0 ? 1.01 : .99);
|
||||
this.scaleAround = { ...vect.halfwayPoint }
|
||||
}
|
||||
this.previousTouchLength = vect.mag();
|
||||
}
|
||||
}
|
||||
|
||||
if (e.touches.length === 1) {
|
||||
this.dragging === true;
|
||||
const t1 = e.touches.item(0);
|
||||
if (t1) {
|
||||
const prev = this.mouse;
|
||||
this.mouse = this.getTouchOffset({
|
||||
x: t1.clientX,
|
||||
y: t1.clientY
|
||||
})
|
||||
this.drag(prev);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
this._canvas.addEventListener('touchstart', (e) => {
|
||||
if (e.touches.length !== 1) return false;
|
||||
|
||||
if (!this.hasDoubleTapped) {
|
||||
this.hasDoubleTapped = true;
|
||||
setTimeout(() => this.hasDoubleTapped = false, 300);
|
||||
return false;
|
||||
}
|
||||
|
||||
// this.ctx.setTransform(1, 0, 0, 1, 0, 0);
|
||||
// this.scale = 1;
|
||||
// this.origin.x = 0;
|
||||
// this.origin.y = 0;
|
||||
|
||||
console.log(this.mouse);
|
||||
|
||||
if (this.scale > 1) {
|
||||
this.frameCounter = map(this.scale, this.maxScale, 1, 0, 59);
|
||||
this.zoomDirection = -1;
|
||||
} else {
|
||||
this.frameCounter = 0;
|
||||
this.zoomDirection = 1;
|
||||
}
|
||||
if (this.zoomDirection > 0)
|
||||
this.scaleAround = { ...this.mouse };
|
||||
|
||||
this.events.get('doubletap')?.map(cb => cb(e));
|
||||
})
|
||||
}
|
||||
|
||||
worldToScreen(x: number, y: number) {
|
||||
x = x * this.scale + this.origin.x;
|
||||
y = y * this.scale + this.origin.y;
|
||||
return { x, y };
|
||||
}
|
||||
screenToWorld(x: number, y: number) {
|
||||
x = (x - this.origin.x) / this.scale;
|
||||
y = (y - this.origin.y) / this.scale;
|
||||
return { x, y };
|
||||
}
|
||||
scaleAtMouse(scaleBy: number) {
|
||||
if (this.scale === this.maxScale && scaleBy > 1) return;
|
||||
this.scaleAt({
|
||||
x: this.mouse.x,
|
||||
y: this.mouse.y
|
||||
}, scaleBy);
|
||||
}
|
||||
scaleAt(p: Point, scaleBy: number) {
|
||||
this.scale = Math.min(Math.max(this.scale * scaleBy, 1), this.maxScale);
|
||||
this.origin.x = p.x - (p.x - this.origin.x) * scaleBy;
|
||||
this.origin.y = p.y - (p.y - this.origin.y) * scaleBy;
|
||||
this.constrainOrigin();
|
||||
}
|
||||
drag(prev: Point) {
|
||||
if (this.scale > 1) {
|
||||
const xOffset = this.mouse.x - prev.x;
|
||||
const yOffset = this.mouse.y - prev.y;
|
||||
this.origin.x += xOffset;
|
||||
this.origin.y += yOffset;
|
||||
this.constrainOrigin();
|
||||
}
|
||||
}
|
||||
constrainOrigin() {
|
||||
this.origin.x = Math.min(Math.max(this.origin.x, (-this._canvas.width * this.scale) + this._canvas.width), 0);
|
||||
this.origin.y = Math.min(Math.max(this.origin.y, (-this._canvas.height * this.scale) + this._canvas.height), 0);
|
||||
}
|
||||
|
||||
draw() {
|
||||
this.ctx.setTransform(this.scale, 0, 0, this.scale, this.origin.x, this.origin.y)
|
||||
this.animateZoom();
|
||||
this.ctx.fillStyle = this.bg;
|
||||
this.ctx.fillRect(0, 0, this.width/this.scale, this.height/this.scale);
|
||||
super.draw();
|
||||
}
|
||||
|
||||
getTouchOffset(p: Point) {
|
||||
const { x, y } = this._canvas.getBoundingClientRect();
|
||||
const offsetX = p.x - x;
|
||||
const offsetY = p.y - y;
|
||||
|
||||
return {
|
||||
x: offsetX,
|
||||
y: offsetY
|
||||
}
|
||||
}
|
||||
|
||||
onDrag(e: MouseEvent): void {
|
||||
const d = {
|
||||
...e,
|
||||
movementX: e.movementX/this.scale,
|
||||
movementY: e.movementY/this.scale
|
||||
}
|
||||
super.onDrag(d);
|
||||
const {x, y} = this.screenToWorld(e.offsetX, e.offsetY);
|
||||
this.mouseX = x;
|
||||
this.mouseY = y;
|
||||
}
|
||||
|
||||
zoomDirection = -1;
|
||||
frameCounter = 60;
|
||||
animateZoom() {
|
||||
if (this.frameCounter < 60) {
|
||||
const frame = easeInOut(map(this.frameCounter, 0, 59, 0, 1));
|
||||
switch (this.zoomDirection) {
|
||||
case 1: {
|
||||
this.scale = map(frame, 0, 1, 1, this.maxScale);
|
||||
}
|
||||
break;
|
||||
case -1: {
|
||||
this.scale = map(frame, 0, 1, this.maxScale, 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
this.origin.x = this.scaleAround.x - (this.scaleAround.x * this.scale);
|
||||
this.origin.y = this.scaleAround.y - (this.scaleAround.y * this.scale);
|
||||
this.constrainOrigin();
|
||||
|
||||
this.frameCounter++;
|
||||
}
|
||||
}
|
||||
|
||||
events: Map<string, TouchEventCallback[]> = new Map();
|
||||
registerEvent(eventName: 'touchend' | 'touchstart' | 'touchmove' | 'doubletap', cb: TouchEventCallback) {
|
||||
let events = this.events.get(eventName);
|
||||
if (!events) events = this.events.set(eventName, []).get(eventName)!;
|
||||
events.push(cb);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user