Active player list
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44
routes/api/players.ts
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44
routes/api/players.ts
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@@ -0,0 +1,44 @@
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import { Handlers } from "$fresh/server.ts";
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import { SERVER_STATE } from "../../state/serverState.ts";
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import { getActivePlayers } from "../../util/players.ts";
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export const handler: Handlers = {
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GET(_req, _ctx) {
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let listener: (e: CustomEvent) => void;
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const body = new ReadableStream({
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async start(controller){
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console.log('did the thing')
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if (SERVER_STATE.status !== 'running') return;
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const players = await getActivePlayers();
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const event = `event:players\ndata:${JSON.stringify(players)}\n\n`
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controller.enqueue(event);
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console.log('sent the thing')
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listener = async (e: CustomEvent<string>) => {
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console.log('message received')
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if (e.detail.includes('joined the game') || e.detail.includes('lost connection')) {
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console.log('connection change')
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const players = await getActivePlayers();
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const event = `event: players\ndata: ${JSON.stringify(players)}\n\n`
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controller.enqueue(event);
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}
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}
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globalThis.addEventListener('stdoutmsg' as any, listener);
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console.log('listened the thing')
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},
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cancel() {
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console.log('cancelled')
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globalThis.removeEventListener('stdoutmsg' as any, listener);
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}
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})
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return new Response(body.pipeThrough(new TextEncoderStream()), { headers: {
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"Content-Type": "text/event-stream",
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"cache-control": "no-cache"
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}});
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}
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}
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